diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/Tests')
5 files changed, 702 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs new file mode 100644 index 0000000..daab84f --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs | |||
@@ -0,0 +1,299 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Net; | ||
29 | using log4net.Config; | ||
30 | using Nini.Config; | ||
31 | using NUnit.Framework; | ||
32 | using NUnit.Framework.SyntaxHelpers; | ||
33 | using OpenMetaverse; | ||
34 | using OpenMetaverse.Packets; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Tests.Common; | ||
37 | using OpenSim.Tests.Common.Mock; | ||
38 | |||
39 | namespace OpenSim.Region.ClientStack.LindenUDP.Tests | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// This will contain basic tests for the LindenUDP client stack | ||
43 | /// </summary> | ||
44 | [TestFixture] | ||
45 | public class BasicCircuitTests | ||
46 | { | ||
47 | [SetUp] | ||
48 | public void Init() | ||
49 | { | ||
50 | try | ||
51 | { | ||
52 | XmlConfigurator.Configure(); | ||
53 | } | ||
54 | catch | ||
55 | { | ||
56 | // I don't care, just leave log4net off | ||
57 | } | ||
58 | } | ||
59 | |||
60 | /// <summary> | ||
61 | /// Add a client for testing | ||
62 | /// </summary> | ||
63 | /// <param name="scene"></param> | ||
64 | /// <param name="testLLUDPServer"></param> | ||
65 | /// <param name="testPacketServer"></param> | ||
66 | /// <param name="acm">Agent circuit manager used in setting up the stack</param> | ||
67 | protected void SetupStack( | ||
68 | IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer, | ||
69 | out AgentCircuitManager acm) | ||
70 | { | ||
71 | IConfigSource configSource = new IniConfigSource(); | ||
72 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); | ||
73 | testLLUDPServer = new TestLLUDPServer(); | ||
74 | acm = new AgentCircuitManager(); | ||
75 | |||
76 | uint port = 666; | ||
77 | testLLUDPServer.Initialise(null, ref port, 0, false, configSource, acm); | ||
78 | testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings); | ||
79 | testLLUDPServer.LocalScene = scene; | ||
80 | } | ||
81 | |||
82 | /// <summary> | ||
83 | /// Set up a client for tests which aren't concerned with this process itself and where only one client is being | ||
84 | /// tested | ||
85 | /// </summary> | ||
86 | /// <param name="circuitCode"></param> | ||
87 | /// <param name="epSender"></param> | ||
88 | /// <param name="testLLUDPServer"></param> | ||
89 | /// <param name="acm"></param> | ||
90 | protected void AddClient( | ||
91 | uint circuitCode, EndPoint epSender, TestLLUDPServer testLLUDPServer, AgentCircuitManager acm) | ||
92 | { | ||
93 | UUID myAgentUuid = UUID.Parse("00000000-0000-0000-0000-000000000001"); | ||
94 | UUID mySessionUuid = UUID.Parse("00000000-0000-0000-0000-000000000002"); | ||
95 | |||
96 | AddClient(circuitCode, epSender, myAgentUuid, mySessionUuid, testLLUDPServer, acm); | ||
97 | } | ||
98 | |||
99 | /// <summary> | ||
100 | /// Set up a client for tests which aren't concerned with this process itself | ||
101 | /// </summary> | ||
102 | /// <param name="circuitCode"></param> | ||
103 | /// <param name="epSender"></param> | ||
104 | /// <param name="agentId"></param> | ||
105 | /// <param name="sessionId"></param> | ||
106 | /// <param name="testLLUDPServer"></param> | ||
107 | /// <param name="acm"></param> | ||
108 | protected void AddClient( | ||
109 | uint circuitCode, EndPoint epSender, UUID agentId, UUID sessionId, | ||
110 | TestLLUDPServer testLLUDPServer, AgentCircuitManager acm) | ||
111 | { | ||
112 | AgentCircuitData acd = new AgentCircuitData(); | ||
113 | acd.AgentID = agentId; | ||
114 | acd.SessionID = sessionId; | ||
115 | |||
116 | UseCircuitCodePacket uccp = new UseCircuitCodePacket(); | ||
117 | |||
118 | UseCircuitCodePacket.CircuitCodeBlock uccpCcBlock | ||
119 | = new UseCircuitCodePacket.CircuitCodeBlock(); | ||
120 | uccpCcBlock.Code = circuitCode; | ||
121 | uccpCcBlock.ID = agentId; | ||
122 | uccpCcBlock.SessionID = sessionId; | ||
123 | uccp.CircuitCode = uccpCcBlock; | ||
124 | |||
125 | acm.AddNewCircuit(circuitCode, acd); | ||
126 | |||
127 | testLLUDPServer.LoadReceive(uccp, epSender); | ||
128 | testLLUDPServer.ReceiveData(null); | ||
129 | } | ||
130 | |||
131 | /// <summary> | ||
132 | /// Build an object name packet for test purposes | ||
133 | /// </summary> | ||
134 | /// <param name="objectLocalId"></param> | ||
135 | /// <param name="objectName"></param> | ||
136 | protected ObjectNamePacket BuildTestObjectNamePacket(uint objectLocalId, string objectName) | ||
137 | { | ||
138 | ObjectNamePacket onp = new ObjectNamePacket(); | ||
139 | ObjectNamePacket.ObjectDataBlock odb = new ObjectNamePacket.ObjectDataBlock(); | ||
140 | odb.LocalID = objectLocalId; | ||
141 | odb.Name = Utils.StringToBytes(objectName); | ||
142 | onp.ObjectData = new ObjectNamePacket.ObjectDataBlock[] { odb }; | ||
143 | onp.Header.Zerocoded = false; | ||
144 | |||
145 | return onp; | ||
146 | } | ||
147 | |||
148 | /// <summary> | ||
149 | /// Test adding a client to the stack | ||
150 | /// </summary> | ||
151 | [Test, LongRunning] | ||
152 | public void TestAddClient() | ||
153 | { | ||
154 | TestHelper.InMethod(); | ||
155 | |||
156 | uint myCircuitCode = 123456; | ||
157 | UUID myAgentUuid = UUID.Parse("00000000-0000-0000-0000-000000000001"); | ||
158 | UUID mySessionUuid = UUID.Parse("00000000-0000-0000-0000-000000000002"); | ||
159 | |||
160 | TestLLUDPServer testLLUDPServer; | ||
161 | TestLLPacketServer testLLPacketServer; | ||
162 | AgentCircuitManager acm; | ||
163 | SetupStack(new MockScene(), out testLLUDPServer, out testLLPacketServer, out acm); | ||
164 | |||
165 | AgentCircuitData acd = new AgentCircuitData(); | ||
166 | acd.AgentID = myAgentUuid; | ||
167 | acd.SessionID = mySessionUuid; | ||
168 | |||
169 | UseCircuitCodePacket uccp = new UseCircuitCodePacket(); | ||
170 | |||
171 | UseCircuitCodePacket.CircuitCodeBlock uccpCcBlock | ||
172 | = new UseCircuitCodePacket.CircuitCodeBlock(); | ||
173 | uccpCcBlock.Code = myCircuitCode; | ||
174 | uccpCcBlock.ID = myAgentUuid; | ||
175 | uccpCcBlock.SessionID = mySessionUuid; | ||
176 | uccp.CircuitCode = uccpCcBlock; | ||
177 | |||
178 | EndPoint testEp = new IPEndPoint(IPAddress.Loopback, 999); | ||
179 | |||
180 | testLLUDPServer.LoadReceive(uccp, testEp); | ||
181 | testLLUDPServer.ReceiveData(null); | ||
182 | |||
183 | // Circuit shouildn't exist since the circuit manager doesn't know about this circuit for authentication yet | ||
184 | Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode)); | ||
185 | |||
186 | acm.AddNewCircuit(myCircuitCode, acd); | ||
187 | |||
188 | testLLUDPServer.LoadReceive(uccp, testEp); | ||
189 | testLLUDPServer.ReceiveData(null); | ||
190 | |||
191 | // Should succeed now | ||
192 | Assert.IsTrue(testLLUDPServer.HasCircuit(myCircuitCode)); | ||
193 | Assert.IsFalse(testLLUDPServer.HasCircuit(101)); | ||
194 | } | ||
195 | |||
196 | /// <summary> | ||
197 | /// Test removing a client from the stack | ||
198 | /// </summary> | ||
199 | [Test] | ||
200 | public void TestRemoveClient() | ||
201 | { | ||
202 | TestHelper.InMethod(); | ||
203 | |||
204 | uint myCircuitCode = 123457; | ||
205 | |||
206 | TestLLUDPServer testLLUDPServer; | ||
207 | TestLLPacketServer testLLPacketServer; | ||
208 | AgentCircuitManager acm; | ||
209 | SetupStack(new MockScene(), out testLLUDPServer, out testLLPacketServer, out acm); | ||
210 | AddClient(myCircuitCode, new IPEndPoint(IPAddress.Loopback, 1000), testLLUDPServer, acm); | ||
211 | |||
212 | testLLUDPServer.RemoveClientCircuit(myCircuitCode); | ||
213 | Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode)); | ||
214 | |||
215 | // Check that removing a non-existant circuit doesn't have any bad effects | ||
216 | testLLUDPServer.RemoveClientCircuit(101); | ||
217 | Assert.IsFalse(testLLUDPServer.HasCircuit(101)); | ||
218 | } | ||
219 | |||
220 | /// <summary> | ||
221 | /// Make sure that the client stack reacts okay to malformed packets | ||
222 | /// </summary> | ||
223 | [Test] | ||
224 | public void TestMalformedPacketSend() | ||
225 | { | ||
226 | TestHelper.InMethod(); | ||
227 | |||
228 | uint myCircuitCode = 123458; | ||
229 | EndPoint testEp = new IPEndPoint(IPAddress.Loopback, 1001); | ||
230 | MockScene scene = new MockScene(); | ||
231 | |||
232 | TestLLUDPServer testLLUDPServer; | ||
233 | TestLLPacketServer testLLPacketServer; | ||
234 | AgentCircuitManager acm; | ||
235 | SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm); | ||
236 | AddClient(myCircuitCode, testEp, testLLUDPServer, acm); | ||
237 | |||
238 | byte[] data = new byte[] { 0x01, 0x02, 0x03, 0x04 }; | ||
239 | |||
240 | // Send two garbled 'packets' in succession | ||
241 | testLLUDPServer.LoadReceive(data, testEp); | ||
242 | testLLUDPServer.LoadReceive(data, testEp); | ||
243 | testLLUDPServer.ReceiveData(null); | ||
244 | |||
245 | // Check that we are still here | ||
246 | Assert.IsTrue(testLLUDPServer.HasCircuit(myCircuitCode)); | ||
247 | Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(0)); | ||
248 | |||
249 | // Check that sending a valid packet to same circuit still succeeds | ||
250 | Assert.That(scene.ObjectNameCallsReceived, Is.EqualTo(0)); | ||
251 | |||
252 | testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(1, "helloooo"), testEp); | ||
253 | testLLUDPServer.ReceiveData(null); | ||
254 | |||
255 | Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(1)); | ||
256 | Assert.That(testLLPacketServer.GetPacketsReceivedFor(PacketType.ObjectName), Is.EqualTo(1)); | ||
257 | } | ||
258 | |||
259 | /// <summary> | ||
260 | /// Test that the stack continues to work even if some client has caused a | ||
261 | /// SocketException on Socket.BeginReceive() | ||
262 | /// </summary> | ||
263 | [Test] | ||
264 | public void TestExceptionOnBeginReceive() | ||
265 | { | ||
266 | TestHelper.InMethod(); | ||
267 | |||
268 | MockScene scene = new MockScene(); | ||
269 | |||
270 | uint circuitCodeA = 130000; | ||
271 | EndPoint epA = new IPEndPoint(IPAddress.Loopback, 1300); | ||
272 | UUID agentIdA = UUID.Parse("00000000-0000-0000-0000-000000001300"); | ||
273 | UUID sessionIdA = UUID.Parse("00000000-0000-0000-0000-000000002300"); | ||
274 | |||
275 | uint circuitCodeB = 130001; | ||
276 | EndPoint epB = new IPEndPoint(IPAddress.Loopback, 1301); | ||
277 | UUID agentIdB = UUID.Parse("00000000-0000-0000-0000-000000001301"); | ||
278 | UUID sessionIdB = UUID.Parse("00000000-0000-0000-0000-000000002301"); | ||
279 | |||
280 | TestLLUDPServer testLLUDPServer; | ||
281 | TestLLPacketServer testLLPacketServer; | ||
282 | AgentCircuitManager acm; | ||
283 | SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm); | ||
284 | AddClient(circuitCodeA, epA, agentIdA, sessionIdA, testLLUDPServer, acm); | ||
285 | AddClient(circuitCodeB, epB, agentIdB, sessionIdB, testLLUDPServer, acm); | ||
286 | |||
287 | testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(1, "packet1"), epA); | ||
288 | testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(1, "packet2"), epB); | ||
289 | testLLUDPServer.LoadReceiveWithBeginException(epA); | ||
290 | testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(2, "packet3"), epB); | ||
291 | testLLUDPServer.ReceiveData(null); | ||
292 | |||
293 | Assert.IsFalse(testLLUDPServer.HasCircuit(circuitCodeA)); | ||
294 | |||
295 | Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(3)); | ||
296 | Assert.That(testLLPacketServer.GetPacketsReceivedFor(PacketType.ObjectName), Is.EqualTo(3)); | ||
297 | } | ||
298 | } | ||
299 | } | ||
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs new file mode 100644 index 0000000..34c21aa --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs | |||
@@ -0,0 +1,72 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenMetaverse; | ||
29 | using OpenSim.Framework; | ||
30 | using OpenSim.Region.Framework.Scenes; | ||
31 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
32 | |||
33 | namespace OpenSim.Region.ClientStack.LindenUDP.Tests | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// Mock scene for unit tests | ||
37 | /// </summary> | ||
38 | public class MockScene : SceneBase | ||
39 | { | ||
40 | public int ObjectNameCallsReceived | ||
41 | { | ||
42 | get { return m_objectNameCallsReceived; } | ||
43 | } | ||
44 | protected int m_objectNameCallsReceived; | ||
45 | |||
46 | public MockScene() | ||
47 | { | ||
48 | m_regInfo = new RegionInfo(1000, 1000, null, null); | ||
49 | m_regStatus = RegionStatus.Up; | ||
50 | } | ||
51 | |||
52 | public override void Update() {} | ||
53 | public override void LoadWorldMap() {} | ||
54 | |||
55 | public override void AddNewClient(IClientAPI client) | ||
56 | { | ||
57 | client.OnObjectName += RecordObjectNameCall; | ||
58 | } | ||
59 | |||
60 | public override void RemoveClient(UUID agentID) {} | ||
61 | public override void CloseAllAgents(uint circuitcode) {} | ||
62 | public override void OtherRegionUp(GridRegion otherRegion) { } | ||
63 | |||
64 | /// <summary> | ||
65 | /// Doesn't really matter what the call is - we're using this to test that a packet has actually been received | ||
66 | /// </summary> | ||
67 | protected void RecordObjectNameCall(IClientAPI remoteClient, uint localID, string message) | ||
68 | { | ||
69 | m_objectNameCallsReceived++; | ||
70 | } | ||
71 | } | ||
72 | } | ||
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/PacketHandlerTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/PacketHandlerTests.cs new file mode 100644 index 0000000..7d0757f --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/PacketHandlerTests.cs | |||
@@ -0,0 +1,106 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using Nini.Config; | ||
29 | using NUnit.Framework; | ||
30 | using NUnit.Framework.SyntaxHelpers; | ||
31 | using OpenMetaverse; | ||
32 | using OpenMetaverse.Packets; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Tests.Common.Mock; | ||
35 | using OpenSim.Tests.Common; | ||
36 | |||
37 | namespace OpenSim.Region.ClientStack.LindenUDP.Tests | ||
38 | { | ||
39 | /// <summary> | ||
40 | /// Tests for the LL packet handler | ||
41 | /// </summary> | ||
42 | [TestFixture] | ||
43 | public class PacketHandlerTests | ||
44 | { | ||
45 | [Test] | ||
46 | /// <summary> | ||
47 | /// More a placeholder, really | ||
48 | /// </summary> | ||
49 | public void InPacketTest() | ||
50 | { | ||
51 | TestHelper.InMethod(); | ||
52 | |||
53 | AgentCircuitData agent = new AgentCircuitData(); | ||
54 | agent.AgentID = UUID.Random(); | ||
55 | agent.firstname = "testfirstname"; | ||
56 | agent.lastname = "testlastname"; | ||
57 | agent.SessionID = UUID.Zero; | ||
58 | agent.SecureSessionID = UUID.Zero; | ||
59 | agent.circuitcode = 123; | ||
60 | agent.BaseFolder = UUID.Zero; | ||
61 | agent.InventoryFolder = UUID.Zero; | ||
62 | agent.startpos = Vector3.Zero; | ||
63 | agent.CapsPath = "http://wibble.com"; | ||
64 | |||
65 | TestLLUDPServer testLLUDPServer; | ||
66 | TestLLPacketServer testLLPacketServer; | ||
67 | AgentCircuitManager acm; | ||
68 | IScene scene = new MockScene(); | ||
69 | SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm); | ||
70 | |||
71 | TestClient testClient = new TestClient(agent, scene); | ||
72 | |||
73 | LLPacketHandler packetHandler | ||
74 | = new LLPacketHandler(testClient, testLLPacketServer, new ClientStackUserSettings()); | ||
75 | |||
76 | packetHandler.InPacket(new AgentAnimationPacket()); | ||
77 | LLQueItem receivedPacket = packetHandler.PacketQueue.Dequeue(); | ||
78 | |||
79 | Assert.That(receivedPacket, Is.Not.Null); | ||
80 | Assert.That(receivedPacket.Incoming, Is.True); | ||
81 | Assert.That(receivedPacket.Packet, Is.TypeOf(typeof(AgentAnimationPacket))); | ||
82 | } | ||
83 | |||
84 | /// <summary> | ||
85 | /// Add a client for testing | ||
86 | /// </summary> | ||
87 | /// <param name="scene"></param> | ||
88 | /// <param name="testLLUDPServer"></param> | ||
89 | /// <param name="testPacketServer"></param> | ||
90 | /// <param name="acm">Agent circuit manager used in setting up the stack</param> | ||
91 | protected void SetupStack( | ||
92 | IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer, | ||
93 | out AgentCircuitManager acm) | ||
94 | { | ||
95 | IConfigSource configSource = new IniConfigSource(); | ||
96 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); | ||
97 | testLLUDPServer = new TestLLUDPServer(); | ||
98 | acm = new AgentCircuitManager(); | ||
99 | |||
100 | uint port = 666; | ||
101 | testLLUDPServer.Initialise(null, ref port, 0, false, configSource, acm); | ||
102 | testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings); | ||
103 | testLLUDPServer.LocalScene = scene; | ||
104 | } | ||
105 | } | ||
106 | } | ||
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLPacketServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLPacketServer.cs new file mode 100644 index 0000000..e995d65 --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLPacketServer.cs | |||
@@ -0,0 +1,72 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using OpenMetaverse.Packets; | ||
30 | |||
31 | namespace OpenSim.Region.ClientStack.LindenUDP.Tests | ||
32 | { | ||
33 | public class TestLLPacketServer : LLPacketServer | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// Record counts of packets received | ||
37 | /// </summary> | ||
38 | protected Dictionary<PacketType, int> m_packetsReceived = new Dictionary<PacketType, int>(); | ||
39 | |||
40 | public TestLLPacketServer(LLUDPServer networkHandler, ClientStackUserSettings userSettings) | ||
41 | : base(networkHandler, userSettings) | ||
42 | {} | ||
43 | |||
44 | public override void InPacket(uint circuitCode, Packet packet) | ||
45 | { | ||
46 | base.InPacket(circuitCode, packet); | ||
47 | |||
48 | if (m_packetsReceived.ContainsKey(packet.Type)) | ||
49 | m_packetsReceived[packet.Type]++; | ||
50 | else | ||
51 | m_packetsReceived[packet.Type] = 1; | ||
52 | } | ||
53 | |||
54 | public int GetTotalPacketsReceived() | ||
55 | { | ||
56 | int totalCount = 0; | ||
57 | |||
58 | foreach (int count in m_packetsReceived.Values) | ||
59 | totalCount += count; | ||
60 | |||
61 | return totalCount; | ||
62 | } | ||
63 | |||
64 | public int GetPacketsReceivedFor(PacketType packetType) | ||
65 | { | ||
66 | if (m_packetsReceived.ContainsKey(packetType)) | ||
67 | return m_packetsReceived[packetType]; | ||
68 | else | ||
69 | return 0; | ||
70 | } | ||
71 | } | ||
72 | } | ||
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLUDPServer.cs new file mode 100644 index 0000000..f98586d --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLUDPServer.cs | |||
@@ -0,0 +1,153 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using System.Net.Sockets; | ||
32 | using OpenMetaverse.Packets; | ||
33 | |||
34 | namespace OpenSim.Region.ClientStack.LindenUDP.Tests | ||
35 | { | ||
36 | /// <summary> | ||
37 | /// This class enables synchronous testing of the LLUDPServer by allowing us to load our own data into the end | ||
38 | /// receive event | ||
39 | /// </summary> | ||
40 | public class TestLLUDPServer : LLUDPServer | ||
41 | { | ||
42 | /// <summary> | ||
43 | /// The chunks of data to pass to the LLUDPServer when it calls EndReceive | ||
44 | /// </summary> | ||
45 | protected Queue<ChunkSenderTuple> m_chunksToLoad = new Queue<ChunkSenderTuple>(); | ||
46 | |||
47 | protected override void BeginReceive() | ||
48 | { | ||
49 | if (m_chunksToLoad.Count > 0 && m_chunksToLoad.Peek().BeginReceiveException) | ||
50 | { | ||
51 | ChunkSenderTuple tuple = m_chunksToLoad.Dequeue(); | ||
52 | reusedEpSender = tuple.Sender; | ||
53 | throw new SocketException(); | ||
54 | } | ||
55 | } | ||
56 | |||
57 | protected override bool EndReceive(out int numBytes, IAsyncResult result, ref EndPoint epSender) | ||
58 | { | ||
59 | numBytes = 0; | ||
60 | |||
61 | //m_log.Debug("Queue size " + m_chunksToLoad.Count); | ||
62 | |||
63 | if (m_chunksToLoad.Count <= 0) | ||
64 | return false; | ||
65 | |||
66 | ChunkSenderTuple tuple = m_chunksToLoad.Dequeue(); | ||
67 | RecvBuffer = tuple.Data; | ||
68 | numBytes = tuple.Data.Length; | ||
69 | epSender = tuple.Sender; | ||
70 | |||
71 | return true; | ||
72 | } | ||
73 | |||
74 | public override void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) | ||
75 | { | ||
76 | // Don't do anything just yet | ||
77 | } | ||
78 | |||
79 | /// <summary> | ||
80 | /// Signal that this chunk should throw an exception on Socket.BeginReceive() | ||
81 | /// </summary> | ||
82 | /// <param name="epSender"></param> | ||
83 | public void LoadReceiveWithBeginException(EndPoint epSender) | ||
84 | { | ||
85 | ChunkSenderTuple tuple = new ChunkSenderTuple(epSender); | ||
86 | tuple.BeginReceiveException = true; | ||
87 | m_chunksToLoad.Enqueue(tuple); | ||
88 | } | ||
89 | |||
90 | /// <summary> | ||
91 | /// Load some data to be received by the LLUDPServer on the next receive call | ||
92 | /// </summary> | ||
93 | /// <param name="data"></param> | ||
94 | /// <param name="epSender"></param> | ||
95 | public void LoadReceive(byte[] data, EndPoint epSender) | ||
96 | { | ||
97 | m_chunksToLoad.Enqueue(new ChunkSenderTuple(data, epSender)); | ||
98 | } | ||
99 | |||
100 | /// <summary> | ||
101 | /// Load a packet to be received by the LLUDPServer on the next receive call | ||
102 | /// </summary> | ||
103 | /// <param name="packet"></param> | ||
104 | public void LoadReceive(Packet packet, EndPoint epSender) | ||
105 | { | ||
106 | LoadReceive(packet.ToBytes(), epSender); | ||
107 | } | ||
108 | |||
109 | /// <summary> | ||
110 | /// Calls the protected asynchronous result method. This fires out all data chunks currently queued for send | ||
111 | /// </summary> | ||
112 | /// <param name="result"></param> | ||
113 | public void ReceiveData(IAsyncResult result) | ||
114 | { | ||
115 | while (m_chunksToLoad.Count > 0) | ||
116 | OnReceivedData(result); | ||
117 | } | ||
118 | |||
119 | /// <summary> | ||
120 | /// Has a circuit with the given code been established? | ||
121 | /// </summary> | ||
122 | /// <param name="circuitCode"></param> | ||
123 | /// <returns></returns> | ||
124 | public bool HasCircuit(uint circuitCode) | ||
125 | { | ||
126 | lock (clientCircuits_reverse) | ||
127 | { | ||
128 | return clientCircuits_reverse.ContainsKey(circuitCode); | ||
129 | } | ||
130 | } | ||
131 | } | ||
132 | |||
133 | /// <summary> | ||
134 | /// Record the data and sender tuple | ||
135 | /// </summary> | ||
136 | public class ChunkSenderTuple | ||
137 | { | ||
138 | public byte[] Data; | ||
139 | public EndPoint Sender; | ||
140 | public bool BeginReceiveException; | ||
141 | |||
142 | public ChunkSenderTuple(byte[] data, EndPoint sender) | ||
143 | { | ||
144 | Data = data; | ||
145 | Sender = sender; | ||
146 | } | ||
147 | |||
148 | public ChunkSenderTuple(EndPoint sender) | ||
149 | { | ||
150 | Sender = sender; | ||
151 | } | ||
152 | } | ||
153 | } | ||