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-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs12
1 files changed, 11 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs b/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs
index 7a2756b..076551f 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs
@@ -69,6 +69,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
69 /// <summary>Amount of the texture throttle to steal for the task throttle</summary> 69 /// <summary>Amount of the texture throttle to steal for the task throttle</summary>
70 public double CannibalizeTextureRate; 70 public double CannibalizeTextureRate;
71 71
72 public int ClientMaxRate;
73 public float BrustTime;
74
72 /// <summary> 75 /// <summary>
73 /// Default constructor 76 /// Default constructor
74 /// </summary> 77 /// </summary>
@@ -88,7 +91,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
88 Texture = throttleConfig.GetInt("texture_default", 18500); 91 Texture = throttleConfig.GetInt("texture_default", 18500);
89 Asset = throttleConfig.GetInt("asset_default", 10500); 92 Asset = throttleConfig.GetInt("asset_default", 10500);
90 93
91 Total = throttleConfig.GetInt("client_throttle_max_bps", 0); 94 Total = Resend + Land + Wind + Cloud + Task + Texture + Asset;
95 // 3000000 bps default max
96 ClientMaxRate = throttleConfig.GetInt("client_throttle_max_bps", 375000);
97 if (ClientMaxRate > 1000000)
98 ClientMaxRate = 1000000; // no more than 8Mbps
99
100 BrustTime = (float)throttleConfig.GetInt("client_throttle_burtsTimeMS", 10);
101 BrustTime *= 1e-3f;
92 102
93 AdaptiveThrottlesEnabled = throttleConfig.GetBoolean("enable_adaptive_throttles", false); 103 AdaptiveThrottlesEnabled = throttleConfig.GetBoolean("enable_adaptive_throttles", false);
94 MinimumAdaptiveThrottleRate = throttleConfig.GetInt("adaptive_throttle_min_bps", 32000); 104 MinimumAdaptiveThrottleRate = throttleConfig.GetInt("adaptive_throttle_min_bps", 32000);