diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs index 594b229..e113c60 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | |||
@@ -377,7 +377,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
377 | // TODO: Add EventQueueGet name/description for diagnostics | 377 | // TODO: Add EventQueueGet name/description for diagnostics |
378 | MainServer.Instance.AddPollServiceHTTPHandler( | 378 | MainServer.Instance.AddPollServiceHTTPHandler( |
379 | eventQueueGetPath, | 379 | eventQueueGetPath, |
380 | new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID)); | 380 | new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID, 1000)); |
381 | 381 | ||
382 | // m_log.DebugFormat( | 382 | // m_log.DebugFormat( |
383 | // "[EVENT QUEUE GET MODULE]: Registered EQG handler {0} for {1} in {2}", | 383 | // "[EVENT QUEUE GET MODULE]: Registered EQG handler {0} for {1} in {2}", |
@@ -419,7 +419,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
419 | } | 419 | } |
420 | } | 420 | } |
421 | 421 | ||
422 | public Hashtable GetEvents(UUID requestID, UUID pAgentId, string request) | 422 | public Hashtable GetEvents(UUID requestID, UUID pAgentId) |
423 | { | 423 | { |
424 | if (DebugLevel >= 2) | 424 | if (DebugLevel >= 2) |
425 | m_log.DebugFormat("POLLED FOR EQ MESSAGES BY {0} in {1}", pAgentId, m_scene.RegionInfo.RegionName); | 425 | m_log.DebugFormat("POLLED FOR EQ MESSAGES BY {0} in {1}", pAgentId, m_scene.RegionInfo.RegionName); |
@@ -831,5 +831,13 @@ namespace OpenSim.Region.ClientStack.Linden | |||
831 | { | 831 | { |
832 | return EventQueueHelper.BuildEvent(eventName, eventBody); | 832 | return EventQueueHelper.BuildEvent(eventName, eventBody); |
833 | } | 833 | } |
834 | |||
835 | public void partPhysicsProperties(uint localID, byte physhapetype, | ||
836 | float density, float friction, float bounce, float gravmod,UUID avatarID) | ||
837 | { | ||
838 | OSD item = EventQueueHelper.partPhysicsProperties(localID, physhapetype, | ||
839 | density, friction, bounce, gravmod); | ||
840 | Enqueue(item, avatarID); | ||
841 | } | ||
834 | } | 842 | } |
835 | } | 843 | } |