diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | 1610 |
1 files changed, 1276 insertions, 334 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 774202e..6f5775a 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -26,11 +26,14 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Timers; | ||
29 | using System.Collections; | 30 | using System.Collections; |
30 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
32 | using System.Collections.Specialized; | ||
31 | using System.IO; | 33 | using System.IO; |
32 | using System.Reflection; | 34 | using System.Reflection; |
33 | using System.Text; | 35 | using System.Text; |
36 | using System.Web; | ||
34 | 37 | ||
35 | using OpenMetaverse; | 38 | using OpenMetaverse; |
36 | using OpenMetaverse.StructuredData; | 39 | using OpenMetaverse.StructuredData; |
@@ -40,11 +43,11 @@ using log4net; | |||
40 | using OpenSim.Framework; | 43 | using OpenSim.Framework; |
41 | using OpenSim.Framework.Capabilities; | 44 | using OpenSim.Framework.Capabilities; |
42 | using OpenSim.Region.Framework; | 45 | using OpenSim.Region.Framework; |
46 | using OpenSim.Region.Framework.Interfaces; | ||
43 | using OpenSim.Region.Framework.Scenes; | 47 | using OpenSim.Region.Framework.Scenes; |
44 | using OpenSim.Region.Framework.Scenes.Serialization; | 48 | using OpenSim.Region.Framework.Scenes.Serialization; |
45 | using OpenSim.Framework.Servers; | 49 | using OpenSim.Framework.Servers; |
46 | using OpenSim.Framework.Servers.HttpServer; | 50 | using OpenSim.Framework.Servers.HttpServer; |
47 | using OpenSim.Framework.Client; | ||
48 | using OpenSim.Services.Interfaces; | 51 | using OpenSim.Services.Interfaces; |
49 | 52 | ||
50 | using Caps = OpenSim.Framework.Capabilities.Caps; | 53 | using Caps = OpenSim.Framework.Capabilities.Caps; |
@@ -55,14 +58,16 @@ using PermissionMask = OpenSim.Framework.PermissionMask; | |||
55 | namespace OpenSim.Region.ClientStack.Linden | 58 | namespace OpenSim.Region.ClientStack.Linden |
56 | { | 59 | { |
57 | public delegate void UpLoadedAsset( | 60 | public delegate void UpLoadedAsset( |
58 | string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder, | 61 | string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder, |
59 | byte[] data, string inventoryType, string assetType); | 62 | byte[] data, string inventoryType, string assetType, |
63 | int cost, UUID texturesFolder, int nreqtextures, int nreqmeshs, int nreqinstances, | ||
64 | bool IsAtestUpload, ref string error, ref int nextOwnerMask, ref int groupMask, ref int everyoneMask); | ||
60 | 65 | ||
61 | public delegate UUID UpdateItem(UUID itemID, byte[] data); | 66 | public delegate UUID UpdateItem(UUID itemID, byte[] data); |
62 | 67 | ||
63 | public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors); | 68 | public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors); |
64 | 69 | ||
65 | public delegate void NewInventoryItem(UUID userID, InventoryItemBase item); | 70 | public delegate void NewInventoryItem(UUID userID, InventoryItemBase item, uint cost); |
66 | 71 | ||
67 | public delegate void NewAsset(AssetBase asset); | 72 | public delegate void NewAsset(AssetBase asset); |
68 | 73 | ||
@@ -87,21 +92,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
87 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 92 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
88 | 93 | ||
89 | private Scene m_Scene; | 94 | private Scene m_Scene; |
95 | private UUID m_AgentID; | ||
90 | private Caps m_HostCapsObj; | 96 | private Caps m_HostCapsObj; |
97 | private ModelCost m_ModelCost; | ||
91 | 98 | ||
92 | private static readonly string m_requestPath = "0000/"; | ||
93 | // private static readonly string m_mapLayerPath = "0001/"; | ||
94 | private static readonly string m_newInventory = "0002/"; | ||
95 | //private static readonly string m_requestTexture = "0003/"; | ||
96 | private static readonly string m_notecardUpdatePath = "0004/"; | ||
97 | private static readonly string m_notecardTaskUpdatePath = "0005/"; | ||
98 | // private static readonly string m_fetchInventoryPath = "0006/"; | ||
99 | private static readonly string m_copyFromNotecardPath = "0007/"; | ||
100 | // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. | 99 | // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. |
101 | private static readonly string m_getObjectPhysicsDataPath = "0101/"; | 100 | |
102 | /* 0102 - 0103 RESERVED */ | ||
103 | private static readonly string m_UpdateAgentInformationPath = "0500/"; | ||
104 | |||
105 | // These are callbacks which will be setup by the scene so that we can update scene data when we | 101 | // These are callbacks which will be setup by the scene so that we can update scene data when we |
106 | // receive capability calls | 102 | // receive capability calls |
107 | public NewInventoryItem AddNewInventoryItem = null; | 103 | public NewInventoryItem AddNewInventoryItem = null; |
@@ -115,12 +111,45 @@ namespace OpenSim.Region.ClientStack.Linden | |||
115 | private IAssetService m_assetService; | 111 | private IAssetService m_assetService; |
116 | private bool m_dumpAssetsToFile = false; | 112 | private bool m_dumpAssetsToFile = false; |
117 | private string m_regionName; | 113 | private string m_regionName; |
114 | |||
118 | private int m_levelUpload = 0; | 115 | private int m_levelUpload = 0; |
119 | 116 | ||
120 | public BunchOfCaps(Scene scene, Caps caps) | 117 | private bool m_enableFreeTestUpload = false; // allows "TEST-" prefix hack |
118 | private bool m_ForceFreeTestUpload = false; // forces all uploads to be test | ||
119 | |||
120 | private bool m_enableModelUploadTextureToInventory = false; // place uploaded textures also in inventory | ||
121 | // may not be visible till relog | ||
122 | |||
123 | private bool m_RestrictFreeTestUploadPerms = false; // reduces also the permitions. Needs a creator defined!! | ||
124 | private UUID m_testAssetsCreatorID = UUID.Zero; | ||
125 | |||
126 | private float m_PrimScaleMin = 0.001f; | ||
127 | |||
128 | private bool m_AllowCapHomeLocation = true; | ||
129 | private bool m_AllowCapGroupMemberData = true; | ||
130 | private IUserManagement m_UserManager; | ||
131 | |||
132 | |||
133 | private enum FileAgentInventoryState : int | ||
134 | { | ||
135 | idle = 0, | ||
136 | processRequest = 1, | ||
137 | waitUpload = 2, | ||
138 | processUpload = 3 | ||
139 | } | ||
140 | private FileAgentInventoryState m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
141 | |||
142 | public BunchOfCaps(Scene scene, UUID agentID, Caps caps) | ||
121 | { | 143 | { |
122 | m_Scene = scene; | 144 | m_Scene = scene; |
145 | m_AgentID = agentID; | ||
123 | m_HostCapsObj = caps; | 146 | m_HostCapsObj = caps; |
147 | |||
148 | // create a model upload cost provider | ||
149 | m_ModelCost = new ModelCost(scene); | ||
150 | |||
151 | m_PrimScaleMin = m_ModelCost.PrimScaleMin; | ||
152 | |||
124 | IConfigSource config = m_Scene.Config; | 153 | IConfigSource config = m_Scene.Config; |
125 | if (config != null) | 154 | if (config != null) |
126 | { | 155 | { |
@@ -135,10 +164,45 @@ namespace OpenSim.Region.ClientStack.Linden | |||
135 | { | 164 | { |
136 | m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures); | 165 | m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures); |
137 | } | 166 | } |
167 | // economy for model upload | ||
168 | IConfig EconomyConfig = config.Configs["Economy"]; | ||
169 | if (EconomyConfig != null) | ||
170 | { | ||
171 | m_ModelCost.Econfig(EconomyConfig); | ||
172 | |||
173 | m_enableModelUploadTextureToInventory = EconomyConfig.GetBoolean("MeshModelAllowTextureToInventory", m_enableModelUploadTextureToInventory); | ||
174 | |||
175 | m_RestrictFreeTestUploadPerms = EconomyConfig.GetBoolean("m_RestrictFreeTestUploadPerms", m_RestrictFreeTestUploadPerms); | ||
176 | m_enableFreeTestUpload = EconomyConfig.GetBoolean("AllowFreeTestUpload", m_enableFreeTestUpload); | ||
177 | m_ForceFreeTestUpload = EconomyConfig.GetBoolean("ForceFreeTestUpload", m_ForceFreeTestUpload); | ||
178 | string testcreator = EconomyConfig.GetString("TestAssetsCreatorID", ""); | ||
179 | if (testcreator != "") | ||
180 | { | ||
181 | UUID id; | ||
182 | UUID.TryParse(testcreator, out id); | ||
183 | if (id != null) | ||
184 | m_testAssetsCreatorID = id; | ||
185 | } | ||
186 | } | ||
187 | |||
188 | IConfig CapsConfig = config.Configs["ClientStack.LindenCaps"]; | ||
189 | if (CapsConfig != null) | ||
190 | { | ||
191 | string homeLocationUrl = CapsConfig.GetString("Cap_HomeLocation", "localhost"); | ||
192 | if(homeLocationUrl == String.Empty) | ||
193 | m_AllowCapHomeLocation = false; | ||
194 | |||
195 | string GroupMemberDataUrl = CapsConfig.GetString("Cap_GroupMemberData", "localhost"); | ||
196 | if(GroupMemberDataUrl == String.Empty) | ||
197 | m_AllowCapGroupMemberData = false; | ||
198 | } | ||
138 | } | 199 | } |
139 | 200 | ||
140 | m_assetService = m_Scene.AssetService; | 201 | m_assetService = m_Scene.AssetService; |
141 | m_regionName = m_Scene.RegionInfo.RegionName; | 202 | m_regionName = m_Scene.RegionInfo.RegionName; |
203 | m_UserManager = m_Scene.RequestModuleInterface<IUserManagement>(); | ||
204 | if (m_UserManager == null) | ||
205 | m_log.Error("[CAPS]: GetDisplayNames disabled because user management component not found"); | ||
142 | 206 | ||
143 | RegisterHandlers(); | 207 | RegisterHandlers(); |
144 | 208 | ||
@@ -146,6 +210,13 @@ namespace OpenSim.Region.ClientStack.Linden | |||
146 | ItemUpdatedCall = m_Scene.CapsUpdateInventoryItemAsset; | 210 | ItemUpdatedCall = m_Scene.CapsUpdateInventoryItemAsset; |
147 | TaskScriptUpdatedCall = m_Scene.CapsUpdateTaskInventoryScriptAsset; | 211 | TaskScriptUpdatedCall = m_Scene.CapsUpdateTaskInventoryScriptAsset; |
148 | GetClient = m_Scene.SceneGraph.GetControllingClient; | 212 | GetClient = m_Scene.SceneGraph.GetControllingClient; |
213 | |||
214 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
215 | } | ||
216 | |||
217 | public string GetNewCapPath() | ||
218 | { | ||
219 | return "/CAPS/" + UUID.Random(); | ||
149 | } | 220 | } |
150 | 221 | ||
151 | /// <summary> | 222 | /// <summary> |
@@ -153,33 +224,67 @@ namespace OpenSim.Region.ClientStack.Linden | |||
153 | /// </summary> | 224 | /// </summary> |
154 | public void RegisterHandlers() | 225 | public void RegisterHandlers() |
155 | { | 226 | { |
156 | string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; | 227 | // this path is also defined elsewhere so keeping it |
228 | string seedcapsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath +"0000/"; | ||
157 | 229 | ||
158 | RegisterRegionServiceHandlers(capsBase); | 230 | // the root of all evil path needs to be capsBase + m_requestPath |
159 | RegisterInventoryServiceHandlers(capsBase); | 231 | m_HostCapsObj.RegisterHandler( |
232 | "SEED", new RestStreamHandler("POST", seedcapsBase, SeedCapRequest, "SEED", null)); | ||
233 | |||
234 | // m_log.DebugFormat( | ||
235 | // "[CAPS]: Registered seed capability {0} for {1}", seedcapsBase, m_HostCapsObj.AgentID); | ||
236 | |||
237 | RegisterRegionServiceHandlers(); | ||
238 | RegisterInventoryServiceHandlers(); | ||
239 | RegisterOtherHandlers(); | ||
160 | } | 240 | } |
161 | 241 | ||
162 | public void RegisterRegionServiceHandlers(string capsBase) | 242 | public void RegisterRegionServiceHandlers() |
163 | { | 243 | { |
164 | try | 244 | try |
165 | { | 245 | { |
166 | // the root of all evil | ||
167 | m_HostCapsObj.RegisterHandler( | ||
168 | "SEED", new RestStreamHandler("POST", capsBase + m_requestPath, SeedCapRequest, "SEED", null)); | ||
169 | |||
170 | // m_log.DebugFormat( | ||
171 | // "[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_HostCapsObj.AgentID); | ||
172 | |||
173 | //m_capsHandlers["MapLayer"] = | 246 | //m_capsHandlers["MapLayer"] = |
174 | // new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST", | 247 | // new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST", |
175 | // capsBase + m_mapLayerPath, | 248 | // GetNewCapPath(), |
176 | // GetMapLayer); | 249 | // GetMapLayer); |
177 | IRequestHandler req | 250 | |
178 | = new RestStreamHandler( | 251 | IRequestHandler getObjectPhysicsDataHandler = new RestStreamHandler( |
179 | "POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory, "UpdateScript", null); | 252 | "POST", GetNewCapPath(), GetObjectPhysicsData, "GetObjectPhysicsData", null); |
253 | m_HostCapsObj.RegisterHandler("GetObjectPhysicsData", getObjectPhysicsDataHandler); | ||
254 | |||
255 | IRequestHandler getObjectCostHandler = new RestStreamHandler( | ||
256 | "POST", GetNewCapPath(), GetObjectCost, "GetObjectCost", null ); | ||
257 | m_HostCapsObj.RegisterHandler("GetObjectCost", getObjectCostHandler); | ||
180 | 258 | ||
259 | IRequestHandler ResourceCostSelectedHandler = new RestStreamHandler( | ||
260 | "POST", GetNewCapPath(), ResourceCostSelected, "ResourceCostSelected", null); | ||
261 | m_HostCapsObj.RegisterHandler("ResourceCostSelected", ResourceCostSelectedHandler); | ||
262 | |||
263 | IRequestHandler req = new RestStreamHandler( | ||
264 | "POST", GetNewCapPath(), ScriptTaskInventory, "UpdateScript", null); | ||
181 | m_HostCapsObj.RegisterHandler("UpdateScriptTaskInventory", req); | 265 | m_HostCapsObj.RegisterHandler("UpdateScriptTaskInventory", req); |
182 | m_HostCapsObj.RegisterHandler("UpdateScriptTask", req); | 266 | m_HostCapsObj.RegisterHandler("UpdateScriptTask", req); |
267 | |||
268 | if(m_AllowCapHomeLocation) | ||
269 | { | ||
270 | IRequestHandler HomeLocationHandler = new RestStreamHandler( | ||
271 | "POST", GetNewCapPath(), HomeLocation, "HomeLocation", null); | ||
272 | m_HostCapsObj.RegisterHandler("HomeLocation", HomeLocationHandler); | ||
273 | } | ||
274 | |||
275 | if(m_AllowCapGroupMemberData) | ||
276 | { | ||
277 | IRequestHandler GroupMemberDataHandler = new RestStreamHandler( | ||
278 | "POST", GetNewCapPath(), GroupMemberData, "GroupMemberData", null); | ||
279 | m_HostCapsObj.RegisterHandler("GroupMemberData", GroupMemberDataHandler); | ||
280 | } | ||
281 | |||
282 | |||
283 | // IRequestHandler animSetRequestHandler | ||
284 | // = new RestStreamHandler( | ||
285 | // "POST", capsBase + m_animSetTaskUpdatePath, AnimSetTaskInventory, "UpdateScript", null); | ||
286 | |||
287 | // m_HostCapsObj.RegisterHandler("UpdateAnimSetTaskInventory", animSetRequestHandler); | ||
183 | } | 288 | } |
184 | catch (Exception e) | 289 | catch (Exception e) |
185 | { | 290 | { |
@@ -187,68 +292,29 @@ namespace OpenSim.Region.ClientStack.Linden | |||
187 | } | 292 | } |
188 | } | 293 | } |
189 | 294 | ||
190 | public void RegisterInventoryServiceHandlers(string capsBase) | 295 | public void RegisterInventoryServiceHandlers() |
191 | { | 296 | { |
192 | try | 297 | try |
193 | { | 298 | { |
194 | // I don't think this one works... | 299 | m_HostCapsObj.RegisterHandler("NewFileAgentInventory", |
195 | m_HostCapsObj.RegisterHandler( | ||
196 | "NewFileAgentInventory", | ||
197 | new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>( | 300 | new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>( |
198 | "POST", | 301 | "POST", GetNewCapPath(), NewAgentInventoryRequest, "NewFileAgentInventory", null)); |
199 | capsBase + m_newInventory, | ||
200 | NewAgentInventoryRequest, | ||
201 | "NewFileAgentInventory", | ||
202 | null)); | ||
203 | |||
204 | IRequestHandler req | ||
205 | = new RestStreamHandler( | ||
206 | "POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory, "Update*", null); | ||
207 | 302 | ||
303 | IRequestHandler req = new RestStreamHandler( | ||
304 | "POST", GetNewCapPath(), NoteCardAgentInventory, "Update*", null); | ||
208 | m_HostCapsObj.RegisterHandler("UpdateNotecardAgentInventory", req); | 305 | m_HostCapsObj.RegisterHandler("UpdateNotecardAgentInventory", req); |
306 | m_HostCapsObj.RegisterHandler("UpdateAnimSetAgentInventory", req); | ||
209 | m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req); | 307 | m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req); |
210 | m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req); | 308 | m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req); |
211 | 309 | ||
212 | IRequestHandler getObjectPhysicsDataHandler | 310 | IRequestHandler UpdateAgentInformationHandler = new RestStreamHandler( |
213 | = new RestStreamHandler( | 311 | "POST", GetNewCapPath(), UpdateAgentInformation, "UpdateAgentInformation", null); |
214 | "POST", capsBase + m_getObjectPhysicsDataPath, GetObjectPhysicsData, "GetObjectPhysicsData", null); | ||
215 | m_HostCapsObj.RegisterHandler("GetObjectPhysicsData", getObjectPhysicsDataHandler); | ||
216 | |||
217 | IRequestHandler UpdateAgentInformationHandler | ||
218 | = new RestStreamHandler( | ||
219 | "POST", capsBase + m_UpdateAgentInformationPath, UpdateAgentInformation, "UpdateAgentInformation", null); | ||
220 | m_HostCapsObj.RegisterHandler("UpdateAgentInformation", UpdateAgentInformationHandler); | 312 | m_HostCapsObj.RegisterHandler("UpdateAgentInformation", UpdateAgentInformationHandler); |
221 | 313 | ||
222 | m_HostCapsObj.RegisterHandler( | 314 | IRequestHandler CopyInventoryFromNotecardHandler = new RestStreamHandler( |
223 | "CopyInventoryFromNotecard", | 315 | "POST", GetNewCapPath(), CopyInventoryFromNotecard, "CopyInventoryFromNotecard", null); |
224 | new RestStreamHandler( | 316 | m_HostCapsObj.RegisterHandler("CopyInventoryFromNotecard", CopyInventoryFromNotecardHandler); |
225 | "POST", capsBase + m_copyFromNotecardPath, CopyInventoryFromNotecard, "CopyInventoryFromNotecard", null)); | 317 | |
226 | |||
227 | // As of RC 1.22.9 of the Linden client this is | ||
228 | // supported | ||
229 | |||
230 | //m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest); | ||
231 | |||
232 | // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and | ||
233 | // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires | ||
234 | // enhancements (probably filling out the folder part of the LLSD reply) to our CAPS service, | ||
235 | // but when I went on the Linden grid, the | ||
236 | // simulators I visited (version 1.21) were, surprisingly, no longer supplying this capability. Instead, | ||
237 | // the 1.19.1.4 client appeared to be happily flowing inventory data over UDP | ||
238 | // | ||
239 | // This is very probably just a temporary measure - once the CAPS service appears again on the Linden grid | ||
240 | // we will be | ||
241 | // able to get the data we need to implement the necessary part of the protocol to fix the issue above. | ||
242 | // m_capsHandlers["FetchInventoryDescendents"] = | ||
243 | // new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryRequest); | ||
244 | |||
245 | // m_capsHandlers["FetchInventoryDescendents"] = | ||
246 | // new LLSDStreamhandler<LLSDFetchInventoryDescendents, LLSDInventoryDescendents>("POST", | ||
247 | // capsBase + m_fetchInventory, | ||
248 | // FetchInventory)); | ||
249 | // m_capsHandlers["RequestTextureDownload"] = new RestStreamHandler("POST", | ||
250 | // capsBase + m_requestTexture, | ||
251 | // RequestTexture); | ||
252 | } | 318 | } |
253 | catch (Exception e) | 319 | catch (Exception e) |
254 | { | 320 | { |
@@ -256,6 +322,22 @@ namespace OpenSim.Region.ClientStack.Linden | |||
256 | } | 322 | } |
257 | } | 323 | } |
258 | 324 | ||
325 | public void RegisterOtherHandlers() | ||
326 | { | ||
327 | try | ||
328 | { | ||
329 | if (m_UserManager != null) | ||
330 | { | ||
331 | IRequestHandler GetDisplayNamesHandler = new RestStreamHandler( | ||
332 | "GET", GetNewCapPath(), GetDisplayNames, "GetDisplayNames", null); | ||
333 | m_HostCapsObj.RegisterHandler("GetDisplayNames", GetDisplayNamesHandler); | ||
334 | } | ||
335 | } | ||
336 | catch (Exception e) | ||
337 | { | ||
338 | m_log.Error("[CAPS]: " + e.ToString()); | ||
339 | } | ||
340 | } | ||
259 | /// <summary> | 341 | /// <summary> |
260 | /// Construct a client response detailing all the capabilities this server can provide. | 342 | /// Construct a client response detailing all the capabilities this server can provide. |
261 | /// </summary> | 343 | /// </summary> |
@@ -268,8 +350,11 @@ namespace OpenSim.Region.ClientStack.Linden | |||
268 | public string SeedCapRequest(string request, string path, string param, | 350 | public string SeedCapRequest(string request, string path, string param, |
269 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | 351 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) |
270 | { | 352 | { |
271 | // m_log.DebugFormat( | 353 | m_log.DebugFormat( |
272 | // "[CAPS]: Received SEED caps request in {0} for agent {1}", m_regionName, m_HostCapsObj.AgentID); | 354 | "[CAPS]: Received SEED caps request in {0} for agent {1}", m_regionName, m_HostCapsObj.AgentID); |
355 | |||
356 | if (!m_HostCapsObj.WaitForActivation()) | ||
357 | return string.Empty; | ||
273 | 358 | ||
274 | if (!m_Scene.CheckClient(m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint)) | 359 | if (!m_Scene.CheckClient(m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint)) |
275 | { | 360 | { |
@@ -314,30 +399,28 @@ namespace OpenSim.Region.ClientStack.Linden | |||
314 | LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate(); | 399 | LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate(); |
315 | LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest); | 400 | LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest); |
316 | 401 | ||
317 | string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; | 402 | string uploaderPath = GetNewCapPath(); |
318 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||
319 | 403 | ||
320 | TaskInventoryScriptUpdater uploader = | 404 | TaskInventoryScriptUpdater uploader = |
321 | new TaskInventoryScriptUpdater( | 405 | new TaskInventoryScriptUpdater( |
322 | llsdUpdateRequest.item_id, | 406 | llsdUpdateRequest.item_id, |
323 | llsdUpdateRequest.task_id, | 407 | llsdUpdateRequest.task_id, |
324 | llsdUpdateRequest.is_script_running, | 408 | llsdUpdateRequest.is_script_running, |
325 | capsBase + uploaderPath, | 409 | uploaderPath, |
326 | m_HostCapsObj.HttpListener, | 410 | m_HostCapsObj.HttpListener, |
327 | m_dumpAssetsToFile); | 411 | m_dumpAssetsToFile); |
328 | uploader.OnUpLoad += TaskScriptUpdated; | 412 | uploader.OnUpLoad += TaskScriptUpdated; |
329 | 413 | ||
330 | m_HostCapsObj.HttpListener.AddStreamHandler( | 414 | m_HostCapsObj.HttpListener.AddStreamHandler( |
331 | new BinaryStreamHandler( | 415 | new BinaryStreamHandler( |
332 | "POST", capsBase + uploaderPath, uploader.uploaderCaps, "TaskInventoryScriptUpdater", null)); | 416 | "POST", uploaderPath, uploader.uploaderCaps, "TaskInventoryScriptUpdater", null)); |
333 | 417 | ||
334 | string protocol = "http://"; | 418 | string protocol = "http://"; |
335 | 419 | ||
336 | if (m_HostCapsObj.SSLCaps) | 420 | if (m_HostCapsObj.SSLCaps) |
337 | protocol = "https://"; | 421 | protocol = "https://"; |
338 | 422 | ||
339 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase + | 423 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath; |
340 | uploaderPath; | ||
341 | 424 | ||
342 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | 425 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); |
343 | uploadResponse.uploader = uploaderURL; | 426 | uploadResponse.uploader = uploaderURL; |
@@ -400,83 +483,208 @@ namespace OpenSim.Region.ClientStack.Linden | |||
400 | //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString()); | 483 | //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString()); |
401 | //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type); | 484 | //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type); |
402 | 485 | ||
486 | // start by getting the client | ||
487 | IClientAPI client = null; | ||
488 | m_Scene.TryGetClient(m_HostCapsObj.AgentID, out client); | ||
489 | |||
490 | // check current state so we only have one service at a time | ||
491 | lock (m_ModelCost) | ||
492 | { | ||
493 | switch (m_FileAgentInventoryState) | ||
494 | { | ||
495 | case FileAgentInventoryState.processRequest: | ||
496 | case FileAgentInventoryState.processUpload: | ||
497 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); | ||
498 | resperror.message = "Uploader busy processing previus request"; | ||
499 | resperror.identifier = UUID.Zero; | ||
500 | |||
501 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); | ||
502 | errorResponse.uploader = ""; | ||
503 | errorResponse.state = "error"; | ||
504 | errorResponse.error = resperror; | ||
505 | return errorResponse; | ||
506 | break; | ||
507 | case FileAgentInventoryState.waitUpload: | ||
508 | // todo stop current uploader server | ||
509 | break; | ||
510 | case FileAgentInventoryState.idle: | ||
511 | default: | ||
512 | break; | ||
513 | } | ||
514 | |||
515 | m_FileAgentInventoryState = FileAgentInventoryState.processRequest; | ||
516 | } | ||
517 | |||
518 | int cost = 0; | ||
519 | int nreqtextures = 0; | ||
520 | int nreqmeshs= 0; | ||
521 | int nreqinstances = 0; | ||
522 | bool IsAtestUpload = false; | ||
523 | |||
524 | string assetName = llsdRequest.name; | ||
525 | |||
526 | LLSDAssetUploadResponseData meshcostdata = new LLSDAssetUploadResponseData(); | ||
527 | |||
403 | if (llsdRequest.asset_type == "texture" || | 528 | if (llsdRequest.asset_type == "texture" || |
404 | llsdRequest.asset_type == "animation" || | 529 | llsdRequest.asset_type == "animation" || |
530 | llsdRequest.asset_type == "animatn" || // this is the asset name actually used by viewers | ||
531 | llsdRequest.asset_type == "mesh" || | ||
405 | llsdRequest.asset_type == "sound") | 532 | llsdRequest.asset_type == "sound") |
406 | { | 533 | { |
407 | ScenePresence avatar = null; | 534 | ScenePresence avatar = null; |
408 | IClientAPI client = null; | ||
409 | m_Scene.TryGetScenePresence(m_HostCapsObj.AgentID, out avatar); | 535 | m_Scene.TryGetScenePresence(m_HostCapsObj.AgentID, out avatar); |
410 | 536 | ||
411 | // check user level | 537 | // check user level |
412 | if (avatar != null) | 538 | if (avatar != null) |
413 | { | 539 | { |
414 | client = avatar.ControllingClient; | 540 | if (avatar.GodController.UserLevel < m_levelUpload) |
415 | |||
416 | if (avatar.UserLevel < m_levelUpload) | ||
417 | { | 541 | { |
418 | if (client != null) | 542 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); |
419 | client.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false); | 543 | resperror.message = "Insufficient permissions to upload"; |
544 | resperror.identifier = UUID.Zero; | ||
420 | 545 | ||
421 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); | 546 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); |
422 | errorResponse.uploader = ""; | 547 | errorResponse.uploader = ""; |
423 | errorResponse.state = "error"; | 548 | errorResponse.state = "error"; |
549 | errorResponse.error = resperror; | ||
550 | lock (m_ModelCost) | ||
551 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
424 | return errorResponse; | 552 | return errorResponse; |
425 | } | 553 | } |
426 | } | 554 | } |
427 | 555 | ||
428 | // check funds | 556 | // check test upload and funds |
429 | if (client != null) | 557 | if (client != null) |
430 | { | 558 | { |
431 | IMoneyModule mm = m_Scene.RequestModuleInterface<IMoneyModule>(); | 559 | IMoneyModule mm = m_Scene.RequestModuleInterface<IMoneyModule>(); |
432 | 560 | ||
561 | int baseCost = 0; | ||
433 | if (mm != null) | 562 | if (mm != null) |
563 | baseCost = mm.UploadCharge; | ||
564 | |||
565 | string warning = String.Empty; | ||
566 | |||
567 | if (llsdRequest.asset_type == "mesh") | ||
434 | { | 568 | { |
435 | if (!mm.UploadCovered(client.AgentId, mm.UploadCharge)) | 569 | string error; |
570 | int modelcost; | ||
571 | |||
572 | |||
573 | if (!m_ModelCost.MeshModelCost(llsdRequest.asset_resources, baseCost, out modelcost, | ||
574 | meshcostdata, out error, ref warning)) | ||
436 | { | 575 | { |
437 | client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); | 576 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); |
577 | resperror.message = error; | ||
578 | resperror.identifier = UUID.Zero; | ||
438 | 579 | ||
439 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); | 580 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); |
440 | errorResponse.uploader = ""; | 581 | errorResponse.uploader = ""; |
441 | errorResponse.state = "error"; | 582 | errorResponse.state = "error"; |
583 | errorResponse.error = resperror; | ||
584 | |||
585 | lock (m_ModelCost) | ||
586 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
442 | return errorResponse; | 587 | return errorResponse; |
443 | } | 588 | } |
589 | cost = modelcost; | ||
590 | } | ||
591 | else | ||
592 | { | ||
593 | cost = baseCost; | ||
444 | } | 594 | } |
595 | |||
596 | if (cost > 0 && mm != null) | ||
597 | { | ||
598 | // check for test upload | ||
599 | |||
600 | if (m_ForceFreeTestUpload) // all are test | ||
601 | { | ||
602 | if (!(assetName.Length > 5 && assetName.StartsWith("TEST-"))) // has normal name lets change it | ||
603 | assetName = "TEST-" + assetName; | ||
604 | |||
605 | IsAtestUpload = true; | ||
606 | } | ||
607 | |||
608 | else if (m_enableFreeTestUpload) // only if prefixed with "TEST-" | ||
609 | { | ||
610 | |||
611 | IsAtestUpload = (assetName.Length > 5 && assetName.StartsWith("TEST-")); | ||
612 | } | ||
613 | |||
614 | |||
615 | if(IsAtestUpload) // let user know, still showing cost estimation | ||
616 | warning += "Upload will have no cost, for testing purposes only. Other uses are prohibited. Items will not work after 48 hours or on other regions"; | ||
617 | |||
618 | // check funds | ||
619 | else | ||
620 | { | ||
621 | if (!mm.UploadCovered(client.AgentId, (int)cost)) | ||
622 | { | ||
623 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); | ||
624 | resperror.message = "Insuficient funds"; | ||
625 | resperror.identifier = UUID.Zero; | ||
626 | |||
627 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); | ||
628 | errorResponse.uploader = ""; | ||
629 | errorResponse.state = "error"; | ||
630 | errorResponse.error = resperror; | ||
631 | lock (m_ModelCost) | ||
632 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
633 | return errorResponse; | ||
634 | } | ||
635 | } | ||
636 | } | ||
637 | |||
638 | if (client != null && warning != String.Empty) | ||
639 | client.SendAgentAlertMessage(warning, true); | ||
445 | } | 640 | } |
446 | } | 641 | } |
447 | 642 | ||
448 | string assetName = llsdRequest.name; | ||
449 | string assetDes = llsdRequest.description; | 643 | string assetDes = llsdRequest.description; |
450 | string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; | ||
451 | UUID newAsset = UUID.Random(); | 644 | UUID newAsset = UUID.Random(); |
452 | UUID newInvItem = UUID.Random(); | 645 | UUID newInvItem = UUID.Random(); |
453 | UUID parentFolder = llsdRequest.folder_id; | 646 | UUID parentFolder = llsdRequest.folder_id; |
454 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | 647 | string uploaderPath = GetNewCapPath(); |
648 | UUID texturesFolder = UUID.Zero; | ||
649 | |||
650 | if(!IsAtestUpload && m_enableModelUploadTextureToInventory) | ||
651 | texturesFolder = llsdRequest.texture_folder_id; | ||
455 | 652 | ||
456 | AssetUploader uploader = | 653 | AssetUploader uploader = |
457 | new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, | 654 | new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, |
458 | llsdRequest.asset_type, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile); | 655 | llsdRequest.asset_type, uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile, cost, |
656 | texturesFolder, nreqtextures, nreqmeshs, nreqinstances, IsAtestUpload, | ||
657 | llsdRequest.next_owner_mask, llsdRequest.group_mask, llsdRequest.everyone_mask); | ||
459 | 658 | ||
460 | m_HostCapsObj.HttpListener.AddStreamHandler( | 659 | m_HostCapsObj.HttpListener.AddStreamHandler( |
461 | new BinaryStreamHandler( | 660 | new BinaryStreamHandler( |
462 | "POST", | 661 | "POST", |
463 | capsBase + uploaderPath, | 662 | uploaderPath, |
464 | uploader.uploaderCaps, | 663 | uploader.uploaderCaps, |
465 | "NewAgentInventoryRequest", | 664 | "NewAgentInventoryRequest", |
466 | m_HostCapsObj.AgentID.ToString())); | 665 | m_HostCapsObj.AgentID.ToString())); |
467 | 666 | ||
468 | string protocol = "http://"; | 667 | string protocol = "http://"; |
469 | |||
470 | if (m_HostCapsObj.SSLCaps) | 668 | if (m_HostCapsObj.SSLCaps) |
471 | protocol = "https://"; | 669 | protocol = "https://"; |
472 | 670 | ||
473 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase + | 671 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath; |
474 | uploaderPath; | ||
475 | 672 | ||
476 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | 673 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); |
477 | uploadResponse.uploader = uploaderURL; | 674 | uploadResponse.uploader = uploaderURL; |
478 | uploadResponse.state = "upload"; | 675 | uploadResponse.state = "upload"; |
676 | uploadResponse.upload_price = (int)cost; | ||
677 | |||
678 | if (llsdRequest.asset_type == "mesh") | ||
679 | { | ||
680 | uploadResponse.data = meshcostdata; | ||
681 | } | ||
682 | |||
479 | uploader.OnUpLoad += UploadCompleteHandler; | 683 | uploader.OnUpLoad += UploadCompleteHandler; |
684 | |||
685 | lock (m_ModelCost) | ||
686 | m_FileAgentInventoryState = FileAgentInventoryState.waitUpload; | ||
687 | |||
480 | return uploadResponse; | 688 | return uploadResponse; |
481 | } | 689 | } |
482 | 690 | ||
@@ -488,8 +696,14 @@ namespace OpenSim.Region.ClientStack.Linden | |||
488 | /// <param name="data"></param> | 696 | /// <param name="data"></param> |
489 | public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, | 697 | public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, |
490 | UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, | 698 | UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, |
491 | string assetType) | 699 | string assetType, int cost, |
700 | UUID texturesFolder, int nreqtextures, int nreqmeshs, int nreqinstances, | ||
701 | bool IsAtestUpload, ref string error, | ||
702 | ref int nextOwnerMask, ref int groupMask, ref int everyoneMask) | ||
492 | { | 703 | { |
704 | lock (m_ModelCost) | ||
705 | m_FileAgentInventoryState = FileAgentInventoryState.processUpload; | ||
706 | |||
493 | m_log.DebugFormat( | 707 | m_log.DebugFormat( |
494 | "[BUNCH OF CAPS]: Uploaded asset {0} for inventory item {1}, inv type {2}, asset type {3}", | 708 | "[BUNCH OF CAPS]: Uploaded asset {0} for inventory item {1}, inv type {2}, asset type {3}", |
495 | assetID, inventoryItem, inventoryType, assetType); | 709 | assetID, inventoryItem, inventoryType, assetType); |
@@ -497,6 +711,34 @@ namespace OpenSim.Region.ClientStack.Linden | |||
497 | sbyte assType = 0; | 711 | sbyte assType = 0; |
498 | sbyte inType = 0; | 712 | sbyte inType = 0; |
499 | 713 | ||
714 | IClientAPI client = null; | ||
715 | |||
716 | UUID owner_id = m_HostCapsObj.AgentID; | ||
717 | UUID creatorID; | ||
718 | |||
719 | bool istest = IsAtestUpload && m_enableFreeTestUpload && (cost > 0); | ||
720 | |||
721 | bool restrictPerms = m_RestrictFreeTestUploadPerms && istest; | ||
722 | |||
723 | if (istest && m_testAssetsCreatorID != UUID.Zero) | ||
724 | creatorID = m_testAssetsCreatorID; | ||
725 | else | ||
726 | creatorID = owner_id; | ||
727 | |||
728 | string creatorIDstr = creatorID.ToString(); | ||
729 | |||
730 | IMoneyModule mm = m_Scene.RequestModuleInterface<IMoneyModule>(); | ||
731 | if (mm != null) | ||
732 | { | ||
733 | // make sure client still has enougth credit | ||
734 | if (!mm.UploadCovered(m_HostCapsObj.AgentID, (int)cost)) | ||
735 | { | ||
736 | error = "Insufficient funds."; | ||
737 | return; | ||
738 | } | ||
739 | } | ||
740 | |||
741 | // strings to types | ||
500 | if (inventoryType == "sound") | 742 | if (inventoryType == "sound") |
501 | { | 743 | { |
502 | inType = (sbyte)InventoryType.Sound; | 744 | inType = (sbyte)InventoryType.Sound; |
@@ -511,6 +753,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
511 | inType = (sbyte)InventoryType.Animation; | 753 | inType = (sbyte)InventoryType.Animation; |
512 | assType = (sbyte)AssetType.Animation; | 754 | assType = (sbyte)AssetType.Animation; |
513 | } | 755 | } |
756 | else if (inventoryType == "animset") | ||
757 | { | ||
758 | inType = (sbyte)CustomInventoryType.AnimationSet; | ||
759 | assType = (sbyte)CustomAssetType.AnimationSet; | ||
760 | m_log.Debug("got animset upload request"); | ||
761 | } | ||
514 | else if (inventoryType == "wearable") | 762 | else if (inventoryType == "wearable") |
515 | { | 763 | { |
516 | inType = (sbyte)InventoryType.Wearable; | 764 | inType = (sbyte)InventoryType.Wearable; |
@@ -526,191 +774,290 @@ namespace OpenSim.Region.ClientStack.Linden | |||
526 | } | 774 | } |
527 | else if (inventoryType == "object") | 775 | else if (inventoryType == "object") |
528 | { | 776 | { |
529 | inType = (sbyte)InventoryType.Object; | 777 | if (assetType == "mesh") // this code for now is for mesh models uploads only |
530 | assType = (sbyte)AssetType.Object; | 778 | { |
531 | 779 | inType = (sbyte)InventoryType.Object; | |
532 | List<Vector3> positions = new List<Vector3>(); | 780 | assType = (sbyte)AssetType.Object; |
533 | List<Quaternion> rotations = new List<Quaternion>(); | ||
534 | OSDMap request = (OSDMap)OSDParser.DeserializeLLSDXml(data); | ||
535 | OSDArray instance_list = (OSDArray)request["instance_list"]; | ||
536 | OSDArray mesh_list = (OSDArray)request["mesh_list"]; | ||
537 | OSDArray texture_list = (OSDArray)request["texture_list"]; | ||
538 | SceneObjectGroup grp = null; | ||
539 | 781 | ||
540 | InventoryFolderBase textureUploadFolder = null; | 782 | List<Vector3> positions = new List<Vector3>(); |
783 | List<Quaternion> rotations = new List<Quaternion>(); | ||
784 | OSDMap request = (OSDMap)OSDParser.DeserializeLLSDXml(data); | ||
541 | 785 | ||
542 | List<InventoryFolderBase> foldersToUpdate = new List<InventoryFolderBase>(); | 786 | // compare and get updated information |
543 | List<InventoryItemBase> itemsToUpdate = new List<InventoryItemBase>(); | 787 | /* does nothing still we do need something to avoid special viewer to upload something diferent from the cost estimation |
544 | IClientInventory clientInv = null; | 788 | bool mismatchError = true; |
545 | |||
546 | if (texture_list.Count > 0) | ||
547 | { | ||
548 | ScenePresence avatar = null; | ||
549 | m_Scene.TryGetScenePresence(m_HostCapsObj.AgentID, out avatar); | ||
550 | 789 | ||
551 | if (avatar != null) | 790 | while (mismatchError) |
552 | { | 791 | { |
553 | IClientCore core = (IClientCore)avatar.ControllingClient; | 792 | mismatchError = false; |
793 | } | ||
794 | |||
795 | if (mismatchError) | ||
796 | { | ||
797 | error = "Upload and fee estimation information don't match"; | ||
798 | lock (m_ModelCost) | ||
799 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
800 | |||
801 | return; | ||
802 | } | ||
803 | */ | ||
804 | OSDArray instance_list = (OSDArray)request["instance_list"]; | ||
805 | OSDArray mesh_list = (OSDArray)request["mesh_list"]; | ||
806 | OSDArray texture_list = (OSDArray)request["texture_list"]; | ||
807 | SceneObjectGroup grp = null; | ||
808 | |||
809 | // create and store texture assets | ||
810 | bool doTextInv = (!istest && m_enableModelUploadTextureToInventory && | ||
811 | texturesFolder != UUID.Zero); | ||
812 | |||
813 | |||
814 | List<UUID> textures = new List<UUID>(); | ||
815 | |||
816 | |||
817 | // if (doTextInv) | ||
818 | m_Scene.TryGetClient(m_HostCapsObj.AgentID, out client); | ||
819 | |||
820 | if(client == null) // don't put textures in inventory if there is no client | ||
821 | doTextInv = false; | ||
554 | 822 | ||
555 | if (core.TryGet<IClientInventory>(out clientInv)) | 823 | for (int i = 0; i < texture_list.Count; i++) |
824 | { | ||
825 | AssetBase textureAsset = new AssetBase(UUID.Random(), assetName, (sbyte)AssetType.Texture, creatorIDstr); | ||
826 | textureAsset.Data = texture_list[i].AsBinary(); | ||
827 | if (istest) | ||
828 | textureAsset.Local = true; | ||
829 | m_assetService.Store(textureAsset); | ||
830 | textures.Add(textureAsset.FullID); | ||
831 | |||
832 | if (doTextInv) | ||
556 | { | 833 | { |
557 | var systemTextureFolder = m_Scene.InventoryService.GetFolderForType(m_HostCapsObj.AgentID, FolderType.Texture); | 834 | string name = assetName; |
558 | textureUploadFolder = new InventoryFolderBase(UUID.Random(), assetName, m_HostCapsObj.AgentID, (short)FolderType.None, systemTextureFolder.ID, 1); | 835 | if (name.Length > 25) |
559 | if (m_Scene.InventoryService.AddFolder(textureUploadFolder)) | 836 | name = name.Substring(0, 24); |
560 | { | 837 | name += "_Texture#" + i.ToString(); |
561 | foldersToUpdate.Add(textureUploadFolder); | 838 | InventoryItemBase texitem = new InventoryItemBase(); |
839 | texitem.Owner = m_HostCapsObj.AgentID; | ||
840 | texitem.CreatorId = creatorIDstr; | ||
841 | texitem.CreatorData = String.Empty; | ||
842 | texitem.ID = UUID.Random(); | ||
843 | texitem.AssetID = textureAsset.FullID; | ||
844 | texitem.Description = "mesh model texture"; | ||
845 | texitem.Name = name; | ||
846 | texitem.AssetType = (int)AssetType.Texture; | ||
847 | texitem.InvType = (int)InventoryType.Texture; | ||
848 | texitem.Folder = texturesFolder; | ||
849 | |||
850 | texitem.CurrentPermissions | ||
851 | = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Export); | ||
852 | |||
853 | texitem.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export; | ||
854 | texitem.EveryOnePermissions = 0; | ||
855 | texitem.NextPermissions = (uint)PermissionMask.All; | ||
856 | texitem.CreationDate = Util.UnixTimeSinceEpoch(); | ||
857 | |||
858 | m_Scene.AddInventoryItem(client, texitem); | ||
859 | texitem = null; | ||
860 | } | ||
861 | } | ||
562 | 862 | ||
563 | m_log.DebugFormat( | 863 | // create and store meshs assets |
564 | "[BUNCH OF CAPS]: Created new folder '{0}' ({1}) for textures uploaded with mesh object {2}", | 864 | List<UUID> meshAssets = new List<UUID>(); |
565 | textureUploadFolder.Name, textureUploadFolder.ID, assetName); | 865 | List<bool> meshAvatarSkeletons = new List<bool>(); |
566 | } | 866 | List<bool> meshAvatarColliders = new List<bool>(); |
567 | else | 867 | |
868 | bool curAvSkeleton; | ||
869 | bool curAvCollider; | ||
870 | for (int i = 0; i < mesh_list.Count; i++) | ||
871 | { | ||
872 | curAvSkeleton = false; | ||
873 | curAvCollider = false; | ||
874 | |||
875 | // we do need to parse the mesh now | ||
876 | OSD osd = OSDParser.DeserializeLLSDBinary(mesh_list[i]); | ||
877 | if (osd is OSDMap) | ||
878 | { | ||
879 | OSDMap mosd = (OSDMap)osd; | ||
880 | if (mosd.ContainsKey("skeleton")) | ||
568 | { | 881 | { |
569 | textureUploadFolder = null; | 882 | OSDMap skeleton = (OSDMap)mosd["skeleton"]; |
883 | int sksize = skeleton["size"].AsInteger(); | ||
884 | if (sksize > 0) | ||
885 | curAvSkeleton = true; | ||
570 | } | 886 | } |
571 | } | 887 | } |
572 | } | ||
573 | } | ||
574 | 888 | ||
575 | List<UUID> textures = new List<UUID>(); | 889 | AssetBase meshAsset = new AssetBase(UUID.Random(), assetName, (sbyte)AssetType.Mesh, creatorIDstr); |
576 | for (int i = 0; i < texture_list.Count; i++) | 890 | meshAsset.Data = mesh_list[i].AsBinary(); |
577 | { | 891 | if (istest) |
578 | AssetBase textureAsset = new AssetBase(UUID.Random(), assetName, (sbyte)AssetType.Texture, ""); | 892 | meshAsset.Local = true; |
579 | textureAsset.Data = texture_list[i].AsBinary(); | 893 | m_assetService.Store(meshAsset); |
580 | m_assetService.Store(textureAsset); | 894 | meshAssets.Add(meshAsset.FullID); |
581 | textures.Add(textureAsset.FullID); | 895 | meshAvatarSkeletons.Add(curAvSkeleton); |
896 | meshAvatarColliders.Add(curAvCollider); | ||
897 | |||
898 | // test code | ||
899 | if (curAvSkeleton && client != null) | ||
900 | { | ||
901 | string name = assetName; | ||
902 | if (name.Length > 25) | ||
903 | name = name.Substring(0, 24); | ||
904 | name += "_Mesh#" + i.ToString(); | ||
905 | InventoryItemBase meshitem = new InventoryItemBase(); | ||
906 | meshitem.Owner = m_HostCapsObj.AgentID; | ||
907 | meshitem.CreatorId = creatorIDstr; | ||
908 | meshitem.CreatorData = String.Empty; | ||
909 | meshitem.ID = UUID.Random(); | ||
910 | meshitem.AssetID = meshAsset.FullID; | ||
911 | meshitem.Description = "mesh "; | ||
912 | meshitem.Name = name; | ||
913 | meshitem.AssetType = (int)AssetType.Mesh; | ||
914 | meshitem.InvType = (int)InventoryType.Mesh; | ||
915 | // meshitem.Folder = UUID.Zero; // send to default | ||
916 | |||
917 | meshitem.Folder = parentFolder; // dont let it go to folder Meshes that viewers dont show | ||
918 | |||
919 | // If we set PermissionMask.All then when we rez the item the next permissions will replace the current | ||
920 | // (owner) permissions. This becomes a problem if next permissions are changed. | ||
921 | meshitem.CurrentPermissions | ||
922 | = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer); | ||
923 | |||
924 | meshitem.BasePermissions = (uint)PermissionMask.All; | ||
925 | meshitem.EveryOnePermissions = 0; | ||
926 | meshitem.NextPermissions = (uint)PermissionMask.All; | ||
927 | meshitem.CreationDate = Util.UnixTimeSinceEpoch(); | ||
928 | |||
929 | m_Scene.AddInventoryItem(client, meshitem); | ||
930 | meshitem = null; | ||
931 | } | ||
932 | } | ||
582 | 933 | ||
583 | if (textureUploadFolder != null) | 934 | int skipedMeshs = 0; |
935 | // build prims from instances | ||
936 | for (int i = 0; i < instance_list.Count; i++) | ||
584 | { | 937 | { |
585 | InventoryItemBase textureItem = new InventoryItemBase(); | 938 | OSDMap inner_instance_list = (OSDMap)instance_list[i]; |
586 | textureItem.Owner = m_HostCapsObj.AgentID; | ||
587 | textureItem.CreatorId = m_HostCapsObj.AgentID.ToString(); | ||
588 | textureItem.CreatorData = String.Empty; | ||
589 | textureItem.ID = UUID.Random(); | ||
590 | textureItem.AssetID = textureAsset.FullID; | ||
591 | textureItem.Description = assetDescription; | ||
592 | textureItem.Name = assetName + " - Texture " + (i + 1).ToString(); | ||
593 | textureItem.AssetType = (int)AssetType.Texture; | ||
594 | textureItem.InvType = (int)InventoryType.Texture; | ||
595 | textureItem.Folder = textureUploadFolder.ID; | ||
596 | textureItem.CurrentPermissions | ||
597 | = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Export); | ||
598 | textureItem.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export; | ||
599 | textureItem.EveryOnePermissions = 0; | ||
600 | textureItem.NextPermissions = (uint)PermissionMask.All; | ||
601 | textureItem.CreationDate = Util.UnixTimeSinceEpoch(); | ||
602 | m_Scene.InventoryService.AddItem(textureItem); | ||
603 | itemsToUpdate.Add(textureItem); | ||
604 | |||
605 | m_log.DebugFormat( | ||
606 | "[BUNCH OF CAPS]: Created new inventory item '{0}' ({1}) for texture uploaded with mesh object {2}", | ||
607 | textureItem.Name, textureItem.ID, assetName); | ||
608 | } | ||
609 | } | ||
610 | 939 | ||
611 | if (clientInv != null && (foldersToUpdate.Count > 0 || itemsToUpdate.Count > 0)) | 940 | // skip prims that are 2 small |
612 | { | 941 | Vector3 scale = inner_instance_list["scale"].AsVector3(); |
613 | clientInv.SendBulkUpdateInventory(foldersToUpdate.ToArray(), itemsToUpdate.ToArray()); | ||
614 | } | ||
615 | 942 | ||
616 | for (int i = 0; i < mesh_list.Count; i++) | 943 | if (scale.X < m_PrimScaleMin || scale.Y < m_PrimScaleMin || scale.Z < m_PrimScaleMin) |
617 | { | 944 | { |
618 | PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox(); | 945 | skipedMeshs++; |
946 | continue; | ||
947 | } | ||
619 | 948 | ||
620 | Primitive.TextureEntry textureEntry | 949 | OSDArray face_list = (OSDArray)inner_instance_list["face_list"]; |
621 | = new Primitive.TextureEntry(Primitive.TextureEntry.WHITE_TEXTURE); | ||
622 | OSDMap inner_instance_list = (OSDMap)instance_list[i]; | ||
623 | 950 | ||
624 | OSDArray face_list = (OSDArray)inner_instance_list["face_list"]; | 951 | PrimitiveBaseShape pbs = null; |
625 | for (uint face = 0; face < face_list.Count; face++) | 952 | if (inner_instance_list.ContainsKey("mesh")) // seems to happen always but ... |
626 | { | 953 | { |
627 | OSDMap faceMap = (OSDMap)face_list[(int)face]; | 954 | int meshindx = inner_instance_list["mesh"].AsInteger(); |
628 | Primitive.TextureEntryFace f = pbs.Textures.CreateFace(face); | 955 | if (meshAssets.Count > meshindx) |
629 | if(faceMap.ContainsKey("fullbright")) | 956 | pbs = PrimitiveBaseShape.CreateMesh(face_list.Count, meshAssets[meshindx]); |
630 | f.Fullbright = faceMap["fullbright"].AsBoolean(); | 957 | } |
631 | if (faceMap.ContainsKey ("diffuse_color")) | 958 | if(pbs == null) // fallback |
632 | f.RGBA = faceMap["diffuse_color"].AsColor4(); | 959 | pbs = PrimitiveBaseShape.CreateBox(); |
960 | |||
961 | Primitive.TextureEntry textureEntry | ||
962 | = new Primitive.TextureEntry(Primitive.TextureEntry.WHITE_TEXTURE); | ||
633 | 963 | ||
634 | int textureNum = faceMap["image"].AsInteger(); | 964 | for (uint face = 0; face < face_list.Count; face++) |
635 | float imagerot = faceMap["imagerot"].AsInteger(); | 965 | { |
636 | float offsets = (float)faceMap["offsets"].AsReal(); | 966 | OSDMap faceMap = (OSDMap)face_list[(int)face]; |
637 | float offsett = (float)faceMap["offsett"].AsReal(); | ||
638 | float scales = (float)faceMap["scales"].AsReal(); | ||
639 | float scalet = (float)faceMap["scalet"].AsReal(); | ||
640 | 967 | ||
641 | if(imagerot != 0) | 968 | Primitive.TextureEntryFace f = textureEntry.CreateFace(face); //clone the default |
642 | f.Rotation = imagerot; | 969 | if (faceMap.ContainsKey("fullbright")) |
970 | f.Fullbright = faceMap["fullbright"].AsBoolean(); | ||
971 | if (faceMap.ContainsKey("diffuse_color")) | ||
972 | f.RGBA = faceMap["diffuse_color"].AsColor4(); | ||
643 | 973 | ||
644 | if(offsets != 0) | 974 | int textureNum = faceMap["image"].AsInteger(); |
645 | f.OffsetU = offsets; | 975 | float imagerot = faceMap["imagerot"].AsInteger(); |
976 | float offsets = (float)faceMap["offsets"].AsReal(); | ||
977 | float offsett = (float)faceMap["offsett"].AsReal(); | ||
978 | float scales = (float)faceMap["scales"].AsReal(); | ||
979 | float scalet = (float)faceMap["scalet"].AsReal(); | ||
646 | 980 | ||
647 | if (offsett != 0) | 981 | if (imagerot != 0) |
648 | f.OffsetV = offsett; | 982 | f.Rotation = imagerot; |
649 | 983 | ||
650 | if (scales != 0) | 984 | if (offsets != 0) |
651 | f.RepeatU = scales; | 985 | f.OffsetU = offsets; |
652 | 986 | ||
653 | if (scalet != 0) | 987 | if (offsett != 0) |
654 | f.RepeatV = scalet; | 988 | f.OffsetV = offsett; |
655 | 989 | ||
656 | if (textures.Count > textureNum) | 990 | if (scales != 0) |
657 | f.TextureID = textures[textureNum]; | 991 | f.RepeatU = scales; |
992 | |||
993 | if (scalet != 0) | ||
994 | f.RepeatV = scalet; | ||
995 | |||
996 | if (textures.Count > textureNum) | ||
997 | f.TextureID = textures[textureNum]; | ||
998 | |||
999 | textureEntry.FaceTextures[face] = f; | ||
1000 | } | ||
1001 | pbs.TextureEntry = textureEntry.GetBytes(); | ||
1002 | |||
1003 | Vector3 position = inner_instance_list["position"].AsVector3(); | ||
1004 | Quaternion rotation = inner_instance_list["rotation"].AsQuaternion(); | ||
1005 | |||
1006 | // for now viwers do send fixed defaults | ||
1007 | // but this may change | ||
1008 | // int physicsShapeType = inner_instance_list["physics_shape_type"].AsInteger(); | ||
1009 | byte physicsShapeType = (byte)PhysShapeType.convex; // default is simple convex | ||
1010 | // int material = inner_instance_list["material"].AsInteger(); | ||
1011 | byte material = (byte)Material.Wood; | ||
1012 | |||
1013 | SceneObjectPart prim | ||
1014 | = new SceneObjectPart(owner_id, pbs, position, Quaternion.Identity, Vector3.Zero); | ||
1015 | |||
1016 | prim.Scale = scale; | ||
1017 | rotations.Add(rotation); | ||
1018 | positions.Add(position); | ||
1019 | prim.UUID = UUID.Random(); | ||
1020 | prim.CreatorID = creatorID; | ||
1021 | prim.OwnerID = owner_id; | ||
1022 | prim.GroupID = UUID.Zero; | ||
1023 | prim.LastOwnerID = creatorID; | ||
1024 | prim.RezzerID = creatorID; | ||
1025 | prim.CreationDate = Util.UnixTimeSinceEpoch(); | ||
1026 | |||
1027 | if (grp == null) | ||
1028 | prim.Name = assetName; | ||
658 | else | 1029 | else |
659 | f.TextureID = Primitive.TextureEntry.WHITE_TEXTURE; | 1030 | prim.Name = assetName + "#" + i.ToString(); |
660 | 1031 | ||
661 | textureEntry.FaceTextures[face] = f; | 1032 | prim.EveryoneMask = 0; |
662 | } | 1033 | prim.GroupMask = 0; |
663 | 1034 | ||
664 | pbs.TextureEntry = textureEntry.GetBytes(); | 1035 | if (restrictPerms) |
665 | 1036 | { | |
666 | AssetBase meshAsset = new AssetBase(UUID.Random(), assetName, (sbyte)AssetType.Mesh, ""); | 1037 | prim.BaseMask = (uint)(PermissionMask.Move | PermissionMask.Modify); |
667 | meshAsset.Data = mesh_list[i].AsBinary(); | 1038 | prim.OwnerMask = (uint)(PermissionMask.Move | PermissionMask.Modify); |
668 | m_assetService.Store(meshAsset); | 1039 | prim.NextOwnerMask = 0; |
669 | 1040 | } | |
670 | pbs.SculptEntry = true; | 1041 | else |
671 | pbs.SculptTexture = meshAsset.FullID; | 1042 | { |
672 | pbs.SculptType = (byte)SculptType.Mesh; | 1043 | prim.BaseMask = (uint)PermissionMask.All | (uint)PermissionMask.Export; |
673 | pbs.SculptData = meshAsset.Data; | 1044 | prim.OwnerMask = (uint)PermissionMask.All | (uint)PermissionMask.Export; |
674 | 1045 | prim.GroupMask = prim.BaseMask & (uint)groupMask; | |
675 | Vector3 position = inner_instance_list["position"].AsVector3(); | 1046 | prim.EveryoneMask = prim.BaseMask & (uint)everyoneMask; |
676 | Vector3 scale = inner_instance_list["scale"].AsVector3(); | 1047 | prim.NextOwnerMask = prim.BaseMask & (uint)nextOwnerMask; |
677 | Quaternion rotation = inner_instance_list["rotation"].AsQuaternion(); | 1048 | // If the viewer gives us bogus permissions, revert to the SL |
678 | 1049 | // default of transfer only. | |
679 | // no longer used - begin ------------------------ | 1050 | if ((prim.NextOwnerMask & (uint)PermissionMask.All) == 0) |
680 | // int physicsShapeType = inner_instance_list["physics_shape_type"].AsInteger(); | 1051 | prim.NextOwnerMask = (uint)PermissionMask.Transfer; |
681 | // int material = inner_instance_list["material"].AsInteger(); | 1052 | } |
682 | // int mesh = inner_instance_list["mesh"].AsInteger(); | 1053 | |
683 | 1054 | if(istest) | |
684 | // OSDMap permissions = (OSDMap)inner_instance_list["permissions"]; | 1055 | prim.Description = "For testing only. Other uses are prohibited"; |
685 | // int base_mask = permissions["base_mask"].AsInteger(); | 1056 | else |
686 | // int everyone_mask = permissions["everyone_mask"].AsInteger(); | 1057 | prim.Description = ""; |
687 | // UUID creator_id = permissions["creator_id"].AsUUID(); | 1058 | |
688 | // UUID group_id = permissions["group_id"].AsUUID(); | 1059 | prim.Material = material; |
689 | // int group_mask = permissions["group_mask"].AsInteger(); | 1060 | prim.PhysicsShapeType = physicsShapeType; |
690 | // bool is_owner_group = permissions["is_owner_group"].AsBoolean(); | ||
691 | // UUID last_owner_id = permissions["last_owner_id"].AsUUID(); | ||
692 | // int next_owner_mask = permissions["next_owner_mask"].AsInteger(); | ||
693 | // UUID owner_id = permissions["owner_id"].AsUUID(); | ||
694 | // int owner_mask = permissions["owner_mask"].AsInteger(); | ||
695 | // no longer used - end ------------------------ | ||
696 | |||
697 | UUID owner_id = m_HostCapsObj.AgentID; | ||
698 | |||
699 | SceneObjectPart prim | ||
700 | = new SceneObjectPart(owner_id, pbs, position, Quaternion.Identity, Vector3.Zero); | ||
701 | |||
702 | prim.Scale = scale; | ||
703 | //prim.OffsetPosition = position; | ||
704 | rotations.Add(rotation); | ||
705 | positions.Add(position); | ||
706 | prim.UUID = UUID.Random(); | ||
707 | prim.CreatorID = owner_id; | ||
708 | prim.OwnerID = owner_id; | ||
709 | prim.GroupID = UUID.Zero; | ||
710 | prim.LastOwnerID = prim.OwnerID; | ||
711 | prim.CreationDate = Util.UnixTimeSinceEpoch(); | ||
712 | prim.Name = assetName; | ||
713 | prim.Description = ""; | ||
714 | 1061 | ||
715 | // prim.BaseMask = (uint)base_mask; | 1062 | // prim.BaseMask = (uint)base_mask; |
716 | // prim.EveryoneMask = (uint)everyone_mask; | 1063 | // prim.EveryoneMask = (uint)everyone_mask; |
@@ -718,52 +1065,65 @@ namespace OpenSim.Region.ClientStack.Linden | |||
718 | // prim.NextOwnerMask = (uint)next_owner_mask; | 1065 | // prim.NextOwnerMask = (uint)next_owner_mask; |
719 | // prim.OwnerMask = (uint)owner_mask; | 1066 | // prim.OwnerMask = (uint)owner_mask; |
720 | 1067 | ||
721 | if (grp == null) | 1068 | if (grp == null) |
722 | grp = new SceneObjectGroup(prim); | 1069 | { |
723 | else | 1070 | grp = new SceneObjectGroup(prim); |
724 | grp.AddPart(prim); | 1071 | grp.LastOwnerID = creatorID; |
725 | } | 1072 | grp.RezzerID = creatorID; |
1073 | } | ||
1074 | else | ||
1075 | grp.AddPart(prim); | ||
1076 | } | ||
726 | 1077 | ||
727 | Vector3 rootPos = positions[0]; | 1078 | Vector3 rootPos = positions[0]; |
728 | 1079 | ||
729 | if (grp.Parts.Length > 1) | 1080 | if (grp.Parts.Length > 1) |
730 | { | 1081 | { |
731 | // Fix first link number | 1082 | // Fix first link number |
732 | grp.RootPart.LinkNum++; | 1083 | grp.RootPart.LinkNum++; |
733 | 1084 | ||
734 | Quaternion rootRotConj = Quaternion.Conjugate(rotations[0]); | 1085 | Quaternion rootRotConj = Quaternion.Conjugate(rotations[0]); |
735 | Quaternion tmprot; | 1086 | Quaternion tmprot; |
736 | Vector3 offset; | 1087 | Vector3 offset; |
737 | 1088 | ||
738 | // fix children rotations and positions | 1089 | // fix children rotations and positions |
739 | for (int i = 1; i < rotations.Count; i++) | 1090 | for (int i = 1; i < rotations.Count; i++) |
740 | { | 1091 | { |
741 | tmprot = rotations[i]; | 1092 | tmprot = rotations[i]; |
742 | tmprot = rootRotConj * tmprot; | 1093 | tmprot = rootRotConj * tmprot; |
743 | 1094 | ||
744 | grp.Parts[i].RotationOffset = tmprot; | 1095 | grp.Parts[i].RotationOffset = tmprot; |
745 | 1096 | ||
746 | offset = positions[i] - rootPos; | 1097 | offset = positions[i] - rootPos; |
1098 | |||
1099 | offset *= rootRotConj; | ||
1100 | grp.Parts[i].OffsetPosition = offset; | ||
1101 | } | ||
747 | 1102 | ||
748 | offset *= rootRotConj; | 1103 | grp.AbsolutePosition = rootPos; |
749 | grp.Parts[i].OffsetPosition = offset; | 1104 | grp.UpdateGroupRotationR(rotations[0]); |
1105 | } | ||
1106 | else | ||
1107 | { | ||
1108 | grp.AbsolutePosition = rootPos; | ||
1109 | grp.UpdateGroupRotationR(rotations[0]); | ||
750 | } | 1110 | } |
751 | 1111 | ||
752 | grp.AbsolutePosition = rootPos; | 1112 | data = ASCIIEncoding.ASCII.GetBytes(SceneObjectSerializer.ToOriginalXmlFormat(grp)); |
753 | grp.UpdateGroupRotationR(rotations[0]); | ||
754 | } | 1113 | } |
755 | else | 1114 | |
1115 | else // not a mesh model | ||
756 | { | 1116 | { |
757 | grp.AbsolutePosition = rootPos; | 1117 | m_log.ErrorFormat("[CAPS Asset Upload] got unsuported assetType for object upload"); |
758 | grp.UpdateGroupRotationR(rotations[0]); | 1118 | return; |
759 | } | 1119 | } |
760 | |||
761 | data = ASCIIEncoding.ASCII.GetBytes(SceneObjectSerializer.ToOriginalXmlFormat(grp)); | ||
762 | } | 1120 | } |
763 | 1121 | ||
764 | AssetBase asset; | 1122 | AssetBase asset; |
765 | asset = new AssetBase(assetID, assetName, assType, m_HostCapsObj.AgentID.ToString()); | 1123 | asset = new AssetBase(assetID, assetName, assType, creatorIDstr); |
766 | asset.Data = data; | 1124 | asset.Data = data; |
1125 | if (istest) | ||
1126 | asset.Local = true; | ||
767 | if (AddNewAsset != null) | 1127 | if (AddNewAsset != null) |
768 | AddNewAsset(asset); | 1128 | AddNewAsset(asset); |
769 | else if (m_assetService != null) | 1129 | else if (m_assetService != null) |
@@ -771,11 +1131,17 @@ namespace OpenSim.Region.ClientStack.Linden | |||
771 | 1131 | ||
772 | InventoryItemBase item = new InventoryItemBase(); | 1132 | InventoryItemBase item = new InventoryItemBase(); |
773 | item.Owner = m_HostCapsObj.AgentID; | 1133 | item.Owner = m_HostCapsObj.AgentID; |
774 | item.CreatorId = m_HostCapsObj.AgentID.ToString(); | 1134 | item.CreatorId = creatorIDstr; |
775 | item.CreatorData = String.Empty; | 1135 | item.CreatorData = String.Empty; |
776 | item.ID = inventoryItem; | 1136 | item.ID = inventoryItem; |
777 | item.AssetID = asset.FullID; | 1137 | item.AssetID = asset.FullID; |
778 | item.Description = assetDescription; | 1138 | if (istest) |
1139 | { | ||
1140 | item.Description = "For testing only. Other uses are prohibited"; | ||
1141 | item.Flags = (uint) (InventoryItemFlags.SharedSingleReference); | ||
1142 | } | ||
1143 | else | ||
1144 | item.Description = assetDescription; | ||
779 | item.Name = assetName; | 1145 | item.Name = assetName; |
780 | item.AssetType = assType; | 1146 | item.AssetType = assType; |
781 | item.InvType = inType; | 1147 | item.InvType = inType; |
@@ -783,18 +1149,69 @@ namespace OpenSim.Region.ClientStack.Linden | |||
783 | 1149 | ||
784 | // If we set PermissionMask.All then when we rez the item the next permissions will replace the current | 1150 | // If we set PermissionMask.All then when we rez the item the next permissions will replace the current |
785 | // (owner) permissions. This becomes a problem if next permissions are changed. | 1151 | // (owner) permissions. This becomes a problem if next permissions are changed. |
786 | item.CurrentPermissions | ||
787 | = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Export); | ||
788 | 1152 | ||
789 | item.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export; | 1153 | if (inType == (sbyte)CustomInventoryType.AnimationSet) |
790 | item.EveryOnePermissions = 0; | 1154 | { |
791 | item.NextPermissions = (uint)PermissionMask.All; | 1155 | AnimationSet.setCreateItemPermitions(item); |
1156 | } | ||
1157 | |||
1158 | else if (restrictPerms) | ||
1159 | { | ||
1160 | item.BasePermissions = (uint)(PermissionMask.Move | PermissionMask.Modify); | ||
1161 | item.CurrentPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify); | ||
1162 | item.GroupPermissions = 0; | ||
1163 | item.EveryOnePermissions = 0; | ||
1164 | item.NextPermissions = 0; | ||
1165 | } | ||
1166 | else | ||
1167 | { | ||
1168 | item.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export; | ||
1169 | item.CurrentPermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export; | ||
1170 | item.GroupPermissions = item.BasePermissions & (uint)groupMask; | ||
1171 | item.EveryOnePermissions = item.BasePermissions & (uint)everyoneMask; | ||
1172 | item.NextPermissions = item.BasePermissions & (uint)nextOwnerMask; | ||
1173 | if ((item.NextPermissions & (uint)PermissionMask.All) == 0) | ||
1174 | item.NextPermissions = (uint)PermissionMask.Transfer; | ||
1175 | } | ||
1176 | |||
792 | item.CreationDate = Util.UnixTimeSinceEpoch(); | 1177 | item.CreationDate = Util.UnixTimeSinceEpoch(); |
793 | 1178 | ||
1179 | everyoneMask = (int)item.EveryOnePermissions; | ||
1180 | groupMask = (int)item.GroupPermissions; | ||
1181 | nextOwnerMask = (int)item.NextPermissions; | ||
1182 | |||
1183 | m_Scene.TryGetClient(m_HostCapsObj.AgentID, out client); | ||
1184 | |||
794 | if (AddNewInventoryItem != null) | 1185 | if (AddNewInventoryItem != null) |
795 | { | 1186 | { |
796 | AddNewInventoryItem(m_HostCapsObj.AgentID, item); | 1187 | if (istest) |
1188 | { | ||
1189 | m_Scene.AddInventoryItem(client, item); | ||
1190 | /* | ||
1191 | AddNewInventoryItem(m_HostCapsObj.AgentID, item, 0); | ||
1192 | if (client != null) | ||
1193 | client.SendAgentAlertMessage("Upload will have no cost, for personal test purposes only. Other uses are forbiden. Items may not work on a another region" , true); | ||
1194 | */ | ||
1195 | } | ||
1196 | else | ||
1197 | { | ||
1198 | AddNewInventoryItem(m_HostCapsObj.AgentID, item, (uint)cost); | ||
1199 | // if (client != null) | ||
1200 | // { | ||
1201 | // // let users see anything.. i don't so far | ||
1202 | // string str; | ||
1203 | // if (cost > 0) | ||
1204 | // // dont remember where is money unit name to put here | ||
1205 | // str = "Upload complete. charged " + cost.ToString() + "$"; | ||
1206 | // else | ||
1207 | // str = "Upload complete"; | ||
1208 | // client.SendAgentAlertMessage(str, true); | ||
1209 | // } | ||
1210 | } | ||
797 | } | 1211 | } |
1212 | |||
1213 | lock (m_ModelCost) | ||
1214 | m_FileAgentInventoryState = FileAgentInventoryState.idle; | ||
798 | } | 1215 | } |
799 | 1216 | ||
800 | /// <summary> | 1217 | /// <summary> |
@@ -857,24 +1274,22 @@ namespace OpenSim.Region.ClientStack.Linden | |||
857 | LLSDItemUpdate llsdRequest = new LLSDItemUpdate(); | 1274 | LLSDItemUpdate llsdRequest = new LLSDItemUpdate(); |
858 | LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest); | 1275 | LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest); |
859 | 1276 | ||
860 | string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; | 1277 | string uploaderPath = GetNewCapPath(); |
861 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||
862 | 1278 | ||
863 | ItemUpdater uploader = | 1279 | ItemUpdater uploader = |
864 | new ItemUpdater(llsdRequest.item_id, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile); | 1280 | new ItemUpdater(llsdRequest.item_id, uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile); |
865 | uploader.OnUpLoad += ItemUpdated; | 1281 | uploader.OnUpLoad += ItemUpdated; |
866 | 1282 | ||
867 | m_HostCapsObj.HttpListener.AddStreamHandler( | 1283 | m_HostCapsObj.HttpListener.AddStreamHandler( |
868 | new BinaryStreamHandler( | 1284 | new BinaryStreamHandler( |
869 | "POST", capsBase + uploaderPath, uploader.uploaderCaps, "NoteCardAgentInventory", null)); | 1285 | "POST", uploaderPath, uploader.uploaderCaps, "NoteCardAgentInventory", null)); |
870 | 1286 | ||
871 | string protocol = "http://"; | 1287 | string protocol = "http://"; |
872 | 1288 | ||
873 | if (m_HostCapsObj.SSLCaps) | 1289 | if (m_HostCapsObj.SSLCaps) |
874 | protocol = "https://"; | 1290 | protocol = "https://"; |
875 | 1291 | ||
876 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase + | 1292 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + uploaderPath; |
877 | uploaderPath; | ||
878 | 1293 | ||
879 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | 1294 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); |
880 | uploadResponse.uploader = uploaderURL; | 1295 | uploadResponse.uploader = uploaderURL; |
@@ -930,29 +1345,22 @@ namespace OpenSim.Region.ClientStack.Linden | |||
930 | IClientAPI client = null; | 1345 | IClientAPI client = null; |
931 | 1346 | ||
932 | m_Scene.TryGetClient(m_HostCapsObj.AgentID, out client); | 1347 | m_Scene.TryGetClient(m_HostCapsObj.AgentID, out client); |
933 | item = m_Scene.InventoryService.GetItem(new InventoryItemBase(itemID)); | 1348 | item = m_Scene.InventoryService.GetItem(m_HostCapsObj.AgentID, itemID); |
934 | if (item != null) | 1349 | if (item != null) |
935 | { | 1350 | { |
936 | string message; | 1351 | string message; |
937 | copyItem = m_Scene.GiveInventoryItem(m_HostCapsObj.AgentID, item.Owner, itemID, folderID, out message); | 1352 | copyItem = m_Scene.GiveInventoryItem(m_HostCapsObj.AgentID, item.Owner, itemID, folderID, out message); |
938 | if (client != null) | 1353 | if (copyItem != null && client != null) |
939 | { | 1354 | { |
940 | if (copyItem != null) | 1355 | m_log.InfoFormat("[CAPS]: CopyInventoryFromNotecard, ItemID:{0}, FolderID:{1}", copyItem.ID, copyItem.Folder); |
941 | { | 1356 | client.SendBulkUpdateInventory(copyItem); |
942 | m_log.InfoFormat("[CAPS]: CopyInventoryFromNotecard, ItemID:{0}, FolderID:{1}", copyItem.ID, copyItem.Folder); | ||
943 | client.SendBulkUpdateInventory(copyItem); | ||
944 | } | ||
945 | else | ||
946 | { | ||
947 | client.SendAgentAlertMessage(message, false); | ||
948 | } | ||
949 | } | 1357 | } |
950 | } | 1358 | } |
951 | else | 1359 | else |
952 | { | 1360 | { |
953 | m_log.ErrorFormat("[CAPS]: CopyInventoryFromNotecard - Failed to retrieve item {0} from notecard {1}", itemID, notecardID); | 1361 | m_log.ErrorFormat("[CAPS]: CopyInventoryFromNotecard - Failed to retrieve item {0} from notecard {1}", itemID, notecardID); |
954 | if (client != null) | 1362 | if (client != null) |
955 | client.SendAgentAlertMessage("Failed to retrieve item", false); | 1363 | client.SendAlertMessage("Failed to retrieve item"); |
956 | } | 1364 | } |
957 | } | 1365 | } |
958 | catch (Exception e) | 1366 | catch (Exception e) |
@@ -995,26 +1403,483 @@ namespace OpenSim.Region.ClientStack.Linden | |||
995 | return response; | 1403 | return response; |
996 | } | 1404 | } |
997 | 1405 | ||
998 | public string UpdateAgentInformation(string request, string path, | 1406 | public string GetObjectCost(string request, string path, |
999 | string param, IOSHttpRequest httpRequest, | 1407 | string param, IOSHttpRequest httpRequest, |
1000 | IOSHttpResponse httpResponse) | 1408 | IOSHttpResponse httpResponse) |
1001 | { | 1409 | { |
1002 | OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); | 1410 | OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); |
1003 | OSDMap accessPrefs = (OSDMap)req["access_prefs"]; | 1411 | OSDMap resp = new OSDMap(); |
1004 | string desiredMaturity = accessPrefs["max"]; | 1412 | |
1413 | OSDArray object_ids = (OSDArray)req["object_ids"]; | ||
1414 | |||
1415 | for (int i = 0; i < object_ids.Count; i++) | ||
1416 | { | ||
1417 | UUID uuid = object_ids[i].AsUUID(); | ||
1418 | |||
1419 | SceneObjectPart part = m_Scene.GetSceneObjectPart(uuid); | ||
1420 | SceneObjectGroup grp = null; | ||
1421 | if (part != null) | ||
1422 | grp = part.ParentGroup; | ||
1423 | if (grp != null) | ||
1424 | { | ||
1425 | float linksetCost; | ||
1426 | float linksetPhysCost; | ||
1427 | float partCost; | ||
1428 | float partPhysCost; | ||
1429 | |||
1430 | grp.GetResourcesCosts(part,out linksetCost,out linksetPhysCost,out partCost,out partPhysCost); | ||
1431 | |||
1432 | OSDMap object_data = new OSDMap(); | ||
1433 | object_data["linked_set_resource_cost"] = linksetCost; | ||
1434 | object_data["resource_cost"] = partCost; | ||
1435 | object_data["physics_cost"] = partPhysCost; | ||
1436 | object_data["linked_set_physics_cost"] = linksetPhysCost; | ||
1437 | object_data["resource_limiting_type"] = "legacy"; | ||
1438 | resp[uuid.ToString()] = object_data; | ||
1439 | } | ||
1440 | } | ||
1441 | if(resp.Count == 0) | ||
1442 | { | ||
1443 | OSDMap object_data = new OSDMap(); | ||
1444 | object_data["linked_set_resource_cost"] = 0; | ||
1445 | object_data["resource_cost"] = 0; | ||
1446 | object_data["physics_cost"] = 0; | ||
1447 | object_data["linked_set_physics_cost"] = 0; | ||
1448 | resp[UUID.Zero.ToString()] = object_data; | ||
1449 | } | ||
1450 | string response = OSDParser.SerializeLLSDXmlString(resp); | ||
1451 | return response; | ||
1452 | } | ||
1453 | |||
1454 | public string ResourceCostSelected(string request, string path, | ||
1455 | string param, IOSHttpRequest httpRequest, | ||
1456 | IOSHttpResponse httpResponse) | ||
1457 | { | ||
1458 | OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); | ||
1459 | OSDMap resp = new OSDMap(); | ||
1460 | |||
1461 | |||
1462 | float phys=0; | ||
1463 | float stream=0; | ||
1464 | float simul=0; | ||
1465 | |||
1466 | if (req.ContainsKey("selected_roots")) | ||
1467 | { | ||
1468 | OSDArray object_ids = (OSDArray)req["selected_roots"]; | ||
1469 | |||
1470 | // should go by SOG suming costs for all parts | ||
1471 | // ll v3 works ok with several objects select we get the list and adds ok | ||
1472 | // FS calls per object so results are wrong guess fs bug | ||
1473 | for (int i = 0; i < object_ids.Count; i++) | ||
1474 | { | ||
1475 | UUID uuid = object_ids[i].AsUUID(); | ||
1476 | float Physc; | ||
1477 | float simulc; | ||
1478 | float streamc; | ||
1479 | |||
1480 | SceneObjectGroup grp = m_Scene.GetGroupByPrim(uuid); | ||
1481 | if (grp != null) | ||
1482 | { | ||
1483 | grp.GetSelectedCosts(out Physc, out streamc, out simulc); | ||
1484 | phys += Physc; | ||
1485 | stream += streamc; | ||
1486 | simul += simulc; | ||
1487 | } | ||
1488 | } | ||
1489 | } | ||
1490 | else if (req.ContainsKey("selected_prims")) | ||
1491 | { | ||
1492 | OSDArray object_ids = (OSDArray)req["selected_prims"]; | ||
1493 | |||
1494 | // don't see in use in any of the 2 viewers | ||
1495 | // guess it should be for edit linked but... nothing | ||
1496 | // should go to SOP per part | ||
1497 | for (int i = 0; i < object_ids.Count; i++) | ||
1498 | { | ||
1499 | UUID uuid = object_ids[i].AsUUID(); | ||
1500 | |||
1501 | SceneObjectPart part = m_Scene.GetSceneObjectPart(uuid); | ||
1502 | if (part != null) | ||
1503 | { | ||
1504 | phys += part.PhysicsCost; | ||
1505 | stream += part.StreamingCost; | ||
1506 | simul += part.SimulationCost; | ||
1507 | } | ||
1508 | } | ||
1509 | } | ||
1510 | |||
1511 | OSDMap object_data = new OSDMap(); | ||
1512 | |||
1513 | object_data["physics"] = phys; | ||
1514 | object_data["streaming"] = stream; | ||
1515 | object_data["simulation"] = simul; | ||
1516 | |||
1517 | resp["selected"] = object_data; | ||
1518 | // resp["transaction_id"] = "undef"; | ||
1519 | string response = OSDParser.SerializeLLSDXmlString(resp); | ||
1520 | return response; | ||
1521 | } | ||
1005 | 1522 | ||
1523 | public string UpdateAgentInformation(string request, string path, | ||
1524 | string param, IOSHttpRequest httpRequest, | ||
1525 | IOSHttpResponse httpResponse) | ||
1526 | { | ||
1527 | // OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); | ||
1006 | OSDMap resp = new OSDMap(); | 1528 | OSDMap resp = new OSDMap(); |
1007 | OSDMap respAccessPrefs = new OSDMap(); | 1529 | |
1008 | respAccessPrefs["max"] = desiredMaturity; // echoing the maturity back means success | 1530 | OSDMap accessPrefs = new OSDMap(); |
1009 | resp["access_prefs"] = respAccessPrefs; | 1531 | accessPrefs["max"] = "A"; |
1532 | |||
1533 | resp["access_prefs"] = accessPrefs; | ||
1010 | 1534 | ||
1011 | string response = OSDParser.SerializeLLSDXmlString(resp); | 1535 | string response = OSDParser.SerializeLLSDXmlString(resp); |
1012 | return response; | 1536 | return response; |
1537 | } | ||
1538 | |||
1539 | public bool OSDMapTOVector3(OSDMap map, out Vector3 v) | ||
1540 | { | ||
1541 | v = Vector3.Zero; | ||
1542 | if(!map.ContainsKey("X")) | ||
1543 | return false; | ||
1544 | if(!map.ContainsKey("Y")) | ||
1545 | return false; | ||
1546 | if(!map.ContainsKey("Z")) | ||
1547 | return false; | ||
1548 | v.X = (float)map["X"].AsReal(); | ||
1549 | v.Y = (float)map["Y"].AsReal(); | ||
1550 | v.Z = (float)map["Z"].AsReal(); | ||
1551 | return true; | ||
1552 | } | ||
1553 | |||
1554 | public string HomeLocation(string request, string path, string param, IOSHttpRequest httpRequest, | ||
1555 | IOSHttpResponse httpResponse) | ||
1556 | { | ||
1557 | OSDMap resp = new OSDMap(); | ||
1558 | |||
1559 | resp["success"] = "false"; | ||
1560 | |||
1561 | |||
1562 | bool fail = true; | ||
1563 | string message = "Set Home request failed"; | ||
1564 | int locationID = 1; | ||
1565 | Vector3 pos = Vector3.Zero; | ||
1566 | Vector3 lookAt = Vector3.Zero; | ||
1567 | |||
1568 | IClientAPI client = null; | ||
1569 | ScenePresence sp; | ||
1570 | |||
1571 | while(true) | ||
1572 | { | ||
1573 | if(m_Scene.GridUserService == null) | ||
1574 | break; | ||
1575 | |||
1576 | if(m_Scene.UserManagementModule == null) | ||
1577 | break; | ||
1578 | |||
1579 | m_Scene.TryGetScenePresence(m_AgentID, out sp); | ||
1580 | if(sp == null || sp.IsChildAgent || sp.IsDeleted) | ||
1581 | break; | ||
1582 | |||
1583 | if(sp.IsInTransit && !sp.IsInLocalTransit) | ||
1584 | break; | ||
1585 | |||
1586 | client = sp.ControllingClient; | ||
1587 | |||
1588 | if(!m_Scene.UserManagementModule.IsLocalGridUser(m_AgentID)) | ||
1589 | break; | ||
1590 | |||
1591 | OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); | ||
1592 | if(!req.ContainsKey("HomeLocation")) | ||
1593 | break; | ||
1594 | |||
1595 | OSDMap HLocation = (OSDMap)req["HomeLocation"]; | ||
1596 | if(!HLocation.ContainsKey("LocationPos")) | ||
1597 | break; | ||
1598 | if(!HLocation.ContainsKey("LocationLookAt")) | ||
1599 | break; | ||
1600 | |||
1601 | locationID = HLocation["LocationId"].AsInteger(); | ||
1602 | |||
1603 | if(!OSDMapTOVector3((OSDMap)HLocation["LocationPos"], out pos)) | ||
1604 | break; | ||
1605 | |||
1606 | if(!OSDMapTOVector3((OSDMap)HLocation["LocationLookAt"], out lookAt)) | ||
1607 | break; | ||
1608 | |||
1609 | ILandObject land = m_Scene.LandChannel.GetLandObject(pos); | ||
1610 | if(land == null) | ||
1611 | break; | ||
1612 | |||
1613 | ulong gpowers = client.GetGroupPowers(land.LandData.GroupID); | ||
1614 | SceneObjectGroup telehub = null; | ||
1615 | if (m_Scene.RegionInfo.RegionSettings.TelehubObject != UUID.Zero) | ||
1616 | // Does the telehub exist in the scene? | ||
1617 | telehub = m_Scene.GetSceneObjectGroup(m_Scene.RegionInfo.RegionSettings.TelehubObject); | ||
1618 | |||
1619 | if (!m_Scene.Permissions.IsAdministrator(m_AgentID) && // (a) gods and land managers can set home | ||
1620 | !m_Scene.Permissions.IsGod(m_AgentID) && | ||
1621 | m_AgentID != land.LandData.OwnerID && // (b) land owners can set home | ||
1622 | // (c) members of the land-associated group in roles that can set home | ||
1623 | ((gpowers & (ulong)GroupPowers.AllowSetHome) != (ulong)GroupPowers.AllowSetHome) && | ||
1624 | // (d) parcels with telehubs can be the home of anyone | ||
1625 | (telehub == null || !land.ContainsPoint((int)telehub.AbsolutePosition.X, (int)telehub.AbsolutePosition.Y))) | ||
1626 | { | ||
1627 | message = "You are not allowed to set your home location in this parcel."; | ||
1628 | break; | ||
1629 | } | ||
1630 | |||
1631 | string userId; | ||
1632 | UUID test; | ||
1633 | if (!m_Scene.UserManagementModule.GetUserUUI(m_AgentID, out userId)) | ||
1634 | { | ||
1635 | message = "Set Home request failed. (User Lookup)"; | ||
1636 | break; | ||
1637 | } | ||
1638 | |||
1639 | if (!UUID.TryParse(userId, out test)) | ||
1640 | { | ||
1641 | message = "Set Home request failed. (HG visitor)"; | ||
1642 | break; | ||
1643 | } | ||
1644 | |||
1645 | if (m_Scene.GridUserService.SetHome(userId, land.RegionUUID, pos, lookAt)) | ||
1646 | fail = false; | ||
1647 | |||
1648 | break; | ||
1649 | } | ||
1650 | |||
1651 | string response; | ||
1652 | |||
1653 | if(fail) | ||
1654 | { | ||
1655 | if(client != null) | ||
1656 | client.SendAlertMessage(message); | ||
1657 | response = OSDParser.SerializeLLSDXmlString(resp); | ||
1658 | return response; | ||
1659 | } | ||
1660 | |||
1661 | // so its http but still needs a udp reply to inform user? crap :p | ||
1662 | if(client != null) | ||
1663 | client.SendAlertMessage("Home position set.","HomePositionSet"); | ||
1664 | |||
1665 | resp["success"] = "true"; | ||
1666 | OSDMap homeloc = new OSDMap(); | ||
1667 | OSDMap homelocpos = new OSDMap(); | ||
1668 | // for some odd reason viewers send pos as reals but read as integer | ||
1669 | homelocpos["X"] = new OSDReal(pos.X); | ||
1670 | homelocpos["Y"] = new OSDReal(pos.Y); | ||
1671 | homelocpos["Z"] = new OSDReal(pos.Z); | ||
1672 | homeloc["LocationPos"] = homelocpos; | ||
1673 | |||
1674 | resp["HomeLocation"] = homeloc; | ||
1675 | |||
1676 | response = OSDParser.SerializeLLSDXmlString(resp); | ||
1677 | return response; | ||
1678 | } | ||
1679 | |||
1680 | private static int CompareRolesByMembersDesc(GroupRolesData x, GroupRolesData y) | ||
1681 | { | ||
1682 | return -(x.Members.CompareTo(y.Members)); | ||
1683 | } | ||
1684 | |||
1685 | public string GroupMemberData(string request, string path, string param, IOSHttpRequest httpRequest, | ||
1686 | IOSHttpResponse httpResponse) | ||
1687 | { | ||
1688 | OSDMap resp = new OSDMap(); | ||
1689 | |||
1690 | string response; | ||
1691 | |||
1692 | bool fail = true; | ||
1693 | IClientAPI client = null; | ||
1694 | ScenePresence sp; | ||
1695 | IGroupsModule m_GroupsModule; | ||
1696 | UUID groupID = UUID.Zero; | ||
1697 | |||
1698 | while(true) | ||
1699 | { | ||
1700 | m_GroupsModule = m_Scene.RequestModuleInterface<IGroupsModule>(); | ||
1701 | if(m_GroupsModule == null) | ||
1702 | break; | ||
1703 | |||
1704 | m_Scene.TryGetScenePresence(m_AgentID, out sp); | ||
1705 | if(sp == null || sp.IsChildAgent || sp.IsDeleted) | ||
1706 | break; | ||
1707 | |||
1708 | if(sp.IsInTransit && !sp.IsInLocalTransit) | ||
1709 | break; | ||
1710 | |||
1711 | client = sp.ControllingClient; | ||
1712 | |||
1713 | OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); | ||
1714 | if(!req.ContainsKey("group_id")) | ||
1715 | break; | ||
1716 | |||
1717 | groupID = req["group_id"].AsUUID(); | ||
1718 | if(groupID == UUID.Zero) | ||
1719 | break; | ||
1720 | |||
1721 | List<GroupRolesData> roles = m_GroupsModule.GroupRoleDataRequest(client, groupID); | ||
1722 | if(roles == null || roles.Count == 0) | ||
1723 | break; | ||
1724 | |||
1725 | List<GroupMembersData> members = m_GroupsModule.GroupMembersRequest(client, groupID); | ||
1726 | if(members == null || members.Count == 0) | ||
1727 | break; | ||
1728 | |||
1729 | int memberCount = members.Count; | ||
1730 | |||
1731 | Dictionary<string,int> titles = new Dictionary<string,int>(); | ||
1732 | int i = 0; | ||
1733 | |||
1734 | ulong defaultPowers = 0; | ||
1735 | |||
1736 | |||
1737 | // build titles array and index | ||
1738 | roles.Sort(CompareRolesByMembersDesc); | ||
1739 | |||
1740 | OSDArray osdtitles = new OSDArray(); | ||
1741 | foreach(GroupRolesData grd in roles) | ||
1742 | { | ||
1743 | if(grd.Title == null) | ||
1744 | continue; | ||
1745 | string title = grd.Title; | ||
1746 | if(i==0) | ||
1747 | defaultPowers = grd.Powers; | ||
1748 | |||
1749 | if(!titles.ContainsKey(title)) | ||
1750 | { | ||
1751 | titles[title] = i++; | ||
1752 | osdtitles.Add(new OSDString(title)); | ||
1753 | } | ||
1754 | } | ||
1755 | |||
1756 | if(titles.Count == 0) | ||
1757 | break; | ||
1758 | |||
1759 | OSDMap osdmembers = new OSDMap(); | ||
1760 | foreach(GroupMembersData gmd in members) | ||
1761 | { | ||
1762 | OSDMap m = new OSDMap(); | ||
1763 | if(gmd.OnlineStatus != null && gmd.OnlineStatus != "") | ||
1764 | m["last_login"] = new OSDString(gmd.OnlineStatus); | ||
1765 | if(gmd.AgentPowers != defaultPowers) | ||
1766 | m["powers"] = new OSDString((gmd.AgentPowers).ToString("X")); | ||
1767 | if(gmd.Title != null && titles.ContainsKey(gmd.Title) && titles[gmd.Title] != 0) | ||
1768 | m["title"] = new OSDInteger(titles[gmd.Title]); | ||
1769 | if(gmd.IsOwner) | ||
1770 | m["owner"] = new OSDString("true"); | ||
1771 | if(gmd.Contribution != 0) | ||
1772 | m["donated_square_meters"] = new OSDInteger(gmd.Contribution); | ||
1773 | |||
1774 | osdmembers[(gmd.AgentID).ToString()] = m; | ||
1775 | } | ||
1776 | |||
1777 | OSDMap osddefaults = new OSDMap(); | ||
1778 | osddefaults["default_powers"] = new OSDString(defaultPowers.ToString("X")); | ||
1779 | |||
1780 | resp["group_id"] = new OSDUUID(groupID); | ||
1781 | resp["agent_id"] = new OSDUUID(m_AgentID); | ||
1782 | resp["member_count"] = new OSDInteger(memberCount); | ||
1783 | resp["defaults"] = osddefaults; | ||
1784 | resp["titles"] = osdtitles; | ||
1785 | resp["members"] = osdmembers; | ||
1786 | |||
1787 | fail = false; | ||
1788 | break; | ||
1789 | } | ||
1790 | |||
1791 | if(fail) | ||
1792 | { | ||
1793 | resp["group_id"] = new OSDUUID(groupID); | ||
1794 | resp["agent_id"] = new OSDUUID(m_AgentID); | ||
1795 | resp["member_count"] = new OSDInteger(0); | ||
1796 | resp["defaults"] = new OSDMap(); | ||
1797 | resp["titles"] = new OSDArray(); | ||
1798 | resp["members"] = new OSDMap(); | ||
1799 | } | ||
1800 | |||
1801 | response = OSDParser.SerializeLLSDXmlString(resp); | ||
1802 | return response; | ||
1803 | } | ||
1804 | |||
1805 | public string GetDisplayNames(string request, string path, | ||
1806 | string param, IOSHttpRequest httpRequest, | ||
1807 | IOSHttpResponse httpResponse) | ||
1808 | { | ||
1809 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.Gone; | ||
1810 | httpResponse.ContentType = "text/plain"; | ||
1811 | |||
1812 | ScenePresence sp = m_Scene.GetScenePresence(m_AgentID); | ||
1813 | if(sp == null || sp.IsDeleted) | ||
1814 | return ""; | ||
1815 | |||
1816 | if(sp.IsInTransit && !sp.IsInLocalTransit) | ||
1817 | { | ||
1818 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.ServiceUnavailable; | ||
1819 | httpResponse.AddHeader("Retry-After","30"); | ||
1820 | return ""; | ||
1821 | } | ||
1822 | |||
1823 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); | ||
1824 | string[] ids = query.GetValues("ids"); | ||
1825 | |||
1826 | Dictionary<UUID,string> names = m_UserManager.GetUsersNames(ids); | ||
1827 | |||
1828 | OSDMap osdReply = new OSDMap(); | ||
1829 | OSDArray agents = new OSDArray(); | ||
1830 | |||
1831 | osdReply["agents"] = agents; | ||
1832 | foreach (KeyValuePair<UUID,string> kvp in names) | ||
1833 | { | ||
1834 | if (string.IsNullOrEmpty(kvp.Value)) | ||
1835 | continue; | ||
1836 | if(kvp.Key == UUID.Zero) | ||
1837 | continue; | ||
1838 | |||
1839 | string[] parts = kvp.Value.Split(new char[] {' '}); | ||
1840 | OSDMap osdname = new OSDMap(); | ||
1841 | |||
1842 | // dont tell about unknown users, we can't send them back on Bad either | ||
1843 | if(parts[0] == "Unknown") | ||
1844 | continue; | ||
1845 | /* | ||
1846 | if(parts[0] == "Unknown") | ||
1847 | { | ||
1848 | osdname["display_name_next_update"] = OSD.FromDate(DateTime.UtcNow.AddHours(1)); | ||
1849 | osdname["display_name_expires"] = OSD.FromDate(DateTime.UtcNow.AddHours(2)); | ||
1850 | } | ||
1851 | else | ||
1852 | */ | ||
1853 | { | ||
1854 | osdname["display_name_next_update"] = OSD.FromDate(DateTime.UtcNow.AddDays(8)); | ||
1855 | osdname["display_name_expires"] = OSD.FromDate(DateTime.UtcNow.AddMonths(1)); | ||
1856 | } | ||
1857 | osdname["display_name"] = OSD.FromString(kvp.Value); | ||
1858 | osdname["legacy_first_name"] = parts[0]; | ||
1859 | osdname["legacy_last_name"] = parts[1]; | ||
1860 | osdname["username"] = OSD.FromString(kvp.Value); | ||
1861 | osdname["id"] = OSD.FromUUID(kvp.Key); | ||
1862 | osdname["is_display_name_default"] = OSD.FromBoolean(true); | ||
1863 | |||
1864 | agents.Add(osdname); | ||
1865 | } | ||
1866 | |||
1867 | // Full content request | ||
1868 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK; | ||
1869 | //httpResponse.ContentLength = ??; | ||
1870 | httpResponse.ContentType = "application/llsd+xml"; | ||
1871 | |||
1872 | string reply = OSDParser.SerializeLLSDXmlString(osdReply); | ||
1873 | return reply; | ||
1013 | } | 1874 | } |
1014 | } | 1875 | } |
1015 | 1876 | ||
1016 | public class AssetUploader | 1877 | public class AssetUploader |
1017 | { | 1878 | { |
1879 | private static readonly ILog m_log = | ||
1880 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
1881 | |||
1882 | |||
1018 | public event UpLoadedAsset OnUpLoad; | 1883 | public event UpLoadedAsset OnUpLoad; |
1019 | private UpLoadedAsset handlerUpLoad = null; | 1884 | private UpLoadedAsset handlerUpLoad = null; |
1020 | 1885 | ||
@@ -1029,10 +1894,26 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1029 | 1894 | ||
1030 | private string m_invType = String.Empty; | 1895 | private string m_invType = String.Empty; |
1031 | private string m_assetType = String.Empty; | 1896 | private string m_assetType = String.Empty; |
1897 | private int m_cost; | ||
1898 | private string m_error = String.Empty; | ||
1899 | |||
1900 | private Timer m_timeoutTimer = new Timer(); | ||
1901 | private UUID m_texturesFolder; | ||
1902 | private int m_nreqtextures; | ||
1903 | private int m_nreqmeshs; | ||
1904 | private int m_nreqinstances; | ||
1905 | private bool m_IsAtestUpload; | ||
1906 | |||
1907 | private int m_nextOwnerMask; | ||
1908 | private int m_groupMask; | ||
1909 | private int m_everyoneMask; | ||
1910 | |||
1032 | 1911 | ||
1033 | public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem, | 1912 | public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem, |
1034 | UUID parentFolderID, string invType, string assetType, string path, | 1913 | UUID parentFolderID, string invType, string assetType, string path, |
1035 | IHttpServer httpServer, bool dumpAssetsToFile) | 1914 | IHttpServer httpServer, bool dumpAssetsToFile, |
1915 | int totalCost, UUID texturesFolder, int nreqtextures, int nreqmeshs, int nreqinstances, | ||
1916 | bool IsAtestUpload, int nextOwnerMask, int groupMask, int everyoneMask) | ||
1036 | { | 1917 | { |
1037 | m_assetName = assetName; | 1918 | m_assetName = assetName; |
1038 | m_assetDes = description; | 1919 | m_assetDes = description; |
@@ -1044,6 +1925,22 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1044 | m_assetType = assetType; | 1925 | m_assetType = assetType; |
1045 | m_invType = invType; | 1926 | m_invType = invType; |
1046 | m_dumpAssetsToFile = dumpAssetsToFile; | 1927 | m_dumpAssetsToFile = dumpAssetsToFile; |
1928 | m_cost = totalCost; | ||
1929 | |||
1930 | m_texturesFolder = texturesFolder; | ||
1931 | m_nreqtextures = nreqtextures; | ||
1932 | m_nreqmeshs = nreqmeshs; | ||
1933 | m_nreqinstances = nreqinstances; | ||
1934 | m_IsAtestUpload = IsAtestUpload; | ||
1935 | |||
1936 | m_timeoutTimer.Elapsed += TimedOut; | ||
1937 | m_timeoutTimer.Interval = 120000; | ||
1938 | m_timeoutTimer.AutoReset = false; | ||
1939 | m_timeoutTimer.Start(); | ||
1940 | |||
1941 | m_nextOwnerMask = nextOwnerMask; | ||
1942 | m_groupMask = groupMask; | ||
1943 | m_everyoneMask = everyoneMask; | ||
1047 | } | 1944 | } |
1048 | 1945 | ||
1049 | /// <summary> | 1946 | /// <summary> |
@@ -1058,12 +1955,14 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1058 | UUID inv = inventoryItemID; | 1955 | UUID inv = inventoryItemID; |
1059 | string res = String.Empty; | 1956 | string res = String.Empty; |
1060 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | 1957 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); |
1958 | /* | ||
1061 | uploadComplete.new_asset = newAssetID.ToString(); | 1959 | uploadComplete.new_asset = newAssetID.ToString(); |
1062 | uploadComplete.new_inventory_item = inv; | 1960 | uploadComplete.new_inventory_item = inv; |
1063 | uploadComplete.state = "complete"; | 1961 | uploadComplete.state = "complete"; |
1064 | 1962 | ||
1065 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | 1963 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); |
1066 | 1964 | */ | |
1965 | m_timeoutTimer.Stop(); | ||
1067 | httpListener.RemoveStreamHandler("POST", uploaderPath); | 1966 | httpListener.RemoveStreamHandler("POST", uploaderPath); |
1068 | 1967 | ||
1069 | // TODO: probably make this a better set of extensions here | 1968 | // TODO: probably make this a better set of extensions here |
@@ -1080,12 +1979,55 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1080 | handlerUpLoad = OnUpLoad; | 1979 | handlerUpLoad = OnUpLoad; |
1081 | if (handlerUpLoad != null) | 1980 | if (handlerUpLoad != null) |
1082 | { | 1981 | { |
1083 | handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType); | 1982 | handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType, |
1983 | m_cost, m_texturesFolder, m_nreqtextures, m_nreqmeshs, m_nreqinstances, m_IsAtestUpload, | ||
1984 | ref m_error, ref m_nextOwnerMask, ref m_groupMask, ref m_everyoneMask); | ||
1084 | } | 1985 | } |
1085 | 1986 | ||
1987 | uploadComplete.new_next_owner_mask = m_nextOwnerMask; | ||
1988 | uploadComplete.new_group_mask = m_groupMask; | ||
1989 | uploadComplete.new_everyone_mask = m_everyoneMask; | ||
1990 | |||
1991 | if (m_IsAtestUpload) | ||
1992 | { | ||
1993 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); | ||
1994 | resperror.message = "Upload SUCESSEFULL for testing purposes only. Other uses are prohibited. Item will not work after 48 hours or on other regions"; | ||
1995 | resperror.identifier = inv; | ||
1996 | |||
1997 | uploadComplete.error = resperror; | ||
1998 | uploadComplete.state = "Upload4Testing"; | ||
1999 | } | ||
2000 | else | ||
2001 | { | ||
2002 | if (m_error == String.Empty) | ||
2003 | { | ||
2004 | uploadComplete.new_asset = newAssetID.ToString(); | ||
2005 | uploadComplete.new_inventory_item = inv; | ||
2006 | // if (m_texturesFolder != UUID.Zero) | ||
2007 | // uploadComplete.new_texture_folder_id = m_texturesFolder; | ||
2008 | uploadComplete.state = "complete"; | ||
2009 | } | ||
2010 | else | ||
2011 | { | ||
2012 | LLSDAssetUploadError resperror = new LLSDAssetUploadError(); | ||
2013 | resperror.message = m_error; | ||
2014 | resperror.identifier = inv; | ||
2015 | |||
2016 | uploadComplete.error = resperror; | ||
2017 | uploadComplete.state = "failed"; | ||
2018 | } | ||
2019 | } | ||
2020 | |||
2021 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | ||
1086 | return res; | 2022 | return res; |
1087 | } | 2023 | } |
1088 | 2024 | ||
2025 | private void TimedOut(object sender, ElapsedEventArgs args) | ||
2026 | { | ||
2027 | m_log.InfoFormat("[CAPS]: Removing URL and handler for timed out mesh upload"); | ||
2028 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
2029 | } | ||
2030 | |||
1089 | ///Left this in and commented in case there are unforseen issues | 2031 | ///Left this in and commented in case there are unforseen issues |
1090 | //private void SaveAssetToFile(string filename, byte[] data) | 2032 | //private void SaveAssetToFile(string filename, byte[] data) |
1091 | //{ | 2033 | //{ |