diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 985451c..774202e 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -554,8 +554,8 @@ namespace OpenSim.Region.ClientStack.Linden | |||
554 | 554 | ||
555 | if (core.TryGet<IClientInventory>(out clientInv)) | 555 | if (core.TryGet<IClientInventory>(out clientInv)) |
556 | { | 556 | { |
557 | var systemTextureFolder = m_Scene.InventoryService.GetFolderForType(m_HostCapsObj.AgentID, AssetType.Texture); | 557 | var systemTextureFolder = m_Scene.InventoryService.GetFolderForType(m_HostCapsObj.AgentID, FolderType.Texture); |
558 | textureUploadFolder = new InventoryFolderBase(UUID.Random(), assetName, m_HostCapsObj.AgentID, (short)AssetType.Unknown, systemTextureFolder.ID, 1); | 558 | textureUploadFolder = new InventoryFolderBase(UUID.Random(), assetName, m_HostCapsObj.AgentID, (short)FolderType.None, systemTextureFolder.ID, 1); |
559 | if (m_Scene.InventoryService.AddFolder(textureUploadFolder)) | 559 | if (m_Scene.InventoryService.AddFolder(textureUploadFolder)) |
560 | { | 560 | { |
561 | foldersToUpdate.Add(textureUploadFolder); | 561 | foldersToUpdate.Add(textureUploadFolder); |