diff options
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs | 703 |
1 files changed, 703 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs new file mode 100644 index 0000000..546bcd9 --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs | |||
@@ -0,0 +1,703 @@ | |||
1 | // Proprietary code of Avination Virtual Limited | ||
2 | // (c) 2012 Melanie Thielker, Leal Duarte | ||
3 | // | ||
4 | |||
5 | using System; | ||
6 | using System.IO; | ||
7 | using System.Collections; | ||
8 | using System.Collections.Generic; | ||
9 | using System.Text; | ||
10 | |||
11 | using OpenMetaverse; | ||
12 | using OpenMetaverse.StructuredData; | ||
13 | |||
14 | using OpenSim.Framework; | ||
15 | using OpenSim.Region.Framework; | ||
16 | using OpenSim.Region.Framework.Scenes; | ||
17 | using OpenSim.Framework.Capabilities; | ||
18 | |||
19 | using ComponentAce.Compression.Libs.zlib; | ||
20 | |||
21 | using OSDArray = OpenMetaverse.StructuredData.OSDArray; | ||
22 | using OSDMap = OpenMetaverse.StructuredData.OSDMap; | ||
23 | |||
24 | namespace OpenSim.Region.ClientStack.Linden | ||
25 | { | ||
26 | public struct ModelPrimLimits | ||
27 | { | ||
28 | |||
29 | } | ||
30 | |||
31 | public class ModelCost | ||
32 | { | ||
33 | |||
34 | // upload fee defaults | ||
35 | // fees are normalized to 1.0 | ||
36 | // this parameters scale them to basic cost ( so 1.0 translates to 10 ) | ||
37 | |||
38 | public float ModelMeshCostFactor = 0.0f; // scale total cost relative to basic (excluding textures) | ||
39 | public float ModelTextureCostFactor = 1.0f; // scale textures fee to basic. | ||
40 | public float ModelMinCostFactor = 0.0f; // 0.5f; // minimum total model free excluding textures | ||
41 | |||
42 | // itens costs in normalized values | ||
43 | // ie will be multiplied by basicCost and factors above | ||
44 | public float primCreationCost = 0.002f; // extra cost for each prim creation overhead | ||
45 | // weigthed size to normalized cost | ||
46 | public float bytecost = 1e-5f; | ||
47 | |||
48 | // mesh upload fees based on compressed data sizes | ||
49 | // several data sections are counted more that once | ||
50 | // to promote user optimization | ||
51 | // following parameters control how many extra times they are added | ||
52 | // to global size. | ||
53 | // LOD meshs | ||
54 | const float medSizeWth = 1f; // 2x | ||
55 | const float lowSizeWth = 1.5f; // 2.5x | ||
56 | const float lowestSizeWth = 2f; // 3x | ||
57 | // favor potencially physical optimized meshs versus automatic decomposition | ||
58 | const float physMeshSizeWth = 6f; // counts 7x | ||
59 | const float physHullSizeWth = 8f; // counts 9x | ||
60 | |||
61 | // stream cost area factors | ||
62 | // more or less like SL | ||
63 | const float highLodFactor = 17.36f; | ||
64 | const float midLodFactor = 277.78f; | ||
65 | const float lowLodFactor = 1111.11f; | ||
66 | |||
67 | // physics cost is below, identical to SL, assuming shape type convex | ||
68 | // server cost is below identical to SL assuming non scripted non physical object | ||
69 | |||
70 | // internal | ||
71 | const int bytesPerCoord = 6; // 3 coords, 2 bytes per each | ||
72 | |||
73 | // control prims dimensions | ||
74 | public float PrimScaleMin = 0.001f; | ||
75 | public float NonPhysicalPrimScaleMax = 256f; | ||
76 | public float PhysicalPrimScaleMax = 10f; | ||
77 | public int ObjectLinkedPartsMax = 512; | ||
78 | |||
79 | // storage for a single mesh asset cost parameters | ||
80 | private class ameshCostParam | ||
81 | { | ||
82 | // LOD sizes for size dependent streaming cost | ||
83 | public int highLODSize; | ||
84 | public int medLODSize; | ||
85 | public int lowLODSize; | ||
86 | public int lowestLODSize; | ||
87 | // normalized fee based on compressed data sizes | ||
88 | public float costFee; | ||
89 | // physics cost | ||
90 | public float physicsCost; | ||
91 | } | ||
92 | |||
93 | // calculates a mesh model costs | ||
94 | // returns false on error, with a reason on parameter error | ||
95 | // resources input LLSD request | ||
96 | // basicCost input region assets upload cost | ||
97 | // totalcost returns model total upload fee | ||
98 | // meshcostdata returns detailed costs for viewer | ||
99 | // avatarSkeleton if mesh includes a avatar skeleton | ||
100 | // useAvatarCollider if we should use physics mesh for avatar | ||
101 | public bool MeshModelCost(LLSDAssetResource resources, int basicCost, out int totalcost, | ||
102 | LLSDAssetUploadResponseData meshcostdata, out string error, ref string warning) | ||
103 | { | ||
104 | totalcost = 0; | ||
105 | error = string.Empty; | ||
106 | |||
107 | bool avatarSkeleton = false; | ||
108 | |||
109 | if (resources == null || | ||
110 | resources.instance_list == null || | ||
111 | resources.instance_list.Array.Count == 0) | ||
112 | { | ||
113 | error = "missing model information."; | ||
114 | return false; | ||
115 | } | ||
116 | |||
117 | int numberInstances = resources.instance_list.Array.Count; | ||
118 | |||
119 | if( numberInstances > ObjectLinkedPartsMax ) | ||
120 | { | ||
121 | error = "Model whould have more than " + ObjectLinkedPartsMax.ToString() + " linked prims"; | ||
122 | return false; | ||
123 | } | ||
124 | |||
125 | meshcostdata.model_streaming_cost = 0.0; | ||
126 | meshcostdata.simulation_cost = 0.0; | ||
127 | meshcostdata.physics_cost = 0.0; | ||
128 | meshcostdata.resource_cost = 0.0; | ||
129 | |||
130 | meshcostdata.upload_price_breakdown.mesh_instance = 0; | ||
131 | meshcostdata.upload_price_breakdown.mesh_physics = 0; | ||
132 | meshcostdata.upload_price_breakdown.mesh_streaming = 0; | ||
133 | meshcostdata.upload_price_breakdown.model = 0; | ||
134 | |||
135 | int itmp; | ||
136 | |||
137 | // textures cost | ||
138 | if (resources.texture_list != null && resources.texture_list.Array.Count > 0) | ||
139 | { | ||
140 | float textures_cost = (float)(resources.texture_list.Array.Count * basicCost); | ||
141 | textures_cost *= ModelTextureCostFactor; | ||
142 | |||
143 | itmp = (int)(textures_cost + 0.5f); // round | ||
144 | meshcostdata.upload_price_breakdown.texture = itmp; | ||
145 | totalcost += itmp; | ||
146 | } | ||
147 | |||
148 | // meshs assets cost | ||
149 | float meshsfee = 0; | ||
150 | int numberMeshs = 0; | ||
151 | bool haveMeshs = false; | ||
152 | |||
153 | bool curskeleton; | ||
154 | bool curAvatarPhys; | ||
155 | |||
156 | List<ameshCostParam> meshsCosts = new List<ameshCostParam>(); | ||
157 | |||
158 | if (resources.mesh_list != null && resources.mesh_list.Array.Count > 0) | ||
159 | { | ||
160 | numberMeshs = resources.mesh_list.Array.Count; | ||
161 | |||
162 | for (int i = 0; i < numberMeshs; i++) | ||
163 | { | ||
164 | ameshCostParam curCost = new ameshCostParam(); | ||
165 | byte[] data = (byte[])resources.mesh_list.Array[i]; | ||
166 | |||
167 | if (!MeshCost(data, curCost,out curskeleton, out curAvatarPhys, out error)) | ||
168 | { | ||
169 | return false; | ||
170 | } | ||
171 | |||
172 | if (curskeleton) | ||
173 | { | ||
174 | if (avatarSkeleton) | ||
175 | { | ||
176 | error = "model can only contain a avatar skeleton"; | ||
177 | return false; | ||
178 | } | ||
179 | avatarSkeleton = true; | ||
180 | } | ||
181 | meshsCosts.Add(curCost); | ||
182 | meshsfee += curCost.costFee; | ||
183 | } | ||
184 | haveMeshs = true; | ||
185 | } | ||
186 | |||
187 | // instances (prims) cost | ||
188 | |||
189 | |||
190 | int mesh; | ||
191 | int skipedSmall = 0; | ||
192 | for (int i = 0; i < numberInstances; i++) | ||
193 | { | ||
194 | Hashtable inst = (Hashtable)resources.instance_list.Array[i]; | ||
195 | |||
196 | ArrayList ascale = (ArrayList)inst["scale"]; | ||
197 | Vector3 scale; | ||
198 | double tmp; | ||
199 | tmp = (double)ascale[0]; | ||
200 | scale.X = (float)tmp; | ||
201 | tmp = (double)ascale[1]; | ||
202 | scale.Y = (float)tmp; | ||
203 | tmp = (double)ascale[2]; | ||
204 | scale.Z = (float)tmp; | ||
205 | |||
206 | if (scale.X < PrimScaleMin || scale.Y < PrimScaleMin || scale.Z < PrimScaleMin) | ||
207 | { | ||
208 | skipedSmall++; | ||
209 | continue; | ||
210 | } | ||
211 | |||
212 | if (scale.X > NonPhysicalPrimScaleMax || scale.Y > NonPhysicalPrimScaleMax || scale.Z > NonPhysicalPrimScaleMax) | ||
213 | { | ||
214 | error = "Model contains parts with sides larger than " + NonPhysicalPrimScaleMax.ToString() + "m. Please ajust scale"; | ||
215 | return false; | ||
216 | } | ||
217 | |||
218 | if (haveMeshs && inst.ContainsKey("mesh")) | ||
219 | { | ||
220 | mesh = (int)inst["mesh"]; | ||
221 | |||
222 | if (mesh >= numberMeshs) | ||
223 | { | ||
224 | error = "Incoerent model information."; | ||
225 | return false; | ||
226 | } | ||
227 | |||
228 | // streamming cost | ||
229 | |||
230 | float sqdiam = scale.LengthSquared(); | ||
231 | |||
232 | ameshCostParam curCost = meshsCosts[mesh]; | ||
233 | float mesh_streaming = streamingCost(curCost, sqdiam); | ||
234 | |||
235 | meshcostdata.model_streaming_cost += mesh_streaming; | ||
236 | meshcostdata.physics_cost += curCost.physicsCost; | ||
237 | } | ||
238 | else // instance as no mesh ?? | ||
239 | { | ||
240 | // to do later if needed | ||
241 | meshcostdata.model_streaming_cost += 0.5f; | ||
242 | meshcostdata.physics_cost += 1.0f; | ||
243 | } | ||
244 | |||
245 | // assume unscripted and static prim server cost | ||
246 | meshcostdata.simulation_cost += 0.5f; | ||
247 | // charge for prims creation | ||
248 | meshsfee += primCreationCost; | ||
249 | } | ||
250 | |||
251 | if (skipedSmall > 0) | ||
252 | { | ||
253 | if (skipedSmall > numberInstances / 2) | ||
254 | { | ||
255 | error = "Model contains too many prims smaller than " + PrimScaleMin.ToString() + | ||
256 | "m minimum allowed size. Please check scalling"; | ||
257 | return false; | ||
258 | } | ||
259 | else | ||
260 | warning += skipedSmall.ToString() + " of the requested " +numberInstances.ToString() + | ||
261 | " model prims will not upload because they are smaller than " + PrimScaleMin.ToString() + | ||
262 | "m minimum allowed size. Please check scalling "; | ||
263 | } | ||
264 | |||
265 | if (meshcostdata.physics_cost <= meshcostdata.model_streaming_cost) | ||
266 | meshcostdata.resource_cost = meshcostdata.model_streaming_cost; | ||
267 | else | ||
268 | meshcostdata.resource_cost = meshcostdata.physics_cost; | ||
269 | |||
270 | if (meshcostdata.resource_cost < meshcostdata.simulation_cost) | ||
271 | meshcostdata.resource_cost = meshcostdata.simulation_cost; | ||
272 | |||
273 | // scale cost | ||
274 | // at this point a cost of 1.0 whould mean basic cost | ||
275 | meshsfee *= ModelMeshCostFactor; | ||
276 | |||
277 | if (meshsfee < ModelMinCostFactor) | ||
278 | meshsfee = ModelMinCostFactor; | ||
279 | |||
280 | // actually scale it to basic cost | ||
281 | meshsfee *= (float)basicCost; | ||
282 | |||
283 | meshsfee += 0.5f; // rounding | ||
284 | |||
285 | totalcost += (int)meshsfee; | ||
286 | |||
287 | // breakdown prices | ||
288 | // don't seem to be in use so removed code for now | ||
289 | |||
290 | return true; | ||
291 | } | ||
292 | |||
293 | // single mesh asset cost | ||
294 | private bool MeshCost(byte[] data, ameshCostParam cost,out bool skeleton, out bool avatarPhys, out string error) | ||
295 | { | ||
296 | cost.highLODSize = 0; | ||
297 | cost.medLODSize = 0; | ||
298 | cost.lowLODSize = 0; | ||
299 | cost.lowestLODSize = 0; | ||
300 | cost.physicsCost = 0.0f; | ||
301 | cost.costFee = 0.0f; | ||
302 | |||
303 | error = string.Empty; | ||
304 | |||
305 | skeleton = false; | ||
306 | avatarPhys = false; | ||
307 | |||
308 | if (data == null || data.Length == 0) | ||
309 | { | ||
310 | error = "Missing model information."; | ||
311 | return false; | ||
312 | } | ||
313 | |||
314 | OSD meshOsd = null; | ||
315 | int start = 0; | ||
316 | |||
317 | error = "Invalid model data"; | ||
318 | |||
319 | using (MemoryStream ms = new MemoryStream(data)) | ||
320 | { | ||
321 | try | ||
322 | { | ||
323 | OSD osd = OSDParser.DeserializeLLSDBinary(ms); | ||
324 | if (osd is OSDMap) | ||
325 | meshOsd = (OSDMap)osd; | ||
326 | else | ||
327 | return false; | ||
328 | } | ||
329 | catch (Exception e) | ||
330 | { | ||
331 | return false; | ||
332 | } | ||
333 | start = (int)ms.Position; | ||
334 | } | ||
335 | |||
336 | OSDMap map = (OSDMap)meshOsd; | ||
337 | OSDMap tmpmap; | ||
338 | |||
339 | int highlod_size = 0; | ||
340 | int medlod_size = 0; | ||
341 | int lowlod_size = 0; | ||
342 | int lowestlod_size = 0; | ||
343 | int skin_size = 0; | ||
344 | |||
345 | int hulls_size = 0; | ||
346 | int phys_nhulls; | ||
347 | int phys_hullsvertices = 0; | ||
348 | |||
349 | int physmesh_size = 0; | ||
350 | int phys_ntriangles = 0; | ||
351 | |||
352 | int submesh_offset = -1; | ||
353 | |||
354 | if (map.ContainsKey("skeleton")) | ||
355 | { | ||
356 | tmpmap = (OSDMap)map["skeleton"]; | ||
357 | if (tmpmap.ContainsKey("offset") && tmpmap.ContainsKey("size")) | ||
358 | { | ||
359 | int sksize = tmpmap["size"].AsInteger(); | ||
360 | if(sksize > 0) | ||
361 | skeleton = true; | ||
362 | } | ||
363 | } | ||
364 | |||
365 | if (map.ContainsKey("physics_convex")) | ||
366 | { | ||
367 | tmpmap = (OSDMap)map["physics_convex"]; | ||
368 | if (tmpmap.ContainsKey("offset")) | ||
369 | submesh_offset = tmpmap["offset"].AsInteger() + start; | ||
370 | if (tmpmap.ContainsKey("size")) | ||
371 | hulls_size = tmpmap["size"].AsInteger(); | ||
372 | } | ||
373 | |||
374 | if (submesh_offset < 0 || hulls_size == 0) | ||
375 | { | ||
376 | error = "Missing physics_convex block"; | ||
377 | return false; | ||
378 | } | ||
379 | |||
380 | if (!hulls(data, submesh_offset, hulls_size, out phys_hullsvertices, out phys_nhulls)) | ||
381 | { | ||
382 | error = "Bad physics_convex block"; | ||
383 | return false; | ||
384 | } | ||
385 | |||
386 | submesh_offset = -1; | ||
387 | |||
388 | // only look for LOD meshs sizes | ||
389 | |||
390 | if (map.ContainsKey("high_lod")) | ||
391 | { | ||
392 | tmpmap = (OSDMap)map["high_lod"]; | ||
393 | // see at least if there is a offset for this one | ||
394 | if (tmpmap.ContainsKey("offset")) | ||
395 | submesh_offset = tmpmap["offset"].AsInteger() + start; | ||
396 | if (tmpmap.ContainsKey("size")) | ||
397 | highlod_size = tmpmap["size"].AsInteger(); | ||
398 | } | ||
399 | |||
400 | if (submesh_offset < 0 || highlod_size <= 0) | ||
401 | { | ||
402 | error = "Missing high_lod block"; | ||
403 | return false; | ||
404 | } | ||
405 | |||
406 | bool haveprev = true; | ||
407 | |||
408 | if (map.ContainsKey("medium_lod")) | ||
409 | { | ||
410 | tmpmap = (OSDMap)map["medium_lod"]; | ||
411 | if (tmpmap.ContainsKey("size")) | ||
412 | medlod_size = tmpmap["size"].AsInteger(); | ||
413 | else | ||
414 | haveprev = false; | ||
415 | } | ||
416 | |||
417 | if (haveprev && map.ContainsKey("low_lod")) | ||
418 | { | ||
419 | tmpmap = (OSDMap)map["low_lod"]; | ||
420 | if (tmpmap.ContainsKey("size")) | ||
421 | lowlod_size = tmpmap["size"].AsInteger(); | ||
422 | else | ||
423 | haveprev = false; | ||
424 | } | ||
425 | |||
426 | if (haveprev && map.ContainsKey("lowest_lod")) | ||
427 | { | ||
428 | tmpmap = (OSDMap)map["lowest_lod"]; | ||
429 | if (tmpmap.ContainsKey("size")) | ||
430 | lowestlod_size = tmpmap["size"].AsInteger(); | ||
431 | } | ||
432 | |||
433 | if (map.ContainsKey("skin")) | ||
434 | { | ||
435 | tmpmap = (OSDMap)map["skin"]; | ||
436 | if (tmpmap.ContainsKey("size")) | ||
437 | skin_size = tmpmap["size"].AsInteger(); | ||
438 | } | ||
439 | |||
440 | cost.highLODSize = highlod_size; | ||
441 | cost.medLODSize = medlod_size; | ||
442 | cost.lowLODSize = lowlod_size; | ||
443 | cost.lowestLODSize = lowestlod_size; | ||
444 | |||
445 | submesh_offset = -1; | ||
446 | |||
447 | tmpmap = null; | ||
448 | if(map.ContainsKey("physics_mesh")) | ||
449 | tmpmap = (OSDMap)map["physics_mesh"]; | ||
450 | else if (map.ContainsKey("physics_shape")) // old naming | ||
451 | tmpmap = (OSDMap)map["physics_shape"]; | ||
452 | |||
453 | if(tmpmap != null) | ||
454 | { | ||
455 | if (tmpmap.ContainsKey("offset")) | ||
456 | submesh_offset = tmpmap["offset"].AsInteger() + start; | ||
457 | if (tmpmap.ContainsKey("size")) | ||
458 | physmesh_size = tmpmap["size"].AsInteger(); | ||
459 | |||
460 | if (submesh_offset >= 0 || physmesh_size > 0) | ||
461 | { | ||
462 | |||
463 | if (!submesh(data, submesh_offset, physmesh_size, out phys_ntriangles)) | ||
464 | { | ||
465 | error = "Model data parsing error"; | ||
466 | return false; | ||
467 | } | ||
468 | } | ||
469 | } | ||
470 | |||
471 | // upload is done in convex shape type so only one hull | ||
472 | phys_hullsvertices++; | ||
473 | cost.physicsCost = 0.04f * phys_hullsvertices; | ||
474 | |||
475 | float sfee; | ||
476 | |||
477 | sfee = data.Length; // start with total compressed data size | ||
478 | |||
479 | // penalize lod meshs that should be more builder optimized | ||
480 | sfee += medSizeWth * medlod_size; | ||
481 | sfee += lowSizeWth * lowlod_size; | ||
482 | sfee += lowestSizeWth * lowlod_size; | ||
483 | |||
484 | // physics | ||
485 | // favor potencial optimized meshs versus automatic decomposition | ||
486 | if (physmesh_size != 0) | ||
487 | sfee += physMeshSizeWth * (physmesh_size + hulls_size / 4); // reduce cost of mandatory convex hull | ||
488 | else | ||
489 | sfee += physHullSizeWth * hulls_size; | ||
490 | |||
491 | // bytes to money | ||
492 | sfee *= bytecost; | ||
493 | |||
494 | cost.costFee = sfee; | ||
495 | return true; | ||
496 | } | ||
497 | |||
498 | // parses a LOD or physics mesh component | ||
499 | private bool submesh(byte[] data, int offset, int size, out int ntriangles) | ||
500 | { | ||
501 | ntriangles = 0; | ||
502 | |||
503 | OSD decodedMeshOsd = new OSD(); | ||
504 | byte[] meshBytes = new byte[size]; | ||
505 | System.Buffer.BlockCopy(data, offset, meshBytes, 0, size); | ||
506 | try | ||
507 | { | ||
508 | using (MemoryStream inMs = new MemoryStream(meshBytes)) | ||
509 | { | ||
510 | using (MemoryStream outMs = new MemoryStream()) | ||
511 | { | ||
512 | using (ZOutputStream zOut = new ZOutputStream(outMs)) | ||
513 | { | ||
514 | byte[] readBuffer = new byte[4096]; | ||
515 | int readLen = 0; | ||
516 | while ((readLen = inMs.Read(readBuffer, 0, readBuffer.Length)) > 0) | ||
517 | { | ||
518 | zOut.Write(readBuffer, 0, readLen); | ||
519 | } | ||
520 | zOut.Flush(); | ||
521 | outMs.Seek(0, SeekOrigin.Begin); | ||
522 | |||
523 | byte[] decompressedBuf = outMs.GetBuffer(); | ||
524 | decodedMeshOsd = OSDParser.DeserializeLLSDBinary(decompressedBuf); | ||
525 | } | ||
526 | } | ||
527 | } | ||
528 | } | ||
529 | catch (Exception e) | ||
530 | { | ||
531 | return false; | ||
532 | } | ||
533 | |||
534 | OSDArray decodedMeshOsdArray = null; | ||
535 | if ((!decodedMeshOsd is OSDArray)) | ||
536 | return false; | ||
537 | |||
538 | byte[] dummy; | ||
539 | |||
540 | decodedMeshOsdArray = (OSDArray)decodedMeshOsd; | ||
541 | foreach (OSD subMeshOsd in decodedMeshOsdArray) | ||
542 | { | ||
543 | if (subMeshOsd is OSDMap) | ||
544 | { | ||
545 | OSDMap subtmpmap = (OSDMap)subMeshOsd; | ||
546 | if (subtmpmap.ContainsKey("NoGeometry") && ((OSDBoolean)subtmpmap["NoGeometry"])) | ||
547 | continue; | ||
548 | |||
549 | if (!subtmpmap.ContainsKey("Position")) | ||
550 | return false; | ||
551 | |||
552 | if (subtmpmap.ContainsKey("TriangleList")) | ||
553 | { | ||
554 | dummy = subtmpmap["TriangleList"].AsBinary(); | ||
555 | ntriangles += dummy.Length / bytesPerCoord; | ||
556 | } | ||
557 | else | ||
558 | return false; | ||
559 | } | ||
560 | } | ||
561 | |||
562 | return true; | ||
563 | } | ||
564 | |||
565 | // parses convex hulls component | ||
566 | private bool hulls(byte[] data, int offset, int size, out int nvertices, out int nhulls) | ||
567 | { | ||
568 | nvertices = 0; | ||
569 | nhulls = 1; | ||
570 | |||
571 | OSD decodedMeshOsd = new OSD(); | ||
572 | byte[] meshBytes = new byte[size]; | ||
573 | System.Buffer.BlockCopy(data, offset, meshBytes, 0, size); | ||
574 | try | ||
575 | { | ||
576 | using (MemoryStream inMs = new MemoryStream(meshBytes)) | ||
577 | { | ||
578 | using (MemoryStream outMs = new MemoryStream()) | ||
579 | { | ||
580 | using (ZOutputStream zOut = new ZOutputStream(outMs)) | ||
581 | { | ||
582 | byte[] readBuffer = new byte[4096]; | ||
583 | int readLen = 0; | ||
584 | while ((readLen = inMs.Read(readBuffer, 0, readBuffer.Length)) > 0) | ||
585 | { | ||
586 | zOut.Write(readBuffer, 0, readLen); | ||
587 | } | ||
588 | zOut.Flush(); | ||
589 | outMs.Seek(0, SeekOrigin.Begin); | ||
590 | |||
591 | byte[] decompressedBuf = outMs.GetBuffer(); | ||
592 | decodedMeshOsd = OSDParser.DeserializeLLSDBinary(decompressedBuf); | ||
593 | } | ||
594 | } | ||
595 | } | ||
596 | } | ||
597 | catch (Exception e) | ||
598 | { | ||
599 | return false; | ||
600 | } | ||
601 | |||
602 | OSDMap cmap = (OSDMap)decodedMeshOsd; | ||
603 | if (cmap == null) | ||
604 | return false; | ||
605 | |||
606 | byte[] dummy; | ||
607 | |||
608 | // must have one of this | ||
609 | if (cmap.ContainsKey("BoundingVerts")) | ||
610 | { | ||
611 | dummy = cmap["BoundingVerts"].AsBinary(); | ||
612 | nvertices = dummy.Length / bytesPerCoord; | ||
613 | } | ||
614 | else | ||
615 | return false; | ||
616 | |||
617 | /* upload is done with convex shape type | ||
618 | if (cmap.ContainsKey("HullList")) | ||
619 | { | ||
620 | dummy = cmap["HullList"].AsBinary(); | ||
621 | nhulls += dummy.Length; | ||
622 | } | ||
623 | |||
624 | |||
625 | if (cmap.ContainsKey("Positions")) | ||
626 | { | ||
627 | dummy = cmap["Positions"].AsBinary(); | ||
628 | nvertices = dummy.Length / bytesPerCoord; | ||
629 | } | ||
630 | */ | ||
631 | |||
632 | return true; | ||
633 | } | ||
634 | |||
635 | // returns streaming cost from on mesh LODs sizes in curCost and square of prim size length | ||
636 | private float streamingCost(ameshCostParam curCost, float sqdiam) | ||
637 | { | ||
638 | // compute efective areas | ||
639 | float ma = 262144f; | ||
640 | |||
641 | float mh = sqdiam * highLodFactor; | ||
642 | if (mh > ma) | ||
643 | mh = ma; | ||
644 | float mm = sqdiam * midLodFactor; | ||
645 | if (mm > ma) | ||
646 | mm = ma; | ||
647 | |||
648 | float ml = sqdiam * lowLodFactor; | ||
649 | if (ml > ma) | ||
650 | ml = ma; | ||
651 | |||
652 | float mlst = ma; | ||
653 | |||
654 | mlst -= ml; | ||
655 | ml -= mm; | ||
656 | mm -= mh; | ||
657 | |||
658 | if (mlst < 1.0f) | ||
659 | mlst = 1.0f; | ||
660 | if (ml < 1.0f) | ||
661 | ml = 1.0f; | ||
662 | if (mm < 1.0f) | ||
663 | mm = 1.0f; | ||
664 | if (mh < 1.0f) | ||
665 | mh = 1.0f; | ||
666 | |||
667 | ma = mlst + ml + mm + mh; | ||
668 | |||
669 | // get LODs compressed sizes | ||
670 | // giving 384 bytes bonus | ||
671 | int lst = curCost.lowestLODSize - 384; | ||
672 | int l = curCost.lowLODSize - 384; | ||
673 | int m = curCost.medLODSize - 384; | ||
674 | int h = curCost.highLODSize - 384; | ||
675 | |||
676 | // use previus higher LOD size on missing ones | ||
677 | if (m <= 0) | ||
678 | m = h; | ||
679 | if (l <= 0) | ||
680 | l = m; | ||
681 | if (lst <= 0) | ||
682 | lst = l; | ||
683 | |||
684 | // force minumum sizes | ||
685 | if (lst < 16) | ||
686 | lst = 16; | ||
687 | if (l < 16) | ||
688 | l = 16; | ||
689 | if (m < 16) | ||
690 | m = 16; | ||
691 | if (h < 16) | ||
692 | h = 16; | ||
693 | |||
694 | // compute cost weighted by relative effective areas | ||
695 | float cost = (float)lst * mlst + (float)l * ml + (float)m * mm + (float)h * mh; | ||
696 | cost /= ma; | ||
697 | |||
698 | cost *= 0.004f; // overall tunning parameter | ||
699 | |||
700 | return cost; | ||
701 | } | ||
702 | } | ||
703 | } | ||