diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Application/Application.cs | 12 | ||||
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 2 |
2 files changed, 13 insertions, 1 deletions
diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs index 33b01e5..555baa4 100644 --- a/OpenSim/Region/Application/Application.cs +++ b/OpenSim/Region/Application/Application.cs | |||
@@ -91,6 +91,18 @@ namespace OpenSim | |||
91 | m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config"); | 91 | m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config"); |
92 | } | 92 | } |
93 | 93 | ||
94 | // Increase the number of IOCP threads available. Mono defaults to a tragically low number | ||
95 | int workerThreads, iocpThreads; | ||
96 | System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads); | ||
97 | m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} worker threads and {1} IOCP threads", workerThreads, iocpThreads); | ||
98 | if (workerThreads < 500 || iocpThreads < 1000) | ||
99 | { | ||
100 | workerThreads = 500; | ||
101 | iocpThreads = 1000; | ||
102 | m_log.Info("[OPENSIM MAIN]: Bumping up to 500 worker threads and 1000 IOCP threads"); | ||
103 | System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads); | ||
104 | } | ||
105 | |||
94 | // Check if the system is compatible with OpenSimulator. | 106 | // Check if the system is compatible with OpenSimulator. |
95 | // Ensures that the minimum system requirements are met | 107 | // Ensures that the minimum system requirements are met |
96 | m_log.Info("Performing compatibility checks... "); | 108 | m_log.Info("Performing compatibility checks... "); |
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 6e7a2a0..4592c31 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -675,7 +675,7 @@ namespace OpenSim | |||
675 | 675 | ||
676 | if (foundClientServer) | 676 | if (foundClientServer) |
677 | { | 677 | { |
678 | m_clientServers[clientServerElement].Server.Close(); | 678 | m_clientServers[clientServerElement].NetworkStop(); |
679 | m_clientServers.RemoveAt(clientServerElement); | 679 | m_clientServers.RemoveAt(clientServerElement); |
680 | } | 680 | } |
681 | IScene scene; | 681 | IScene scene; |