diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs index 47cb049..5bbdce8 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | |||
@@ -368,7 +368,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
368 | // TODO: Add EventQueueGet name/description for diagnostics | 368 | // TODO: Add EventQueueGet name/description for diagnostics |
369 | MainServer.Instance.AddPollServiceHTTPHandler( | 369 | MainServer.Instance.AddPollServiceHTTPHandler( |
370 | eventQueueGetPath, | 370 | eventQueueGetPath, |
371 | new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID)); | 371 | new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID, 1000)); |
372 | 372 | ||
373 | // m_log.DebugFormat( | 373 | // m_log.DebugFormat( |
374 | // "[EVENT QUEUE GET MODULE]: Registered EQG handler {0} for {1} in {2}", | 374 | // "[EVENT QUEUE GET MODULE]: Registered EQG handler {0} for {1} in {2}", |
@@ -410,7 +410,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
410 | } | 410 | } |
411 | } | 411 | } |
412 | 412 | ||
413 | public Hashtable GetEvents(UUID requestID, UUID pAgentId, string request) | 413 | public Hashtable GetEvents(UUID requestID, UUID pAgentId) |
414 | { | 414 | { |
415 | if (DebugLevel >= 2) | 415 | if (DebugLevel >= 2) |
416 | m_log.DebugFormat("POLLED FOR EQ MESSAGES BY {0} in {1}", pAgentId, m_scene.RegionInfo.RegionName); | 416 | m_log.DebugFormat("POLLED FOR EQ MESSAGES BY {0} in {1}", pAgentId, m_scene.RegionInfo.RegionName); |
@@ -822,5 +822,13 @@ namespace OpenSim.Region.ClientStack.Linden | |||
822 | { | 822 | { |
823 | return EventQueueHelper.BuildEvent(eventName, eventBody); | 823 | return EventQueueHelper.BuildEvent(eventName, eventBody); |
824 | } | 824 | } |
825 | |||
826 | public void partPhysicsProperties(uint localID, byte physhapetype, | ||
827 | float density, float friction, float bounce, float gravmod,UUID avatarID) | ||
828 | { | ||
829 | OSD item = EventQueueHelper.partPhysicsProperties(localID, physhapetype, | ||
830 | density, friction, bounce, gravmod); | ||
831 | Enqueue(item, avatarID); | ||
832 | } | ||
825 | } | 833 | } |
826 | } | 834 | } |