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-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs89
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs3
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs65
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs125
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs52
5 files changed, 198 insertions, 136 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
index 7c9a1c4..9ccfd5d 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
@@ -30,7 +30,7 @@ using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Net; 31using System.Net;
32using System.Reflection; 32using System.Reflection;
33using System.Threading; 33using System.Text;
34using log4net; 34using log4net;
35using Nini.Config; 35using Nini.Config;
36using Mono.Addins; 36using Mono.Addins;
@@ -292,8 +292,6 @@ namespace OpenSim.Region.ClientStack.Linden
292 Queue<OSD> queue; 292 Queue<OSD> queue;
293 Random rnd = new Random(Environment.TickCount); 293 Random rnd = new Random(Environment.TickCount);
294 int nrnd = rnd.Next(30000000); 294 int nrnd = rnd.Next(30000000);
295 if (nrnd < 0)
296 nrnd = -nrnd;
297 295
298 lock (queues) 296 lock (queues)
299 { 297 {
@@ -307,21 +305,11 @@ namespace OpenSim.Region.ClientStack.Linden
307 queue = new Queue<OSD>(); 305 queue = new Queue<OSD>();
308 queues[agentID] = queue; 306 queues[agentID] = queue;
309 307
310 // push markers to handle old responses still waiting
311 // this will cost at most viewer getting two forced noevents
312 // even being a new queue better be safe
313 queue.Enqueue(null);
314 queue.Enqueue(null); // one should be enough
315
316 lock (m_AvatarQueueUUIDMapping) 308 lock (m_AvatarQueueUUIDMapping)
317 { 309 {
318 eventQueueGetUUID = UUID.Random(); 310 eventQueueGetUUID = UUID.Random();
319 if (m_AvatarQueueUUIDMapping.ContainsKey(agentID)) 311 while(m_AvatarQueueUUIDMapping.ContainsKey(agentID))
320 { 312 eventQueueGetUUID = UUID.Random();
321 // oops this should not happen ?
322 m_log.DebugFormat("[EVENTQUEUE]: Found Existing UUID without a queue");
323 eventQueueGetUUID = m_AvatarQueueUUIDMapping[agentID];
324 }
325 m_AvatarQueueUUIDMapping.Add(agentID, eventQueueGetUUID); 313 m_AvatarQueueUUIDMapping.Add(agentID, eventQueueGetUUID);
326 } 314 }
327 lock (m_ids) 315 lock (m_ids)
@@ -329,18 +317,14 @@ namespace OpenSim.Region.ClientStack.Linden
329 if (!m_ids.ContainsKey(agentID)) 317 if (!m_ids.ContainsKey(agentID))
330 m_ids.Add(agentID, nrnd); 318 m_ids.Add(agentID, nrnd);
331 else 319 else
332 m_ids[agentID] = nrnd; 320 m_ids[agentID]++;
333 } 321 }
334 } 322 }
335 else 323 else
336 { 324 {
337 // push markers to handle old responses still waiting
338 // this will cost at most viewer getting two forced noevents
339 // even being a new queue better be safe
340 queue.Enqueue(null); 325 queue.Enqueue(null);
341 queue.Enqueue(null); // one should be enough 326 queue.Enqueue(null); // one should be enough
342 327 // reuse or not to reuse
343 // reuse or not to reuse TODO FIX
344 lock (m_AvatarQueueUUIDMapping) 328 lock (m_AvatarQueueUUIDMapping)
345 { 329 {
346 // Reuse open queues. The client does! 330 // Reuse open queues. The client does!
@@ -349,30 +333,39 @@ namespace OpenSim.Region.ClientStack.Linden
349 { 333 {
350 m_log.DebugFormat("[EVENTQUEUE]: Found Existing UUID!"); 334 m_log.DebugFormat("[EVENTQUEUE]: Found Existing UUID!");
351 eventQueueGetUUID = m_AvatarQueueUUIDMapping[agentID]; 335 eventQueueGetUUID = m_AvatarQueueUUIDMapping[agentID];
336 lock (m_ids)
337 {
338 // change to negative numbers so they are changed at end of sending first marker
339 // old data on a queue may be sent on a response for a new caps
340 // but at least will be sent with coerent IDs
341 if (!m_ids.ContainsKey(agentID))
342 m_ids.Add(agentID, -nrnd); // should not happen
343 else
344 m_ids[agentID] = -m_ids[agentID];
345 }
352 } 346 }
353 else 347 else
354 { 348 {
355 eventQueueGetUUID = UUID.Random(); 349 eventQueueGetUUID = UUID.Random();
350 while(m_AvatarQueueUUIDMapping.ContainsKey(agentID))
351 eventQueueGetUUID = UUID.Random();
356 m_AvatarQueueUUIDMapping.Add(agentID, eventQueueGetUUID); 352 m_AvatarQueueUUIDMapping.Add(agentID, eventQueueGetUUID);
357 m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!"); 353 m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!");
354 lock (m_ids)
355 {
356 if (!m_ids.ContainsKey(agentID))
357 m_ids.Add(agentID, nrnd);
358 else
359 m_ids[agentID]++;
360 }
358 } 361 }
359 } 362 }
360 lock (m_ids)
361 {
362 // change to negative numbers so they are changed at end of sending first marker
363 // old data on a queue may be sent on a response for a new caps
364 // but at least will be sent with coerent IDs
365 if (!m_ids.ContainsKey(agentID))
366 m_ids.Add(agentID, -nrnd); // should not happen
367 else
368 m_ids[agentID] = -m_ids[agentID];
369 }
370 } 363 }
371 } 364 }
372 365
373 caps.RegisterPollHandler( 366 caps.RegisterPollHandler(
374 "EventQueueGet", 367 "EventQueueGet",
375 new PollServiceEventArgs(null, GenerateEqgCapPath(eventQueueGetUUID), HasEvents, GetEvents, NoEvents, agentID, SERVER_EQ_TIME_NO_EVENTS)); 368 new PollServiceEventArgs(null, GenerateEqgCapPath(eventQueueGetUUID), HasEvents, GetEvents, NoEvents, Drop, agentID, SERVER_EQ_TIME_NO_EVENTS));
376 } 369 }
377 370
378 public bool HasEvents(UUID requestID, UUID agentID) 371 public bool HasEvents(UUID requestID, UUID agentID)
@@ -448,7 +441,6 @@ namespace OpenSim.Region.ClientStack.Linden
448 if (DebugLevel > 0) 441 if (DebugLevel > 0)
449 LogOutboundDebugMessage(element, pAgentId); 442 LogOutboundDebugMessage(element, pAgentId);
450 array.Add(element); 443 array.Add(element);
451 thisID++;
452 } 444 }
453 } 445 }
454 446
@@ -465,8 +457,6 @@ namespace OpenSim.Region.ClientStack.Linden
465 { 457 {
466 Random rnd = new Random(Environment.TickCount); 458 Random rnd = new Random(Environment.TickCount);
467 thisID = rnd.Next(30000000); 459 thisID = rnd.Next(30000000);
468 if (thisID < 0)
469 thisID = -thisID;
470 } 460 }
471 461
472 lock (m_ids) 462 lock (m_ids)
@@ -474,16 +464,19 @@ namespace OpenSim.Region.ClientStack.Linden
474 m_ids[pAgentId] = thisID + 1; 464 m_ids[pAgentId] = thisID + 1;
475 } 465 }
476 466
467 Hashtable responsedata;
477 // if there where no elements before a marker send a NoEvents 468 // if there where no elements before a marker send a NoEvents
478 if (array.Count == 0) 469 if (events == null)
479 return NoEvents(requestID, pAgentId); 470 {
480 471 return NoEvents(requestID, pAgentId);
481 Hashtable responsedata = new Hashtable(); 472 }
482 responsedata["int_response_code"] = 200; 473 else
483 responsedata["content_type"] = "application/xml"; 474 {
484 responsedata["keepalive"] = false; 475 responsedata = new Hashtable();
485 responsedata["reusecontext"] = false; 476 responsedata["int_response_code"] = 200;
486 responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events); 477 responsedata["content_type"] = "application/xml";
478 responsedata["bin_response_data"] = Encoding.UTF8.GetBytes(OSDParser.SerializeLLSDXmlString(events));
479 }
487 //m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", pAgentId, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]); 480 //m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", pAgentId, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
488 return responsedata; 481 return responsedata;
489 } 482 }
@@ -493,13 +486,13 @@ namespace OpenSim.Region.ClientStack.Linden
493 Hashtable responsedata = new Hashtable(); 486 Hashtable responsedata = new Hashtable();
494 responsedata["int_response_code"] = 502; 487 responsedata["int_response_code"] = 502;
495 responsedata["content_type"] = "text/plain"; 488 responsedata["content_type"] = "text/plain";
496 responsedata["keepalive"] = false;
497 responsedata["reusecontext"] = false;
498 responsedata["str_response_string"] = "<llsd></llsd>"; 489 responsedata["str_response_string"] = "<llsd></llsd>";
499 responsedata["error_status_text"] = "<llsd></llsd>"; 490 responsedata["error_status_text"] = "<llsd></llsd>";
500 responsedata["http_protocol_version"] = "HTTP/1.0"; 491 responsedata["http_protocol_version"] = "HTTP/1.0";
492 responsedata["keepalive"] = false;
501 return responsedata; 493 return responsedata;
502 } 494 }
495
503/* this is not a event message 496/* this is not a event message
504 public void DisableSimulator(ulong handle, UUID avatarID) 497 public void DisableSimulator(ulong handle, UUID avatarID)
505 { 498 {
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs
index ee3f4f1..b23bffc 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs
@@ -59,13 +59,12 @@ namespace OpenSim.Region.ClientStack.Linden.Tests
59 base.SetUp(); 59 base.SetUp();
60 60
61 uint port = 9999; 61 uint port = 9999;
62 uint sslPort = 9998;
63 62
64 // This is an unfortunate bit of clean up we have to do because MainServer manages things through static 63 // This is an unfortunate bit of clean up we have to do because MainServer manages things through static
65 // variables and the VM is not restarted between tests. 64 // variables and the VM is not restarted between tests.
66 MainServer.RemoveHttpServer(port); 65 MainServer.RemoveHttpServer(port);
67 66
68 BaseHttpServer server = new BaseHttpServer(port, false, sslPort, ""); 67 BaseHttpServer server = new BaseHttpServer(port, false, "","","");
69 MainServer.AddHttpServer(server); 68 MainServer.AddHttpServer(server);
70 MainServer.Instance = server; 69 MainServer.Instance = server;
71 70
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
index ba917e39..87ded7b 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
@@ -76,7 +76,6 @@ namespace OpenSim.Region.ClientStack.Linden
76 { 76 {
77 public Hashtable response; 77 public Hashtable response;
78 public int bytes; 78 public int bytes;
79 public int lod;
80 } 79 }
81 80
82 81
@@ -231,11 +230,12 @@ namespace OpenSim.Region.ClientStack.Linden
231 new List<Hashtable>(); 230 new List<Hashtable>();
232 private Dictionary<UUID, aPollResponse> responses = 231 private Dictionary<UUID, aPollResponse> responses =
233 new Dictionary<UUID, aPollResponse>(); 232 new Dictionary<UUID, aPollResponse>();
233 private HashSet<UUID> dropedResponses = new HashSet<UUID>();
234 234
235 private Scene m_scene; 235 private Scene m_scene;
236 private MeshCapsDataThrottler m_throttler; 236 private MeshCapsDataThrottler m_throttler;
237 public PollServiceMeshEventArgs(string uri, UUID pId, Scene scene) : 237 public PollServiceMeshEventArgs(string uri, UUID pId, Scene scene) :
238 base(null, uri, null, null, null, pId, int.MaxValue) 238 base(null, uri, null, null, null, null, pId, int.MaxValue)
239 { 239 {
240 m_scene = scene; 240 m_scene = scene;
241 m_throttler = new MeshCapsDataThrottler(100000); 241 m_throttler = new MeshCapsDataThrottler(100000);
@@ -249,6 +249,17 @@ namespace OpenSim.Region.ClientStack.Linden
249 249
250 } 250 }
251 }; 251 };
252
253 Drop = (x, y) =>
254 {
255 lock (responses)
256 {
257 responses.Remove(x);
258 lock(dropedResponses)
259 dropedResponses.Add(x);
260 }
261 };
262
252 GetEvents = (x, y) => 263 GetEvents = (x, y) =>
253 { 264 {
254 lock (responses) 265 lock (responses)
@@ -307,30 +318,48 @@ namespace OpenSim.Region.ClientStack.Linden
307 if(m_scene.ShuttingDown) 318 if(m_scene.ShuttingDown)
308 return; 319 return;
309 320
310 // If the avatar is gone, don't bother to get the texture 321 lock(responses)
311 if (m_scene.GetScenePresence(Id) == null)
312 { 322 {
313 response = new Hashtable(); 323 lock(dropedResponses)
314 324 {
315 response["int_response_code"] = 500; 325 if(dropedResponses.Contains(requestID))
316 response["str_response_string"] = "Script timeout"; 326 {
317 response["content_type"] = "text/plain"; 327 dropedResponses.Remove(requestID);
318 response["keepalive"] = false; 328 return;
319 response["reusecontext"] = false; 329 }
330 }
331
332 // If the avatar is gone, don't bother to get the texture
333 if (m_scene.GetScenePresence(Id) == null)
334 {
335 response = new Hashtable();
320 336
321 lock (responses) 337 response["int_response_code"] = 500;
322 responses[requestID] = new aPollResponse() { bytes = 0, response = response, lod = 0 }; 338 response["str_response_string"] = "Script timeout";
339 response["content_type"] = "text/plain";
340 response["keepalive"] = false;
341 responses[requestID] = new aPollResponse() { bytes = 0, response = response};
323 342
324 return; 343 return;
344 }
325 } 345 }
326 346
327 response = m_getMeshHandler.Handle(requestinfo.request); 347 response = m_getMeshHandler.Handle(requestinfo.request);
348
328 lock (responses) 349 lock (responses)
329 { 350 {
351 lock(dropedResponses)
352 {
353 if(dropedResponses.Contains(requestID))
354 {
355 dropedResponses.Remove(requestID);
356 return;
357 }
358 }
359
330 responses[requestID] = new aPollResponse() 360 responses[requestID] = new aPollResponse()
331 { 361 {
332 bytes = (int)response["int_bytes"], 362 bytes = (int)response["int_bytes"],
333 lod = (int)response["int_lod"],
334 response = response 363 response = response
335 }; 364 };
336 365
@@ -443,7 +472,7 @@ namespace OpenSim.Region.ClientStack.Linden
443 return; 472 return;
444 int add = (int)(ThrottleBytes * timeElapsed * 0.001); 473 int add = (int)(ThrottleBytes * timeElapsed * 0.001);
445 if (add >= 1000) 474 if (add >= 1000)
446 { 475 {
447 lastTimeElapsed = currenttime; 476 lastTimeElapsed = currenttime;
448 BytesSent -= add; 477 BytesSent -= add;
449 if (BytesSent < 0) BytesSent = 0; 478 if (BytesSent < 0) BytesSent = 0;
@@ -451,6 +480,6 @@ namespace OpenSim.Region.ClientStack.Linden
451 } 480 }
452 481
453 public int ThrottleBytes; 482 public int ThrottleBytes;
454 } 483 }
455 } 484 }
456} 485}
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
index b01c7dc..9a561ea 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
@@ -146,39 +146,13 @@ namespace OpenSim.Region.ClientStack.Linden
146 } 146 }
147 } 147 }
148 } 148 }
149 private int ExtractImageThrottle(byte[] pthrottles) 149
150 {
151
152 byte[] adjData;
153 int pos = 0;
154
155 if (!BitConverter.IsLittleEndian)
156 {
157 byte[] newData = new byte[7 * 4];
158 Buffer.BlockCopy(pthrottles, 0, newData, 0, 7 * 4);
159
160 for (int i = 0; i < 7; i++)
161 Array.Reverse(newData, i * 4, 4);
162
163 adjData = newData;
164 }
165 else
166 {
167 adjData = pthrottles;
168 }
169
170 pos = pos + 20;
171 int texture = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); //pos += 4;
172 //int asset = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f);
173 return texture;
174 }
175
176 // Now we know when the throttle is changed by the client in the case of a root agent or by a neighbor region in the case of a child agent. 150 // Now we know when the throttle is changed by the client in the case of a root agent or by a neighbor region in the case of a child agent.
177 public void ThrottleUpdate(ScenePresence p) 151 public void ThrottleUpdate(ScenePresence p)
178 { 152 {
179 byte[] throttles = p.ControllingClient.GetThrottlesPacked(1); 153 byte[] throttles = p.ControllingClient.GetThrottlesPacked(1);
180 UUID user = p.UUID; 154 UUID user = p.UUID;
181 int imagethrottle = ExtractImageThrottle(throttles); 155 int imagethrottle = p.ControllingClient.GetAgentThrottleSilent((int)ThrottleOutPacketType.Texture);
182 PollServiceTextureEventArgs args; 156 PollServiceTextureEventArgs args;
183 if (m_pollservices.TryGetValue(user,out args)) 157 if (m_pollservices.TryGetValue(user,out args))
184 { 158 {
@@ -218,13 +192,15 @@ namespace OpenSim.Region.ClientStack.Linden
218 new List<Hashtable>(); 192 new List<Hashtable>();
219 private Dictionary<UUID, aPollResponse> responses = 193 private Dictionary<UUID, aPollResponse> responses =
220 new Dictionary<UUID, aPollResponse>(); 194 new Dictionary<UUID, aPollResponse>();
195 private HashSet<UUID> dropedResponses = new HashSet<UUID>();
221 196
222 private Scene m_scene; 197 private Scene m_scene;
223 private CapsDataThrottler m_throttler = new CapsDataThrottler(100000); 198 private CapsDataThrottler m_throttler;
224 public PollServiceTextureEventArgs(UUID pId, Scene scene) : 199 public PollServiceTextureEventArgs(UUID pId, Scene scene) :
225 base(null, "", null, null, null, pId, int.MaxValue) 200 base(null, "", null, null, null, null, pId, int.MaxValue)
226 { 201 {
227 m_scene = scene; 202 m_scene = scene;
203 m_throttler = new CapsDataThrottler(100000);
228 // x is request id, y is userid 204 // x is request id, y is userid
229 HasEvents = (x, y) => 205 HasEvents = (x, y) =>
230 { 206 {
@@ -235,6 +211,16 @@ namespace OpenSim.Region.ClientStack.Linden
235 211
236 } 212 }
237 }; 213 };
214
215 Drop = (x, y) =>
216 {
217 lock (responses)
218 {
219 responses.Remove(x);
220 dropedResponses.Add(x);
221 }
222 };
223
238 GetEvents = (x, y) => 224 GetEvents = (x, y) =>
239 { 225 {
240 lock (responses) 226 lock (responses)
@@ -305,53 +291,72 @@ namespace OpenSim.Region.ClientStack.Linden
305 if(m_scene.ShuttingDown) 291 if(m_scene.ShuttingDown)
306 return; 292 return;
307 293
308 if (requestinfo.send503) 294 lock (responses)
309 { 295 {
310 response = new Hashtable(); 296 lock(dropedResponses)
297 {
298 if(dropedResponses.Contains(requestID))
299 {
300 dropedResponses.Remove(requestID);
301 return;
302 }
303 }
311 304
312 response["int_response_code"] = 503; 305 if (requestinfo.send503)
313 response["str_response_string"] = "Throttled"; 306 {
314 response["content_type"] = "text/plain"; 307 response = new Hashtable();
315 response["keepalive"] = false;
316 response["reusecontext"] = false;
317 308
318 Hashtable headers = new Hashtable(); 309 response["int_response_code"] = 503;
319 headers["Retry-After"] = 30; 310 response["str_response_string"] = "Throttled";
320 response["headers"] = headers; 311 response["content_type"] = "text/plain";
312 response["keepalive"] = false;
313 response["reusecontext"] = false;
314
315 Hashtable headers = new Hashtable();
316 headers["Retry-After"] = 30;
317 response["headers"] = headers;
321 318
322 lock (responses)
323 responses[requestID] = new aPollResponse() {bytes = 0, response = response}; 319 responses[requestID] = new aPollResponse() {bytes = 0, response = response};
324 320
325 return; 321 return;
326 } 322 }
327 323
328 // If the avatar is gone, don't bother to get the texture 324 // If the avatar is gone, don't bother to get the texture
329 if (m_scene.GetScenePresence(Id) == null) 325 if (m_scene.GetScenePresence(Id) == null)
330 { 326 {
331 response = new Hashtable(); 327 response = new Hashtable();
332 328
333 response["int_response_code"] = 500; 329 response["int_response_code"] = 500;
334 response["str_response_string"] = "Script timeout"; 330 response["str_response_string"] = "Script timeout";
335 response["content_type"] = "text/plain"; 331 response["content_type"] = "text/plain";
336 response["keepalive"] = false; 332 response["keepalive"] = false;
337 response["reusecontext"] = false; 333 response["reusecontext"] = false;
338 334
339 lock (responses)
340 responses[requestID] = new aPollResponse() {bytes = 0, response = response}; 335 responses[requestID] = new aPollResponse() {bytes = 0, response = response};
341 336
342 return; 337 return;
338 }
343 } 339 }
344 340
345 response = m_getTextureHandler.Handle(requestinfo.request); 341 response = m_getTextureHandler.Handle(requestinfo.request);
342
346 lock (responses) 343 lock (responses)
347 { 344 {
345 lock(dropedResponses)
346 {
347 if(dropedResponses.Contains(requestID))
348 {
349 dropedResponses.Remove(requestID);
350 m_throttler.PassTime();
351 return;
352 }
353 }
348 responses[requestID] = new aPollResponse() 354 responses[requestID] = new aPollResponse()
349 { 355 {
350 bytes = (int) response["int_bytes"], 356 bytes = (int) response["int_bytes"],
351 response = response 357 response = response
352 }; 358 };
353 359 }
354 }
355 m_throttler.PassTime(); 360 m_throttler.PassTime();
356 } 361 }
357 362
@@ -476,7 +481,7 @@ namespace OpenSim.Region.ClientStack.Linden
476 return; 481 return;
477 int add = (int)(ThrottleBytes * timeElapsed * 0.001); 482 int add = (int)(ThrottleBytes * timeElapsed * 0.001);
478 if (add >= 1000) 483 if (add >= 1000)
479 { 484 {
480 lastTimeElapsed = currenttime; 485 lastTimeElapsed = currenttime;
481 BytesSent -= add; 486 BytesSent -= add;
482 if (BytesSent < 0) BytesSent = 0; 487 if (BytesSent < 0) BytesSent = 0;
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
index 8d4e561..9cfa488 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
@@ -61,7 +61,6 @@ namespace OpenSim.Region.ClientStack.Linden
61 public UUID reqID; 61 public UUID reqID;
62 public Hashtable request; 62 public Hashtable request;
63 public ScenePresence presence; 63 public ScenePresence presence;
64 public List<UUID> folders;
65 } 64 }
66 65
67 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 66 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@@ -250,17 +249,28 @@ namespace OpenSim.Region.ClientStack.Linden
250 { 249 {
251 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 250 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
252 251
253 private Dictionary<UUID, Hashtable> responses = 252 private Dictionary<UUID, Hashtable> responses = new Dictionary<UUID, Hashtable>();
254 new Dictionary<UUID, Hashtable>(); 253 private HashSet<UUID> dropedResponses = new HashSet<UUID>();
255 254
256 private WebFetchInvDescModule m_module; 255 private WebFetchInvDescModule m_module;
257 256
258 public PollServiceInventoryEventArgs(WebFetchInvDescModule module, string url, UUID pId) : 257 public PollServiceInventoryEventArgs(WebFetchInvDescModule module, string url, UUID pId) :
259 base(null, url, null, null, null, pId, int.MaxValue) 258 base(null, url, null, null, null, null, pId, int.MaxValue)
260 { 259 {
261 m_module = module; 260 m_module = module;
262 261
263 HasEvents = (x, y) => { lock (responses) return responses.ContainsKey(x); }; 262 HasEvents = (x, y) => { lock (responses) return responses.ContainsKey(x); };
263
264 Drop = (x, y) =>
265 {
266 lock (responses)
267 {
268 responses.Remove(x);
269 lock(dropedResponses)
270 dropedResponses.Add(x);
271 }
272 };
273
264 GetEvents = (x, y) => 274 GetEvents = (x, y) =>
265 { 275 {
266 lock (responses) 276 lock (responses)
@@ -285,8 +295,10 @@ namespace OpenSim.Region.ClientStack.Linden
285 reqinfo.reqID = x; 295 reqinfo.reqID = x;
286 reqinfo.request = y; 296 reqinfo.request = y;
287 reqinfo.presence = sp; 297 reqinfo.presence = sp;
288 reqinfo.folders = new List<UUID>();
289 298
299/* why where we doing this? just to get cof ?
300 List<UUID> folders = new List<UUID>();
301
290 // Decode the request here 302 // Decode the request here
291 string request = y["body"].ToString(); 303 string request = y["body"].ToString();
292 304
@@ -322,11 +334,11 @@ namespace OpenSim.Region.ClientStack.Linden
322 UUID folderID; 334 UUID folderID;
323 if (UUID.TryParse(folder, out folderID)) 335 if (UUID.TryParse(folder, out folderID))
324 { 336 {
325 if (!reqinfo.folders.Contains(folderID)) 337 if (!folders.Contains(folderID))
326 { 338 {
327 if (sp.COF != UUID.Zero && sp.COF == folderID) 339 if (sp.COF != UUID.Zero && sp.COF == folderID)
328 highPriority = true; 340 highPriority = true;
329 reqinfo.folders.Add(folderID); 341 folders.Add(folderID);
330 } 342 }
331 } 343 }
332 } 344 }
@@ -334,6 +346,7 @@ namespace OpenSim.Region.ClientStack.Linden
334 if (highPriority) 346 if (highPriority)
335 m_queue.PriorityEnqueue(reqinfo); 347 m_queue.PriorityEnqueue(reqinfo);
336 else 348 else
349*/
337 m_queue.Enqueue(reqinfo); 350 m_queue.Enqueue(reqinfo);
338 }; 351 };
339 352
@@ -365,6 +378,19 @@ namespace OpenSim.Region.ClientStack.Linden
365 378
366 UUID requestID = requestinfo.reqID; 379 UUID requestID = requestinfo.reqID;
367 380
381
382 lock(responses)
383 {
384 lock(dropedResponses)
385 {
386 if(dropedResponses.Contains(requestID))
387 {
388 dropedResponses.Remove(requestID);
389 return;
390 }
391 }
392 }
393
368 Hashtable response = new Hashtable(); 394 Hashtable response = new Hashtable();
369 395
370 response["int_response_code"] = 200; 396 response["int_response_code"] = 200;
@@ -377,11 +403,21 @@ namespace OpenSim.Region.ClientStack.Linden
377 403
378 lock (responses) 404 lock (responses)
379 { 405 {
406 lock(dropedResponses)
407 {
408 if(dropedResponses.Contains(requestID))
409 {
410 dropedResponses.Remove(requestID);
411 requestinfo.request.Clear();
412 WebFetchInvDescModule.ProcessedRequestsCount++;
413 return;
414 }
415 }
416
380 if (responses.ContainsKey(requestID)) 417 if (responses.ContainsKey(requestID))
381 m_log.WarnFormat("[FETCH INVENTORY DESCENDENTS2 MODULE]: Caught in the act of loosing responses! Please report this on mantis #7054"); 418 m_log.WarnFormat("[FETCH INVENTORY DESCENDENTS2 MODULE]: Caught in the act of loosing responses! Please report this on mantis #7054");
382 responses[requestID] = response; 419 responses[requestID] = response;
383 } 420 }
384 requestinfo.folders.Clear();
385 requestinfo.request.Clear(); 421 requestinfo.request.Clear();
386 WebFetchInvDescModule.ProcessedRequestsCount++; 422 WebFetchInvDescModule.ProcessedRequestsCount++;
387 } 423 }