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-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs14
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs152
2 files changed, 160 insertions, 6 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index 95713e9..d52ebda 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -439,7 +439,7 @@ namespace OpenSim.Region.ClientStack.Linden
439 } 439 }
440 440
441 /// <summary> 441 /// <summary>
442 /// 442 /// Convert raw uploaded data into the appropriate asset and item.
443 /// </summary> 443 /// </summary>
444 /// <param name="assetID"></param> 444 /// <param name="assetID"></param>
445 /// <param name="inventoryItem"></param> 445 /// <param name="inventoryItem"></param>
@@ -506,8 +506,6 @@ namespace OpenSim.Region.ClientStack.Linden
506 } 506 }
507 } 507 }
508 508
509
510
511 /// <summary> 509 /// <summary>
512 /// 510 ///
513 /// </summary> 511 /// </summary>
@@ -632,7 +630,7 @@ namespace OpenSim.Region.ClientStack.Linden
632 } 630 }
633 631
634 /// <summary> 632 /// <summary>
635 /// 633 /// Handle raw asset upload data via the capability.
636 /// </summary> 634 /// </summary>
637 /// <param name="data"></param> 635 /// <param name="data"></param>
638 /// <param name="path"></param> 636 /// <param name="path"></param>
@@ -670,6 +668,7 @@ namespace OpenSim.Region.ClientStack.Linden
670 668
671 return res; 669 return res;
672 } 670 }
671
673 ///Left this in and commented in case there are unforseen issues 672 ///Left this in and commented in case there are unforseen issues
674 //private void SaveAssetToFile(string filename, byte[] data) 673 //private void SaveAssetToFile(string filename, byte[] data)
675 //{ 674 //{
@@ -679,6 +678,7 @@ namespace OpenSim.Region.ClientStack.Linden
679 // bw.Close(); 678 // bw.Close();
680 // fs.Close(); 679 // fs.Close();
681 //} 680 //}
681
682 private static void SaveAssetToFile(string filename, byte[] data) 682 private static void SaveAssetToFile(string filename, byte[] data)
683 { 683 {
684 string assetPath = "UserAssets"; 684 string assetPath = "UserAssets";
@@ -719,7 +719,7 @@ namespace OpenSim.Region.ClientStack.Linden
719 } 719 }
720 720
721 /// <summary> 721 /// <summary>
722 /// 722 /// Handle raw uploaded asset data.
723 /// </summary> 723 /// </summary>
724 /// <param name="data"></param> 724 /// <param name="data"></param>
725 /// <param name="path"></param> 725 /// <param name="path"></param>
@@ -752,6 +752,7 @@ namespace OpenSim.Region.ClientStack.Linden
752 752
753 return res; 753 return res;
754 } 754 }
755
755 ///Left this in and commented in case there are unforseen issues 756 ///Left this in and commented in case there are unforseen issues
756 //private void SaveAssetToFile(string filename, byte[] data) 757 //private void SaveAssetToFile(string filename, byte[] data)
757 //{ 758 //{
@@ -761,6 +762,7 @@ namespace OpenSim.Region.ClientStack.Linden
761 // bw.Close(); 762 // bw.Close();
762 // fs.Close(); 763 // fs.Close();
763 //} 764 //}
765
764 private static void SaveAssetToFile(string filename, byte[] data) 766 private static void SaveAssetToFile(string filename, byte[] data)
765 { 767 {
766 string assetPath = "UserAssets"; 768 string assetPath = "UserAssets";
@@ -905,7 +907,7 @@ namespace OpenSim.Region.ClientStack.Linden
905 } 907 }
906 908
907 /// <summary> 909 /// <summary>
908 /// 910 /// Handle raw uploaded baked texture data.
909 /// </summary> 911 /// </summary>
910 /// <param name="data"></param> 912 /// <param name="data"></param>
911 /// <param name="path"></param> 913 /// <param name="path"></param>
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs
new file mode 100644
index 0000000..9f78948
--- /dev/null
+++ b/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs
@@ -0,0 +1,152 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Reflection;
31using log4net;
32using Nini.Config;
33using Mono.Addins;
34using OpenMetaverse;
35using OpenMetaverse.StructuredData;
36using OpenSim.Framework;
37using OpenSim.Framework.Servers.HttpServer;
38using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Region.Framework.Scenes;
40using OpenSim.Services.Interfaces;
41using Caps = OpenSim.Framework.Capabilities.Caps;
42
43namespace OpenSim.Region.ClientStack.Linden
44{
45 /// <summary>
46 /// SimulatorFeatures capability. This is required for uploading Mesh.
47 /// Since is accepts an open-ended response, we also send more information
48 /// for viewers that care to interpret it.
49 ///
50 /// NOTE: Part of this code was adapted from the Aurora project, specifically
51 /// the normal part of the response in the capability handler.
52 /// </summary>
53 ///
54 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
55 public class SimulatorFeaturesModule : ISharedRegionModule
56 {
57 private static readonly ILog m_log =
58 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
59 private Scene m_scene;
60
61 private string m_MapImageServerURL = string.Empty;
62 private string m_SearchURL = string.Empty;
63
64 #region ISharedRegionModule Members
65
66 public void Initialise(IConfigSource source)
67 {
68 IConfig config = source.Configs["SimulatorFeatures"];
69 if (config == null)
70 return;
71
72 m_MapImageServerURL = config.GetString("MapImageServerURI", string.Empty);
73 if (m_MapImageServerURL != string.Empty)
74 {
75 m_MapImageServerURL = m_MapImageServerURL.Trim();
76 if (!m_MapImageServerURL.EndsWith("/"))
77 m_MapImageServerURL = m_MapImageServerURL + "/";
78 }
79
80 m_SearchURL = config.GetString("SearchServerURI", string.Empty);
81 }
82
83 public void AddRegion(Scene s)
84 {
85 m_scene = s;
86 m_scene.EventManager.OnRegisterCaps += RegisterCaps;
87 }
88
89 public void RemoveRegion(Scene s)
90 {
91 m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
92 }
93
94 public void RegionLoaded(Scene s)
95 {
96 }
97
98 public void PostInitialise()
99 {
100 }
101
102 public void Close() { }
103
104 public string Name { get { return "SimulatorFeaturesModule"; } }
105
106 public Type ReplaceableInterface
107 {
108 get { return null; }
109 }
110
111 #endregion
112
113 public void RegisterCaps(UUID agentID, Caps caps)
114 {
115 IRequestHandler reqHandler = new RestHTTPHandler("GET", "/CAPS/" + UUID.Random(), SimulatorFeatures);
116 caps.RegisterHandler("SimulatorFeatures", reqHandler);
117 }
118
119 private Hashtable SimulatorFeatures(Hashtable mDhttpMethod)
120 {
121 m_log.DebugFormat("[SIMULATOR FEATURES MODULE]: SimulatorFeatures request");
122 OSDMap data = new OSDMap();
123 data["MeshRezEnabled"] = true;
124 data["MeshUploadEnabled"] = true;
125 data["MeshXferEnabled"] = true;
126 data["PhysicsMaterialsEnabled"] = true;
127
128 OSDMap typesMap = new OSDMap();
129 typesMap["convex"] = true;
130 typesMap["none"] = true;
131 typesMap["prim"] = true;
132 data["PhysicsShapeTypes"] = typesMap;
133
134 // Extra information for viewers that want to use it
135 OSDMap gridServicesMap = new OSDMap();
136 if (m_MapImageServerURL != string.Empty)
137 gridServicesMap["map-server-url"] = m_MapImageServerURL;
138 if (m_SearchURL != string.Empty)
139 gridServicesMap["search"] = m_SearchURL;
140 data["GridServices"] = gridServicesMap;
141
142 //Send back data
143 Hashtable responsedata = new Hashtable();
144 responsedata["int_response_code"] = 200;
145 responsedata["content_type"] = "text/plain";
146 responsedata["keepalive"] = false;
147 responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(data);
148 return responsedata;
149 }
150
151 }
152}