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-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs67
1 files changed, 32 insertions, 35 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
index 89a9401..f91abfe 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
@@ -688,6 +688,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
688 RTO = Math.Min(RTO * 2, m_maxRTO); 688 RTO = Math.Min(RTO * 2, m_maxRTO);
689 } 689 }
690 690
691
692 const int MIN_CALLBACK_MS = 30;
693
691 /// <summary> 694 /// <summary>
692 /// Does an early check to see if this queue empty callback is already 695 /// Does an early check to see if this queue empty callback is already
693 /// running, then asynchronously firing the event 696 /// running, then asynchronously firing the event
@@ -695,24 +698,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP
695 /// <param name="categories">Throttle categories to fire the callback for</param> 698 /// <param name="categories">Throttle categories to fire the callback for</param>
696 private void BeginFireQueueEmpty(ThrottleOutPacketTypeFlags categories) 699 private void BeginFireQueueEmpty(ThrottleOutPacketTypeFlags categories)
697 { 700 {
698// if (m_nextOnQueueEmpty != 0 && (Environment.TickCount & Int32.MaxValue) >= m_nextOnQueueEmpty) 701 if (!m_isQueueEmptyRunning)
699 if (!m_isQueueEmptyRunning && (Environment.TickCount & Int32.MaxValue) >= m_nextOnQueueEmpty)
700 { 702 {
701 m_isQueueEmptyRunning = true;
702
703 int start = Environment.TickCount & Int32.MaxValue; 703 int start = Environment.TickCount & Int32.MaxValue;
704 const int MIN_CALLBACK_MS = 30; 704
705 if (start < m_nextOnQueueEmpty)
706 return;
707
708 m_isQueueEmptyRunning = true;
705 709
706 m_nextOnQueueEmpty = start + MIN_CALLBACK_MS; 710 m_nextOnQueueEmpty = start + MIN_CALLBACK_MS;
707 if (m_nextOnQueueEmpty == 0) 711 if (m_nextOnQueueEmpty == 0)
708 m_nextOnQueueEmpty = 1; 712 m_nextOnQueueEmpty = 1;
709 713
710 // Use a value of 0 to signal that FireQueueEmpty is running 714 if (HasUpdates(categories))
711// m_nextOnQueueEmpty = 0;
712
713 m_categories = categories;
714
715 if (HasUpdates(m_categories))
716 { 715 {
717 // Asynchronously run the callback 716 // Asynchronously run the callback
718 Util.FireAndForget(FireQueueEmpty, categories); 717 Util.FireAndForget(FireQueueEmpty, categories);
@@ -725,7 +724,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
725 } 724 }
726 725
727 private bool m_isQueueEmptyRunning; 726 private bool m_isQueueEmptyRunning;
728 private ThrottleOutPacketTypeFlags m_categories = 0; 727
729 728
730 /// <summary> 729 /// <summary>
731 /// Fires the OnQueueEmpty callback and sets the minimum time that it 730 /// Fires the OnQueueEmpty callback and sets the minimum time that it
@@ -736,35 +735,33 @@ namespace OpenSim.Region.ClientStack.LindenUDP
736 /// signature</param> 735 /// signature</param>
737 private void FireQueueEmpty(object o) 736 private void FireQueueEmpty(object o)
738 { 737 {
739// int start = Environment.TickCount & Int32.MaxValue; 738 ThrottleOutPacketTypeFlags categories = (ThrottleOutPacketTypeFlags)o;
740// const int MIN_CALLBACK_MS = 30; 739 QueueEmpty callback = OnQueueEmpty;
741
742// if (m_udpServer.IsRunningOutbound)
743// {
744 ThrottleOutPacketTypeFlags categories = (ThrottleOutPacketTypeFlags)o;
745 QueueEmpty callback = OnQueueEmpty;
746 740
747 if (callback != null) 741 if (callback != null)
748 { 742 {
749// if (m_udpServer.IsRunningOutbound) 743 // if (m_udpServer.IsRunningOutbound)
750// { 744 // {
751 try { callback(categories); } 745 try { callback(categories); }
752 catch (Exception e) { m_log.Error("[LLUDPCLIENT]: OnQueueEmpty(" + categories + ") threw an exception: " + e.Message, e); } 746 catch (Exception e) { m_log.Error("[LLUDPCLIENT]: OnQueueEmpty(" + categories + ") threw an exception: " + e.Message, e); }
753// } 747 // }
754 } 748 }
755// }
756
757// m_nextOnQueueEmpty = start + MIN_CALLBACK_MS;
758// if (m_nextOnQueueEmpty == 0)
759// m_nextOnQueueEmpty = 1;
760
761// }
762 749
763 m_isQueueEmptyRunning = false; 750 m_isQueueEmptyRunning = false;
764 } 751 }
752
765 internal void ForceThrottleSetting(int throttle, int setting) 753 internal void ForceThrottleSetting(int throttle, int setting)
766 { 754 {
767 m_throttleCategories[throttle].RequestedDripRate = Math.Max(setting, LLUDPServer.MTU); ; 755 if (throttle > 0 && throttle < THROTTLE_CATEGORY_COUNT)
756 m_throttleCategories[throttle].RequestedDripRate = Math.Max(setting, LLUDPServer.MTU);
757 }
758
759 internal int GetThrottleSetting(int throttle)
760 {
761 if (throttle > 0 && throttle < THROTTLE_CATEGORY_COUNT)
762 return (int)m_throttleCategories[throttle].RequestedDripRate;
763 else
764 return 0;
768 } 765 }
769 766
770 /// <summary> 767 /// <summary>