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-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs10
1 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index d2fa837..00fa5db 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -3773,7 +3773,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3773 m_udpClient.NeedAcks.Remove(oPacket.SequenceNumber); 3773 m_udpClient.NeedAcks.Remove(oPacket.SequenceNumber);
3774 3774
3775 // Count this as a resent packet since we are going to requeue all of the updates contained in it 3775 // Count this as a resent packet since we are going to requeue all of the updates contained in it
3776 Interlocked.Increment(ref m_udpClient.PacketsResent); 3776 Interlocked.Increment(ref m_udpClient.PacketsResent);
3777
3778 // We're not going to worry about interlock yet since its not currently critical that this total count
3779 // is 100% correct
3780 m_udpServer.PacketsResentCount++;
3777 3781
3778 foreach (EntityUpdate update in updates) 3782 foreach (EntityUpdate update in updates)
3779 ResendPrimUpdate(update); 3783 ResendPrimUpdate(update);
@@ -4335,6 +4339,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4335 // Count this as a resent packet since we are going to requeue all of the updates contained in it 4339 // Count this as a resent packet since we are going to requeue all of the updates contained in it
4336 Interlocked.Increment(ref m_udpClient.PacketsResent); 4340 Interlocked.Increment(ref m_udpClient.PacketsResent);
4337 4341
4342 // We're not going to worry about interlock yet since its not currently critical that this total count
4343 // is 100% correct
4344 m_udpServer.PacketsResentCount++;
4345
4338 foreach (ObjectPropertyUpdate update in updates) 4346 foreach (ObjectPropertyUpdate update in updates)
4339 ResendPropertyUpdate(update); 4347 ResendPropertyUpdate(update);
4340 } 4348 }