diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs | 5 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientView.Grid.cs | 7 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs | 3 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs | 5 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientView.cs | 19 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientViewBase.cs | 7 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/OpenSimMain.cs | 50 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/RegionInfo.cs | 28 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/UDPServer.cs | 6 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/world/Avatar.cs | 10 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs | 4 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs | 2 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/world/World.cs | 61 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/world/WorldBase.cs | 5 |
14 files changed, 110 insertions, 102 deletions
diff --git a/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs b/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs index f66fa80..b98eac9 100644 --- a/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs +++ b/OpenSim/OpenSim.RegionServer/Assets/AssetCache.cs | |||
@@ -34,6 +34,7 @@ using OpenSim; | |||
34 | using OpenSim.Framework.Interfaces; | 34 | using OpenSim.Framework.Interfaces; |
35 | using OpenSim.Framework.Types; | 35 | using OpenSim.Framework.Types; |
36 | using OpenSim.Framework.Utilities; | 36 | using OpenSim.Framework.Utilities; |
37 | using OpenSim.Framework.Console; | ||
37 | 38 | ||
38 | namespace OpenSim.Assets | 39 | namespace OpenSim.Assets |
39 | { | 40 | { |
@@ -60,7 +61,7 @@ namespace OpenSim.Assets | |||
60 | /// </summary> | 61 | /// </summary> |
61 | public AssetCache(IAssetServer assetServer) | 62 | public AssetCache(IAssetServer assetServer) |
62 | { | 63 | { |
63 | Console.WriteLine("Creating Asset cache"); | 64 | MainConsole.Instance.Verbose("Creating Asset cache"); |
64 | _assetServer = assetServer; | 65 | _assetServer = assetServer; |
65 | _assetServer.SetReceiver(this); | 66 | _assetServer.SetReceiver(this); |
66 | Assets = new Dictionary<libsecondlife.LLUUID, AssetInfo>(); | 67 | Assets = new Dictionary<libsecondlife.LLUUID, AssetInfo>(); |
@@ -86,7 +87,7 @@ namespace OpenSim.Assets | |||
86 | } | 87 | } |
87 | catch (Exception e) | 88 | catch (Exception e) |
88 | { | 89 | { |
89 | Console.WriteLine(e.Message); | 90 | MainConsole.Instance.Error(e.Message); |
90 | } | 91 | } |
91 | } | 92 | } |
92 | } | 93 | } |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.Grid.cs b/OpenSim/OpenSim.RegionServer/ClientView.Grid.cs index 5229dbd..e59229a 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.Grid.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.Grid.cs | |||
@@ -15,6 +15,7 @@ using OpenSim.Framework.Inventory; | |||
15 | using OpenSim.Framework.Utilities; | 15 | using OpenSim.Framework.Utilities; |
16 | using OpenSim.world; | 16 | using OpenSim.world; |
17 | using OpenSim.Assets; | 17 | using OpenSim.Assets; |
18 | using OpenSim.Framework.Console; | ||
18 | 19 | ||
19 | namespace OpenSim | 20 | namespace OpenSim |
20 | { | 21 | { |
@@ -42,7 +43,7 @@ namespace OpenSim | |||
42 | ushort neighbourPort = (ushort)Convert.ToInt32(neighbour["sim_port"]); | 43 | ushort neighbourPort = (ushort)Convert.ToInt32(neighbour["sim_port"]); |
43 | string reqUrl = "http://" + neighbourIPStr + ":" + neighbourPort.ToString(); | 44 | string reqUrl = "http://" + neighbourIPStr + ":" + neighbourPort.ToString(); |
44 | 45 | ||
45 | Console.WriteLine(reqUrl); | 46 | MainConsole.Instance.Verbose("Requesting " + reqUrl); |
46 | 47 | ||
47 | SimParams = new Hashtable(); | 48 | SimParams = new Hashtable(); |
48 | SimParams["session_id"] = this.SessionID.ToString(); | 49 | SimParams["session_id"] = this.SessionID.ToString(); |
@@ -72,7 +73,7 @@ namespace OpenSim | |||
72 | } | 73 | } |
73 | catch (Exception e) | 74 | catch (Exception e) |
74 | { | 75 | { |
75 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Could not connect to neighbour " + neighbour["sim_ip"] + ":" + neighbour["sim_port"] + ", continuing."); | 76 | MainConsole.Instance.Notice("Could not connect to neighbour " + neighbour["sim_ip"] + ":" + neighbour["sim_port"] + ", continuing."); |
76 | } | 77 | } |
77 | } | 78 | } |
78 | Thread.Sleep(3000); | 79 | Thread.Sleep(3000); |
@@ -112,7 +113,7 @@ namespace OpenSim | |||
112 | neighboury += 1; | 113 | neighboury += 1; |
113 | newpos.Y = 1; | 114 | newpos.Y = 1; |
114 | } | 115 | } |
115 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]"); | 116 | MainConsole.Instance.Notice("SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]"); |
116 | 117 | ||
117 | Hashtable SimParams; | 118 | Hashtable SimParams; |
118 | ArrayList SendParams; | 119 | ArrayList SendParams; |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs index 7928817..f21efaf 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs | |||
@@ -15,6 +15,7 @@ using OpenSim.Framework.Inventory; | |||
15 | using OpenSim.Framework.Utilities; | 15 | using OpenSim.Framework.Utilities; |
16 | using OpenSim.world; | 16 | using OpenSim.world; |
17 | using OpenSim.Assets; | 17 | using OpenSim.Assets; |
18 | using OpenSim.Framework.Console; | ||
18 | 19 | ||
19 | namespace OpenSim | 20 | namespace OpenSim |
20 | { | 21 | { |
@@ -29,7 +30,7 @@ namespace OpenSim | |||
29 | 30 | ||
30 | protected virtual bool Logout(ClientView simClient, Packet packet) | 31 | protected virtual bool Logout(ClientView simClient, Packet packet) |
31 | { | 32 | { |
32 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | 33 | MainConsole.Instance.Notice("OpenSimClient.cs:ProcessInPacket() - Got a logout request"); |
33 | //send reply to let the client logout | 34 | //send reply to let the client logout |
34 | LogoutReplyPacket logReply = new LogoutReplyPacket(); | 35 | LogoutReplyPacket logReply = new LogoutReplyPacket(); |
35 | logReply.AgentData.AgentID = this.AgentID; | 36 | logReply.AgentData.AgentID = this.AgentID; |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs index 19d222c..7cb2727 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs | |||
@@ -16,6 +16,7 @@ using OpenSim.Framework.Utilities; | |||
16 | using OpenSim.world; | 16 | using OpenSim.world; |
17 | using OpenSim.RegionServer.world; | 17 | using OpenSim.RegionServer.world; |
18 | using OpenSim.Assets; | 18 | using OpenSim.Assets; |
19 | using OpenSim.Framework.Console; | ||
19 | 20 | ||
20 | namespace OpenSim | 21 | namespace OpenSim |
21 | { | 22 | { |
@@ -464,7 +465,7 @@ namespace OpenSim | |||
464 | outgoing.MoneyData.TransactionSuccess = true; | 465 | outgoing.MoneyData.TransactionSuccess = true; |
465 | outgoing.MoneyData.Description = libsecondlife.Helpers.StringToField(""); | 466 | outgoing.MoneyData.Description = libsecondlife.Helpers.StringToField(""); |
466 | this.OutPacket((Packet)outgoing); | 467 | this.OutPacket((Packet)outgoing); |
467 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sent Temporary Money packet (they have leet monies)"); | 468 | MainConsole.Instance.Notice("Sent Temporary Money packet (they have leet monies)"); |
468 | 469 | ||
469 | break; | 470 | break; |
470 | 471 | ||
@@ -477,7 +478,7 @@ namespace OpenSim | |||
477 | estateCovenantReply.Data.CovenantID = LLUUID.Zero; | 478 | estateCovenantReply.Data.CovenantID = LLUUID.Zero; |
478 | estateCovenantReply.Data.CovenantTimestamp = (uint)0; | 479 | estateCovenantReply.Data.CovenantTimestamp = (uint)0; |
479 | this.OutPacket((Packet)estateCovenantReply); | 480 | this.OutPacket((Packet)estateCovenantReply); |
480 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sent Temporary Estate packet (they are in leet estate)"); | 481 | MainConsole.Instance.Notice("Sent Temporary Estate packet (they are in leet estate)"); |
481 | break; | 482 | break; |
482 | #endregion | 483 | #endregion |
483 | } | 484 | } |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs index 8f7cf58..bf6b72e 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.cs | |||
@@ -41,6 +41,7 @@ using OpenSim.Framework.Inventory; | |||
41 | using OpenSim.Framework.Utilities; | 41 | using OpenSim.Framework.Utilities; |
42 | using OpenSim.world; | 42 | using OpenSim.world; |
43 | using OpenSim.Assets; | 43 | using OpenSim.Assets; |
44 | using OpenSim.Framework.Console; | ||
44 | 45 | ||
45 | namespace OpenSim | 46 | namespace OpenSim |
46 | { | 47 | { |
@@ -110,7 +111,7 @@ namespace OpenSim | |||
110 | m_child = child; | 111 | m_child = child; |
111 | m_regionData = regionDat; | 112 | m_regionData = regionDat; |
112 | m_authenticateSessionsHandler = authenSessions; | 113 | m_authenticateSessionsHandler = authenSessions; |
113 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs - Started up new client thread to handle incoming request"); | 114 | MainConsole.Instance.Notice("OpenSimClient.cs - Started up new client thread to handle incoming request"); |
114 | cirpack = initialcirpack; | 115 | cirpack = initialcirpack; |
115 | userEP = remoteEP; | 116 | userEP = remoteEP; |
116 | 117 | ||
@@ -150,7 +151,7 @@ namespace OpenSim | |||
150 | # region Client Methods | 151 | # region Client Methods |
151 | public void UpgradeClient() | 152 | public void UpgradeClient() |
152 | { | 153 | { |
153 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - upgrading child to full agent"); | 154 | MainConsole.Instance.Notice("SimClient.cs:UpgradeClient() - upgrading child to full agent"); |
154 | this.m_child = false; | 155 | this.m_child = false; |
155 | //this.m_world.RemoveViewerAgent(this); | 156 | //this.m_world.RemoveViewerAgent(this); |
156 | if (!this.m_sandboxMode) | 157 | if (!this.m_sandboxMode) |
@@ -164,7 +165,7 @@ namespace OpenSim | |||
164 | 165 | ||
165 | public void DowngradeClient() | 166 | public void DowngradeClient() |
166 | { | 167 | { |
167 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - changing full agent to child"); | 168 | MainConsole.Instance.Notice("SimClient.cs:UpgradeClient() - changing full agent to child"); |
168 | this.m_child = true; | 169 | this.m_child = true; |
169 | OnChildAgentStatus(this.m_child); | 170 | OnChildAgentStatus(this.m_child); |
170 | //this.m_world.RemoveViewerAgent(this); | 171 | //this.m_world.RemoveViewerAgent(this); |
@@ -254,7 +255,7 @@ namespace OpenSim | |||
254 | 255 | ||
255 | protected virtual void ClientLoop() | 256 | protected virtual void ClientLoop() |
256 | { | 257 | { |
257 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ClientLoop() - Entered loop"); | 258 | MainConsole.Instance.Notice("OpenSimClient.cs:ClientLoop() - Entered loop"); |
258 | while (true) | 259 | while (true) |
259 | { | 260 | { |
260 | QueItem nextPacket = PacketQueue.Dequeue(); | 261 | QueItem nextPacket = PacketQueue.Dequeue(); |
@@ -276,7 +277,7 @@ namespace OpenSim | |||
276 | 277 | ||
277 | protected virtual void InitNewClient() | 278 | protected virtual void InitNewClient() |
278 | { | 279 | { |
279 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); | 280 | MainConsole.Instance.Notice("OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); |
280 | this.ClientAvatar = m_world.AddViewerAgent(this); | 281 | this.ClientAvatar = m_world.AddViewerAgent(this); |
281 | } | 282 | } |
282 | 283 | ||
@@ -287,12 +288,12 @@ namespace OpenSim | |||
287 | if (!sessionInfo.Authorised) | 288 | if (!sessionInfo.Authorised) |
288 | { | 289 | { |
289 | //session/circuit not authorised | 290 | //session/circuit not authorised |
290 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); | 291 | OpenSim.Framework.Console.MainConsole.Instance.Notice("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); |
291 | ClientThread.Abort(); | 292 | ClientThread.Abort(); |
292 | } | 293 | } |
293 | else | 294 | else |
294 | { | 295 | { |
295 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); | 296 | OpenSim.Framework.Console.MainConsole.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); |
296 | //session is authorised | 297 | //session is authorised |
297 | this.AgentID = cirpack.CircuitCode.ID; | 298 | this.AgentID = cirpack.CircuitCode.ID; |
298 | this.SessionID = cirpack.CircuitCode.SessionID; | 299 | this.SessionID = cirpack.CircuitCode.SessionID; |
@@ -396,7 +397,7 @@ namespace OpenSim | |||
396 | if (this.m_userServer != null) | 397 | if (this.m_userServer != null) |
397 | { | 398 | { |
398 | // a user server is set so request the inventory from it | 399 | // a user server is set so request the inventory from it |
399 | Console.WriteLine("getting inventory from user server"); | 400 | MainConsole.Instance.Verbose("getting inventory from user server"); |
400 | inventory = m_inventoryCache.FetchAgentsInventory(this.AgentID, m_userServer); | 401 | inventory = m_inventoryCache.FetchAgentsInventory(this.AgentID, m_userServer); |
401 | } | 402 | } |
402 | else | 403 | else |
@@ -414,7 +415,7 @@ namespace OpenSim | |||
414 | { | 415 | { |
415 | if (!(packet.InventoryBlock.Type == 3 || packet.InventoryBlock.Type == 7)) | 416 | if (!(packet.InventoryBlock.Type == 3 || packet.InventoryBlock.Type == 7)) |
416 | { | 417 | { |
417 | System.Console.WriteLine("Attempted to create " + Util.FieldToString(packet.InventoryBlock.Name) + " in inventory. Unsupported type"); | 418 | MainConsole.Instance.Warn("Attempted to create " + Util.FieldToString(packet.InventoryBlock.Name) + " in inventory. Unsupported type"); |
418 | return; | 419 | return; |
419 | } | 420 | } |
420 | 421 | ||
diff --git a/OpenSim/OpenSim.RegionServer/ClientViewBase.cs b/OpenSim/OpenSim.RegionServer/ClientViewBase.cs index 642251c..1eee329 100644 --- a/OpenSim/OpenSim.RegionServer/ClientViewBase.cs +++ b/OpenSim/OpenSim.RegionServer/ClientViewBase.cs | |||
@@ -10,6 +10,7 @@ using System.Threading; | |||
10 | using System.Timers; | 10 | using System.Timers; |
11 | using OpenSim.Framework.Utilities; | 11 | using OpenSim.Framework.Utilities; |
12 | using OpenSim.Framework.Interfaces; | 12 | using OpenSim.Framework.Interfaces; |
13 | using OpenSim.Framework.Console; | ||
13 | 14 | ||
14 | namespace OpenSim | 15 | namespace OpenSim |
15 | { | 16 | { |
@@ -132,7 +133,7 @@ namespace OpenSim | |||
132 | } | 133 | } |
133 | catch (Exception) | 134 | catch (Exception) |
134 | { | 135 | { |
135 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread"); | 136 | MainConsole.Instance.Warn("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread"); |
136 | this.KillThread(); | 137 | this.KillThread(); |
137 | } | 138 | } |
138 | 139 | ||
@@ -227,7 +228,7 @@ namespace OpenSim | |||
227 | { | 228 | { |
228 | if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) | 229 | if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) |
229 | { | 230 | { |
230 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE, "Resending " + packet.Type.ToString() + " packet, " + | 231 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Resending " + packet.Type.ToString() + " packet, " + |
231 | (now - packet.TickCount) + "ms have passed"); | 232 | (now - packet.TickCount) + "ms have passed"); |
232 | 233 | ||
233 | packet.Header.Resent = true; | 234 | packet.Header.Resent = true; |
@@ -246,7 +247,7 @@ namespace OpenSim | |||
246 | if (PendingAcks.Count > 250) | 247 | if (PendingAcks.Count > 250) |
247 | { | 248 | { |
248 | // FIXME: Handle the odd case where we have too many pending ACKs queued up | 249 | // FIXME: Handle the odd case where we have too many pending ACKs queued up |
249 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE, "Too many ACKs queued up!"); | 250 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Too many ACKs queued up!"); |
250 | return; | 251 | return; |
251 | } | 252 | } |
252 | 253 | ||
diff --git a/OpenSim/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim/OpenSim.RegionServer/OpenSimMain.cs index 003412d..59d3424 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSimMain.cs +++ b/OpenSim/OpenSim.RegionServer/OpenSimMain.cs | |||
@@ -89,7 +89,7 @@ namespace OpenSim | |||
89 | { | 89 | { |
90 | this.SetupFromConfigFile(this.localConfig); | 90 | this.SetupFromConfigFile(this.localConfig); |
91 | } | 91 | } |
92 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Loading configuration"); | 92 | m_console.Notice("Main.cs:Startup() - Loading configuration"); |
93 | this.regionData.InitConfig(this.m_sandbox, this.localConfig); | 93 | this.regionData.InitConfig(this.m_sandbox, this.localConfig); |
94 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change | 94 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change |
95 | 95 | ||
@@ -118,7 +118,7 @@ namespace OpenSim | |||
118 | } | 118 | } |
119 | catch (Exception e) | 119 | catch (Exception e) |
120 | { | 120 | { |
121 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup local cache"); | 121 | m_console.Error(e.Message + "\nSorry, could not setup local cache"); |
122 | Environment.Exit(1); | 122 | Environment.Exit(1); |
123 | } | 123 | } |
124 | 124 | ||
@@ -141,7 +141,7 @@ namespace OpenSim | |||
141 | AssetCache.LoadDefaultTextureSet(); | 141 | AssetCache.LoadDefaultTextureSet(); |
142 | } | 142 | } |
143 | 143 | ||
144 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Initialising HTTP server"); | 144 | m_console.Notice("Main.cs:Startup() - Initialising HTTP server"); |
145 | 145 | ||
146 | this.SetupHttpListener(); | 146 | this.SetupHttpListener(); |
147 | 147 | ||
@@ -173,7 +173,7 @@ namespace OpenSim | |||
173 | AdminWebFront adminWebFront = new AdminWebFront("Admin", LocalWorld, InventoryCache, adminLoginServer); | 173 | AdminWebFront adminWebFront = new AdminWebFront("Admin", LocalWorld, InventoryCache, adminLoginServer); |
174 | adminWebFront.LoadMethods(httpServer); | 174 | adminWebFront.LoadMethods(httpServer); |
175 | 175 | ||
176 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting HTTP server"); | 176 | m_console.Notice("Main.cs:Startup() - Starting HTTP server"); |
177 | httpServer.Start(); | 177 | httpServer.Start(); |
178 | 178 | ||
179 | //MainServerListener(); | 179 | //MainServerListener(); |
@@ -190,7 +190,7 @@ namespace OpenSim | |||
190 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; | 190 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; |
191 | GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll"; | 191 | GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll"; |
192 | 192 | ||
193 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Starting in Sandbox mode"); | 193 | m_console.Notice("Starting in Sandbox mode"); |
194 | 194 | ||
195 | try | 195 | try |
196 | { | 196 | { |
@@ -198,7 +198,7 @@ namespace OpenSim | |||
198 | } | 198 | } |
199 | catch (Exception e) | 199 | catch (Exception e) |
200 | { | 200 | { |
201 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup the grid interface"); | 201 | m_console.Error(e.Message + "\nSorry, could not setup the grid interface"); |
202 | Environment.Exit(1); | 202 | Environment.Exit(1); |
203 | } | 203 | } |
204 | } | 204 | } |
@@ -215,7 +215,7 @@ namespace OpenSim | |||
215 | } | 215 | } |
216 | GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll"; | 216 | GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll"; |
217 | 217 | ||
218 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Starting in Grid mode"); | 218 | m_console.Notice("Starting in Grid mode"); |
219 | 219 | ||
220 | try | 220 | try |
221 | { | 221 | { |
@@ -223,15 +223,15 @@ namespace OpenSim | |||
223 | } | 223 | } |
224 | catch (Exception e) | 224 | catch (Exception e) |
225 | { | 225 | { |
226 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup the grid interface"); | 226 | m_console.Error(e.Message + "\nSorry, could not setup the grid interface"); |
227 | Environment.Exit(1); | 227 | Environment.Exit(1); |
228 | } | 228 | } |
229 | } | 229 | } |
230 | 230 | ||
231 | protected virtual void SetupLocalWorld() | 231 | protected virtual void SetupLocalWorld() |
232 | { | 232 | { |
233 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); | 233 | m_console.Notice("Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); |
234 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Initialising world"); | 234 | m_console.Notice("Initialising world"); |
235 | m_console.componentname = "Region " + regionData.RegionName; | 235 | m_console.componentname = "Region " + regionData.RegionName; |
236 | 236 | ||
237 | m_localWorld = new World(this.m_udpServer.PacketServer.ClientThreads, regionData, regionData.RegionHandle, regionData.RegionName); | 237 | m_localWorld = new World(this.m_udpServer.PacketServer.ClientThreads, regionData, regionData.RegionHandle, regionData.RegionName); |
@@ -249,7 +249,7 @@ namespace OpenSim | |||
249 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. | 249 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. |
250 | LocalWorld.LoadWorldMap(); | 250 | LocalWorld.LoadWorldMap(); |
251 | 251 | ||
252 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting up messaging system"); | 252 | m_console.Notice("Main.cs:Startup() - Starting up messaging system"); |
253 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); | 253 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); |
254 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); | 254 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); |
255 | LocalWorld.LoadPrimsFromStorage(); | 255 | LocalWorld.LoadPrimsFromStorage(); |
@@ -297,7 +297,7 @@ namespace OpenSim | |||
297 | { | 297 | { |
298 | if (GridServers.GridServer.RequestConnection(regionData.SimUUID, regionData.IPListenAddr, (uint)regionData.IPListenPort)) | 298 | if (GridServers.GridServer.RequestConnection(regionData.SimUUID, regionData.IPListenAddr, (uint)regionData.IPListenPort)) |
299 | { | 299 | { |
300 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Success: Got a grid connection OK!"); | 300 | m_console.Notice("Main.cs:Startup() - Success: Got a grid connection OK!"); |
301 | } | 301 | } |
302 | else | 302 | else |
303 | { | 303 | { |
@@ -397,7 +397,7 @@ namespace OpenSim | |||
397 | switch (attri) | 397 | switch (attri) |
398 | { | 398 | { |
399 | default: | 399 | default: |
400 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); | 400 | m_console.Warn("Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); |
401 | Environment.Exit(1); | 401 | Environment.Exit(1); |
402 | break; | 402 | break; |
403 | 403 | ||
@@ -440,11 +440,11 @@ namespace OpenSim | |||
440 | /// </summary> | 440 | /// </summary> |
441 | public virtual void Shutdown() | 441 | public virtual void Shutdown() |
442 | { | 442 | { |
443 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing all threads"); | 443 | m_console.Notice("Main.cs:Shutdown() - Closing all threads"); |
444 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing listener thread"); | 444 | m_console.Notice("Main.cs:Shutdown() - Killing listener thread"); |
445 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing clients"); | 445 | m_console.Notice("Main.cs:Shutdown() - Killing clients"); |
446 | // IMPLEMENT THIS | 446 | // IMPLEMENT THIS |
447 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing console and terminating"); | 447 | m_console.Notice("Main.cs:Shutdown() - Closing console and terminating"); |
448 | LocalWorld.Close(); | 448 | LocalWorld.Close(); |
449 | GridServers.Close(); | 449 | GridServers.Close(); |
450 | m_console.Close(); | 450 | m_console.Close(); |
@@ -472,8 +472,8 @@ namespace OpenSim | |||
472 | switch (command) | 472 | switch (command) |
473 | { | 473 | { |
474 | case "help": | 474 | case "help": |
475 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "show users - show info about connected users"); | 475 | m_console.Error("show users - show info about connected users"); |
476 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "shutdown - disconnect all clients and shutdown"); | 476 | m_console.Error("shutdown - disconnect all clients and shutdown"); |
477 | break; | 477 | break; |
478 | 478 | ||
479 | case "show": | 479 | case "show": |
@@ -484,7 +484,7 @@ namespace OpenSim | |||
484 | string result = ""; | 484 | string result = ""; |
485 | if (!LocalWorld.Terrain.RunTerrainCmd(cmdparams, ref result)) | 485 | if (!LocalWorld.Terrain.RunTerrainCmd(cmdparams, ref result)) |
486 | { | 486 | { |
487 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, result); | 487 | m_console.Error(result); |
488 | } | 488 | } |
489 | break; | 489 | break; |
490 | 490 | ||
@@ -493,7 +493,7 @@ namespace OpenSim | |||
493 | break; | 493 | break; |
494 | 494 | ||
495 | default: | 495 | default: |
496 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "Unknown command"); | 496 | m_console.Error("Unknown command"); |
497 | break; | 497 | break; |
498 | } | 498 | } |
499 | } | 499 | } |
@@ -507,18 +507,18 @@ namespace OpenSim | |||
507 | switch (ShowWhat) | 507 | switch (ShowWhat) |
508 | { | 508 | { |
509 | case "uptime": | 509 | case "uptime": |
510 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "OpenSim has been running since " + startuptime.ToString()); | 510 | m_console.Error("OpenSim has been running since " + startuptime.ToString()); |
511 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "That is " + (DateTime.Now - startuptime).ToString()); | 511 | m_console.Error("That is " + (DateTime.Now - startuptime).ToString()); |
512 | break; | 512 | break; |
513 | case "users": | 513 | case "users": |
514 | OpenSim.world.Avatar TempAv; | 514 | OpenSim.world.Avatar TempAv; |
515 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); | 515 | m_console.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); |
516 | foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) | 516 | foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) |
517 | { | 517 | { |
518 | if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") | 518 | if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") |
519 | { | 519 | { |
520 | TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; | 520 | TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; |
521 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); | 521 | m_console.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); |
522 | } | 522 | } |
523 | } | 523 | } |
524 | break; | 524 | break; |
diff --git a/OpenSim/OpenSim.RegionServer/RegionInfo.cs b/OpenSim/OpenSim.RegionServer/RegionInfo.cs index 6bd8f08..0e75d8b 100644 --- a/OpenSim/OpenSim.RegionServer/RegionInfo.cs +++ b/OpenSim/OpenSim.RegionServer/RegionInfo.cs | |||
@@ -82,7 +82,7 @@ namespace OpenSim | |||
82 | stIn.Close(); | 82 | stIn.Close(); |
83 | gridresp.Close(); | 83 | gridresp.Close(); |
84 | 84 | ||
85 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"RegionInfo.CS:SaveToGrid() - Grid said: " + GridResponse); | 85 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("RegionInfo.CS:SaveToGrid() - Grid said: " + GridResponse); |
86 | } | 86 | } |
87 | 87 | ||
88 | public void InitConfig(bool sandboxMode, IGenericConfig configData) | 88 | public void InitConfig(bool sandboxMode, IGenericConfig configData) |
@@ -333,21 +333,21 @@ namespace OpenSim | |||
333 | } | 333 | } |
334 | catch (Exception e) | 334 | catch (Exception e) |
335 | { | 335 | { |
336 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Config.cs:InitConfig() - Exception occured"); | 336 | OpenSim.Framework.Console.MainConsole.Instance.Warn("Config.cs:InitConfig() - Exception occured"); |
337 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); | 337 | OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString()); |
338 | } | 338 | } |
339 | 339 | ||
340 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Simulator Settings Loaded"); | 340 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Simulator Settings Loaded"); |
341 | /* OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "UUID: " + this.SimUUID.ToStringHyphenated()); | 341 | /* MainConsole.Instance.Notice("UUID: " + this.SimUUID.ToStringHyphenated()); |
342 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Name: " + this.RegionName); | 342 | MainConsole.Instance.Notice("Name: " + this.RegionName); |
343 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]"); | 343 | MainConsole.Instance.Notice("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]"); |
344 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Handle: " + this.RegionHandle.ToString()); | 344 | MainConsole.Instance.Notice("Region Handle: " + this.RegionHandle.ToString()); |
345 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort); | 345 | MainConsole.Instance.Notice("Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort); |
346 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sandbox Mode? " + isSandbox.ToString()); | 346 | MainConsole.Instance.Notice("Sandbox Mode? " + isSandbox.ToString()); |
347 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Asset URL: " + this.AssetURL); | 347 | MainConsole.Instance.Notice("Asset URL: " + this.AssetURL); |
348 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Asset key: " + this.AssetSendKey); | 348 | MainConsole.Instance.Notice("Asset key: " + this.AssetSendKey); |
349 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Grid URL: " + this.GridURL); | 349 | MainConsole.Instance.Notice("Grid URL: " + this.GridURL); |
350 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Grid key: " + this.GridSendKey); */ | 350 | MainConsole.Instance.Notice("Grid key: " + this.GridSendKey); */ |
351 | } | 351 | } |
352 | } | 352 | } |
353 | } | 353 | } |
diff --git a/OpenSim/OpenSim.RegionServer/UDPServer.cs b/OpenSim/OpenSim.RegionServer/UDPServer.cs index 3a93e66..ac65a93 100644 --- a/OpenSim/OpenSim.RegionServer/UDPServer.cs +++ b/OpenSim/OpenSim.RegionServer/UDPServer.cs | |||
@@ -144,20 +144,20 @@ namespace OpenSim | |||
144 | 144 | ||
145 | public void ServerListener() | 145 | public void ServerListener() |
146 | { | 146 | { |
147 | m_console.WriteLine("UDPServer.cs:ServerListener() - Opening UDP socket on " + listenPort); | 147 | m_console.Notice("UDPServer.cs:ServerListener() - Opening UDP socket on " + listenPort); |
148 | 148 | ||
149 | ServerIncoming = new IPEndPoint(IPAddress.Any, listenPort); | 149 | ServerIncoming = new IPEndPoint(IPAddress.Any, listenPort); |
150 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); | 150 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); |
151 | Server.Bind(ServerIncoming); | 151 | Server.Bind(ServerIncoming); |
152 | 152 | ||
153 | m_console.WriteLine("UDPServer.cs:ServerListener() - UDP socket bound, getting ready to listen"); | 153 | m_console.Notice("UDPServer.cs:ServerListener() - UDP socket bound, getting ready to listen"); |
154 | 154 | ||
155 | ipeSender = new IPEndPoint(IPAddress.Any, 0); | 155 | ipeSender = new IPEndPoint(IPAddress.Any, 0); |
156 | epSender = (EndPoint)ipeSender; | 156 | epSender = (EndPoint)ipeSender; |
157 | ReceivedData = new AsyncCallback(this.OnReceivedData); | 157 | ReceivedData = new AsyncCallback(this.OnReceivedData); |
158 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | 158 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); |
159 | 159 | ||
160 | m_console.WriteLine("UDPServer.cs:ServerListener() - Listening..."); | 160 | m_console.Notice("UDPServer.cs:ServerListener() - Listening..."); |
161 | 161 | ||
162 | } | 162 | } |
163 | 163 | ||
diff --git a/OpenSim/OpenSim.RegionServer/world/Avatar.cs b/OpenSim/OpenSim.RegionServer/world/Avatar.cs index f9f3cc4..f7a5766 100644 --- a/OpenSim/OpenSim.RegionServer/world/Avatar.cs +++ b/OpenSim/OpenSim.RegionServer/world/Avatar.cs | |||
@@ -46,7 +46,7 @@ namespace OpenSim.world | |||
46 | m_regionTerraform = regionTerraform; | 46 | m_regionTerraform = regionTerraform; |
47 | m_regionWaterHeight = regionWater; | 47 | m_regionWaterHeight = regionWater; |
48 | 48 | ||
49 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Avatar.cs - Loading details from grid (DUMMY)"); | 49 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs - Loading details from grid (DUMMY)"); |
50 | ControllingClient = TheClient; | 50 | ControllingClient = TheClient; |
51 | localid = 8880000 + (this.m_world._localNumber++); | 51 | localid = 8880000 + (this.m_world._localNumber++); |
52 | Pos = ControllingClient.startpos; | 52 | Pos = ControllingClient.startpos; |
@@ -211,7 +211,7 @@ namespace OpenSim.world | |||
211 | 211 | ||
212 | public void CompleteMovement() | 212 | public void CompleteMovement() |
213 | { | 213 | { |
214 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:CompleteMovement() - Constructing AgentMovementComplete packet"); | 214 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:CompleteMovement() - Constructing AgentMovementComplete packet"); |
215 | AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); | 215 | AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); |
216 | mov.AgentData.SessionID = this.ControllingClient.SessionID; | 216 | mov.AgentData.SessionID = this.ControllingClient.SessionID; |
217 | mov.AgentData.AgentID = this.ControllingClient.AgentID; | 217 | mov.AgentData.AgentID = this.ControllingClient.AgentID; |
@@ -382,11 +382,11 @@ namespace OpenSim.world | |||
382 | //really really should be moved somewhere else (RegionInfo.cs ?) | 382 | //really really should be moved somewhere else (RegionInfo.cs ?) |
383 | public void SendRegionHandshake(World regionInfo) | 383 | public void SendRegionHandshake(World regionInfo) |
384 | { | 384 | { |
385 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); | 385 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); |
386 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | 386 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; |
387 | RegionHandshakePacket handshake = new RegionHandshakePacket(); | 387 | RegionHandshakePacket handshake = new RegionHandshakePacket(); |
388 | 388 | ||
389 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:SendRegionhandshake() - Filling in RegionHandshake details"); | 389 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:SendRegionhandshake() - Filling in RegionHandshake details"); |
390 | handshake.RegionInfo.BillableFactor = 0; | 390 | handshake.RegionInfo.BillableFactor = 0; |
391 | handshake.RegionInfo.IsEstateManager = false; | 391 | handshake.RegionInfo.IsEstateManager = false; |
392 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.m_regInfo.TerrainHeightRange00; | 392 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.m_regInfo.TerrainHeightRange00; |
@@ -417,7 +417,7 @@ namespace OpenSim.world | |||
417 | handshake.RegionInfo.TerrainDetail3 = regionInfo.m_regInfo.TerrainDetail3; | 417 | handshake.RegionInfo.TerrainDetail3 = regionInfo.m_regInfo.TerrainDetail3; |
418 | handshake.RegionInfo.CacheID = new LLUUID("545ec0a5-5751-1026-8a0b-216e38a7ab37"); | 418 | handshake.RegionInfo.CacheID = new LLUUID("545ec0a5-5751-1026-8a0b-216e38a7ab37"); |
419 | 419 | ||
420 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:SendRegionHandshake() - Sending RegionHandshake packet"); | 420 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:SendRegionHandshake() - Sending RegionHandshake packet"); |
421 | this.ControllingClient.OutPacket(handshake); | 421 | this.ControllingClient.OutPacket(handshake); |
422 | } | 422 | } |
423 | 423 | ||
diff --git a/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs b/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs index 9e96a4e..2947b96 100644 --- a/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs +++ b/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs | |||
@@ -18,7 +18,7 @@ namespace OpenSim.world | |||
18 | 18 | ||
19 | public void LoadAnims() | 19 | public void LoadAnims() |
20 | { | 20 | { |
21 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Avatar.cs:LoadAnims() - Loading avatar animations"); | 21 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations"); |
22 | XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"); | 22 | XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"); |
23 | 23 | ||
24 | XmlDocument doc = new XmlDocument(); | 24 | XmlDocument doc = new XmlDocument(); |
@@ -35,7 +35,7 @@ namespace OpenSim.world | |||
35 | 35 | ||
36 | reader.Close(); | 36 | reader.Close(); |
37 | 37 | ||
38 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); | 38 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); |
39 | 39 | ||
40 | foreach (KeyValuePair<string, LLUUID> kp in OpenSim.world.Avatar.Animations.AnimsLLUUID) | 40 | foreach (KeyValuePair<string, LLUUID> kp in OpenSim.world.Avatar.Animations.AnimsLLUUID) |
41 | { | 41 | { |
diff --git a/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs index 8924773..6bf1598 100644 --- a/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs +++ b/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs | |||
@@ -113,7 +113,7 @@ namespace OpenSim.world | |||
113 | //Uncomment when prim/object UUIDs are random or such | 113 | //Uncomment when prim/object UUIDs are random or such |
114 | //2007-03-22 - Randomskk | 114 | //2007-03-22 - Randomskk |
115 | //this._primCount--; | 115 | //this._primCount--; |
116 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE, "Deleted UUID " + ent.uuid); | 116 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Deleted UUID " + ent.uuid); |
117 | } | 117 | } |
118 | } | 118 | } |
119 | } | 119 | } |
diff --git a/OpenSim/OpenSim.RegionServer/world/World.cs b/OpenSim/OpenSim.RegionServer/world/World.cs index 92de6f0..1f15e9c 100644 --- a/OpenSim/OpenSim.RegionServer/world/World.cs +++ b/OpenSim/OpenSim.RegionServer/world/World.cs | |||
@@ -15,6 +15,7 @@ using OpenSim.Assets; | |||
15 | //using OpenSim.world.scripting; | 15 | //using OpenSim.world.scripting; |
16 | using OpenSim.RegionServer.world.scripting; | 16 | using OpenSim.RegionServer.world.scripting; |
17 | using OpenSim.Terrain; | 17 | using OpenSim.Terrain; |
18 | using OpenSim.Framework.Console; | ||
18 | 19 | ||
19 | namespace OpenSim.world | 20 | namespace OpenSim.world |
20 | { | 21 | { |
@@ -71,12 +72,12 @@ namespace OpenSim.world | |||
71 | m_scriptHandlers = new Dictionary<LLUUID, ScriptHandler>(); | 72 | m_scriptHandlers = new Dictionary<LLUUID, ScriptHandler>(); |
72 | m_scripts = new Dictionary<string, ScriptFactory>(); | 73 | m_scripts = new Dictionary<string, ScriptFactory>(); |
73 | 74 | ||
74 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs - creating new entitities instance"); | 75 | MainConsole.Instance.Notice("World.cs - creating new entitities instance"); |
75 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); | 76 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); |
76 | Avatars = new Dictionary<LLUUID, Avatar>(); | 77 | Avatars = new Dictionary<LLUUID, Avatar>(); |
77 | Prims = new Dictionary<LLUUID, Primitive>(); | 78 | Prims = new Dictionary<LLUUID, Primitive>(); |
78 | 79 | ||
79 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs - creating LandMap"); | 80 | MainConsole.Instance.Notice("World.cs - creating LandMap"); |
80 | TerrainManager = new TerrainManager(new SecondLife()); | 81 | TerrainManager = new TerrainManager(new SecondLife()); |
81 | Terrain = new TerrainEngine(); | 82 | Terrain = new TerrainEngine(); |
82 | Avatar.SetupTemplate("avatar-texture.dat"); | 83 | Avatar.SetupTemplate("avatar-texture.dat"); |
@@ -90,7 +91,7 @@ namespace OpenSim.world | |||
90 | } | 91 | } |
91 | catch (Exception e) | 92 | catch (Exception e) |
92 | { | 93 | { |
93 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, "World.cs: Constructor failed with exception " + e.ToString()); | 94 | OpenSim.Framework.Console.MainConsole.Instance.Error("World.cs: Constructor failed with exception " + e.ToString()); |
94 | } | 95 | } |
95 | } | 96 | } |
96 | #endregion | 97 | #endregion |
@@ -110,7 +111,7 @@ namespace OpenSim.world | |||
110 | } | 111 | } |
111 | catch (Exception e) | 112 | catch (Exception e) |
112 | { | 113 | { |
113 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: AddScript() - Failed with exception " + e.ToString()); | 114 | MainConsole.Instance.Warn("World.cs: AddScript() - Failed with exception " + e.ToString()); |
114 | } | 115 | } |
115 | } | 116 | } |
116 | 117 | ||
@@ -162,7 +163,7 @@ namespace OpenSim.world | |||
162 | } | 163 | } |
163 | catch (Exception e) | 164 | catch (Exception e) |
164 | { | 165 | { |
165 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: AddScript() - Failed with exception " + e.ToString()); | 166 | MainConsole.Instance.Warn("World.cs: AddScript() - Failed with exception " + e.ToString()); |
166 | } | 167 | } |
167 | } | 168 | } |
168 | 169 | ||
@@ -216,7 +217,7 @@ namespace OpenSim.world | |||
216 | } | 217 | } |
217 | catch (Exception e) | 218 | catch (Exception e) |
218 | { | 219 | { |
219 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: Update() - Failed with exception " + e.ToString()); | 220 | MainConsole.Instance.Warn("World.cs: Update() - Failed with exception " + e.ToString()); |
220 | } | 221 | } |
221 | updateLock.ReleaseMutex(); | 222 | updateLock.ReleaseMutex(); |
222 | } | 223 | } |
@@ -229,15 +230,15 @@ namespace OpenSim.world | |||
229 | if (Terrain.tainted > 0) | 230 | if (Terrain.tainted > 0) |
230 | { | 231 | { |
231 | Terrain.tainted = 0; | 232 | Terrain.tainted = 0; |
232 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain tainted, saving."); | 233 | MainConsole.Instance.Notice("World.cs: Backup() - Terrain tainted, saving."); |
233 | localStorage.SaveMap(Terrain.getHeights1D()); | 234 | localStorage.SaveMap(Terrain.getHeights1D()); |
234 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Rebuilding world map image."); | 235 | MainConsole.Instance.Notice("World.cs: Backup() - Rebuilding world map image."); |
235 | Terrain.exportImage("map_" + m_regInfo.RegionName.ToLower() + ".png", "defaultstripe.png"); | 236 | Terrain.exportImage("map_" + m_regInfo.RegionName.ToLower() + ".png", "defaultstripe.png"); |
236 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain saved, informing Physics."); | 237 | MainConsole.Instance.Notice("World.cs: Backup() - Terrain saved, informing Physics."); |
237 | phyScene.SetTerrain(Terrain.getHeights1D()); | 238 | phyScene.SetTerrain(Terrain.getHeights1D()); |
238 | 239 | ||
239 | // Needs optimising to just send patches which have changed. | 240 | // Needs optimising to just send patches which have changed. |
240 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain changed, informing Clients."); | 241 | MainConsole.Instance.Notice("World.cs: Backup() - Terrain changed, informing Clients."); |
241 | foreach (ClientView client in m_clientThreads.Values) | 242 | foreach (ClientView client in m_clientThreads.Values) |
242 | { | 243 | { |
243 | this.SendLayerData(client); | 244 | this.SendLayerData(client); |
@@ -245,7 +246,7 @@ namespace OpenSim.world | |||
245 | } | 246 | } |
246 | 247 | ||
247 | // Primitive backup routines -- should only do if there's been a change. | 248 | // Primitive backup routines -- should only do if there's been a change. |
248 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Backing up Primitives"); | 249 | MainConsole.Instance.Notice("World.cs: Backup() - Backing up Primitives"); |
249 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) | 250 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) |
250 | { | 251 | { |
251 | Entities[UUID].BackUp(); | 252 | Entities[UUID].BackUp(); |
@@ -268,7 +269,7 @@ namespace OpenSim.world | |||
268 | catch (Exception e) | 269 | catch (Exception e) |
269 | { | 270 | { |
270 | // Backup failed | 271 | // Backup failed |
271 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Backup() - Backup Failed with exception " + e.ToString()); | 272 | OpenSim.Framework.Console.MainConsole.Instance.Error("World.cs: Backup() - Backup Failed with exception " + e.ToString()); |
272 | return false; | 273 | return false; |
273 | } | 274 | } |
274 | } | 275 | } |
@@ -314,7 +315,7 @@ namespace OpenSim.world | |||
314 | } | 315 | } |
315 | catch (Exception e) | 316 | catch (Exception e) |
316 | { | 317 | { |
317 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadStorageDLL() - Failed with exception " + e.ToString()); | 318 | MainConsole.Instance.Warn("World.cs: LoadStorageDLL() - Failed with exception " + e.ToString()); |
318 | return false; | 319 | return false; |
319 | } | 320 | } |
320 | } | 321 | } |
@@ -358,7 +359,7 @@ namespace OpenSim.world | |||
358 | } | 359 | } |
359 | catch (Exception e) | 360 | catch (Exception e) |
360 | { | 361 | { |
361 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | 362 | MainConsole.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); |
362 | } | 363 | } |
363 | } | 364 | } |
364 | 365 | ||
@@ -389,7 +390,7 @@ namespace OpenSim.world | |||
389 | } | 390 | } |
390 | catch (Exception e) | 391 | catch (Exception e) |
391 | { | 392 | { |
392 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | 393 | MainConsole.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); |
393 | } | 394 | } |
394 | } | 395 | } |
395 | 396 | ||
@@ -415,7 +416,7 @@ namespace OpenSim.world | |||
415 | } | 416 | } |
416 | catch (Exception e) | 417 | catch (Exception e) |
417 | { | 418 | { |
418 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | 419 | MainConsole.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); |
419 | } | 420 | } |
420 | } | 421 | } |
421 | 422 | ||
@@ -461,7 +462,7 @@ namespace OpenSim.world | |||
461 | } | 462 | } |
462 | catch (Exception e) | 463 | catch (Exception e) |
463 | { | 464 | { |
464 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadWorldMap() - Failed with exception " + e.ToString()); | 465 | MainConsole.Instance.Warn("World.cs: LoadWorldMap() - Failed with exception " + e.ToString()); |
465 | } | 466 | } |
466 | } | 467 | } |
467 | #endregion | 468 | #endregion |
@@ -487,7 +488,7 @@ namespace OpenSim.world | |||
487 | } | 488 | } |
488 | catch (Exception e) | 489 | catch (Exception e) |
489 | { | 490 | { |
490 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: GetInitialPrims() - Failed with exception " + e.ToString()); | 491 | MainConsole.Instance.Warn("World.cs: GetInitialPrims() - Failed with exception " + e.ToString()); |
491 | } | 492 | } |
492 | } | 493 | } |
493 | 494 | ||
@@ -498,12 +499,12 @@ namespace OpenSim.world | |||
498 | { | 499 | { |
499 | try | 500 | try |
500 | { | 501 | { |
501 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: LoadPrimsFromStorage() - Loading primitives"); | 502 | MainConsole.Instance.Notice("World.cs: LoadPrimsFromStorage() - Loading primitives"); |
502 | this.localStorage.LoadPrimitives(this); | 503 | this.localStorage.LoadPrimitives(this); |
503 | } | 504 | } |
504 | catch (Exception e) | 505 | catch (Exception e) |
505 | { | 506 | { |
506 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString()); | 507 | MainConsole.Instance.Warn("World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString()); |
507 | } | 508 | } |
508 | } | 509 | } |
509 | 510 | ||
@@ -519,14 +520,14 @@ namespace OpenSim.world | |||
519 | { | 520 | { |
520 | _primCount = prim.LocalID + 1; | 521 | _primCount = prim.LocalID + 1; |
521 | } | 522 | } |
522 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: PrimFromStorage() - Reloading prim (localId " + prim.LocalID + " ) from storage"); | 523 | MainConsole.Instance.Notice("World.cs: PrimFromStorage() - Reloading prim (localId " + prim.LocalID + " ) from storage"); |
523 | Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); | 524 | Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); |
524 | nPrim.CreateFromStorage(prim); | 525 | nPrim.CreateFromStorage(prim); |
525 | this.Entities.Add(nPrim.uuid, nPrim); | 526 | this.Entities.Add(nPrim.uuid, nPrim); |
526 | } | 527 | } |
527 | catch (Exception e) | 528 | catch (Exception e) |
528 | { | 529 | { |
529 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: PrimFromStorage() - Failed with exception " + e.ToString()); | 530 | MainConsole.Instance.Warn("World.cs: PrimFromStorage() - Failed with exception " + e.ToString()); |
530 | } | 531 | } |
531 | } | 532 | } |
532 | 533 | ||
@@ -539,7 +540,7 @@ namespace OpenSim.world | |||
539 | { | 540 | { |
540 | try | 541 | try |
541 | { | 542 | { |
542 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: AddNewPrim() - Creating new prim"); | 543 | MainConsole.Instance.Notice("World.cs: AddNewPrim() - Creating new prim"); |
543 | Primitive prim = new Primitive(m_clientThreads, m_regionHandle, this); | 544 | Primitive prim = new Primitive(m_clientThreads, m_regionHandle, this); |
544 | prim.CreateFromPacket(addPacket, ownerID, this._primCount); | 545 | prim.CreateFromPacket(addPacket, ownerID, this._primCount); |
545 | PhysicsVector pVec = new PhysicsVector(prim.Pos.X, prim.Pos.Y, prim.Pos.Z); | 546 | PhysicsVector pVec = new PhysicsVector(prim.Pos.X, prim.Pos.Y, prim.Pos.Z); |
@@ -557,7 +558,7 @@ namespace OpenSim.world | |||
557 | } | 558 | } |
558 | catch (Exception e) | 559 | catch (Exception e) |
559 | { | 560 | { |
560 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: AddNewPrim() - Failed with exception " + e.ToString()); | 561 | MainConsole.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString()); |
561 | } | 562 | } |
562 | } | 563 | } |
563 | 564 | ||
@@ -590,10 +591,10 @@ namespace OpenSim.world | |||
590 | Avatar newAvatar = null; | 591 | Avatar newAvatar = null; |
591 | try | 592 | try |
592 | { | 593 | { |
593 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); | 594 | MainConsole.Instance.Notice("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); |
594 | newAvatar = new Avatar(agentClient, this, m_regionName, m_clientThreads, m_regionHandle, true, 20); | 595 | newAvatar = new Avatar(agentClient, this, m_regionName, m_clientThreads, m_regionHandle, true, 20); |
595 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Adding new avatar to world"); | 596 | MainConsole.Instance.Notice("World.cs:AddViewerAgent() - Adding new avatar to world"); |
596 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Starting RegionHandshake "); | 597 | MainConsole.Instance.Notice("World.cs:AddViewerAgent() - Starting RegionHandshake "); |
597 | newAvatar.SendRegionHandshake(this); | 598 | newAvatar.SendRegionHandshake(this); |
598 | //if (!agentClient.m_child) | 599 | //if (!agentClient.m_child) |
599 | //{ | 600 | //{ |
@@ -629,7 +630,7 @@ namespace OpenSim.world | |||
629 | } | 630 | } |
630 | catch (Exception e) | 631 | catch (Exception e) |
631 | { | 632 | { |
632 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: AddViewerAgent() - Failed with exception " + e.ToString()); | 633 | MainConsole.Instance.Warn("World.cs: AddViewerAgent() - Failed with exception " + e.ToString()); |
633 | } | 634 | } |
634 | return newAvatar; | 635 | return newAvatar; |
635 | } | 636 | } |
@@ -655,7 +656,7 @@ namespace OpenSim.world | |||
655 | } | 656 | } |
656 | catch (Exception e) | 657 | catch (Exception e) |
657 | { | 658 | { |
658 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RemoveViewerAgent() - Failed with exception " + e.ToString()); | 659 | MainConsole.Instance.Warn("World.cs: RemoveViewerAgent() - Failed with exception " + e.ToString()); |
659 | } | 660 | } |
660 | } | 661 | } |
661 | #endregion | 662 | #endregion |
@@ -689,7 +690,7 @@ namespace OpenSim.world | |||
689 | } | 690 | } |
690 | catch (Exception e) | 691 | catch (Exception e) |
691 | { | 692 | { |
692 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString()); | 693 | OpenSim.Framework.Console.MainConsole.Instance.Error("World.cs: Close() - Failed with exception " + e.ToString()); |
693 | } | 694 | } |
694 | } | 695 | } |
695 | #endregion | 696 | #endregion |
diff --git a/OpenSim/OpenSim.RegionServer/world/WorldBase.cs b/OpenSim/OpenSim.RegionServer/world/WorldBase.cs index f8fb49d..2d4b6bf 100644 --- a/OpenSim/OpenSim.RegionServer/world/WorldBase.cs +++ b/OpenSim/OpenSim.RegionServer/world/WorldBase.cs | |||
@@ -14,6 +14,7 @@ using OpenSim.Framework.Inventory; | |||
14 | using OpenSim.Assets; | 14 | using OpenSim.Assets; |
15 | using OpenSim.RegionServer.world.scripting; | 15 | using OpenSim.RegionServer.world.scripting; |
16 | using OpenSim.Terrain; | 16 | using OpenSim.Terrain; |
17 | using OpenSim.Framework.Console; | ||
17 | 18 | ||
18 | namespace OpenSim.world | 19 | namespace OpenSim.world |
19 | { | 20 | { |
@@ -112,7 +113,7 @@ namespace OpenSim.world | |||
112 | } | 113 | } |
113 | catch (Exception e) | 114 | catch (Exception e) |
114 | { | 115 | { |
115 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: SendLayerData() - Failed with exception " + e.ToString()); | 116 | MainConsole.Instance.Warn("World.cs: SendLayerData() - Failed with exception " + e.ToString()); |
116 | } | 117 | } |
117 | } | 118 | } |
118 | 119 | ||
@@ -138,7 +139,7 @@ namespace OpenSim.world | |||
138 | } | 139 | } |
139 | catch (Exception e) | 140 | catch (Exception e) |
140 | { | 141 | { |
141 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: SendLayerData() - Failed with exception " + e.ToString()); | 142 | MainConsole.Instance.Warn("World.cs: SendLayerData() - Failed with exception " + e.ToString()); |
142 | } | 143 | } |
143 | } | 144 | } |
144 | #endregion | 145 | #endregion |