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-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index 5296a6d..8d957dc 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
@@ -1718,7 +1718,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1718 else if (client.SceneAgent == null) 1718 else if (client.SceneAgent == null)
1719 { 1719 {
1720 // This check exists to catch a condition where the new client has been added to the client 1720 // This check exists to catch a condition where the new client has been added to the client
1721 // manager but the SceneAgent has not yet been set in Scene.AddNewClient(). If we are too 1721 // manager but the SceneAgent has not yet been set in Scene.AddNewAgent(). If we are too
1722 // eager, then the new ScenePresence may not have registered a listener for this messsage 1722 // eager, then the new ScenePresence may not have registered a listener for this messsage
1723 // before we try to process it. 1723 // before we try to process it.
1724 // XXX: A better long term fix may be to add the SceneAgent before the client is added to 1724 // XXX: A better long term fix may be to add the SceneAgent before the client is added to