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Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 482 |
1 files changed, 482 insertions, 0 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs new file mode 100644 index 0000000..728329e --- /dev/null +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -0,0 +1,482 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.IO; | ||
31 | using libsecondlife; | ||
32 | using OpenSim.Assets; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Communications; | ||
35 | using OpenSim.Framework.Console; | ||
36 | using OpenSim.Framework.Data; | ||
37 | using OpenSim.Framework.Interfaces; | ||
38 | using OpenSim.Framework.Servers; | ||
39 | using OpenSim.Framework.Types; | ||
40 | using OpenSim.GenericConfig; | ||
41 | using OpenSim.Physics.Manager; | ||
42 | using OpenSim.Region.Caches; | ||
43 | using OpenSim.Region.ClientStack; | ||
44 | using OpenSim.Region.Communications.Local; | ||
45 | using OpenSim.Region.Communications.OGS1; | ||
46 | using OpenSim.Region.Environment.Scenes; | ||
47 | using System.Text; | ||
48 | |||
49 | namespace OpenSim | ||
50 | { | ||
51 | |||
52 | public class OpenSimMain : RegionApplicationBase, conscmd_callback | ||
53 | { | ||
54 | protected CommunicationsManager commsManager; | ||
55 | // private CheckSumServer checkServer; | ||
56 | |||
57 | private bool m_silent; | ||
58 | private string m_logFilename = "region-console-" + Guid.NewGuid().ToString() + ".log"; | ||
59 | |||
60 | public OpenSimMain(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile) | ||
61 | { | ||
62 | this.configFileSetup = useConfigFile; | ||
63 | m_sandbox = sandBoxMode; | ||
64 | m_loginserver = startLoginServer; | ||
65 | m_physicsEngine = physicsEngine; | ||
66 | m_config = configFile; | ||
67 | m_silent = silent; | ||
68 | } | ||
69 | |||
70 | /// <summary> | ||
71 | /// Performs initialisation of the world, such as loading configuration from disk. | ||
72 | /// </summary> | ||
73 | public override void StartUp() | ||
74 | { | ||
75 | this.serversData = new NetworkServersInfo(); | ||
76 | |||
77 | this.localConfig = new XmlConfig(m_config); | ||
78 | this.localConfig.LoadData(); | ||
79 | |||
80 | if (this.configFileSetup) | ||
81 | { | ||
82 | this.SetupFromConfigFile(this.localConfig); | ||
83 | } | ||
84 | |||
85 | m_log = new LogBase(m_logFilename, "Region", this, m_silent); | ||
86 | MainLog.Instance = m_log; | ||
87 | |||
88 | m_log.Verbose("Main.cs:Startup() - Loading configuration"); | ||
89 | this.serversData.InitConfig(this.m_sandbox, this.localConfig); | ||
90 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change | ||
91 | |||
92 | ScenePresence.LoadTextureFile("avatar-texture.dat"); | ||
93 | |||
94 | ClientView.TerrainManager = new TerrainManager(new SecondLife()); | ||
95 | |||
96 | this.SetupHttpListener(); | ||
97 | |||
98 | if (m_sandbox) | ||
99 | { | ||
100 | this.SetupLocalGridServers(); | ||
101 | // this.checkServer = new CheckSumServer(12036); | ||
102 | // this.checkServer.ServerListener(); | ||
103 | } | ||
104 | else | ||
105 | { | ||
106 | this.SetupRemoteGridServers(); | ||
107 | } | ||
108 | |||
109 | startuptime = DateTime.Now; | ||
110 | |||
111 | this.physManager = new PhysicsManager(); | ||
112 | this.physManager.LoadPlugins(); | ||
113 | |||
114 | this.SetupWorld(); | ||
115 | |||
116 | m_log.Verbose("Main.cs:Startup() - Initialising HTTP server"); | ||
117 | |||
118 | if (m_sandbox) | ||
119 | { | ||
120 | httpServer.AddXmlRPCHandler("login_to_simulator", ((CommunicationsLocal)this.commsManager).UserServices.XmlRpcLoginMethod); | ||
121 | } | ||
122 | |||
123 | //Start http server | ||
124 | m_log.Verbose("Main.cs:Startup() - Starting HTTP server"); | ||
125 | httpServer.Start(); | ||
126 | |||
127 | // Start UDP servers | ||
128 | for (int i = 0; i < m_udpServer.Count; i++) | ||
129 | { | ||
130 | this.m_udpServer[i].ServerListener(); | ||
131 | } | ||
132 | |||
133 | } | ||
134 | |||
135 | # region Setup methods | ||
136 | protected override void SetupLocalGridServers() | ||
137 | { | ||
138 | try | ||
139 | { | ||
140 | AssetCache = new AssetCache("OpenSim.Region.GridInterfaces.Local.dll", this.serversData.AssetURL, this.serversData.AssetSendKey); | ||
141 | InventoryCache = new InventoryCache(); | ||
142 | this.commsManager = new CommunicationsLocal(this.serversData, httpServer); | ||
143 | } | ||
144 | catch (Exception e) | ||
145 | { | ||
146 | m_log.Error(e.Message + "\nSorry, could not setup local cache"); | ||
147 | Environment.Exit(1); | ||
148 | } | ||
149 | |||
150 | } | ||
151 | |||
152 | protected override void SetupRemoteGridServers() | ||
153 | { | ||
154 | try | ||
155 | { | ||
156 | AssetCache = new AssetCache("OpenSim.Region.GridInterfaces.Local.dll", this.serversData.AssetURL, this.serversData.AssetSendKey); | ||
157 | InventoryCache = new InventoryCache(); | ||
158 | this.commsManager = new CommunicationsOGS1(this.serversData, httpServer); | ||
159 | } | ||
160 | catch (Exception e) | ||
161 | { | ||
162 | m_log.Error(e.Message + "\nSorry, could not setup remote cache"); | ||
163 | Environment.Exit(1); | ||
164 | } | ||
165 | } | ||
166 | |||
167 | protected override void SetupWorld() | ||
168 | { | ||
169 | IGenericConfig regionConfig; | ||
170 | Scene LocalWorld; | ||
171 | UDPServer udpServer; | ||
172 | RegionInfo regionDat = new RegionInfo(); | ||
173 | AuthenticateSessionsBase authenBase; | ||
174 | |||
175 | string path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Regions"); | ||
176 | string[] configFiles = Directory.GetFiles(path, "*.xml"); | ||
177 | |||
178 | if (configFiles.Length == 0) | ||
179 | { | ||
180 | string path2 = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Regions"); | ||
181 | string path3 = Path.Combine(path2, "default.xml"); | ||
182 | Console.WriteLine("Creating default region config file"); | ||
183 | //TODO create default region | ||
184 | IGenericConfig defaultConfig = new XmlConfig(path3); | ||
185 | defaultConfig.LoadData(); | ||
186 | defaultConfig.Commit(); | ||
187 | defaultConfig.Close(); | ||
188 | defaultConfig = null; | ||
189 | configFiles = Directory.GetFiles(path, "*.xml"); | ||
190 | } | ||
191 | |||
192 | for (int i = 0; i < configFiles.Length; i++) | ||
193 | { | ||
194 | regionDat = new RegionInfo(); | ||
195 | if (m_sandbox) | ||
196 | { | ||
197 | AuthenticateSessionsBase authen = new AuthenticateSessionsBase(); // new AuthenticateSessionsLocal(); | ||
198 | this.AuthenticateSessionsHandler.Add(authen); | ||
199 | authenBase = authen; | ||
200 | } | ||
201 | else | ||
202 | { | ||
203 | AuthenticateSessionsBase authen = new AuthenticateSessionsBase(); //new AuthenticateSessionsRemote(); | ||
204 | this.AuthenticateSessionsHandler.Add(authen); | ||
205 | authenBase = authen; | ||
206 | } | ||
207 | Console.WriteLine("Loading region config file"); | ||
208 | regionConfig = new XmlConfig(configFiles[i]); | ||
209 | regionConfig.LoadData(); | ||
210 | regionDat.InitConfig(this.m_sandbox, regionConfig); | ||
211 | regionConfig.Close(); | ||
212 | |||
213 | udpServer = new UDPServer(regionDat.InternalEndPoint.Port, this.AssetCache, this.InventoryCache, this.m_log, authenBase); | ||
214 | |||
215 | m_udpServer.Add(udpServer); | ||
216 | this.regionData.Add(regionDat); | ||
217 | |||
218 | LocalWorld = new Scene(udpServer.PacketServer.ClientManager, regionDat, authenBase, commsManager, this.AssetCache, httpServer); | ||
219 | this.m_localWorld.Add(LocalWorld); | ||
220 | //LocalWorld.InventoryCache = InventoryCache; | ||
221 | //LocalWorld.AssetCache = AssetCache; | ||
222 | |||
223 | udpServer.LocalWorld = LocalWorld; | ||
224 | |||
225 | LocalWorld.LoadStorageDLL("OpenSim.Region.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. | ||
226 | LocalWorld.LoadWorldMap(); | ||
227 | |||
228 | m_log.Verbose("Main.cs:Startup() - Starting up messaging system"); | ||
229 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); | ||
230 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); | ||
231 | LocalWorld.LoadPrimsFromStorage(); | ||
232 | |||
233 | //Master Avatar Setup | ||
234 | UserProfileData masterAvatar = commsManager.UserServer.SetupMasterUser(LocalWorld.RegionInfo.MasterAvatarFirstName, LocalWorld.RegionInfo.MasterAvatarLastName, LocalWorld.RegionInfo.MasterAvatarSandboxPassword); | ||
235 | if (masterAvatar != null) | ||
236 | { | ||
237 | LocalWorld.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID; | ||
238 | LocalWorld.localStorage.LoadParcels((ILocalStorageParcelReceiver)LocalWorld.parcelManager); | ||
239 | } | ||
240 | |||
241 | |||
242 | LocalWorld.StartTimer(); | ||
243 | } | ||
244 | } | ||
245 | |||
246 | private class SimStatusHandler : IStreamHandler | ||
247 | { | ||
248 | public byte[] Handle(string path, Stream request) | ||
249 | { | ||
250 | return Encoding.UTF8.GetBytes("OK"); | ||
251 | } | ||
252 | |||
253 | public string ContentType | ||
254 | { | ||
255 | get { return "text/plain"; } | ||
256 | } | ||
257 | |||
258 | public string HttpMethod | ||
259 | { | ||
260 | get { return "GET"; } | ||
261 | } | ||
262 | |||
263 | public string Path | ||
264 | { | ||
265 | get { return "/simstatus/"; } | ||
266 | } | ||
267 | } | ||
268 | |||
269 | protected override void SetupHttpListener() | ||
270 | { | ||
271 | httpServer = new BaseHttpServer(this.serversData.HttpListenerPort); //regionData[0].IPListenPort); | ||
272 | |||
273 | if (!this.m_sandbox) | ||
274 | { | ||
275 | httpServer.AddStreamHandler( new SimStatusHandler() ); | ||
276 | } | ||
277 | } | ||
278 | |||
279 | protected override void ConnectToRemoteGridServer() | ||
280 | { | ||
281 | |||
282 | } | ||
283 | |||
284 | #endregion | ||
285 | |||
286 | private void SetupFromConfigFile(IGenericConfig configData) | ||
287 | { | ||
288 | // Log filename | ||
289 | string attri = ""; | ||
290 | attri = configData.GetAttribute("LogFilename"); | ||
291 | if (String.IsNullOrEmpty(attri)) | ||
292 | { | ||
293 | } | ||
294 | else | ||
295 | { | ||
296 | m_logFilename = attri; | ||
297 | } | ||
298 | |||
299 | // SandBoxMode | ||
300 | attri = ""; | ||
301 | attri = configData.GetAttribute("SandBox"); | ||
302 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
303 | { | ||
304 | this.m_sandbox = false; | ||
305 | configData.SetAttribute("SandBox", "false"); | ||
306 | } | ||
307 | else | ||
308 | { | ||
309 | this.m_sandbox = Convert.ToBoolean(attri); | ||
310 | } | ||
311 | |||
312 | // LoginServer | ||
313 | attri = ""; | ||
314 | attri = configData.GetAttribute("LoginServer"); | ||
315 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
316 | { | ||
317 | this.m_loginserver = false; | ||
318 | configData.SetAttribute("LoginServer", "false"); | ||
319 | } | ||
320 | else | ||
321 | { | ||
322 | this.m_loginserver = Convert.ToBoolean(attri); | ||
323 | } | ||
324 | |||
325 | // Sandbox User accounts | ||
326 | attri = ""; | ||
327 | attri = configData.GetAttribute("UserAccount"); | ||
328 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
329 | { | ||
330 | this.user_accounts = false; | ||
331 | configData.SetAttribute("UserAccounts", "false"); | ||
332 | } | ||
333 | else if (attri == "true") | ||
334 | { | ||
335 | this.user_accounts = Convert.ToBoolean(attri); | ||
336 | } | ||
337 | |||
338 | // Grid mode hack to use local asset server | ||
339 | attri = ""; | ||
340 | attri = configData.GetAttribute("LocalAssets"); | ||
341 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
342 | { | ||
343 | this.gridLocalAsset = false; | ||
344 | configData.SetAttribute("LocalAssets", "false"); | ||
345 | } | ||
346 | else if (attri == "true") | ||
347 | { | ||
348 | this.gridLocalAsset = Convert.ToBoolean(attri); | ||
349 | } | ||
350 | |||
351 | |||
352 | attri = ""; | ||
353 | attri = configData.GetAttribute("PhysicsEngine"); | ||
354 | switch (attri) | ||
355 | { | ||
356 | default: | ||
357 | m_log.Warn("Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); | ||
358 | Environment.Exit(1); | ||
359 | break; | ||
360 | |||
361 | case "": | ||
362 | this.m_physicsEngine = "basicphysics"; | ||
363 | configData.SetAttribute("PhysicsEngine", "basicphysics"); | ||
364 | ScenePresence.PhysicsEngineFlying = false; | ||
365 | break; | ||
366 | |||
367 | case "basicphysics": | ||
368 | this.m_physicsEngine = "basicphysics"; | ||
369 | configData.SetAttribute("PhysicsEngine", "basicphysics"); | ||
370 | ScenePresence.PhysicsEngineFlying = false; | ||
371 | break; | ||
372 | |||
373 | case "RealPhysX": | ||
374 | this.m_physicsEngine = "RealPhysX"; | ||
375 | ScenePresence.PhysicsEngineFlying = true; | ||
376 | break; | ||
377 | |||
378 | case "OpenDynamicsEngine": | ||
379 | this.m_physicsEngine = "OpenDynamicsEngine"; | ||
380 | ScenePresence.PhysicsEngineFlying = true; | ||
381 | break; | ||
382 | } | ||
383 | |||
384 | configData.Commit(); | ||
385 | |||
386 | } | ||
387 | |||
388 | /// <summary> | ||
389 | /// Performs any last-minute sanity checking and shuts down the region server | ||
390 | /// </summary> | ||
391 | public virtual void Shutdown() | ||
392 | { | ||
393 | m_log.Verbose("Main.cs:Shutdown() - Closing all threads"); | ||
394 | m_log.Verbose("Main.cs:Shutdown() - Killing listener thread"); | ||
395 | m_log.Verbose("Main.cs:Shutdown() - Killing clients"); | ||
396 | // IMPLEMENT THIS | ||
397 | m_log.Verbose("Main.cs:Shutdown() - Closing console and terminating"); | ||
398 | for (int i = 0; i < m_localWorld.Count; i++) | ||
399 | { | ||
400 | ((Scene)m_localWorld[i]).Close(); | ||
401 | } | ||
402 | m_log.Close(); | ||
403 | Environment.Exit(0); | ||
404 | } | ||
405 | |||
406 | #region Console Commands | ||
407 | /// <summary> | ||
408 | /// Runs commands issued by the server console from the operator | ||
409 | /// </summary> | ||
410 | /// <param name="command">The first argument of the parameter (the command)</param> | ||
411 | /// <param name="cmdparams">Additional arguments passed to the command</param> | ||
412 | public void RunCmd(string command, string[] cmdparams) | ||
413 | { | ||
414 | switch (command) | ||
415 | { | ||
416 | case "help": | ||
417 | m_log.Error("show users - show info about connected users"); | ||
418 | m_log.Error("shutdown - disconnect all clients and shutdown"); | ||
419 | break; | ||
420 | |||
421 | case "show": | ||
422 | if (cmdparams.Length > 0) | ||
423 | { | ||
424 | Show(cmdparams[0]); | ||
425 | } | ||
426 | break; | ||
427 | |||
428 | case "terrain": | ||
429 | string result = ""; | ||
430 | for (int i = 0; i < m_localWorld.Count; i++) | ||
431 | { | ||
432 | if (!((Scene)m_localWorld[i]).Terrain.RunTerrainCmd(cmdparams, ref result, m_localWorld[i].RegionInfo.RegionName)) | ||
433 | { | ||
434 | m_log.Error(result); | ||
435 | } | ||
436 | } | ||
437 | break; | ||
438 | |||
439 | case "shutdown": | ||
440 | Shutdown(); | ||
441 | break; | ||
442 | |||
443 | default: | ||
444 | m_log.Error("Unknown command"); | ||
445 | break; | ||
446 | } | ||
447 | } | ||
448 | |||
449 | /// <summary> | ||
450 | /// Outputs to the console information about the region | ||
451 | /// </summary> | ||
452 | /// <param name="ShowWhat">What information to display (valid arguments are "uptime", "users")</param> | ||
453 | public void Show(string ShowWhat) | ||
454 | { | ||
455 | switch (ShowWhat) | ||
456 | { | ||
457 | case "uptime": | ||
458 | m_log.Error("OpenSim has been running since " + startuptime.ToString()); | ||
459 | m_log.Error("That is " + (DateTime.Now - startuptime).ToString()); | ||
460 | break; | ||
461 | case "users": | ||
462 | ScenePresence TempAv; | ||
463 | m_log.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP", "World")); | ||
464 | for (int i = 0; i < m_localWorld.Count; i++) | ||
465 | { | ||
466 | foreach (libsecondlife.LLUUID UUID in ((Scene)m_localWorld[i]).Entities.Keys) | ||
467 | { | ||
468 | if (((Scene)m_localWorld[i]).Entities[UUID].ToString() == "OpenSim.world.Avatar") | ||
469 | { | ||
470 | TempAv = (ScenePresence)((Scene)m_localWorld[i]).Entities[UUID]; | ||
471 | m_log.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.AgentId, "Unknown", "Unknown"), ((Scene)m_localWorld[i]).RegionInfo.RegionName); | ||
472 | } | ||
473 | } | ||
474 | } | ||
475 | break; | ||
476 | } | ||
477 | } | ||
478 | #endregion | ||
479 | } | ||
480 | |||
481 | |||
482 | } | ||