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-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs34
1 files changed, 27 insertions, 7 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index ed3430a..8ec2f20 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -111,6 +111,7 @@ namespace OpenSim.Region.ClientStack.Linden
111 private IAssetService m_assetService; 111 private IAssetService m_assetService;
112 private bool m_dumpAssetsToFile = false; 112 private bool m_dumpAssetsToFile = false;
113 private string m_regionName; 113 private string m_regionName;
114 private int m_levelUpload = 0;
114 115
115 public BunchOfCaps(Scene scene, Caps caps) 116 public BunchOfCaps(Scene scene, Caps caps)
116 { 117 {
@@ -121,7 +122,10 @@ namespace OpenSim.Region.ClientStack.Linden
121 { 122 {
122 IConfig sconfig = config.Configs["Startup"]; 123 IConfig sconfig = config.Configs["Startup"];
123 if (sconfig != null) 124 if (sconfig != null)
125 {
124 m_persistBakedTextures = sconfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures); 126 m_persistBakedTextures = sconfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures);
127 m_levelUpload = sconfig.GetInt("LevelUpload", 0);
128 }
125 } 129 }
126 130
127 m_assetService = m_Scene.AssetService; 131 m_assetService = m_Scene.AssetService;
@@ -357,21 +361,37 @@ namespace OpenSim.Region.ClientStack.Linden
357 llsdRequest.asset_type == "animation" || 361 llsdRequest.asset_type == "animation" ||
358 llsdRequest.asset_type == "sound") 362 llsdRequest.asset_type == "sound")
359 { 363 {
364 ScenePresence avatar = null;
360 IClientAPI client = null; 365 IClientAPI client = null;
361 IScene scene = null; 366 m_Scene.TryGetScenePresence(m_HostCapsObj.AgentID, out avatar);
362 if (GetClient != null) 367
368 // check user level
369 if (avatar != null)
363 { 370 {
364 client = GetClient(m_HostCapsObj.AgentID); 371 client = avatar.ControllingClient;
365 scene = client.Scene; 372
373 if (avatar.UserLevel < m_levelUpload)
374 {
375 if (client != null)
376 client.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false);
366 377
367 IMoneyModule mm = scene.RequestModuleInterface<IMoneyModule>(); 378 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
379 errorResponse.uploader = "";
380 errorResponse.state = "error";
381 return errorResponse;
382 }
383 }
384
385 // check funds
386 if (client != null)
387 {
388 IMoneyModule mm = m_Scene.RequestModuleInterface<IMoneyModule>();
368 389
369 if (mm != null) 390 if (mm != null)
370 { 391 {
371 if (!mm.UploadCovered(client.AgentId, mm.UploadCharge)) 392 if (!mm.UploadCovered(client.AgentId, mm.UploadCharge))
372 { 393 {
373 if (client != null) 394 client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
374 client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
375 395
376 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); 396 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
377 errorResponse.uploader = ""; 397 errorResponse.uploader = "";