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-rw-r--r--OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs2
-rw-r--r--OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs
index a6c2872..8e6b04d 100644
--- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs
+++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs
@@ -97,7 +97,7 @@ namespace OpenSim.Storage.LocalStorageDb4o
97 found.ProfileHollow = prim.ProfileHollow; 97 found.ProfileHollow = prim.ProfileHollow;
98 found.Position = prim.Position; 98 found.Position = prim.Position;
99 found.Rotation = prim.Rotation; 99 found.Rotation = prim.Rotation;
100 found.Texture = prim.Texture; 100 found.TextureEntry = prim.TextureEntry;
101 db.Set(found); 101 db.Set(found);
102 db.Commit(); 102 db.Commit();
103 } 103 }
diff --git a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs
index fa1abc8..8a7893e 100644
--- a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs
+++ b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs
@@ -97,7 +97,7 @@ namespace OpenSim.Storage.LocalStorageSQLite
97 sql += "\"" + prim.PathTaperY.ToString() + "\","; 97 sql += "\"" + prim.PathTaperY.ToString() + "\",";
98 sql += "\"" + prim.PathTwist.ToString() + "\","; 98 sql += "\"" + prim.PathTwist.ToString() + "\",";
99 sql += "\"" + prim.PathTwistBegin.ToString() + "\","; 99 sql += "\"" + prim.PathTwistBegin.ToString() + "\",";
100 sql += "\"" + prim.Texture.ToString() + "\","; 100 sql += "\"" + prim.TextureEntry.ToString() + "\",";
101 sql += "\"" + prim.CreationDate.ToString() + "\","; 101 sql += "\"" + prim.CreationDate.ToString() + "\",";
102 sql += "\"" + prim.OwnerMask.ToString() + "\","; 102 sql += "\"" + prim.OwnerMask.ToString() + "\",";
103 sql += "\"" + prim.NextOwnerMask.ToString() + "\","; 103 sql += "\"" + prim.NextOwnerMask.ToString() + "\",";