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Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index 0df22bf..708a0a1 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
@@ -1740,7 +1740,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1740 AgentCircuitData aCircuit = m_scene.AuthenticateHandler.GetAgentCircuitData(uccp.CircuitCode.Code); 1740 AgentCircuitData aCircuit = m_scene.AuthenticateHandler.GetAgentCircuitData(uccp.CircuitCode.Code);
1741 bool tp = (aCircuit.teleportFlags > 0); 1741 bool tp = (aCircuit.teleportFlags > 0);
1742 // Let's delay this for TP agents, otherwise the viewer doesn't know where to get resources from 1742 // Let's delay this for TP agents, otherwise the viewer doesn't know where to get resources from
1743 if (!tp) 1743 if (!tp && !client.SceneAgent.SentInitialDataToClient)
1744 client.SceneAgent.SendInitialDataToClient(); 1744 client.SceneAgent.SendInitialDataToClient();
1745 } 1745 }
1746 } 1746 }