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-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs | 272 |
1 files changed, 272 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs new file mode 100644 index 0000000..a935dd2 --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs | |||
@@ -0,0 +1,272 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Net; | ||
30 | using log4net.Config; | ||
31 | using Nini.Config; | ||
32 | using NUnit.Framework; | ||
33 | using OpenMetaverse; | ||
34 | using OpenMetaverse.Packets; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Framework.Monitoring; | ||
37 | using OpenSim.Region.Framework.Scenes; | ||
38 | using OpenSim.Tests.Common; | ||
39 | |||
40 | namespace OpenSim.Region.ClientStack.LindenUDP.Tests | ||
41 | { | ||
42 | /// <summary> | ||
43 | /// This will contain basic tests for the LindenUDP client stack | ||
44 | /// </summary> | ||
45 | [TestFixture] | ||
46 | public class BasicCircuitTests : OpenSimTestCase | ||
47 | { | ||
48 | private Scene m_scene; | ||
49 | |||
50 | [TestFixtureSetUp] | ||
51 | public void FixtureInit() | ||
52 | { | ||
53 | // Don't allow tests to be bamboozled by asynchronous events. Execute everything on the same thread. | ||
54 | Util.FireAndForgetMethod = FireAndForgetMethod.RegressionTest; | ||
55 | } | ||
56 | |||
57 | [TestFixtureTearDown] | ||
58 | public void TearDown() | ||
59 | { | ||
60 | // We must set this back afterwards, otherwise later tests will fail since they're expecting multiple | ||
61 | // threads. Possibly, later tests should be rewritten so none of them require async stuff (which regression | ||
62 | // tests really shouldn't). | ||
63 | Util.FireAndForgetMethod = Util.DefaultFireAndForgetMethod; | ||
64 | } | ||
65 | |||
66 | [SetUp] | ||
67 | public override void SetUp() | ||
68 | { | ||
69 | base.SetUp(); | ||
70 | m_scene = new SceneHelpers().SetupScene(); | ||
71 | StatsManager.SimExtraStats = new SimExtraStatsCollector(); | ||
72 | } | ||
73 | |||
74 | // /// <summary> | ||
75 | // /// Build an object name packet for test purposes | ||
76 | // /// </summary> | ||
77 | // /// <param name="objectLocalId"></param> | ||
78 | // /// <param name="objectName"></param> | ||
79 | // private ObjectNamePacket BuildTestObjectNamePacket(uint objectLocalId, string objectName) | ||
80 | // { | ||
81 | // ObjectNamePacket onp = new ObjectNamePacket(); | ||
82 | // ObjectNamePacket.ObjectDataBlock odb = new ObjectNamePacket.ObjectDataBlock(); | ||
83 | // odb.LocalID = objectLocalId; | ||
84 | // odb.Name = Utils.StringToBytes(objectName); | ||
85 | // onp.ObjectData = new ObjectNamePacket.ObjectDataBlock[] { odb }; | ||
86 | // onp.Header.Zerocoded = false; | ||
87 | // | ||
88 | // return onp; | ||
89 | // } | ||
90 | // | ||
91 | /// <summary> | ||
92 | /// Test adding a client to the stack | ||
93 | /// </summary> | ||
94 | [Test] | ||
95 | public void TestAddClient() | ||
96 | { | ||
97 | TestHelpers.InMethod(); | ||
98 | // TestHelpers.EnableLogging(); | ||
99 | |||
100 | TestLLUDPServer udpServer = ClientStackHelpers.AddUdpServer(m_scene); | ||
101 | |||
102 | UUID myAgentUuid = TestHelpers.ParseTail(0x1); | ||
103 | UUID mySessionUuid = TestHelpers.ParseTail(0x2); | ||
104 | uint myCircuitCode = 123456; | ||
105 | IPEndPoint testEp = new IPEndPoint(IPAddress.Loopback, 999); | ||
106 | |||
107 | UseCircuitCodePacket uccp = new UseCircuitCodePacket(); | ||
108 | |||
109 | UseCircuitCodePacket.CircuitCodeBlock uccpCcBlock | ||
110 | = new UseCircuitCodePacket.CircuitCodeBlock(); | ||
111 | uccpCcBlock.Code = myCircuitCode; | ||
112 | uccpCcBlock.ID = myAgentUuid; | ||
113 | uccpCcBlock.SessionID = mySessionUuid; | ||
114 | uccp.CircuitCode = uccpCcBlock; | ||
115 | |||
116 | byte[] uccpBytes = uccp.ToBytes(); | ||
117 | UDPPacketBuffer upb = new UDPPacketBuffer(testEp, uccpBytes.Length); | ||
118 | upb.DataLength = uccpBytes.Length; // God knows why this isn't set by the constructor. | ||
119 | Buffer.BlockCopy(uccpBytes, 0, upb.Data, 0, uccpBytes.Length); | ||
120 | |||
121 | udpServer.PacketReceived(upb); | ||
122 | |||
123 | // Presence shouldn't exist since the circuit manager doesn't know about this circuit for authentication yet | ||
124 | Assert.That(m_scene.GetScenePresence(myAgentUuid), Is.Null); | ||
125 | |||
126 | AgentCircuitData acd = new AgentCircuitData(); | ||
127 | acd.AgentID = myAgentUuid; | ||
128 | acd.SessionID = mySessionUuid; | ||
129 | |||
130 | m_scene.AuthenticateHandler.AddNewCircuit(myCircuitCode, acd); | ||
131 | |||
132 | udpServer.PacketReceived(upb); | ||
133 | |||
134 | // Should succeed now | ||
135 | ScenePresence sp = m_scene.GetScenePresence(myAgentUuid); | ||
136 | Assert.That(sp.UUID, Is.EqualTo(myAgentUuid)); | ||
137 | |||
138 | Assert.That(udpServer.PacketsSent.Count, Is.EqualTo(1)); | ||
139 | |||
140 | Packet packet = udpServer.PacketsSent[0]; | ||
141 | Assert.That(packet, Is.InstanceOf(typeof(PacketAckPacket))); | ||
142 | |||
143 | PacketAckPacket ackPacket = packet as PacketAckPacket; | ||
144 | Assert.That(ackPacket.Packets.Length, Is.EqualTo(1)); | ||
145 | Assert.That(ackPacket.Packets[0].ID, Is.EqualTo(0)); | ||
146 | } | ||
147 | |||
148 | [Test] | ||
149 | public void TestLogoutClientDueToAck() | ||
150 | { | ||
151 | TestHelpers.InMethod(); | ||
152 | // TestHelpers.EnableLogging(); | ||
153 | |||
154 | IniConfigSource ics = new IniConfigSource(); | ||
155 | IConfig config = ics.AddConfig("ClientStack.LindenUDP"); | ||
156 | config.Set("AckTimeout", -1); | ||
157 | TestLLUDPServer udpServer = ClientStackHelpers.AddUdpServer(m_scene, ics); | ||
158 | |||
159 | ScenePresence sp | ||
160 | = ClientStackHelpers.AddChildClient( | ||
161 | m_scene, udpServer, TestHelpers.ParseTail(0x1), TestHelpers.ParseTail(0x2), 123456); | ||
162 | |||
163 | udpServer.ClientOutgoingPacketHandler(sp.ControllingClient, true, false, false); | ||
164 | |||
165 | ScenePresence spAfterAckTimeout = m_scene.GetScenePresence(sp.UUID); | ||
166 | Assert.That(spAfterAckTimeout, Is.Null); | ||
167 | } | ||
168 | |||
169 | // /// <summary> | ||
170 | // /// Test removing a client from the stack | ||
171 | // /// </summary> | ||
172 | // [Test] | ||
173 | // public void TestRemoveClient() | ||
174 | // { | ||
175 | // TestHelper.InMethod(); | ||
176 | // | ||
177 | // uint myCircuitCode = 123457; | ||
178 | // | ||
179 | // TestLLUDPServer testLLUDPServer; | ||
180 | // TestLLPacketServer testLLPacketServer; | ||
181 | // AgentCircuitManager acm; | ||
182 | // SetupStack(new MockScene(), out testLLUDPServer, out testLLPacketServer, out acm); | ||
183 | // AddClient(myCircuitCode, new IPEndPoint(IPAddress.Loopback, 1000), testLLUDPServer, acm); | ||
184 | // | ||
185 | // testLLUDPServer.RemoveClientCircuit(myCircuitCode); | ||
186 | // Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode)); | ||
187 | // | ||
188 | // // Check that removing a non-existent circuit doesn't have any bad effects | ||
189 | // testLLUDPServer.RemoveClientCircuit(101); | ||
190 | // Assert.IsFalse(testLLUDPServer.HasCircuit(101)); | ||
191 | // } | ||
192 | // | ||
193 | // /// <summary> | ||
194 | // /// Make sure that the client stack reacts okay to malformed packets | ||
195 | // /// </summary> | ||
196 | // [Test] | ||
197 | // public void TestMalformedPacketSend() | ||
198 | // { | ||
199 | // TestHelper.InMethod(); | ||
200 | // | ||
201 | // uint myCircuitCode = 123458; | ||
202 | // EndPoint testEp = new IPEndPoint(IPAddress.Loopback, 1001); | ||
203 | // MockScene scene = new MockScene(); | ||
204 | // | ||
205 | // TestLLUDPServer testLLUDPServer; | ||
206 | // TestLLPacketServer testLLPacketServer; | ||
207 | // AgentCircuitManager acm; | ||
208 | // SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm); | ||
209 | // AddClient(myCircuitCode, testEp, testLLUDPServer, acm); | ||
210 | // | ||
211 | // byte[] data = new byte[] { 0x01, 0x02, 0x03, 0x04 }; | ||
212 | // | ||
213 | // // Send two garbled 'packets' in succession | ||
214 | // testLLUDPServer.LoadReceive(data, testEp); | ||
215 | // testLLUDPServer.LoadReceive(data, testEp); | ||
216 | // testLLUDPServer.ReceiveData(null); | ||
217 | // | ||
218 | // // Check that we are still here | ||
219 | // Assert.IsTrue(testLLUDPServer.HasCircuit(myCircuitCode)); | ||
220 | // Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(0)); | ||
221 | // | ||
222 | // // Check that sending a valid packet to same circuit still succeeds | ||
223 | // Assert.That(scene.ObjectNameCallsReceived, Is.EqualTo(0)); | ||
224 | // | ||
225 | // testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(1, "helloooo"), testEp); | ||
226 | // testLLUDPServer.ReceiveData(null); | ||
227 | // | ||
228 | // Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(1)); | ||
229 | // Assert.That(testLLPacketServer.GetPacketsReceivedFor(PacketType.ObjectName), Is.EqualTo(1)); | ||
230 | // } | ||
231 | // | ||
232 | // /// <summary> | ||
233 | // /// Test that the stack continues to work even if some client has caused a | ||
234 | // /// SocketException on Socket.BeginReceive() | ||
235 | // /// </summary> | ||
236 | // [Test] | ||
237 | // public void TestExceptionOnBeginReceive() | ||
238 | // { | ||
239 | // TestHelper.InMethod(); | ||
240 | // | ||
241 | // MockScene scene = new MockScene(); | ||
242 | // | ||
243 | // uint circuitCodeA = 130000; | ||
244 | // EndPoint epA = new IPEndPoint(IPAddress.Loopback, 1300); | ||
245 | // UUID agentIdA = UUID.Parse("00000000-0000-0000-0000-000000001300"); | ||
246 | // UUID sessionIdA = UUID.Parse("00000000-0000-0000-0000-000000002300"); | ||
247 | // | ||
248 | // uint circuitCodeB = 130001; | ||
249 | // EndPoint epB = new IPEndPoint(IPAddress.Loopback, 1301); | ||
250 | // UUID agentIdB = UUID.Parse("00000000-0000-0000-0000-000000001301"); | ||
251 | // UUID sessionIdB = UUID.Parse("00000000-0000-0000-0000-000000002301"); | ||
252 | // | ||
253 | // TestLLUDPServer testLLUDPServer; | ||
254 | // TestLLPacketServer testLLPacketServer; | ||
255 | // AgentCircuitManager acm; | ||
256 | // SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm); | ||
257 | // AddClient(circuitCodeA, epA, agentIdA, sessionIdA, testLLUDPServer, acm); | ||
258 | // AddClient(circuitCodeB, epB, agentIdB, sessionIdB, testLLUDPServer, acm); | ||
259 | // | ||
260 | // testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(1, "packet1"), epA); | ||
261 | // testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(1, "packet2"), epB); | ||
262 | // testLLUDPServer.LoadReceiveWithBeginException(epA); | ||
263 | // testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(2, "packet3"), epB); | ||
264 | // testLLUDPServer.ReceiveData(null); | ||
265 | // | ||
266 | // Assert.IsFalse(testLLUDPServer.HasCircuit(circuitCodeA)); | ||
267 | // | ||
268 | // Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(3)); | ||
269 | // Assert.That(testLLPacketServer.GetPacketsReceivedFor(PacketType.ObjectName), Is.EqualTo(3)); | ||
270 | // } | ||
271 | } | ||
272 | } | ||