diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index 5296a6d..8d957dc 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -1718,7 +1718,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1718 | else if (client.SceneAgent == null) | 1718 | else if (client.SceneAgent == null) |
1719 | { | 1719 | { |
1720 | // This check exists to catch a condition where the new client has been added to the client | 1720 | // This check exists to catch a condition where the new client has been added to the client |
1721 | // manager but the SceneAgent has not yet been set in Scene.AddNewClient(). If we are too | 1721 | // manager but the SceneAgent has not yet been set in Scene.AddNewAgent(). If we are too |
1722 | // eager, then the new ScenePresence may not have registered a listener for this messsage | 1722 | // eager, then the new ScenePresence may not have registered a listener for this messsage |
1723 | // before we try to process it. | 1723 | // before we try to process it. |
1724 | // XXX: A better long term fix may be to add the SceneAgent before the client is added to | 1724 | // XXX: A better long term fix may be to add the SceneAgent before the client is added to |