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-rw-r--r--OpenSim/Region/Application/OpenSim.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index 77b9440..3d80c6e 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -559,7 +559,7 @@ namespace OpenSim
559 { 559 {
560 scene.ForEachSOG(delegate(SceneObjectGroup sog) 560 scene.ForEachSOG(delegate(SceneObjectGroup sog)
561 { 561 {
562 if (sog.AttachmentPoint == 0) 562 if (!sog.IsAttachment)
563 { 563 {
564 sog.RootPart.UpdateRotation(rot * sog.GroupRotation); 564 sog.RootPart.UpdateRotation(rot * sog.GroupRotation);
565 Vector3 offset = sog.AbsolutePosition - center; 565 Vector3 offset = sog.AbsolutePosition - center;
@@ -588,7 +588,7 @@ namespace OpenSim
588 { 588 {
589 scene.ForEachSOG(delegate(SceneObjectGroup sog) 589 scene.ForEachSOG(delegate(SceneObjectGroup sog)
590 { 590 {
591 if (sog.AttachmentPoint == 0) 591 if (!sog.IsAttachment)
592 { 592 {
593 if (sog.RootPart.AbsolutePosition.Z < minZ) 593 if (sog.RootPart.AbsolutePosition.Z < minZ)
594 minZ = sog.RootPart.AbsolutePosition.Z; 594 minZ = sog.RootPart.AbsolutePosition.Z;
@@ -600,7 +600,7 @@ namespace OpenSim
600 { 600 {
601 scene.ForEachSOG(delegate(SceneObjectGroup sog) 601 scene.ForEachSOG(delegate(SceneObjectGroup sog)
602 { 602 {
603 if (sog.AttachmentPoint == 0) 603 if (!sog.IsAttachment)
604 { 604 {
605 Vector3 tmpRootPos = sog.RootPart.AbsolutePosition; 605 Vector3 tmpRootPos = sog.RootPart.AbsolutePosition;
606 tmpRootPos.Z -= minZ; 606 tmpRootPos.Z -= minZ;
@@ -640,7 +640,7 @@ namespace OpenSim
640 { 640 {
641 scene.ForEachSOG(delegate(SceneObjectGroup sog) 641 scene.ForEachSOG(delegate(SceneObjectGroup sog)
642 { 642 {
643 if (sog.AttachmentPoint == 0) 643 if (!sog.IsAttachment)
644 sog.UpdateGroupPosition(sog.AbsolutePosition + offset); 644 sog.UpdateGroupPosition(sog.AbsolutePosition + offset);
645 }); 645 });
646 }); 646 });