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Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs159
1 files changed, 157 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index 8ec2f20..ef6dedb 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -96,7 +96,10 @@ namespace OpenSim.Region.ClientStack.Linden
96 // private static readonly string m_fetchInventoryPath = "0006/"; 96 // private static readonly string m_fetchInventoryPath = "0006/";
97 private static readonly string m_copyFromNotecardPath = "0007/"; 97 private static readonly string m_copyFromNotecardPath = "0007/";
98 // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. 98 // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule.
99 99 private static readonly string m_getObjectPhysicsDataPath = "0101/";
100 private static readonly string m_getObjectCostPath = "0102/";
101 private static readonly string m_ResourceCostSelectedPath = "0103/";
102
100 103
101 // These are callbacks which will be setup by the scene so that we can update scene data when we 104 // These are callbacks which will be setup by the scene so that we can update scene data when we
102 // receive capability calls 105 // receive capability calls
@@ -186,7 +189,14 @@ namespace OpenSim.Region.ClientStack.Linden
186 m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req); 189 m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req);
187 m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req); 190 m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req);
188 m_HostCapsObj.RegisterHandler("CopyInventoryFromNotecard", new RestStreamHandler("POST", capsBase + m_copyFromNotecardPath, CopyInventoryFromNotecard)); 191 m_HostCapsObj.RegisterHandler("CopyInventoryFromNotecard", new RestStreamHandler("POST", capsBase + m_copyFromNotecardPath, CopyInventoryFromNotecard));
189 192 IRequestHandler getObjectPhysicsDataHandler = new RestStreamHandler("POST", capsBase + m_getObjectPhysicsDataPath, GetObjectPhysicsData);
193 m_HostCapsObj.RegisterHandler("GetObjectPhysicsData", getObjectPhysicsDataHandler);
194 IRequestHandler getObjectCostHandler = new RestStreamHandler("POST", capsBase + m_getObjectCostPath, GetObjectCost);
195 m_HostCapsObj.RegisterHandler("GetObjectCost", getObjectCostHandler);
196 IRequestHandler ResourceCostSelectedHandler = new RestStreamHandler("POST", capsBase + m_ResourceCostSelectedPath, ResourceCostSelected);
197 m_HostCapsObj.RegisterHandler("ResourceCostSelected", ResourceCostSelectedHandler);
198
199
190 // As of RC 1.22.9 of the Linden client this is 200 // As of RC 1.22.9 of the Linden client this is
191 // supported 201 // supported
192 202
@@ -819,6 +829,151 @@ namespace OpenSim.Region.ClientStack.Linden
819 response["int_response_code"] = 200; 829 response["int_response_code"] = 200;
820 return LLSDHelpers.SerialiseLLSDReply(response); 830 return LLSDHelpers.SerialiseLLSDReply(response);
821 } 831 }
832
833 public string GetObjectPhysicsData(string request, string path,
834 string param, IOSHttpRequest httpRequest,
835 IOSHttpResponse httpResponse)
836 {
837 OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request);
838 OSDMap resp = new OSDMap();
839 OSDArray object_ids = (OSDArray)req["object_ids"];
840
841 for (int i = 0 ; i < object_ids.Count ; i++)
842 {
843 UUID uuid = object_ids[i].AsUUID();
844
845 SceneObjectPart obj = m_Scene.GetSceneObjectPart(uuid);
846 if (obj != null)
847 {
848 OSDMap object_data = new OSDMap();
849
850 object_data["PhysicsShapeType"] = obj.PhysicsShapeType;
851 object_data["Density"] = obj.Density;
852 object_data["Friction"] = obj.Friction;
853 object_data["Restitution"] = obj.Bounciness;
854 object_data["GravityMultiplier"] = obj.GravityModifier;
855
856 resp[uuid.ToString()] = object_data;
857 }
858 }
859
860 string response = OSDParser.SerializeLLSDXmlString(resp);
861 return response;
862 }
863
864 public string GetObjectCost(string request, string path,
865 string param, IOSHttpRequest httpRequest,
866 IOSHttpResponse httpResponse)
867 {
868 OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request);
869 OSDMap resp = new OSDMap();
870
871 OSDArray object_ids = (OSDArray)req["object_ids"];
872
873 for (int i = 0; i < object_ids.Count; i++)
874 {
875 UUID uuid = object_ids[i].AsUUID();
876
877 SceneObjectPart part = m_Scene.GetSceneObjectPart(uuid);
878
879 if (part != null)
880 {
881 SceneObjectGroup grp = part.ParentGroup;
882 if (grp != null)
883 {
884 float linksetCost;
885 float linksetPhysCost;
886 float partCost;
887 float partPhysCost;
888
889 grp.GetResourcesCosts(part, out linksetCost, out linksetPhysCost, out partCost, out partPhysCost);
890
891 OSDMap object_data = new OSDMap();
892 object_data["linked_set_resource_cost"] = linksetCost;
893 object_data["resource_cost"] = partCost;
894 object_data["physics_cost"] = partPhysCost;
895 object_data["linked_set_physics_cost"] = linksetPhysCost;
896
897 resp[uuid.ToString()] = object_data;
898 }
899 }
900 }
901
902 string response = OSDParser.SerializeLLSDXmlString(resp);
903 return response;
904 }
905
906 public string ResourceCostSelected(string request, string path,
907 string param, IOSHttpRequest httpRequest,
908 IOSHttpResponse httpResponse)
909 {
910 OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request);
911 OSDMap resp = new OSDMap();
912
913
914 float phys=0;
915 float stream=0;
916 float simul=0;
917
918 if (req.ContainsKey("selected_roots"))
919 {
920 OSDArray object_ids = (OSDArray)req["selected_roots"];
921
922 // should go by SOG suming costs for all parts
923 // ll v3 works ok with several objects select we get the list and adds ok
924 // FS calls per object so results are wrong guess fs bug
925 for (int i = 0; i < object_ids.Count; i++)
926 {
927 UUID uuid = object_ids[i].AsUUID();
928 float Physc;
929 float simulc;
930 float streamc;
931
932 SceneObjectGroup grp = m_Scene.GetGroupByPrim(uuid);
933 if (grp != null)
934 {
935 grp.GetSelectedCosts(out Physc, out streamc, out simulc);
936 phys += Physc;
937 stream += streamc;
938 simul += simulc;
939 }
940 }
941 }
942 else if (req.ContainsKey("selected_prims"))
943 {
944 OSDArray object_ids = (OSDArray)req["selected_prims"];
945
946 // don't see in use in any of the 2 viewers
947 // guess it should be for edit linked but... nothing
948 // should go to SOP per part
949 for (int i = 0; i < object_ids.Count; i++)
950 {
951 UUID uuid = object_ids[i].AsUUID();
952
953 SceneObjectPart part = m_Scene.GetSceneObjectPart(uuid);
954 if (part != null)
955 {
956 phys += part.PhysicsCost;
957 stream += part.StreamingCost;
958 simul += part.SimulationCost;
959 }
960 }
961 }
962
963 if (simul != 0)
964 {
965 OSDMap object_data = new OSDMap();
966
967 object_data["physics"] = phys;
968 object_data["streaming"] = stream;
969 object_data["simulation"] = simul;
970
971 resp["selected"] = object_data;
972 }
973
974 string response = OSDParser.SerializeLLSDXmlString(resp);
975 return response;
976 }
822 } 977 }
823 978
824 public class AssetUploader 979 public class AssetUploader