diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs index ea3db0b..e9f1ca2 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs | |||
@@ -415,6 +415,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
415 | int texture = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4; | 415 | int texture = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4; |
416 | int asset = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); | 416 | int asset = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); |
417 | 417 | ||
418 | if (ThrottleDebugLevel > 0) | ||
419 | { | ||
420 | long total = resend + land + wind + cloud + task + texture + asset; | ||
421 | m_log.DebugFormat( | ||
422 | "[LLUDPCLIENT]: {0} is setting throttles in {1} to Resend={2}, Land={3}, Wind={4}, Cloud={5}, Task={6}, Texture={7}, Asset={8}, TOTAL = {9}", | ||
423 | AgentID, m_udpServer.Scene.Name, resend, land, wind, cloud, task, texture, asset, total); | ||
424 | } | ||
425 | |||
418 | // Make sure none of the throttles are set below our packet MTU, | 426 | // Make sure none of the throttles are set below our packet MTU, |
419 | // otherwise a throttle could become permanently clogged | 427 | // otherwise a throttle could become permanently clogged |
420 | resend = Math.Max(resend, LLUDPServer.MTU); | 428 | resend = Math.Max(resend, LLUDPServer.MTU); |