diff options
Diffstat (limited to 'OpenSim/Region/Application/OpenSim.cs')
-rw-r--r-- | OpenSim/Region/Application/OpenSim.cs | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 0a6ae98..77b9440 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -266,10 +266,21 @@ namespace OpenSim | |||
266 | SavePrimsXml2); | 266 | SavePrimsXml2); |
267 | 267 | ||
268 | m_console.Commands.AddCommand("Archiving", false, "load oar", | 268 | m_console.Commands.AddCommand("Archiving", false, "load oar", |
269 | "load oar [--merge] [--skip-assets] [<OAR path>]", | 269 | "load oar [--merge] [--skip-assets]" |
270 | + " [--force-terrain] [--force-parcels]" | ||
271 | + " [--no-objects]" | ||
272 | + " [--rotation degrees] [--rotation-center \"<x,y,z>\"]" | ||
273 | + " [--displacement \"<x,y,z>\"]" | ||
274 | + " [<OAR path>]", | ||
270 | "Load a region's data from an OAR archive.", | 275 | "Load a region's data from an OAR archive.", |
271 | "--merge will merge the OAR with the existing scene." + Environment.NewLine | 276 | "--merge will merge the OAR with the existing scene (suppresses terrain and parcel info loading)." + Environment.NewLine |
272 | + "--skip-assets will load the OAR but ignore the assets it contains." + Environment.NewLine | 277 | + "--skip-assets will load the OAR but ignore the assets it contains." + Environment.NewLine |
278 | + "--displacement will add this value to the position of every object loaded" + Environment.NewLine | ||
279 | + "--force-terrain forces the loading of terrain from the oar (undoes suppression done by --merge)" + Environment.NewLine | ||
280 | + "--force-parcels forces the loading of parcels from the oar (undoes suppression done by --merge)" + Environment.NewLine | ||
281 | + "--rotation specified rotation to be applied to the oar. Specified in degrees." + Environment.NewLine | ||
282 | + "--rotation-center Location (relative to original OAR) to apply rotation. Default is <128,128,0>" + Environment.NewLine | ||
283 | + "--no-objects suppresses the addition of any objects (good for loading only the terrain)" + Environment.NewLine | ||
273 | + "The path can be either a filesystem location or a URI." | 284 | + "The path can be either a filesystem location or a URI." |
274 | + " If this is not given then the command looks for an OAR named region.oar in the current directory.", | 285 | + " If this is not given then the command looks for an OAR named region.oar in the current directory.", |
275 | LoadOar); | 286 | LoadOar); |