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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs11
1 files changed, 2 insertions, 9 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 38bbce0..997f38c 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -1228,10 +1228,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1228 StartPingCheckPacket pc = (StartPingCheckPacket)PacketPool.Instance.GetPacket(PacketType.StartPingCheck); 1228 StartPingCheckPacket pc = (StartPingCheckPacket)PacketPool.Instance.GetPacket(PacketType.StartPingCheck);
1229 pc.Header.Reliable = false; 1229 pc.Header.Reliable = false;
1230 1230
1231 OutgoingPacket oldestPacket = m_udpClient.NeedAcks.GetOldest();
1232
1233 pc.PingID.PingID = seq; 1231 pc.PingID.PingID = seq;
1234 pc.PingID.OldestUnacked = (oldestPacket != null) ? oldestPacket.SequenceNumber : 0; 1232 // We *could* get OldestUnacked, but it would hurt performance and not provide any benefit
1233 pc.PingID.OldestUnacked = 0;
1235 1234
1236 OutPacket(pc, ThrottleOutPacketType.Unknown); 1235 OutPacket(pc, ThrottleOutPacketType.Unknown);
1237 } 1236 }
@@ -3320,8 +3319,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3320 // If we received an update about our own avatar, process the avatar update priority queue immediately 3319 // If we received an update about our own avatar, process the avatar update priority queue immediately
3321 if (data.AgentID == m_agentId) 3320 if (data.AgentID == m_agentId)
3322 ProcessAvatarTerseUpdates(); 3321 ProcessAvatarTerseUpdates();
3323 else
3324 m_udpServer.SignalOutgoingPacketHandler();
3325 } 3322 }
3326 3323
3327 private void ProcessAvatarTerseUpdates() 3324 private void ProcessAvatarTerseUpdates()
@@ -3409,8 +3406,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3409 3406
3410 lock (m_primFullUpdates.SyncRoot) 3407 lock (m_primFullUpdates.SyncRoot)
3411 m_primFullUpdates.Enqueue(data.priority, objectData, data.localID); 3408 m_primFullUpdates.Enqueue(data.priority, objectData, data.localID);
3412
3413 m_udpServer.SignalOutgoingPacketHandler();
3414 } 3409 }
3415 3410
3416 void ProcessPrimFullUpdates() 3411 void ProcessPrimFullUpdates()
@@ -3454,8 +3449,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3454 3449
3455 lock (m_primTerseUpdates.SyncRoot) 3450 lock (m_primTerseUpdates.SyncRoot)
3456 m_primTerseUpdates.Enqueue(data.Priority, objectData, data.LocalID); 3451 m_primTerseUpdates.Enqueue(data.Priority, objectData, data.LocalID);
3457
3458 m_udpServer.SignalOutgoingPacketHandler();
3459 } 3452 }
3460 3453
3461 void ProcessPrimTerseUpdates() 3454 void ProcessPrimTerseUpdates()