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Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs30
1 files changed, 30 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 23beaec..dd3b8aa 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -2609,6 +2609,34 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2609 } 2609 }
2610 } 2610 }
2611 2611
2612 public void SendPartPhysicsProprieties(ISceneEntity entity)
2613 {
2614 SceneObjectPart part = (SceneObjectPart)entity;
2615 if (part != null && AgentId != UUID.Zero)
2616 {
2617 try
2618 {
2619 IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
2620 if (eq != null)
2621 {
2622 uint localid = part.LocalId;
2623 byte physshapetype = part.PhysicsShapeType;
2624 float density = part.Density;
2625 float friction = part.Friction;
2626 float bounce = part.Bounciness;
2627 float gravmod = part.GravityModifier;
2628
2629 eq.partPhysicsProperties(localid, physshapetype, density, friction, bounce, gravmod,AgentId);
2630 }
2631 }
2632 catch (Exception ex)
2633 {
2634 m_log.Error("Unable to send part Physics Proprieties - exception: " + ex.ToString());
2635 }
2636 }
2637 }
2638
2639
2612 2640
2613 public void SendGroupNameReply(UUID groupLLUID, string GroupName) 2641 public void SendGroupNameReply(UUID groupLLUID, string GroupName)
2614 { 2642 {
@@ -7029,7 +7057,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7029 physdata.Bounce = phsblock.Restitution; 7057 physdata.Bounce = phsblock.Restitution;
7030 physdata.Density = phsblock.Density; 7058 physdata.Density = phsblock.Density;
7031 physdata.Friction = phsblock.Friction; 7059 physdata.Friction = phsblock.Friction;
7060 physdata.GravitationModifier = phsblock.GravityMultiplier;
7032 } 7061 }
7062
7033 handlerUpdatePrimFlags(flags.AgentData.ObjectLocalID, UsePhysics, IsTemporary, IsPhantom, physdata, this); 7063 handlerUpdatePrimFlags(flags.AgentData.ObjectLocalID, UsePhysics, IsTemporary, IsPhantom, physdata, this);
7034 } 7064 }
7035 return true; 7065 return true;