diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 217 |
1 files changed, 157 insertions, 60 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 1d3bdf3..d41df3d 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -154,6 +154,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
154 | public event RequestTaskInventory OnRequestTaskInventory; | 154 | public event RequestTaskInventory OnRequestTaskInventory; |
155 | public event UpdateInventoryItem OnUpdateInventoryItem; | 155 | public event UpdateInventoryItem OnUpdateInventoryItem; |
156 | public event CopyInventoryItem OnCopyInventoryItem; | 156 | public event CopyInventoryItem OnCopyInventoryItem; |
157 | public event MoveItemsAndLeaveCopy OnMoveItemsAndLeaveCopy; | ||
157 | public event MoveInventoryItem OnMoveInventoryItem; | 158 | public event MoveInventoryItem OnMoveInventoryItem; |
158 | public event RemoveInventoryItem OnRemoveInventoryItem; | 159 | public event RemoveInventoryItem OnRemoveInventoryItem; |
159 | public event RemoveInventoryFolder OnRemoveInventoryFolder; | 160 | public event RemoveInventoryFolder OnRemoveInventoryFolder; |
@@ -335,11 +336,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
335 | // protected HashSet<uint> m_attachmentsSent; | 336 | // protected HashSet<uint> m_attachmentsSent; |
336 | 337 | ||
337 | private int m_moneyBalance; | 338 | private int m_moneyBalance; |
339 | private bool m_deliverPackets = true; | ||
338 | private int m_animationSequenceNumber = 1; | 340 | private int m_animationSequenceNumber = 1; |
339 | private bool m_SendLogoutPacketWhenClosing = true; | 341 | private bool m_SendLogoutPacketWhenClosing = true; |
340 | private AgentUpdateArgs lastarg; | 342 | private AgentUpdateArgs lastarg; |
341 | private bool m_IsActive = true; | 343 | private bool m_IsActive = true; |
342 | private bool m_IsLoggingOut = false; | 344 | private bool m_IsLoggingOut = false; |
345 | private bool m_IsPresenceReady = false; | ||
343 | 346 | ||
344 | protected Dictionary<PacketType, PacketProcessor> m_packetHandlers = new Dictionary<PacketType, PacketProcessor>(); | 347 | protected Dictionary<PacketType, PacketProcessor> m_packetHandlers = new Dictionary<PacketType, PacketProcessor>(); |
345 | protected Dictionary<string, GenericMessage> m_genericPacketHandlers = new Dictionary<string, GenericMessage>(); //PauPaw:Local Generic Message handlers | 348 | protected Dictionary<string, GenericMessage> m_genericPacketHandlers = new Dictionary<string, GenericMessage>(); //PauPaw:Local Generic Message handlers |
@@ -362,6 +365,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
362 | 365 | ||
363 | private Timer m_propertiesPacketTimer; | 366 | private Timer m_propertiesPacketTimer; |
364 | private List<ObjectPropertiesPacket.ObjectDataBlock> m_propertiesBlocks = new List<ObjectPropertiesPacket.ObjectDataBlock>(); | 367 | private List<ObjectPropertiesPacket.ObjectDataBlock> m_propertiesBlocks = new List<ObjectPropertiesPacket.ObjectDataBlock>(); |
368 | private List<Packet> m_pendingPackets; | ||
365 | 369 | ||
366 | #endregion Class Members | 370 | #endregion Class Members |
367 | 371 | ||
@@ -377,6 +381,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
377 | get { return m_startpos; } | 381 | get { return m_startpos; } |
378 | set { m_startpos = value; } | 382 | set { m_startpos = value; } |
379 | } | 383 | } |
384 | public bool DeliverPackets | ||
385 | { | ||
386 | get { return m_deliverPackets; } | ||
387 | set { | ||
388 | m_deliverPackets = value; | ||
389 | m_udpClient.m_deliverPackets = value; | ||
390 | } | ||
391 | } | ||
380 | public UUID AgentId { get { return m_agentId; } } | 392 | public UUID AgentId { get { return m_agentId; } } |
381 | public UUID ActiveGroupId { get { return m_activeGroupID; } } | 393 | public UUID ActiveGroupId { get { return m_activeGroupID; } } |
382 | public string ActiveGroupName { get { return m_activeGroupName; } } | 394 | public string ActiveGroupName { get { return m_activeGroupName; } } |
@@ -402,6 +414,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
402 | get { return m_IsActive; } | 414 | get { return m_IsActive; } |
403 | set { m_IsActive = value; } | 415 | set { m_IsActive = value; } |
404 | } | 416 | } |
417 | |||
405 | public bool IsLoggingOut | 418 | public bool IsLoggingOut |
406 | { | 419 | { |
407 | get { return m_IsLoggingOut; } | 420 | get { return m_IsLoggingOut; } |
@@ -471,18 +484,30 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
471 | 484 | ||
472 | #region Client Methods | 485 | #region Client Methods |
473 | 486 | ||
487 | |||
474 | /// <summary> | 488 | /// <summary> |
475 | /// Shut down the client view | 489 | /// Shut down the client view |
476 | /// </summary> | 490 | /// </summary> |
477 | public void Close() | 491 | public void Close() |
478 | { | 492 | { |
493 | Close(true); | ||
494 | } | ||
495 | |||
496 | /// <summary> | ||
497 | /// Shut down the client view | ||
498 | /// </summary> | ||
499 | public void Close(bool sendStop) | ||
500 | { | ||
479 | m_log.DebugFormat( | 501 | m_log.DebugFormat( |
480 | "[CLIENT]: Close has been called for {0} attached to scene {1}", | 502 | "[CLIENT]: Close has been called for {0} attached to scene {1}", |
481 | Name, m_scene.RegionInfo.RegionName); | 503 | Name, m_scene.RegionInfo.RegionName); |
482 | 504 | ||
483 | // Send the STOP packet | 505 | if (sendStop) |
484 | DisableSimulatorPacket disable = (DisableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.DisableSimulator); | 506 | { |
485 | OutPacket(disable, ThrottleOutPacketType.Unknown); | 507 | // Send the STOP packet |
508 | DisableSimulatorPacket disable = (DisableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.DisableSimulator); | ||
509 | OutPacket(disable, ThrottleOutPacketType.Unknown); | ||
510 | } | ||
486 | 511 | ||
487 | IsActive = false; | 512 | IsActive = false; |
488 | 513 | ||
@@ -762,7 +787,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
762 | reply.ChatData.OwnerID = fromAgentID; | 787 | reply.ChatData.OwnerID = fromAgentID; |
763 | reply.ChatData.SourceID = fromAgentID; | 788 | reply.ChatData.SourceID = fromAgentID; |
764 | 789 | ||
765 | OutPacket(reply, ThrottleOutPacketType.Task); | 790 | OutPacket(reply, ThrottleOutPacketType.Unknown); |
766 | } | 791 | } |
767 | 792 | ||
768 | /// <summary> | 793 | /// <summary> |
@@ -1048,6 +1073,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1048 | public virtual void SendLayerData(float[] map) | 1073 | public virtual void SendLayerData(float[] map) |
1049 | { | 1074 | { |
1050 | Util.FireAndForget(DoSendLayerData, map); | 1075 | Util.FireAndForget(DoSendLayerData, map); |
1076 | |||
1077 | // Send it sync, and async. It's not that much data | ||
1078 | // and it improves user experience just so much! | ||
1079 | DoSendLayerData(map); | ||
1051 | } | 1080 | } |
1052 | 1081 | ||
1053 | /// <summary> | 1082 | /// <summary> |
@@ -1060,16 +1089,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1060 | 1089 | ||
1061 | try | 1090 | try |
1062 | { | 1091 | { |
1063 | //for (int y = 0; y < 16; y++) | 1092 | for (int y = 0; y < 16; y++) |
1064 | //{ | 1093 | { |
1065 | // for (int x = 0; x < 16; x++) | 1094 | for (int x = 0; x < 16; x+=4) |
1066 | // { | 1095 | { |
1067 | // SendLayerData(x, y, map); | 1096 | SendLayerPacket(x, y, map); |
1068 | // } | 1097 | } |
1069 | //} | 1098 | } |
1070 | |||
1071 | // Send LayerData in a spiral pattern. Fun! | ||
1072 | SendLayerTopRight(map, 0, 0, 15, 15); | ||
1073 | } | 1099 | } |
1074 | catch (Exception e) | 1100 | catch (Exception e) |
1075 | { | 1101 | { |
@@ -1077,51 +1103,35 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1077 | } | 1103 | } |
1078 | } | 1104 | } |
1079 | 1105 | ||
1080 | private void SendLayerTopRight(float[] map, int x1, int y1, int x2, int y2) | ||
1081 | { | ||
1082 | // Row | ||
1083 | for (int i = x1; i <= x2; i++) | ||
1084 | SendLayerData(i, y1, map); | ||
1085 | |||
1086 | // Column | ||
1087 | for (int j = y1 + 1; j <= y2; j++) | ||
1088 | SendLayerData(x2, j, map); | ||
1089 | |||
1090 | if (x2 - x1 > 0) | ||
1091 | SendLayerBottomLeft(map, x1, y1 + 1, x2 - 1, y2); | ||
1092 | } | ||
1093 | |||
1094 | void SendLayerBottomLeft(float[] map, int x1, int y1, int x2, int y2) | ||
1095 | { | ||
1096 | // Row in reverse | ||
1097 | for (int i = x2; i >= x1; i--) | ||
1098 | SendLayerData(i, y2, map); | ||
1099 | |||
1100 | // Column in reverse | ||
1101 | for (int j = y2 - 1; j >= y1; j--) | ||
1102 | SendLayerData(x1, j, map); | ||
1103 | |||
1104 | if (x2 - x1 > 0) | ||
1105 | SendLayerTopRight(map, x1 + 1, y1, x2, y2 - 1); | ||
1106 | } | ||
1107 | |||
1108 | /// <summary> | 1106 | /// <summary> |
1109 | /// Sends a set of four patches (x, x+1, ..., x+3) to the client | 1107 | /// Sends a set of four patches (x, x+1, ..., x+3) to the client |
1110 | /// </summary> | 1108 | /// </summary> |
1111 | /// <param name="map">heightmap</param> | 1109 | /// <param name="map">heightmap</param> |
1112 | /// <param name="px">X coordinate for patches 0..12</param> | 1110 | /// <param name="px">X coordinate for patches 0..12</param> |
1113 | /// <param name="py">Y coordinate for patches 0..15</param> | 1111 | /// <param name="py">Y coordinate for patches 0..15</param> |
1114 | // private void SendLayerPacket(float[] map, int y, int x) | 1112 | private void SendLayerPacket(int x, int y, float[] map) |
1115 | // { | 1113 | { |
1116 | // int[] patches = new int[4]; | 1114 | int[] patches = new int[4]; |
1117 | // patches[0] = x + 0 + y * 16; | 1115 | patches[0] = x + 0 + y * 16; |
1118 | // patches[1] = x + 1 + y * 16; | 1116 | patches[1] = x + 1 + y * 16; |
1119 | // patches[2] = x + 2 + y * 16; | 1117 | patches[2] = x + 2 + y * 16; |
1120 | // patches[3] = x + 3 + y * 16; | 1118 | patches[3] = x + 3 + y * 16; |
1121 | 1119 | ||
1122 | // Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); | 1120 | float[] heightmap = (map.Length == 65536) ? |
1123 | // OutPacket(layerpack, ThrottleOutPacketType.Land); | 1121 | map : |
1124 | // } | 1122 | LLHeightFieldMoronize(map); |
1123 | |||
1124 | try | ||
1125 | { | ||
1126 | Packet layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); | ||
1127 | OutPacket(layerpack, ThrottleOutPacketType.Land); | ||
1128 | } | ||
1129 | catch | ||
1130 | { | ||
1131 | for (int px = x ; px < x + 4 ; px++) | ||
1132 | SendLayerData(px, y, map); | ||
1133 | } | ||
1134 | } | ||
1125 | 1135 | ||
1126 | /// <summary> | 1136 | /// <summary> |
1127 | /// Sends a specified patch to a client | 1137 | /// Sends a specified patch to a client |
@@ -1141,7 +1151,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1141 | LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); | 1151 | LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches); |
1142 | layerpack.Header.Reliable = true; | 1152 | layerpack.Header.Reliable = true; |
1143 | 1153 | ||
1144 | OutPacket(layerpack, ThrottleOutPacketType.Land); | 1154 | OutPacket(layerpack, ThrottleOutPacketType.Task); |
1145 | } | 1155 | } |
1146 | catch (Exception e) | 1156 | catch (Exception e) |
1147 | { | 1157 | { |
@@ -2224,6 +2234,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2224 | OutPacket(sound, ThrottleOutPacketType.Task); | 2234 | OutPacket(sound, ThrottleOutPacketType.Task); |
2225 | } | 2235 | } |
2226 | 2236 | ||
2237 | public void SendTransferAbort(TransferRequestPacket transferRequest) | ||
2238 | { | ||
2239 | TransferAbortPacket abort = (TransferAbortPacket)PacketPool.Instance.GetPacket(PacketType.TransferAbort); | ||
2240 | abort.TransferInfo.TransferID = transferRequest.TransferInfo.TransferID; | ||
2241 | abort.TransferInfo.ChannelType = transferRequest.TransferInfo.ChannelType; | ||
2242 | m_log.Debug("[Assets] Aborting transfer; asset request failed"); | ||
2243 | OutPacket(abort, ThrottleOutPacketType.Task); | ||
2244 | } | ||
2245 | |||
2227 | public void SendTriggeredSound(UUID soundID, UUID ownerID, UUID objectID, UUID parentID, ulong handle, Vector3 position, float gain) | 2246 | public void SendTriggeredSound(UUID soundID, UUID ownerID, UUID objectID, UUID parentID, ulong handle, Vector3 position, float gain) |
2228 | { | 2247 | { |
2229 | SoundTriggerPacket sound = (SoundTriggerPacket)PacketPool.Instance.GetPacket(PacketType.SoundTrigger); | 2248 | SoundTriggerPacket sound = (SoundTriggerPacket)PacketPool.Instance.GetPacket(PacketType.SoundTrigger); |
@@ -3485,6 +3504,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3485 | /// </summary> | 3504 | /// </summary> |
3486 | public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags) | 3505 | public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags) |
3487 | { | 3506 | { |
3507 | if (entity is SceneObjectPart) | ||
3508 | { | ||
3509 | SceneObjectPart e = (SceneObjectPart)entity; | ||
3510 | SceneObjectGroup g = e.ParentGroup; | ||
3511 | if (g.RootPart.Shape.State > 30) // HUD | ||
3512 | if (g.OwnerID != AgentId) | ||
3513 | return; // Don't send updates for other people's HUDs | ||
3514 | } | ||
3515 | |||
3488 | double priority = m_prioritizer.GetUpdatePriority(this, entity); | 3516 | double priority = m_prioritizer.GetUpdatePriority(this, entity); |
3489 | 3517 | ||
3490 | lock (m_entityUpdates.SyncRoot) | 3518 | lock (m_entityUpdates.SyncRoot) |
@@ -3505,9 +3533,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3505 | EntityUpdate update; | 3533 | EntityUpdate update; |
3506 | while (updatesThisCall < maxUpdates && m_entityUpdates.TryDequeue(out update)) | 3534 | while (updatesThisCall < maxUpdates && m_entityUpdates.TryDequeue(out update)) |
3507 | { | 3535 | { |
3536 | // If we have sent a kill packet for this object | ||
3537 | // drop any updates on the floor | ||
3508 | if (update.Entity is SceneObjectPart) | 3538 | if (update.Entity is SceneObjectPart) |
3509 | { | 3539 | { |
3510 | SceneObjectPart part = (SceneObjectPart)update.Entity; | 3540 | SceneObjectPart part = (SceneObjectPart)update.Entity; |
3541 | if (m_killRecord.Contains(part.ParentGroup.RootPart.LocalId)) | ||
3542 | continue; | ||
3511 | 3543 | ||
3512 | if (part.ParentGroup.IsAttachment && m_disableFacelights) | 3544 | if (part.ParentGroup.IsAttachment && m_disableFacelights) |
3513 | { | 3545 | { |
@@ -3941,6 +3973,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3941 | { | 3973 | { |
3942 | m_propertiesPacketTimer.Stop(); | 3974 | m_propertiesPacketTimer.Stop(); |
3943 | 3975 | ||
3976 | if (m_propertiesBlocks.Count == 0) | ||
3977 | return; | ||
3978 | |||
3944 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[m_propertiesBlocks.Count]; | 3979 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[m_propertiesBlocks.Count]; |
3945 | 3980 | ||
3946 | int index = 0; | 3981 | int index = 0; |
@@ -4840,6 +4875,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4840 | AddLocalPacketHandler(PacketType.TransferAbort, HandleTransferAbort, false); | 4875 | AddLocalPacketHandler(PacketType.TransferAbort, HandleTransferAbort, false); |
4841 | AddLocalPacketHandler(PacketType.MuteListRequest, HandleMuteListRequest, false); | 4876 | AddLocalPacketHandler(PacketType.MuteListRequest, HandleMuteListRequest, false); |
4842 | AddLocalPacketHandler(PacketType.UseCircuitCode, HandleUseCircuitCode); | 4877 | AddLocalPacketHandler(PacketType.UseCircuitCode, HandleUseCircuitCode); |
4878 | AddLocalPacketHandler(PacketType.CreateNewOutfitAttachments, HandleCreateNewOutfitAttachments); | ||
4843 | AddLocalPacketHandler(PacketType.AgentHeightWidth, HandleAgentHeightWidth, false); | 4879 | AddLocalPacketHandler(PacketType.AgentHeightWidth, HandleAgentHeightWidth, false); |
4844 | AddLocalPacketHandler(PacketType.InventoryDescendents, HandleInventoryDescendents); | 4880 | AddLocalPacketHandler(PacketType.InventoryDescendents, HandleInventoryDescendents); |
4845 | AddLocalPacketHandler(PacketType.DirPlacesQuery, HandleDirPlacesQuery); | 4881 | AddLocalPacketHandler(PacketType.DirPlacesQuery, HandleDirPlacesQuery); |
@@ -4939,6 +4975,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4939 | (x.CameraLeftAxis != lastarg.CameraLeftAxis) || | 4975 | (x.CameraLeftAxis != lastarg.CameraLeftAxis) || |
4940 | (x.CameraUpAxis != lastarg.CameraUpAxis) || | 4976 | (x.CameraUpAxis != lastarg.CameraUpAxis) || |
4941 | (x.ControlFlags != lastarg.ControlFlags) || | 4977 | (x.ControlFlags != lastarg.ControlFlags) || |
4978 | (x.ControlFlags != 0) || | ||
4942 | (x.Far != lastarg.Far) || | 4979 | (x.Far != lastarg.Far) || |
4943 | (x.Flags != lastarg.Flags) || | 4980 | (x.Flags != lastarg.Flags) || |
4944 | (x.State != lastarg.State) || | 4981 | (x.State != lastarg.State) || |
@@ -5310,7 +5347,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5310 | args.Channel = ch; | 5347 | args.Channel = ch; |
5311 | args.From = String.Empty; | 5348 | args.From = String.Empty; |
5312 | args.Message = Utils.BytesToString(msg); | 5349 | args.Message = Utils.BytesToString(msg); |
5313 | args.Type = ChatTypeEnum.Shout; | 5350 | args.Type = ChatTypeEnum.Region; //Behaviour in SL is that the response can be heard from any distance |
5314 | args.Position = new Vector3(); | 5351 | args.Position = new Vector3(); |
5315 | args.Scene = Scene; | 5352 | args.Scene = Scene; |
5316 | args.Sender = this; | 5353 | args.Sender = this; |
@@ -9348,6 +9385,37 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
9348 | { | 9385 | { |
9349 | return true; | 9386 | return true; |
9350 | } | 9387 | } |
9388 | |||
9389 | private bool HandleCreateNewOutfitAttachments(IClientAPI sender, Packet Pack) | ||
9390 | { | ||
9391 | CreateNewOutfitAttachmentsPacket packet = (CreateNewOutfitAttachmentsPacket)Pack; | ||
9392 | |||
9393 | #region Packet Session and User Check | ||
9394 | if (m_checkPackets) | ||
9395 | { | ||
9396 | if (packet.AgentData.SessionID != SessionId || | ||
9397 | packet.AgentData.AgentID != AgentId) | ||
9398 | return true; | ||
9399 | } | ||
9400 | #endregion | ||
9401 | MoveItemsAndLeaveCopy handlerMoveItemsAndLeaveCopy = null; | ||
9402 | List<InventoryItemBase> items = new List<InventoryItemBase>(); | ||
9403 | foreach (CreateNewOutfitAttachmentsPacket.ObjectDataBlock n in packet.ObjectData) | ||
9404 | { | ||
9405 | InventoryItemBase b = new InventoryItemBase(); | ||
9406 | b.ID = n.OldItemID; | ||
9407 | b.Folder = n.OldFolderID; | ||
9408 | items.Add(b); | ||
9409 | } | ||
9410 | |||
9411 | handlerMoveItemsAndLeaveCopy = OnMoveItemsAndLeaveCopy; | ||
9412 | if (handlerMoveItemsAndLeaveCopy != null) | ||
9413 | { | ||
9414 | handlerMoveItemsAndLeaveCopy(this, items, packet.HeaderData.NewFolderID); | ||
9415 | } | ||
9416 | |||
9417 | return true; | ||
9418 | } | ||
9351 | 9419 | ||
9352 | private bool HandleAgentHeightWidth(IClientAPI sender, Packet Pack) | 9420 | private bool HandleAgentHeightWidth(IClientAPI sender, Packet Pack) |
9353 | { | 9421 | { |
@@ -11191,18 +11259,44 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11191 | } | 11259 | } |
11192 | 11260 | ||
11193 | /// <summary> | 11261 | /// <summary> |
11262 | /// This processes packets which have accumulated while the presence was still in the process of initialising. | ||
11263 | /// </summary> | ||
11264 | public void ProcessPendingPackets() | ||
11265 | { | ||
11266 | m_IsPresenceReady = true; | ||
11267 | if (m_pendingPackets == null) | ||
11268 | return; | ||
11269 | foreach (Packet p in m_pendingPackets) | ||
11270 | { | ||
11271 | ProcessInPacket(p); | ||
11272 | } | ||
11273 | m_pendingPackets.Clear(); | ||
11274 | } | ||
11275 | |||
11276 | /// <summary> | ||
11194 | /// Entryway from the client to the simulator. All UDP packets from the client will end up here | 11277 | /// Entryway from the client to the simulator. All UDP packets from the client will end up here |
11195 | /// </summary> | 11278 | /// </summary> |
11196 | /// <param name="Pack">OpenMetaverse.packet</param> | 11279 | /// <param name="Pack">OpenMetaverse.packet</param> |
11197 | public void ProcessInPacket(Packet Pack) | 11280 | public void ProcessInPacket(Packet Pack) |
11198 | { | 11281 | { |
11199 | if (m_debugPacketLevel >= 255) | 11282 | if (!m_IsPresenceReady) |
11200 | m_log.DebugFormat("[CLIENT]: Packet IN {0}", Pack.Type); | 11283 | { |
11284 | if (m_pendingPackets == null) | ||
11285 | { | ||
11286 | m_pendingPackets = new List<Packet>(); | ||
11287 | } | ||
11288 | m_pendingPackets.Add(Pack); | ||
11289 | } | ||
11290 | else | ||
11291 | { | ||
11292 | if (m_debugPacketLevel >= 255) | ||
11293 | m_log.DebugFormat("[CLIENT]: Packet IN {0}", Pack.Type); | ||
11201 | 11294 | ||
11202 | if (!ProcessPacketMethod(Pack)) | 11295 | if (!ProcessPacketMethod(Pack)) |
11203 | m_log.Warn("[CLIENT]: unhandled packet " + Pack.Type); | 11296 | m_log.Warn("[CLIENT]: unhandled packet " + Pack.Type); |
11204 | 11297 | ||
11205 | PacketPool.Instance.ReturnPacket(Pack); | 11298 | PacketPool.Instance.ReturnPacket(Pack); |
11299 | } | ||
11206 | } | 11300 | } |
11207 | 11301 | ||
11208 | private static PrimitiveBaseShape GetShapeFromAddPacket(ObjectAddPacket addPacket) | 11302 | private static PrimitiveBaseShape GetShapeFromAddPacket(ObjectAddPacket addPacket) |
@@ -11439,7 +11533,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11439 | 11533 | ||
11440 | // m_log.DebugFormat("[CLIENT]: {0} requesting asset {1}", Name, requestID); | 11534 | // m_log.DebugFormat("[CLIENT]: {0} requesting asset {1}", Name, requestID); |
11441 | 11535 | ||
11536 | |||
11537 | //Note, the bool returned from the below function is useless since it is always false. | ||
11442 | m_assetService.Get(requestID.ToString(), transferRequest, AssetReceived); | 11538 | m_assetService.Get(requestID.ToString(), transferRequest, AssetReceived); |
11539 | |||
11443 | } | 11540 | } |
11444 | 11541 | ||
11445 | /// <summary> | 11542 | /// <summary> |