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Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs48
1 files changed, 47 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 0496b7d..3118613 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -12454,7 +12454,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
12454 ItemData.Add(ItemDataMap); 12454 ItemData.Add(ItemDataMap);
12455 } 12455 }
12456 12456
12457 llsd.Add("ItemData", ItemData); 12457 llsd.Add("InventoryData", ItemData);
12458 12458
12459 eq.Enqueue(BuildEvent("RemoveInventoryItem", 12459 eq.Enqueue(BuildEvent("RemoveInventoryItem",
12460 llsd), AgentId); 12460 llsd), AgentId);
@@ -12498,6 +12498,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
12498 llsd), AgentId); 12498 llsd), AgentId);
12499 } 12499 }
12500 12500
12501 private byte[] EncodeU32(uint val)
12502 {
12503 byte[] ret = BitConverter.GetBytes(val);
12504 if (BitConverter.IsLittleEndian)
12505 Array.Reverse(ret);
12506 return ret;
12507 }
12508
12501 public void SendBulkUpdateInventory(InventoryFolderBase[] folders, InventoryItemBase[] items) 12509 public void SendBulkUpdateInventory(InventoryFolderBase[] folders, InventoryItemBase[] items)
12502 { 12510 {
12503 IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>(); 12511 IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
@@ -12513,6 +12521,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
12513 OSDMap AgentDataMap = new OSDMap(1); 12521 OSDMap AgentDataMap = new OSDMap(1);
12514 AgentDataMap.Add("AgentID", OSD.FromUUID(AgentId)); 12522 AgentDataMap.Add("AgentID", OSD.FromUUID(AgentId));
12515 AgentDataMap.Add("SessionID", OSD.FromUUID(SessionId)); 12523 AgentDataMap.Add("SessionID", OSD.FromUUID(SessionId));
12524 AgentDataMap.Add("TransactionID", OSD.FromUUID(UUID.Random()));
12516 12525
12517 OSDArray AgentData = new OSDArray(1); 12526 OSDArray AgentData = new OSDArray(1);
12518 AgentData.Add(AgentDataMap); 12527 AgentData.Add(AgentDataMap);
@@ -12540,10 +12549,47 @@ namespace OpenSim.Region.ClientStack.LindenUDP
12540 foreach (InventoryItemBase item in items) 12549 foreach (InventoryItemBase item in items)
12541 { 12550 {
12542 OSDMap ItemDataMap = new OSDMap(); 12551 OSDMap ItemDataMap = new OSDMap();
12552
12553 ItemDataMap.Add("ItemID", OSD.FromUUID(item.ID));
12554 ItemDataMap.Add("FolderID", OSD.FromUUID(item.Folder));
12555
12556 ItemDataMap.Add("CreatorID", OSD.FromUUID(item.CreatorIdAsUuid));
12557 ItemDataMap.Add("OwnerID", OSD.FromUUID(item.Owner));
12558 ItemDataMap.Add("GroupID", OSD.FromUUID(item.GroupID));
12559 ItemDataMap.Add("BaseMask", OSD.FromBinary(EncodeU32((uint)item.BasePermissions)));
12560 ItemDataMap.Add("OwnerMask", OSD.FromBinary(EncodeU32((uint)item.CurrentPermissions)));
12561 ItemDataMap.Add("GroupMask", OSD.FromBinary(EncodeU32((uint)item.GroupPermissions)));
12562 ItemDataMap.Add("EveryoneMask", OSD.FromBinary(EncodeU32((uint)item.EveryOnePermissions)));
12563 ItemDataMap.Add("NextOwnerMask", OSD.FromBinary(EncodeU32((uint)item.NextPermissions)));
12564 ItemDataMap.Add("GroupOwned", OSD.FromBoolean(item.GroupOwned));
12565 ItemDataMap.Add("AssetID", OSD.FromUUID(item.AssetID));
12566 ItemDataMap.Add("Type", OSD.FromInteger(item.AssetType));
12567 ItemDataMap.Add("InvType", OSD.FromInteger(item.InvType));
12568 ItemDataMap.Add("Flags", OSD.FromBinary(EncodeU32((uint)item.Flags)));
12569 ItemDataMap.Add("SaleType", OSD.FromInteger((byte)item.SaleType));
12570 ItemDataMap.Add("SalePrice", OSD.FromInteger(item.SalePrice));
12571 ItemDataMap.Add("Name", OSD.FromString(item.Name));
12572 ItemDataMap.Add("Description", OSD.FromString(item.Description));
12573 ItemDataMap.Add("CreationDate", OSD.FromInteger(item.CreationDate));
12574
12575 ItemDataMap.Add("CRC", OSD.FromBinary(EncodeU32(
12576 Helpers.InventoryCRC(1000, 0, (sbyte)item.InvType,
12577 (sbyte)item.AssetType, item.AssetID,
12578 item.GroupID, 100,
12579 item.Owner, item.CreatorIdAsUuid,
12580 item.ID, item.Folder,
12581 (uint)PermissionMask.All, 1, (uint)PermissionMask.All, (uint)PermissionMask.All,
12582 (uint)PermissionMask.All)
12583 )));
12584 ItemDataMap.Add("CallbackID", 0);
12585
12543 ItemData.Add(ItemDataMap); 12586 ItemData.Add(ItemDataMap);
12544 } 12587 }
12545 12588
12546 llsd.Add("ItemData", ItemData); 12589 llsd.Add("ItemData", ItemData);
12590
12591 eq.Enqueue(BuildEvent("BulkUpdateInventory",
12592 llsd), AgentId);
12547 } 12593 }
12548 } 12594 }
12549} 12595}