diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs index ece40ac..830c46d 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs | |||
@@ -31,14 +31,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
31 | public class ModelCost | 31 | public class ModelCost |
32 | { | 32 | { |
33 | 33 | ||
34 | // upload fee tunning paramenters | 34 | // upload fee defaults |
35 | // fees are normalized to 1.0 | 35 | // fees are normalized to 1.0 |
36 | // this parameters scale them to basic cost ( so 1.0 translates to 10 ) | 36 | // this parameters scale them to basic cost ( so 1.0 translates to 10 ) |
37 | 37 | ||
38 | public float ModelMeshCostFactor = 1.0f; // scale total cost relative to basic (excluding textures) | 38 | public float ModelMeshCostFactor = 1.0f; // scale total cost relative to basic (excluding textures) |
39 | public float ModelTextureCostFactor = 0.25f; //(2.5c$) scale textures fee to basic. | 39 | public float ModelTextureCostFactor = 1.0f; // scale textures fee to basic. |
40 | // promote integration in a model | ||
41 | // since they will not show up in inventory | ||
42 | public float ModelMinCostFactor = 0.5f; // minimum total model free excluding textures | 40 | public float ModelMinCostFactor = 0.5f; // minimum total model free excluding textures |
43 | 41 | ||
44 | // itens costs in normalized values | 42 | // itens costs in normalized values |