diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 23 |
1 files changed, 4 insertions, 19 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 7c5aee7..3b0c775 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -1209,8 +1209,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1209 | 1209 | ||
1210 | public virtual bool CanSendLayerData() | 1210 | public virtual bool CanSendLayerData() |
1211 | { | 1211 | { |
1212 | int n = m_udpClient.GetCatBytesInSendQueue(ThrottleOutPacketType.Land); | 1212 | int n = m_udpClient.GetPacketsQueuedCount(ThrottleOutPacketType.Land); |
1213 | if ( n > 100000) | 1213 | if ( n > 256) |
1214 | return false; | 1214 | return false; |
1215 | return true; | 1215 | return true; |
1216 | } | 1216 | } |
@@ -1355,15 +1355,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1355 | { | 1355 | { |
1356 | try | 1356 | try |
1357 | { | 1357 | { |
1358 | /* test code using the terrain compressor in libOpenMetaverse | 1358 | int PatchesAssumedToFit = 3; |
1359 | int[] patchInd = new int[1]; | ||
1360 | patchInd[0] = px + (py * Constants.TerrainPatchSize); | ||
1361 | LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(terrData.GetFloatsSerialized(), patchInd); | ||
1362 | */ | ||
1363 | // Many, many patches could have been passed to us. Since the patches will be compressed | ||
1364 | // into variable sized blocks, we cannot pre-compute how many will fit into one | ||
1365 | // packet. While some fancy packing algorithm is possible, 4 seems to always fit. | ||
1366 | int PatchesAssumedToFit = 4; | ||
1367 | for (int pcnt = 0; pcnt < px.Length; pcnt += PatchesAssumedToFit) | 1359 | for (int pcnt = 0; pcnt < px.Length; pcnt += PatchesAssumedToFit) |
1368 | { | 1360 | { |
1369 | int remaining = Math.Min(px.Length - pcnt, PatchesAssumedToFit); | 1361 | int remaining = Math.Min(px.Length - pcnt, PatchesAssumedToFit); |
@@ -1377,10 +1369,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1377 | LayerDataPacket layerpack = OpenSimTerrainCompressor.CreateLandPacket(terrData, xPatches, yPatches); | 1369 | LayerDataPacket layerpack = OpenSimTerrainCompressor.CreateLandPacket(terrData, xPatches, yPatches); |
1378 | // DebugSendingPatches("SendLayerDataInternal", xPatches, yPatches); | 1370 | // DebugSendingPatches("SendLayerDataInternal", xPatches, yPatches); |
1379 | 1371 | ||
1380 | SendTheLayerPacket(layerpack); | 1372 | OutPacket(layerpack, ThrottleOutPacketType.Land); |
1381 | } | 1373 | } |
1382 | // LayerDataPacket layerpack = OpenSimTerrainCompressor.CreateLandPacket(terrData, px, py); | ||
1383 | |||
1384 | } | 1374 | } |
1385 | catch (Exception e) | 1375 | catch (Exception e) |
1386 | { | 1376 | { |
@@ -1388,11 +1378,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1388 | } | 1378 | } |
1389 | } | 1379 | } |
1390 | 1380 | ||
1391 | private void SendTheLayerPacket(LayerDataPacket layerpack) | ||
1392 | { | ||
1393 | OutPacket(layerpack, ThrottleOutPacketType.Land); | ||
1394 | } | ||
1395 | |||
1396 | /// <summary> | 1381 | /// <summary> |
1397 | /// Send the wind matrix to the client | 1382 | /// Send the wind matrix to the client |
1398 | /// </summary> | 1383 | /// </summary> |