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-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index 38545bc..1f779ce 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
@@ -546,7 +546,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
546 IncomingPacketHandler, 546 IncomingPacketHandler,
547 string.Format("Incoming Packets ({0})", Scene.Name), 547 string.Format("Incoming Packets ({0})", Scene.Name),
548 ThreadPriority.Normal, 548 ThreadPriority.Normal,
549 false, 549 true,
550 true, 550 true,
551 GetWatchdogIncomingAlarmData, 551 GetWatchdogIncomingAlarmData,
552 Watchdog.DEFAULT_WATCHDOG_TIMEOUT_MS); 552 Watchdog.DEFAULT_WATCHDOG_TIMEOUT_MS);
@@ -562,7 +562,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
562 OutgoingPacketHandler, 562 OutgoingPacketHandler,
563 string.Format("Outgoing Packets ({0})", Scene.Name), 563 string.Format("Outgoing Packets ({0})", Scene.Name),
564 ThreadPriority.Normal, 564 ThreadPriority.Normal,
565 false, 565 true,
566 true, 566 true,
567 GetWatchdogOutgoingAlarmData, 567 GetWatchdogOutgoingAlarmData,
568 Watchdog.DEFAULT_WATCHDOG_TIMEOUT_MS); 568 Watchdog.DEFAULT_WATCHDOG_TIMEOUT_MS);