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-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs15
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs2
2 files changed, 8 insertions, 9 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 7749ef3..74b27d7 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -509,19 +509,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP
509 /// </summary> 509 /// </summary>
510 public void Close() 510 public void Close()
511 { 511 {
512 Close(true); 512 Close(true, false);
513 } 513 }
514 514
515 /// <summary> 515 public void Close(bool sendStop, bool force)
516 /// Shut down the client view
517 /// </summary>
518 public void Close(bool sendStop)
519 { 516 {
520 // We lock here to prevent race conditions between two threads calling close simultaneously (e.g. 517 // We lock here to prevent race conditions between two threads calling close simultaneously (e.g.
521 // a simultaneous relog just as a client is being closed out due to no packet ack from the old connection. 518 // a simultaneous relog just as a client is being closed out due to no packet ack from the old connection.
522 lock (CloseSyncLock) 519 lock (CloseSyncLock)
523 { 520 {
524 if (!IsActive) 521 // We still perform a force close inside the sync lock since this is intended to attempt close where
522 // there is some unidentified connection problem, not where we have issues due to deadlock
523 if (!IsActive && !force)
525 return; 524 return;
526 525
527 IsActive = false; 526 IsActive = false;
@@ -4528,7 +4527,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4528 { 4527 {
4529 returnblock[j] = new EstateOwnerMessagePacket.ParamListBlock(); 4528 returnblock[j] = new EstateOwnerMessagePacket.ParamListBlock();
4530 } 4529 }
4531 j = 0; 4530 j = 0;
4532 4531
4533 returnblock[j].Parameter = Utils.StringToBytes(estateID.ToString()); j++; 4532 returnblock[j].Parameter = Utils.StringToBytes(estateID.ToString()); j++;
4534 returnblock[j].Parameter = Utils.StringToBytes(((int)Constants.EstateAccessCodex.EstateBans).ToString()); j++; 4533 returnblock[j].Parameter = Utils.StringToBytes(((int)Constants.EstateAccessCodex.EstateBans).ToString()); j++;
@@ -12187,7 +12186,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
12187 { 12186 {
12188 Kick(reason); 12187 Kick(reason);
12189 Thread.Sleep(1000); 12188 Thread.Sleep(1000);
12190 Close(); 12189 Disconnect();
12191 } 12190 }
12192 12191
12193 public void Disconnect() 12192 public void Disconnect()
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index d6513c5..60ab70e 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
@@ -1523,7 +1523,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1523 if (!client.IsLoggingOut) 1523 if (!client.IsLoggingOut)
1524 { 1524 {
1525 client.IsLoggingOut = true; 1525 client.IsLoggingOut = true;
1526 client.Close(false); 1526 client.Close(false, false);
1527 } 1527 }
1528 } 1528 }
1529 } 1529 }