diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Application/OpenSim.cs | 198 | ||||
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 25 |
2 files changed, 94 insertions, 129 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index fb1e831..1458ff9 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Diagnostics; | ||
31 | using System.IO; | 32 | using System.IO; |
32 | using System.Reflection; | 33 | using System.Reflection; |
33 | using System.Text; | 34 | using System.Text; |
@@ -69,6 +70,7 @@ namespace OpenSim | |||
69 | private Regex m_consolePromptRegex = new Regex(@"([^\\])\\(\w)", RegexOptions.Compiled); | 70 | private Regex m_consolePromptRegex = new Regex(@"([^\\])\\(\w)", RegexOptions.Compiled); |
70 | 71 | ||
71 | private string m_timedScript = "disabled"; | 72 | private string m_timedScript = "disabled"; |
73 | private int m_timeInterval = 1200; | ||
72 | private Timer m_scriptTimer; | 74 | private Timer m_scriptTimer; |
73 | 75 | ||
74 | public OpenSim(IConfigSource configSource) : base(configSource) | 76 | public OpenSim(IConfigSource configSource) : base(configSource) |
@@ -98,6 +100,10 @@ namespace OpenSim | |||
98 | m_consolePort = (uint)networkConfig.GetInt("console_port", 0); | 100 | m_consolePort = (uint)networkConfig.GetInt("console_port", 0); |
99 | 101 | ||
100 | m_timedScript = startupConfig.GetString("timer_Script", "disabled"); | 102 | m_timedScript = startupConfig.GetString("timer_Script", "disabled"); |
103 | if (m_timedScript != "disabled") | ||
104 | { | ||
105 | m_timeInterval = startupConfig.GetInt("timer_Interval", 1200); | ||
106 | } | ||
101 | 107 | ||
102 | if (m_logFileAppender != null) | 108 | if (m_logFileAppender != null) |
103 | { | 109 | { |
@@ -138,7 +144,7 @@ namespace OpenSim | |||
138 | m_log.Info("===================================================================="); | 144 | m_log.Info("===================================================================="); |
139 | m_log.Info("========================= STARTING OPENSIM ========================="); | 145 | m_log.Info("========================= STARTING OPENSIM ========================="); |
140 | m_log.Info("===================================================================="); | 146 | m_log.Info("===================================================================="); |
141 | 147 | ||
142 | //m_log.InfoFormat("[OPENSIM MAIN]: GC Is Server GC: {0}", GCSettings.IsServerGC.ToString()); | 148 | //m_log.InfoFormat("[OPENSIM MAIN]: GC Is Server GC: {0}", GCSettings.IsServerGC.ToString()); |
143 | // http://msdn.microsoft.com/en-us/library/bb384202.aspx | 149 | // http://msdn.microsoft.com/en-us/library/bb384202.aspx |
144 | //GCSettings.LatencyMode = GCLatencyMode.Batch; | 150 | //GCSettings.LatencyMode = GCLatencyMode.Batch; |
@@ -215,7 +221,7 @@ namespace OpenSim | |||
215 | { | 221 | { |
216 | m_scriptTimer = new Timer(); | 222 | m_scriptTimer = new Timer(); |
217 | m_scriptTimer.Enabled = true; | 223 | m_scriptTimer.Enabled = true; |
218 | m_scriptTimer.Interval = 1200*1000; | 224 | m_scriptTimer.Interval = m_timeInterval*1000; |
219 | m_scriptTimer.Elapsed += RunAutoTimerScript; | 225 | m_scriptTimer.Elapsed += RunAutoTimerScript; |
220 | } | 226 | } |
221 | } | 227 | } |
@@ -225,12 +231,14 @@ namespace OpenSim | |||
225 | /// </summary> | 231 | /// </summary> |
226 | private void RegisterConsoleCommands() | 232 | private void RegisterConsoleCommands() |
227 | { | 233 | { |
228 | m_console.Commands.AddCommand("Regions", false, "force update", | 234 | MainServer.RegisterHttpConsoleCommands(m_console); |
235 | |||
236 | m_console.Commands.AddCommand("Objects", false, "force update", | ||
229 | "force update", | 237 | "force update", |
230 | "Force the update of all objects on clients", | 238 | "Force the update of all objects on clients", |
231 | HandleForceUpdate); | 239 | HandleForceUpdate); |
232 | 240 | ||
233 | m_console.Commands.AddCommand("Comms", false, "debug packet", | 241 | m_console.Commands.AddCommand("Debug", false, "debug packet", |
234 | "debug packet <level> [<avatar-first-name> <avatar-last-name>]", | 242 | "debug packet <level> [<avatar-first-name> <avatar-last-name>]", |
235 | "Turn on packet debugging", | 243 | "Turn on packet debugging", |
236 | "If level > 255 then all incoming and outgoing packets are logged.\n" | 244 | "If level > 255 then all incoming and outgoing packets are logged.\n" |
@@ -242,17 +250,9 @@ namespace OpenSim | |||
242 | + "If an avatar name is given then only packets from that avatar are logged", | 250 | + "If an avatar name is given then only packets from that avatar are logged", |
243 | Debug); | 251 | Debug); |
244 | 252 | ||
245 | m_console.Commands.AddCommand("Comms", false, "debug http", | 253 | m_console.Commands.AddCommand("Debug", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug); |
246 | "debug http <level>", | ||
247 | "Turn on inbound http request debugging for everything except the event queue (see debug eq).", | ||
248 | "If level >= 2 then the handler used to service the request is logged.\n" | ||
249 | + "If level >= 1 then incoming HTTP requests are logged.\n" | ||
250 | + "If level <= 0 then no extra http logging is done.\n", | ||
251 | Debug); | ||
252 | |||
253 | m_console.Commands.AddCommand("Comms", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug); | ||
254 | 254 | ||
255 | m_console.Commands.AddCommand("Regions", false, "debug scene", | 255 | m_console.Commands.AddCommand("Debug", false, "debug scene", |
256 | "debug scene <scripting> <collisions> <physics>", | 256 | "debug scene <scripting> <collisions> <physics>", |
257 | "Turn on scene debugging", Debug); | 257 | "Turn on scene debugging", Debug); |
258 | 258 | ||
@@ -306,7 +306,7 @@ namespace OpenSim | |||
306 | + " If this is not given then the oar is saved to region.oar in the current directory.", | 306 | + " If this is not given then the oar is saved to region.oar in the current directory.", |
307 | SaveOar); | 307 | SaveOar); |
308 | 308 | ||
309 | m_console.Commands.AddCommand("Regions", false, "edit scale", | 309 | m_console.Commands.AddCommand("Objects", false, "edit scale", |
310 | "edit scale <name> <x> <y> <z>", | 310 | "edit scale <name> <x> <y> <z>", |
311 | "Change the scale of a named prim", HandleEditScale); | 311 | "Change the scale of a named prim", HandleEditScale); |
312 | 312 | ||
@@ -349,7 +349,7 @@ namespace OpenSim | |||
349 | "show ratings", | 349 | "show ratings", |
350 | "Show rating data", HandleShow); | 350 | "Show rating data", HandleShow); |
351 | 351 | ||
352 | m_console.Commands.AddCommand("Regions", false, "backup", | 352 | m_console.Commands.AddCommand("Objects", false, "backup", |
353 | "backup", | 353 | "backup", |
354 | "Persist currently unsaved object changes immediately instead of waiting for the normal persistence call.", RunCommand); | 354 | "Persist currently unsaved object changes immediately instead of waiting for the normal persistence call.", RunCommand); |
355 | 355 | ||
@@ -409,10 +409,6 @@ namespace OpenSim | |||
409 | m_console.Commands.AddCommand("General", false, "modules unload", | 409 | m_console.Commands.AddCommand("General", false, "modules unload", |
410 | "modules unload <name>", | 410 | "modules unload <name>", |
411 | "Unload a module", HandleModules); | 411 | "Unload a module", HandleModules); |
412 | |||
413 | m_console.Commands.AddCommand("Regions", false, "kill uuid", | ||
414 | "kill uuid <UUID>", | ||
415 | "Kill an object by UUID", KillUUID); | ||
416 | } | 412 | } |
417 | 413 | ||
418 | public override void ShutdownSpecific() | 414 | public override void ShutdownSpecific() |
@@ -437,12 +433,16 @@ namespace OpenSim | |||
437 | } | 433 | } |
438 | } | 434 | } |
439 | 435 | ||
440 | private void WatchdogTimeoutHandler(System.Threading.Thread thread, int lastTick) | 436 | private void WatchdogTimeoutHandler(Watchdog.ThreadWatchdogInfo twi) |
441 | { | 437 | { |
442 | int now = Environment.TickCount & Int32.MaxValue; | 438 | int now = Environment.TickCount & Int32.MaxValue; |
443 | 439 | ||
444 | m_log.ErrorFormat("[WATCHDOG]: Timeout detected for thread \"{0}\". ThreadState={1}. Last tick was {2}ms ago", | 440 | m_log.ErrorFormat( |
445 | thread.Name, thread.ThreadState, now - lastTick); | 441 | "[WATCHDOG]: Timeout detected for thread \"{0}\". ThreadState={1}. Last tick was {2}ms ago. {3}", |
442 | twi.Thread.Name, | ||
443 | twi.Thread.ThreadState, | ||
444 | now - twi.LastTick, | ||
445 | twi.AlarmMethod != null ? string.Format("Data: {0}", twi.AlarmMethod()) : ""); | ||
446 | } | 446 | } |
447 | 447 | ||
448 | #region Console Commands | 448 | #region Console Commands |
@@ -481,10 +481,10 @@ namespace OpenSim | |||
481 | else | 481 | else |
482 | presence.ControllingClient.Kick("\nYou have been logged out by an administrator.\n"); | 482 | presence.ControllingClient.Kick("\nYou have been logged out by an administrator.\n"); |
483 | 483 | ||
484 | // ...and close on our side | ||
485 | presence.Scene.IncomingCloseAgent(presence.UUID); | 484 | presence.Scene.IncomingCloseAgent(presence.UUID); |
486 | } | 485 | } |
487 | } | 486 | } |
487 | |||
488 | MainConsole.Instance.Output(""); | 488 | MainConsole.Instance.Output(""); |
489 | } | 489 | } |
490 | 490 | ||
@@ -618,10 +618,11 @@ namespace OpenSim | |||
618 | return; | 618 | return; |
619 | } | 619 | } |
620 | 620 | ||
621 | PopulateRegionEstateInfo(regInfo); | 621 | bool changed = PopulateRegionEstateInfo(regInfo); |
622 | IScene scene; | 622 | IScene scene; |
623 | CreateRegion(regInfo, true, out scene); | 623 | CreateRegion(regInfo, true, out scene); |
624 | regInfo.EstateSettings.Save(); | 624 | if (changed) |
625 | regInfo.EstateSettings.Save(); | ||
625 | } | 626 | } |
626 | 627 | ||
627 | /// <summary> | 628 | /// <summary> |
@@ -903,21 +904,6 @@ namespace OpenSim | |||
903 | 904 | ||
904 | break; | 905 | break; |
905 | 906 | ||
906 | case "http": | ||
907 | if (args.Length == 3) | ||
908 | { | ||
909 | int newDebug; | ||
910 | if (int.TryParse(args[2], out newDebug)) | ||
911 | { | ||
912 | MainServer.Instance.DebugLevel = newDebug; | ||
913 | MainConsole.Instance.OutputFormat("Debug http level set to {0}", newDebug); | ||
914 | break; | ||
915 | } | ||
916 | } | ||
917 | |||
918 | MainConsole.Instance.Output("Usage: debug http 0..2"); | ||
919 | break; | ||
920 | |||
921 | case "scene": | 907 | case "scene": |
922 | if (args.Length == 4) | 908 | if (args.Length == 4) |
923 | { | 909 | { |
@@ -969,8 +955,7 @@ namespace OpenSim | |||
969 | if (showParams.Length > 1 && showParams[1] == "full") | 955 | if (showParams.Length > 1 && showParams[1] == "full") |
970 | { | 956 | { |
971 | agents = m_sceneManager.GetCurrentScenePresences(); | 957 | agents = m_sceneManager.GetCurrentScenePresences(); |
972 | } | 958 | } else |
973 | else | ||
974 | { | 959 | { |
975 | agents = m_sceneManager.GetCurrentSceneAvatars(); | 960 | agents = m_sceneManager.GetCurrentSceneAvatars(); |
976 | } | 961 | } |
@@ -979,7 +964,8 @@ namespace OpenSim | |||
979 | 964 | ||
980 | MainConsole.Instance.Output( | 965 | MainConsole.Instance.Output( |
981 | String.Format("{0,-16} {1,-16} {2,-37} {3,-11} {4,-16} {5,-30}", "Firstname", "Lastname", | 966 | String.Format("{0,-16} {1,-16} {2,-37} {3,-11} {4,-16} {5,-30}", "Firstname", "Lastname", |
982 | "Agent ID", "Root/Child", "Region", "Position")); | 967 | "Agent ID", "Root/Child", "Region", "Position") |
968 | ); | ||
983 | 969 | ||
984 | foreach (ScenePresence presence in agents) | 970 | foreach (ScenePresence presence in agents) |
985 | { | 971 | { |
@@ -989,8 +975,7 @@ namespace OpenSim | |||
989 | if (regionInfo == null) | 975 | if (regionInfo == null) |
990 | { | 976 | { |
991 | regionName = "Unresolvable"; | 977 | regionName = "Unresolvable"; |
992 | } | 978 | } else |
993 | else | ||
994 | { | 979 | { |
995 | regionName = regionInfo.RegionName; | 980 | regionName = regionInfo.RegionName; |
996 | } | 981 | } |
@@ -1003,7 +988,8 @@ namespace OpenSim | |||
1003 | presence.UUID, | 988 | presence.UUID, |
1004 | presence.IsChildAgent ? "Child" : "Root", | 989 | presence.IsChildAgent ? "Child" : "Root", |
1005 | regionName, | 990 | regionName, |
1006 | presence.AbsolutePosition.ToString())); | 991 | presence.AbsolutePosition.ToString()) |
992 | ); | ||
1007 | } | 993 | } |
1008 | 994 | ||
1009 | MainConsole.Instance.Output(String.Empty); | 995 | MainConsole.Instance.Output(String.Empty); |
@@ -1012,16 +998,20 @@ namespace OpenSim | |||
1012 | case "connections": | 998 | case "connections": |
1013 | System.Text.StringBuilder connections = new System.Text.StringBuilder("Connections:\n"); | 999 | System.Text.StringBuilder connections = new System.Text.StringBuilder("Connections:\n"); |
1014 | m_sceneManager.ForEachScene( | 1000 | m_sceneManager.ForEachScene( |
1015 | delegate(Scene scene) | 1001 | delegate(Scene scene) { |
1016 | { | 1002 | scene.ForEachClient( |
1017 | scene.ForEachClient( | 1003 | delegate(IClientAPI client) { |
1018 | delegate(IClientAPI client) | 1004 | connections.AppendFormat( |
1019 | { | 1005 | "{0}: {1} ({2}) from {3} on circuit {4}\n", |
1020 | connections.AppendFormat("{0}: {1} ({2}) from {3} on circuit {4}\n", | 1006 | scene.RegionInfo.RegionName, |
1021 | scene.RegionInfo.RegionName, client.Name, client.AgentId, client.RemoteEndPoint, client.CircuitCode); | 1007 | client.Name, |
1022 | } | 1008 | client.AgentId, |
1009 | client.RemoteEndPoint, | ||
1010 | client.CircuitCode | ||
1023 | ); | 1011 | ); |
1024 | } | 1012 | } |
1013 | ); | ||
1014 | } | ||
1025 | ); | 1015 | ); |
1026 | 1016 | ||
1027 | MainConsole.Instance.Output(connections.ToString()); | 1017 | MainConsole.Instance.Output(connections.ToString()); |
@@ -1030,13 +1020,17 @@ namespace OpenSim | |||
1030 | case "circuits": | 1020 | case "circuits": |
1031 | System.Text.StringBuilder acd = new System.Text.StringBuilder("Agent Circuits:\n"); | 1021 | System.Text.StringBuilder acd = new System.Text.StringBuilder("Agent Circuits:\n"); |
1032 | m_sceneManager.ForEachScene( | 1022 | m_sceneManager.ForEachScene( |
1033 | delegate(Scene scene) | 1023 | delegate(Scene scene) { |
1034 | { | 1024 | //this.HttpServer. |
1035 | //this.HttpServer. | 1025 | acd.AppendFormat("{0}:\n", scene.RegionInfo.RegionName); |
1036 | acd.AppendFormat("{0}:\n", scene.RegionInfo.RegionName); | 1026 | foreach (AgentCircuitData aCircuit in scene.AuthenticateHandler.GetAgentCircuits().Values) |
1037 | foreach (AgentCircuitData aCircuit in scene.AuthenticateHandler.GetAgentCircuits().Values) | 1027 | acd.AppendFormat( |
1038 | acd.AppendFormat("\t{0} {1} ({2})\n", aCircuit.firstname, aCircuit.lastname, (aCircuit.child ? "Child" : "Root")); | 1028 | "\t{0} {1} ({2})\n", |
1039 | } | 1029 | aCircuit.firstname, |
1030 | aCircuit.lastname, | ||
1031 | (aCircuit.child ? "Child" : "Root") | ||
1032 | ); | ||
1033 | } | ||
1040 | ); | 1034 | ); |
1041 | 1035 | ||
1042 | MainConsole.Instance.Output(acd.ToString()); | 1036 | MainConsole.Instance.Output(acd.ToString()); |
@@ -1077,17 +1071,29 @@ namespace OpenSim | |||
1077 | } | 1071 | } |
1078 | 1072 | ||
1079 | m_sceneManager.ForEachScene( | 1073 | m_sceneManager.ForEachScene( |
1080 | delegate(Scene scene) | 1074 | delegate(Scene scene) { |
1075 | m_log.Error("The currently loaded modules in " + scene.RegionInfo.RegionName + " are:"); | ||
1076 | foreach (IRegionModule module in scene.Modules.Values) | ||
1081 | { | 1077 | { |
1082 | m_log.Error("The currently loaded modules in " + scene.RegionInfo.RegionName + " are:"); | 1078 | if (!module.IsSharedModule) |
1083 | foreach (IRegionModule module in scene.Modules.Values) | ||
1084 | { | 1079 | { |
1085 | if (!module.IsSharedModule) | 1080 | m_log.Error("Region Module: " + module.Name); |
1086 | { | ||
1087 | m_log.Error("Region Module: " + module.Name); | ||
1088 | } | ||
1089 | } | 1081 | } |
1090 | }); | 1082 | } |
1083 | } | ||
1084 | ); | ||
1085 | |||
1086 | m_sceneManager.ForEachScene( | ||
1087 | delegate(Scene scene) { | ||
1088 | MainConsole.Instance.Output("Loaded new region modules in" + scene.RegionInfo.RegionName + " are:"); | ||
1089 | foreach (IRegionModuleBase module in scene.RegionModules.Values) | ||
1090 | { | ||
1091 | Type type = module.GetType().GetInterface("ISharedRegionModule"); | ||
1092 | string module_type = type != null ? "Shared" : "Non-Shared"; | ||
1093 | MainConsole.Instance.OutputFormat("New Region Module ({0}): {1}", module_type, module.Name); | ||
1094 | } | ||
1095 | } | ||
1096 | ); | ||
1091 | 1097 | ||
1092 | MainConsole.Instance.Output(""); | 1098 | MainConsole.Instance.Output(""); |
1093 | break; | 1099 | break; |
@@ -1299,58 +1305,6 @@ namespace OpenSim | |||
1299 | return result; | 1305 | return result; |
1300 | } | 1306 | } |
1301 | 1307 | ||
1302 | /// <summary> | ||
1303 | /// Kill an object given its UUID. | ||
1304 | /// </summary> | ||
1305 | /// <param name="cmdparams"></param> | ||
1306 | protected void KillUUID(string module, string[] cmdparams) | ||
1307 | { | ||
1308 | if (cmdparams.Length > 2) | ||
1309 | { | ||
1310 | UUID id = UUID.Zero; | ||
1311 | SceneObjectGroup grp = null; | ||
1312 | Scene sc = null; | ||
1313 | |||
1314 | if (!UUID.TryParse(cmdparams[2], out id)) | ||
1315 | { | ||
1316 | MainConsole.Instance.Output("[KillUUID]: Error bad UUID format!"); | ||
1317 | return; | ||
1318 | } | ||
1319 | |||
1320 | m_sceneManager.ForEachScene( | ||
1321 | delegate(Scene scene) | ||
1322 | { | ||
1323 | SceneObjectPart part = scene.GetSceneObjectPart(id); | ||
1324 | if (part == null) | ||
1325 | return; | ||
1326 | |||
1327 | grp = part.ParentGroup; | ||
1328 | sc = scene; | ||
1329 | }); | ||
1330 | |||
1331 | if (grp == null) | ||
1332 | { | ||
1333 | MainConsole.Instance.Output(String.Format("[KillUUID]: Given UUID {0} not found!", id)); | ||
1334 | } | ||
1335 | else | ||
1336 | { | ||
1337 | MainConsole.Instance.Output(String.Format("[KillUUID]: Found UUID {0} in scene {1}", id, sc.RegionInfo.RegionName)); | ||
1338 | try | ||
1339 | { | ||
1340 | sc.DeleteSceneObject(grp, false); | ||
1341 | } | ||
1342 | catch (Exception e) | ||
1343 | { | ||
1344 | m_log.ErrorFormat("[KillUUID]: Error while removing objects from scene: " + e); | ||
1345 | } | ||
1346 | } | ||
1347 | } | ||
1348 | else | ||
1349 | { | ||
1350 | MainConsole.Instance.Output("[KillUUID]: Usage: kill uuid <UUID>"); | ||
1351 | } | ||
1352 | } | ||
1353 | |||
1354 | #endregion | 1308 | #endregion |
1355 | } | 1309 | } |
1356 | } | 1310 | } |
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index ddc7f10..76ac246 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -232,7 +232,7 @@ namespace OpenSim | |||
232 | 232 | ||
233 | base.StartupSpecific(); | 233 | base.StartupSpecific(); |
234 | 234 | ||
235 | m_stats = StatsManager.StartCollectingSimExtraStats(); | 235 | m_stats = StatsManager.SimExtraStats; |
236 | 236 | ||
237 | // Create a ModuleLoader instance | 237 | // Create a ModuleLoader instance |
238 | m_moduleLoader = new ModuleLoader(m_config.Source); | 238 | m_moduleLoader = new ModuleLoader(m_config.Source); |
@@ -437,7 +437,7 @@ namespace OpenSim | |||
437 | scene.LoadPrimsFromStorage(regionInfo.originRegionID); | 437 | scene.LoadPrimsFromStorage(regionInfo.originRegionID); |
438 | 438 | ||
439 | // TODO : Try setting resource for region xstats here on scene | 439 | // TODO : Try setting resource for region xstats here on scene |
440 | MainServer.Instance.AddStreamHandler(new Region.Framework.Scenes.RegionStatsHandler(regionInfo)); | 440 | MainServer.Instance.AddStreamHandler(new RegionStatsHandler(regionInfo)); |
441 | 441 | ||
442 | scene.loadAllLandObjectsFromStorage(regionInfo.originRegionID); | 442 | scene.loadAllLandObjectsFromStorage(regionInfo.originRegionID); |
443 | scene.EventManager.TriggerParcelPrimCountUpdate(); | 443 | scene.EventManager.TriggerParcelPrimCountUpdate(); |
@@ -856,6 +856,9 @@ namespace OpenSim | |||
856 | return Util.UTF8.GetBytes("OK"); | 856 | return Util.UTF8.GetBytes("OK"); |
857 | } | 857 | } |
858 | 858 | ||
859 | public string Name { get { return "SimStatus"; } } | ||
860 | public string Description { get { return "Simulator Status"; } } | ||
861 | |||
859 | public string ContentType | 862 | public string ContentType |
860 | { | 863 | { |
861 | get { return "text/plain"; } | 864 | get { return "text/plain"; } |
@@ -880,6 +883,9 @@ namespace OpenSim | |||
880 | { | 883 | { |
881 | OpenSimBase m_opensim; | 884 | OpenSimBase m_opensim; |
882 | string osXStatsURI = String.Empty; | 885 | string osXStatsURI = String.Empty; |
886 | |||
887 | public string Name { get { return "XSimStatus"; } } | ||
888 | public string Description { get { return "Simulator XStatus"; } } | ||
883 | 889 | ||
884 | public XSimStatusHandler(OpenSimBase sim) | 890 | public XSimStatusHandler(OpenSimBase sim) |
885 | { | 891 | { |
@@ -920,6 +926,9 @@ namespace OpenSim | |||
920 | { | 926 | { |
921 | OpenSimBase m_opensim; | 927 | OpenSimBase m_opensim; |
922 | string osUXStatsURI = String.Empty; | 928 | string osUXStatsURI = String.Empty; |
929 | |||
930 | public string Name { get { return "UXSimStatus"; } } | ||
931 | public string Description { get { return "Simulator UXStatus"; } } | ||
923 | 932 | ||
924 | public UXSimStatusHandler(OpenSimBase sim) | 933 | public UXSimStatusHandler(OpenSimBase sim) |
925 | { | 934 | { |
@@ -1051,13 +1060,13 @@ namespace OpenSim | |||
1051 | /// Load the estate information for the provided RegionInfo object. | 1060 | /// Load the estate information for the provided RegionInfo object. |
1052 | /// </summary> | 1061 | /// </summary> |
1053 | /// <param name="regInfo"></param> | 1062 | /// <param name="regInfo"></param> |
1054 | public void PopulateRegionEstateInfo(RegionInfo regInfo) | 1063 | public bool PopulateRegionEstateInfo(RegionInfo regInfo) |
1055 | { | 1064 | { |
1056 | if (EstateDataService != null) | 1065 | if (EstateDataService != null) |
1057 | regInfo.EstateSettings = EstateDataService.LoadEstateSettings(regInfo.RegionID, false); | 1066 | regInfo.EstateSettings = EstateDataService.LoadEstateSettings(regInfo.RegionID, false); |
1058 | 1067 | ||
1059 | if (regInfo.EstateSettings.EstateID != 0) | 1068 | if (regInfo.EstateSettings.EstateID != 0) |
1060 | return; | 1069 | return false; // estate info in the database did not change |
1061 | 1070 | ||
1062 | m_log.WarnFormat("[ESTATE] Region {0} is not part of an estate.", regInfo.RegionName); | 1071 | m_log.WarnFormat("[ESTATE] Region {0} is not part of an estate.", regInfo.RegionName); |
1063 | 1072 | ||
@@ -1092,7 +1101,7 @@ namespace OpenSim | |||
1092 | } | 1101 | } |
1093 | 1102 | ||
1094 | if (defaultEstateJoined) | 1103 | if (defaultEstateJoined) |
1095 | return; | 1104 | return true; // need to update the database |
1096 | else | 1105 | else |
1097 | m_log.ErrorFormat( | 1106 | m_log.ErrorFormat( |
1098 | "[OPENSIM BASE]: Joining default estate {0} failed", defaultEstateName); | 1107 | "[OPENSIM BASE]: Joining default estate {0} failed", defaultEstateName); |
@@ -1154,8 +1163,10 @@ namespace OpenSim | |||
1154 | MainConsole.Instance.Output("Joining the estate failed. Please try again."); | 1163 | MainConsole.Instance.Output("Joining the estate failed. Please try again."); |
1155 | } | 1164 | } |
1156 | } | 1165 | } |
1157 | } | 1166 | } |
1158 | } | 1167 | |
1168 | return true; // need to update the database | ||
1169 | } | ||
1159 | } | 1170 | } |
1160 | 1171 | ||
1161 | public class OpenSimConfigSource | 1172 | public class OpenSimConfigSource |