diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index aa10301..61e1d6a 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -991,7 +991,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
991 | // Fire this out on a different thread so that we don't hold up outgoing packet processing for | 991 | // Fire this out on a different thread so that we don't hold up outgoing packet processing for |
992 | // everybody else if this is being called due to an ack timeout. | 992 | // everybody else if this is being called due to an ack timeout. |
993 | // This is the same as processing as the async process of a logout request. | 993 | // This is the same as processing as the async process of a logout request. |
994 | Util.FireAndForget(o => DeactivateClientDueToTimeout(client, timeoutTicks)); | 994 | Util.FireAndForget( |
995 | o => DeactivateClientDueToTimeout(client, timeoutTicks), null, "LLUDPServer.DeactivateClientDueToTimeout"); | ||
995 | 996 | ||
996 | return; | 997 | return; |
997 | } | 998 | } |
@@ -1225,7 +1226,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1225 | // buffer. | 1226 | // buffer. |
1226 | object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet }; | 1227 | object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet }; |
1227 | 1228 | ||
1228 | Util.FireAndForget(HandleUseCircuitCode, array); | 1229 | Util.FireAndForget(HandleUseCircuitCode, array, "LLUDPServer.HandleUseCircuitCode"); |
1229 | 1230 | ||
1230 | return; | 1231 | return; |
1231 | } | 1232 | } |
@@ -1238,7 +1239,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1238 | // buffer. | 1239 | // buffer. |
1239 | object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet }; | 1240 | object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet }; |
1240 | 1241 | ||
1241 | Util.FireAndForget(HandleCompleteMovementIntoRegion, array); | 1242 | Util.FireAndForget( |
1243 | HandleCompleteMovementIntoRegion, array, "LLUDPServer.HandleCompleteMovementIntoRegion"); | ||
1242 | 1244 | ||
1243 | return; | 1245 | return; |
1244 | } | 1246 | } |