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-rw-r--r--OpenSim/OpenSim.World/Avatar.Client.cs (renamed from OpenSim/OpenSim.RegionServer/world/Avatar.Client.cs)0
-rw-r--r--OpenSim/OpenSim.World/Avatar.Update.cs (renamed from OpenSim/OpenSim.RegionServer/world/Avatar.Update.cs)0
-rw-r--r--OpenSim/OpenSim.World/Avatar.cs (renamed from OpenSim/OpenSim.RegionServer/world/Avatar.cs)0
-rw-r--r--OpenSim/OpenSim.World/AvatarAnimations.cs (renamed from OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs)0
-rw-r--r--OpenSim/OpenSim.World/Entity.cs (renamed from OpenSim/OpenSim.RegionServer/world/Entity.cs)0
-rw-r--r--OpenSim/OpenSim.World/OpenSim.World.csproj195
-rw-r--r--OpenSim/OpenSim.World/OpenSim.World.csproj.user12
-rw-r--r--OpenSim/OpenSim.World/Primitive.cs (renamed from OpenSim/OpenSim.RegionServer/world/Primitive.cs)0
-rw-r--r--OpenSim/OpenSim.World/Primitive2.cs (renamed from OpenSim/OpenSim.RegionServer/world/Primitive2.cs)0
-rw-r--r--OpenSim/OpenSim.World/SceneObject.cs (renamed from OpenSim/OpenSim.RegionServer/world/SceneObject.cs)0
-rw-r--r--OpenSim/OpenSim.World/World.PacketHandlers.cs (renamed from OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs)0
-rw-r--r--OpenSim/OpenSim.World/World.Scripting.cs (renamed from OpenSim/OpenSim.RegionServer/world/World.Scripting.cs)0
-rw-r--r--OpenSim/OpenSim.World/World.cs (renamed from OpenSim/OpenSim.RegionServer/world/World.cs)83
-rw-r--r--OpenSim/OpenSim.World/WorldBase.cs (renamed from OpenSim/OpenSim.RegionServer/world/WorldBase.cs)2
-rw-r--r--OpenSim/OpenSim.World/scripting/IScriptContext.cs (renamed from OpenSim/OpenSim.RegionServer/world/scripting/IScriptContext.cs)0
-rw-r--r--OpenSim/OpenSim.World/scripting/IScriptEntity.cs (renamed from OpenSim/OpenSim.RegionServer/world/scripting/IScriptEntity.cs)0
-rw-r--r--OpenSim/OpenSim.World/scripting/IScriptHandler.cs (renamed from OpenSim/OpenSim.RegionServer/world/scripting/IScriptHandler.cs)0
-rw-r--r--OpenSim/OpenSim.World/scripting/Script.cs (renamed from OpenSim/OpenSim.RegionServer/world/scripting/Script.cs)0
-rw-r--r--OpenSim/OpenSim.World/scripting/ScriptFactory.cs (renamed from OpenSim/OpenSim.RegionServer/world/scripting/ScriptFactory.cs)0
-rw-r--r--OpenSim/OpenSim.World/scripting/Scripts/FollowRandomAvatar.cs (renamed from OpenSim/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs)0
-rw-r--r--OpenSim/OpenSim.World/types/Mesh.cs (renamed from OpenSim/OpenSim.RegionServer/types/Mesh.cs)0
-rw-r--r--OpenSim/OpenSim.World/types/Triangle.cs (renamed from OpenSim/OpenSim.RegionServer/types/Triangle.cs)0
22 files changed, 210 insertions, 82 deletions
diff --git a/OpenSim/OpenSim.RegionServer/world/Avatar.Client.cs b/OpenSim/OpenSim.World/Avatar.Client.cs
index 7656a89..7656a89 100644
--- a/OpenSim/OpenSim.RegionServer/world/Avatar.Client.cs
+++ b/OpenSim/OpenSim.World/Avatar.Client.cs
diff --git a/OpenSim/OpenSim.RegionServer/world/Avatar.Update.cs b/OpenSim/OpenSim.World/Avatar.Update.cs
index 33132cf..33132cf 100644
--- a/OpenSim/OpenSim.RegionServer/world/Avatar.Update.cs
+++ b/OpenSim/OpenSim.World/Avatar.Update.cs
diff --git a/OpenSim/OpenSim.RegionServer/world/Avatar.cs b/OpenSim/OpenSim.World/Avatar.cs
index cca266b..cca266b 100644
--- a/OpenSim/OpenSim.RegionServer/world/Avatar.cs
+++ b/OpenSim/OpenSim.World/Avatar.cs
diff --git a/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs b/OpenSim/OpenSim.World/AvatarAnimations.cs
index b554af8..b554af8 100644
--- a/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs
+++ b/OpenSim/OpenSim.World/AvatarAnimations.cs
diff --git a/OpenSim/OpenSim.RegionServer/world/Entity.cs b/OpenSim/OpenSim.World/Entity.cs
index 96e039a..96e039a 100644
--- a/OpenSim/OpenSim.RegionServer/world/Entity.cs
+++ b/OpenSim/OpenSim.World/Entity.cs
diff --git a/OpenSim/OpenSim.World/OpenSim.World.csproj b/OpenSim/OpenSim.World/OpenSim.World.csproj
new file mode 100644
index 0000000..471f148
--- /dev/null
+++ b/OpenSim/OpenSim.World/OpenSim.World.csproj
@@ -0,0 +1,195 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup>
3 <ProjectType>Local</ProjectType>
4 <ProductVersion>8.0.50727</ProductVersion>
5 <SchemaVersion>2.0</SchemaVersion>
6 <ProjectGuid>{642A14A8-0000-0000-0000-000000000000}</ProjectGuid>
7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
9 <ApplicationIcon></ApplicationIcon>
10 <AssemblyKeyContainerName>
11 </AssemblyKeyContainerName>
12 <AssemblyName>OpenSim.World</AssemblyName>
13 <DefaultClientScript>JScript</DefaultClientScript>
14 <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
15 <DefaultTargetSchema>IE50</DefaultTargetSchema>
16 <DelaySign>false</DelaySign>
17 <OutputType>Library</OutputType>
18 <AppDesignerFolder></AppDesignerFolder>
19 <RootNamespace>OpenSim.World</RootNamespace>
20 <StartupObject></StartupObject>
21 <FileUpgradeFlags>
22 </FileUpgradeFlags>
23 </PropertyGroup>
24 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
25 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
26 <BaseAddress>285212672</BaseAddress>
27 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
28 <ConfigurationOverrideFile>
29 </ConfigurationOverrideFile>
30 <DefineConstants>TRACE;DEBUG</DefineConstants>
31 <DocumentationFile></DocumentationFile>
32 <DebugSymbols>True</DebugSymbols>
33 <FileAlignment>4096</FileAlignment>
34 <Optimize>False</Optimize>
35 <OutputPath>..\..\bin\</OutputPath>
36 <RegisterForComInterop>False</RegisterForComInterop>
37 <RemoveIntegerChecks>False</RemoveIntegerChecks>
38 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
39 <WarningLevel>4</WarningLevel>
40 <NoWarn></NoWarn>
41 </PropertyGroup>
42 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
43 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
44 <BaseAddress>285212672</BaseAddress>
45 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
46 <ConfigurationOverrideFile>
47 </ConfigurationOverrideFile>
48 <DefineConstants>TRACE</DefineConstants>
49 <DocumentationFile></DocumentationFile>
50 <DebugSymbols>False</DebugSymbols>
51 <FileAlignment>4096</FileAlignment>
52 <Optimize>True</Optimize>
53 <OutputPath>..\..\bin\</OutputPath>
54 <RegisterForComInterop>False</RegisterForComInterop>
55 <RemoveIntegerChecks>False</RemoveIntegerChecks>
56 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
57 <WarningLevel>4</WarningLevel>
58 <NoWarn></NoWarn>
59 </PropertyGroup>
60 <ItemGroup>
61 <Reference Include="System" >
62 <HintPath>System.dll</HintPath>
63 <Private>False</Private>
64 </Reference>
65 <Reference Include="System.Xml" >
66 <HintPath>System.Xml.dll</HintPath>
67 <Private>False</Private>
68 </Reference>
69 <Reference Include="libsecondlife.dll" >
70 <HintPath>..\..\bin\libsecondlife.dll</HintPath>
71 <Private>False</Private>
72 </Reference>
73 <Reference Include="Axiom.MathLib.dll" >
74 <HintPath>..\..\bin\Axiom.MathLib.dll</HintPath>
75 <Private>False</Private>
76 </Reference>
77 <Reference Include="Db4objects.Db4o.dll" >
78 <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath>
79 <Private>False</Private>
80 </Reference>
81 </ItemGroup>
82 <ItemGroup>
83 <ProjectReference Include="..\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj">
84 <Name>OpenSim.Terrain.BasicTerrain</Name>
85 <Project>{2270B8FE-0000-0000-0000-000000000000}</Project>
86 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
87 <Private>False</Private>
88 </ProjectReference>
89 <ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj">
90 <Name>OpenSim.Framework</Name>
91 <Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
92 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
93 <Private>False</Private>
94 </ProjectReference>
95 <ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
96 <Name>OpenSim.Framework.Console</Name>
97 <Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
98 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
99 <Private>False</Private>
100 </ProjectReference>
101 <ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj">
102 <Name>OpenSim.GenericConfig.Xml</Name>
103 <Project>{E88EF749-0000-0000-0000-000000000000}</Project>
104 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
105 <Private>False</Private>
106 </ProjectReference>
107 <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj">
108 <Name>OpenSim.Physics.Manager</Name>
109 <Project>{8BE16150-0000-0000-0000-000000000000}</Project>
110 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
111 <Private>False</Private>
112 </ProjectReference>
113 <ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj">
114 <Name>OpenSim.Servers</Name>
115 <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project>
116 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
117 <Private>False</Private>
118 </ProjectReference>
119 <ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj">
120 <Name>XMLRPC</Name>
121 <Project>{8E81D43C-0000-0000-0000-000000000000}</Project>
122 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
123 <Private>False</Private>
124 </ProjectReference>
125 </ItemGroup>
126 <ItemGroup>
127 <Compile Include="Avatar.Client.cs">
128 <SubType>Code</SubType>
129 </Compile>
130 <Compile Include="Avatar.cs">
131 <SubType>Code</SubType>
132 </Compile>
133 <Compile Include="Avatar.Update.cs">
134 <SubType>Code</SubType>
135 </Compile>
136 <Compile Include="AvatarAnimations.cs">
137 <SubType>Code</SubType>
138 </Compile>
139 <Compile Include="Entity.cs">
140 <SubType>Code</SubType>
141 </Compile>
142 <Compile Include="Primitive.cs">
143 <SubType>Code</SubType>
144 </Compile>
145 <Compile Include="Primitive2.cs">
146 <SubType>Code</SubType>
147 </Compile>
148 <Compile Include="SceneObject.cs">
149 <SubType>Code</SubType>
150 </Compile>
151 <Compile Include="World.cs">
152 <SubType>Code</SubType>
153 </Compile>
154 <Compile Include="World.PacketHandlers.cs">
155 <SubType>Code</SubType>
156 </Compile>
157 <Compile Include="World.Scripting.cs">
158 <SubType>Code</SubType>
159 </Compile>
160 <Compile Include="WorldBase.cs">
161 <SubType>Code</SubType>
162 </Compile>
163 <Compile Include="scripting\IScriptContext.cs">
164 <SubType>Code</SubType>
165 </Compile>
166 <Compile Include="scripting\IScriptEntity.cs">
167 <SubType>Code</SubType>
168 </Compile>
169 <Compile Include="scripting\IScriptHandler.cs">
170 <SubType>Code</SubType>
171 </Compile>
172 <Compile Include="scripting\Script.cs">
173 <SubType>Code</SubType>
174 </Compile>
175 <Compile Include="scripting\ScriptFactory.cs">
176 <SubType>Code</SubType>
177 </Compile>
178 <Compile Include="scripting\Scripts\FollowRandomAvatar.cs">
179 <SubType>Code</SubType>
180 </Compile>
181 <Compile Include="types\Mesh.cs">
182 <SubType>Code</SubType>
183 </Compile>
184 <Compile Include="types\Triangle.cs">
185 <SubType>Code</SubType>
186 </Compile>
187 </ItemGroup>
188 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
189 <PropertyGroup>
190 <PreBuildEvent>
191 </PreBuildEvent>
192 <PostBuildEvent>
193 </PostBuildEvent>
194 </PropertyGroup>
195</Project>
diff --git a/OpenSim/OpenSim.World/OpenSim.World.csproj.user b/OpenSim/OpenSim.World/OpenSim.World.csproj.user
new file mode 100644
index 0000000..9bfaf67
--- /dev/null
+++ b/OpenSim/OpenSim.World/OpenSim.World.csproj.user
@@ -0,0 +1,12 @@
1<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup>
3 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
4 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
5 <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim26-05\branches\Sugilite\bin\</ReferencePath>
6 <LastOpenVersion>8.0.50727</LastOpenVersion>
7 <ProjectView>ProjectFiles</ProjectView>
8 <ProjectTrust>0</ProjectTrust>
9 </PropertyGroup>
10 <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
11 <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
12</Project>
diff --git a/OpenSim/OpenSim.RegionServer/world/Primitive.cs b/OpenSim/OpenSim.World/Primitive.cs
index 433ea9e..433ea9e 100644
--- a/OpenSim/OpenSim.RegionServer/world/Primitive.cs
+++ b/OpenSim/OpenSim.World/Primitive.cs
diff --git a/OpenSim/OpenSim.RegionServer/world/Primitive2.cs b/OpenSim/OpenSim.World/Primitive2.cs
index 6d071d4..6d071d4 100644
--- a/OpenSim/OpenSim.RegionServer/world/Primitive2.cs
+++ b/OpenSim/OpenSim.World/Primitive2.cs
diff --git a/OpenSim/OpenSim.RegionServer/world/SceneObject.cs b/OpenSim/OpenSim.World/SceneObject.cs
index a846fb5..a846fb5 100644
--- a/OpenSim/OpenSim.RegionServer/world/SceneObject.cs
+++ b/OpenSim/OpenSim.World/SceneObject.cs
diff --git a/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs b/OpenSim/OpenSim.World/World.PacketHandlers.cs
index ee5a23a..ee5a23a 100644
--- a/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs
+++ b/OpenSim/OpenSim.World/World.PacketHandlers.cs
diff --git a/OpenSim/OpenSim.RegionServer/world/World.Scripting.cs b/OpenSim/OpenSim.World/World.Scripting.cs
index 44ef05a..44ef05a 100644
--- a/OpenSim/OpenSim.RegionServer/world/World.Scripting.cs
+++ b/OpenSim/OpenSim.World/World.Scripting.cs
diff --git a/OpenSim/OpenSim.RegionServer/world/World.cs b/OpenSim/OpenSim.World/World.cs
index ec9bbc9..d840d10 100644
--- a/OpenSim/OpenSim.RegionServer/world/World.cs
+++ b/OpenSim/OpenSim.World/World.cs
@@ -57,7 +57,7 @@ namespace OpenSim.world
57 /// <param name="clientThreads">Dictionary to contain client threads</param> 57 /// <param name="clientThreads">Dictionary to contain client threads</param>
58 /// <param name="regionHandle">Region Handle for this region</param> 58 /// <param name="regionHandle">Region Handle for this region</param>
59 /// <param name="regionName">Region Name for this region</param> 59 /// <param name="regionName">Region Name for this region</param>
60 public World(Dictionary<uint, ClientView> clientThreads, RegionInfo regInfo, ulong regionHandle, string regionName) 60 public World(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, ulong regionHandle, string regionName)
61 { 61 {
62 try 62 try
63 { 63 {
@@ -531,92 +531,13 @@ namespace OpenSim.world
531 531
532 public override Avatar AddViewerAgent(ClientView agentClient) 532 public override Avatar AddViewerAgent(ClientView agentClient)
533 { 533 {
534 //register for events
535 agentClient.OnChatFromViewer += new ChatFromViewer(this.SimChat);
536 agentClient.OnRezObject += new RezObject(this.RezObject);
537 agentClient.OnModifyTerrain += new ModifyTerrain(this.ModifyTerrain);
538 agentClient.OnRegionHandShakeReply += new ClientView.GenericCall(this.SendLayerData);
539 agentClient.OnRequestWearables += new ClientView.GenericCall(this.GetInitialPrims);
540 agentClient.OnRequestAvatarsData += new ClientView.GenericCall(this.SendAvatarsToClient);
541 agentClient.OnLinkObjects += new LinkObjects(this.LinkObjects);
542 agentClient.OnAddPrim += new ClientView.GenericCall4(this.AddNewPrim);
543 agentClient.OnUpdatePrimShape += new ClientView.UpdateShape(this.UpdatePrimShape);
544 agentClient.OnObjectSelect += new ClientView.ObjectSelect(this.SelectPrim);
545 agentClient.OnUpdatePrimFlags += new ClientView.UpdatePrimFlags(this.UpdatePrimFlags);
546 agentClient.OnUpdatePrimTexture += new ClientView.UpdatePrimTexture(this.UpdatePrimTexture);
547 agentClient.OnUpdatePrimPosition += new ClientView.UpdatePrimVector(this.UpdatePrimPosition);
548 agentClient.OnUpdatePrimRotation += new ClientView.UpdatePrimRotation(this.UpdatePrimRotation);
549 agentClient.OnUpdatePrimScale += new ClientView.UpdatePrimVector(this.UpdatePrimScale);
550 agentClient.OnDeRezObject += new ClientView.GenericCall4(this.DeRezObject);
551
552 Avatar newAvatar = null; 534 Avatar newAvatar = null;
553 try
554 {
555 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent");
556 newAvatar = new Avatar(agentClient, this, m_regionName, m_clientThreads, m_regionHandle, true, 20);
557 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Adding new avatar to world");
558 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Starting RegionHandshake ");
559 newAvatar.SendRegionHandshake(this);
560 //if (!agentClient.m_child)
561 //{
562
563 PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z);
564 lock (this.LockPhysicsEngine)
565 {
566 newAvatar.PhysActor = this.phyScene.AddAvatar(pVec);
567 }
568 // }
569 lock (Entities)
570 {
571 if (!Entities.ContainsKey(agentClient.AgentID))
572 {
573 this.Entities.Add(agentClient.AgentID, newAvatar);
574 }
575 else
576 {
577 Entities[agentClient.AgentID] = newAvatar;
578 }
579 }
580 lock (Avatars)
581 {
582 if (Avatars.ContainsKey(agentClient.AgentID))
583 {
584 Avatars[agentClient.AgentID] = newAvatar;
585 }
586 else
587 {
588 this.Avatars.Add(agentClient.AgentID, newAvatar);
589 }
590 }
591 }
592 catch (Exception e)
593 {
594 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: AddViewerAgent() - Failed with exception " + e.ToString());
595 }
596 return newAvatar; 535 return newAvatar;
597 } 536 }
598 537
599 public override void RemoveViewerAgent(ClientView agentClient) 538 public override void RemoveViewerAgent(ClientView agentClient)
600 { 539 {
601 try 540
602 {
603 lock (Entities)
604 {
605 Entities.Remove(agentClient.AgentID);
606 }
607 lock (Avatars)
608 {
609 Avatars.Remove(agentClient.AgentID);
610 }
611 if (agentClient.ClientAvatar.PhysActor != null)
612 {
613 this.phyScene.RemoveAvatar(agentClient.ClientAvatar.PhysActor);
614 }
615 }
616 catch (Exception e)
617 {
618 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RemoveViewerAgent() - Failed with exception " + e.ToString());
619 }
620 } 541 }
621 #endregion 542 #endregion
622 543
diff --git a/OpenSim/OpenSim.RegionServer/world/WorldBase.cs b/OpenSim/OpenSim.World/WorldBase.cs
index ea71411..8fe98d3 100644
--- a/OpenSim/OpenSim.RegionServer/world/WorldBase.cs
+++ b/OpenSim/OpenSim.World/WorldBase.cs
@@ -20,7 +20,7 @@ namespace OpenSim.world
20 public class WorldBase 20 public class WorldBase
21 { 21 {
22 public Dictionary<libsecondlife.LLUUID, Entity> Entities; 22 public Dictionary<libsecondlife.LLUUID, Entity> Entities;
23 protected Dictionary<uint, ClientView> m_clientThreads; 23 protected Dictionary<uint, IClientAPI> m_clientThreads;
24 protected ulong m_regionHandle; 24 protected ulong m_regionHandle;
25 protected string m_regionName; 25 protected string m_regionName;
26 protected InventoryCache _inventoryCache; 26 protected InventoryCache _inventoryCache;
diff --git a/OpenSim/OpenSim.RegionServer/world/scripting/IScriptContext.cs b/OpenSim/OpenSim.World/scripting/IScriptContext.cs
index 465c23b..465c23b 100644
--- a/OpenSim/OpenSim.RegionServer/world/scripting/IScriptContext.cs
+++ b/OpenSim/OpenSim.World/scripting/IScriptContext.cs
diff --git a/OpenSim/OpenSim.RegionServer/world/scripting/IScriptEntity.cs b/OpenSim/OpenSim.World/scripting/IScriptEntity.cs
index 2ef16a4..2ef16a4 100644
--- a/OpenSim/OpenSim.RegionServer/world/scripting/IScriptEntity.cs
+++ b/OpenSim/OpenSim.World/scripting/IScriptEntity.cs
diff --git a/OpenSim/OpenSim.RegionServer/world/scripting/IScriptHandler.cs b/OpenSim/OpenSim.World/scripting/IScriptHandler.cs
index 15efc49..15efc49 100644
--- a/OpenSim/OpenSim.RegionServer/world/scripting/IScriptHandler.cs
+++ b/OpenSim/OpenSim.World/scripting/IScriptHandler.cs
diff --git a/OpenSim/OpenSim.RegionServer/world/scripting/Script.cs b/OpenSim/OpenSim.World/scripting/Script.cs
index 48c18ff..48c18ff 100644
--- a/OpenSim/OpenSim.RegionServer/world/scripting/Script.cs
+++ b/OpenSim/OpenSim.World/scripting/Script.cs
diff --git a/OpenSim/OpenSim.RegionServer/world/scripting/ScriptFactory.cs b/OpenSim/OpenSim.World/scripting/ScriptFactory.cs
index 4c6d373..4c6d373 100644
--- a/OpenSim/OpenSim.RegionServer/world/scripting/ScriptFactory.cs
+++ b/OpenSim/OpenSim.World/scripting/ScriptFactory.cs
diff --git a/OpenSim/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs b/OpenSim/OpenSim.World/scripting/Scripts/FollowRandomAvatar.cs
index 6a689ab..6a689ab 100644
--- a/OpenSim/OpenSim.RegionServer/world/scripting/Scripts/FollowRandomAvatar.cs
+++ b/OpenSim/OpenSim.World/scripting/Scripts/FollowRandomAvatar.cs
diff --git a/OpenSim/OpenSim.RegionServer/types/Mesh.cs b/OpenSim/OpenSim.World/types/Mesh.cs
index 3e00c91..3e00c91 100644
--- a/OpenSim/OpenSim.RegionServer/types/Mesh.cs
+++ b/OpenSim/OpenSim.World/types/Mesh.cs
diff --git a/OpenSim/OpenSim.RegionServer/types/Triangle.cs b/OpenSim/OpenSim.World/types/Triangle.cs
index 8dfea6e..8dfea6e 100644
--- a/OpenSim/OpenSim.RegionServer/types/Triangle.cs
+++ b/OpenSim/OpenSim.World/types/Triangle.cs