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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 3565e5a..34ad0f1 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -2062,7 +2062,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2062 } 2062 }
2063 2063
2064 /// <see>IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)</see> 2064 /// <see>IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)</see>
2065 public void SendInventoryItemCreateUpdate(InventoryItemBase Item) 2065 public void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId)
2066 { 2066 {
2067 const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; 2067 const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All;
2068 2068
@@ -2088,6 +2088,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2088 InventoryReply.InventoryData[0].OwnerID = Item.Owner; 2088 InventoryReply.InventoryData[0].OwnerID = Item.Owner;
2089 InventoryReply.InventoryData[0].OwnerMask = Item.CurrentPermissions; 2089 InventoryReply.InventoryData[0].OwnerMask = Item.CurrentPermissions;
2090 InventoryReply.InventoryData[0].Type = (sbyte)Item.AssetType; 2090 InventoryReply.InventoryData[0].Type = (sbyte)Item.AssetType;
2091 InventoryReply.InventoryData[0].CallbackID = callbackId;
2091 2092
2092 InventoryReply.InventoryData[0].GroupID = Item.GroupID; 2093 InventoryReply.InventoryData[0].GroupID = Item.GroupID;
2093 InventoryReply.InventoryData[0].GroupOwned = Item.GroupOwned; 2094 InventoryReply.InventoryData[0].GroupOwned = Item.GroupOwned;