diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | 21 |
1 files changed, 15 insertions, 6 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs index 5bbdce8..e113c60 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | |||
@@ -94,7 +94,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
94 | 94 | ||
95 | //scene.CommsManager.HttpServer.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack); | 95 | //scene.CommsManager.HttpServer.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack); |
96 | 96 | ||
97 | // scene.EventManager.OnNewClient += OnNewClient; | 97 | scene.EventManager.OnNewClient += OnNewClient; |
98 | 98 | ||
99 | // TODO: Leaving these open, or closing them when we | 99 | // TODO: Leaving these open, or closing them when we |
100 | // become a child is incorrect. It messes up TP in a big | 100 | // become a child is incorrect. It messes up TP in a big |
@@ -102,7 +102,6 @@ namespace OpenSim.Region.ClientStack.Linden | |||
102 | // circuit is there. | 102 | // circuit is there. |
103 | 103 | ||
104 | scene.EventManager.OnClientClosed += ClientClosed; | 104 | scene.EventManager.OnClientClosed += ClientClosed; |
105 | |||
106 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; | 105 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; |
107 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; | 106 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; |
108 | 107 | ||
@@ -111,10 +110,10 @@ namespace OpenSim.Region.ClientStack.Linden | |||
111 | false, | 110 | false, |
112 | "debug eq", | 111 | "debug eq", |
113 | "debug eq [0|1|2]", | 112 | "debug eq [0|1|2]", |
114 | "Turn on event queue debugging\n" | 113 | "Turn on event queue debugging" |
115 | + " <= 0 - turns off all event queue logging\n" | 114 | + "<= 0 - turns off all event queue logging" |
116 | + " >= 1 - turns on outgoing event logging\n" | 115 | + ">= 1 - turns on outgoing event logging" |
117 | + " >= 2 - turns on poll notification", | 116 | + ">= 2 - turns on poll notification", |
118 | HandleDebugEq); | 117 | HandleDebugEq); |
119 | } | 118 | } |
120 | else | 119 | else |
@@ -227,6 +226,16 @@ namespace OpenSim.Region.ClientStack.Linden | |||
227 | 226 | ||
228 | #endregion | 227 | #endregion |
229 | 228 | ||
229 | private void OnNewClient(IClientAPI client) | ||
230 | { | ||
231 | //client.OnLogout += ClientClosed; | ||
232 | } | ||
233 | |||
234 | // private void ClientClosed(IClientAPI client) | ||
235 | // { | ||
236 | // ClientClosed(client.AgentId); | ||
237 | // } | ||
238 | |||
230 | private void ClientClosed(UUID agentID, Scene scene) | 239 | private void ClientClosed(UUID agentID, Scene scene) |
231 | { | 240 | { |
232 | // m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); | 241 | // m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); |