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-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs21
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/OpenSimUDPBase.cs13
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/Tests/LLImageManagerTests.cs2
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/Tests/PacketHandlerTests.cs2
4 files changed, 17 insertions, 21 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index fd82db7..bae41fb 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -6575,19 +6575,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6575 #endregion 6575 #endregion
6576 6576
6577 AgentRequestSit handlerAgentRequestSit = OnAgentRequestSit; 6577 AgentRequestSit handlerAgentRequestSit = OnAgentRequestSit;
6578 if (handlerAgentRequestSit != null)
6579 if (!(agentRequestSit.AgentData == null
6580 || agentRequestSit.TargetObject == null
6581 || agentRequestSit.TargetObject.TargetID == null
6582 || agentRequestSit.TargetObject.Offset == null))
6583 {
6584 var sp = m_scene.GetScenePresence(agentRequestSit.AgentData.AgentID);
6585 if (sp == null || sp.ParentID != 0) // ignore packet if agent is already sitting
6586 return true;
6587 6578
6588 handlerAgentRequestSit(this, agentRequestSit.AgentData.AgentID, 6579 if (handlerAgentRequestSit != null)
6589 agentRequestSit.TargetObject.TargetID, agentRequestSit.TargetObject.Offset); 6580 handlerAgentRequestSit(this, agentRequestSit.AgentData.AgentID,
6590 } 6581 agentRequestSit.TargetObject.TargetID, agentRequestSit.TargetObject.Offset);
6591 } 6582 }
6592 return true; 6583 return true;
6593 } 6584 }
@@ -12242,11 +12233,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
12242 if (logPacket) 12233 if (logPacket)
12243 m_log.DebugFormat( 12234 m_log.DebugFormat(
12244 "[CLIENT]: PACKET IN from {0} ({1}) in {2} - {3}", 12235 "[CLIENT]: PACKET IN from {0} ({1}) in {2} - {3}",
12245 Name, SceneAgent.IsChildAgent ? "child" : "root ", m_scene.RegionInfo.RegionName, packet.Type); 12236 Name, SceneAgent.IsChildAgent ? "child" : "root ", Scene.Name, packet.Type);
12246 } 12237 }
12247 12238
12248 if (!ProcessPacketMethod(packet)) 12239 if (!ProcessPacketMethod(packet))
12249 m_log.Warn("[CLIENT]: unhandled packet " + packet.Type); 12240 m_log.WarnFormat(
12241 "[CLIENT]: Unhandled packet {0} from {1} ({2}) in {3}. Ignoring.",
12242 packet.Type, Name, SceneAgent.IsChildAgent ? "child" : "root ", Scene.Name);
12250 } 12243 }
12251 12244
12252 private static PrimitiveBaseShape GetShapeFromAddPacket(ObjectAddPacket addPacket) 12245 private static PrimitiveBaseShape GetShapeFromAddPacket(ObjectAddPacket addPacket)
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/OpenSimUDPBase.cs b/OpenSim/Region/ClientStack/Linden/UDP/OpenSimUDPBase.cs
index 2aeb4cc..7035e38 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/OpenSimUDPBase.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/OpenSimUDPBase.cs
@@ -204,9 +204,12 @@ namespace OpenMetaverse
204 { 204 {
205 UDPPacketBuffer buf; 205 UDPPacketBuffer buf;
206 206
207 if (UsePools) 207 // FIXME: Disabled for now as this causes issues with reused packet objects interfering with each other
208 buf = Pool.GetObject(); 208 // on Windows with m_asyncPacketHandling = true, though this has not been seen on Linux.
209 else 209 // Possibly some unexpected issue with fetching UDP data concurrently with multiple threads. Requires more investigation.
210// if (UsePools)
211// buf = Pool.GetObject();
212// else
210 buf = new UDPPacketBuffer(); 213 buf = new UDPPacketBuffer();
211 214
212 if (IsRunningInbound) 215 if (IsRunningInbound)
@@ -287,8 +290,8 @@ namespace OpenMetaverse
287 catch (ObjectDisposedException) { } 290 catch (ObjectDisposedException) { }
288 finally 291 finally
289 { 292 {
290 if (UsePools) 293// if (UsePools)
291 Pool.ReturnObject(buffer); 294// Pool.ReturnObject(buffer);
292 295
293 // Synchronous mode waits until the packet callback completes 296 // Synchronous mode waits until the packet callback completes
294 // before starting the receive to fetch another packet 297 // before starting the receive to fetch another packet
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/LLImageManagerTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/LLImageManagerTests.cs
index 5fcf376..7d9f581 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/Tests/LLImageManagerTests.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/LLImageManagerTests.cs
@@ -43,7 +43,7 @@ using OpenSim.Tests.Common.Mock;
43namespace OpenSim.Region.ClientStack.LindenUDP.Tests 43namespace OpenSim.Region.ClientStack.LindenUDP.Tests
44{ 44{
45 [TestFixture] 45 [TestFixture]
46 public class LLImageManagerTests 46 public class LLImageManagerTests : OpenSimTestCase
47 { 47 {
48 private AssetBase m_testImageAsset; 48 private AssetBase m_testImageAsset;
49 private Scene scene; 49 private Scene scene;
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/PacketHandlerTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/PacketHandlerTests.cs
index 0f88ec6..5f73a94 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/Tests/PacketHandlerTests.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/PacketHandlerTests.cs
@@ -39,7 +39,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
39 /// Tests for the LL packet handler 39 /// Tests for the LL packet handler
40 /// </summary> 40 /// </summary>
41 [TestFixture] 41 [TestFixture]
42 public class PacketHandlerTests 42 public class PacketHandlerTests : OpenSimTestCase
43 { 43 {
44// [Test] 44// [Test]
45// /// <summary> 45// /// <summary>