diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/Scene.Scripting.cs | 184 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/SceneEvents.cs | 79 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/scripting/Engines/JSharpScriptEngine.cs | 104 | ||||
-rw-r--r-- | OpenSim/Region/Application/VersionInfo.cs (renamed from OpenSim/OpenSim.RegionServer/VersionInfo.cs) | 0 | ||||
-rw-r--r-- | OpenSim/Region/Capabilities/Caps.cs (renamed from OpenSim/OpenSim.Region/Caps.cs) | 41 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/Assets/InventoryCache.cs (renamed from OpenSim/OpenSim.RegionServer/Assets/InventoryCache.cs) | 1 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs (renamed from OpenSim/OpenSim.RegionServer/ClientStackNetworkHandler.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.API.cs (renamed from OpenSim/OpenSim.RegionServer/ClientView.API.cs) | 5 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs (renamed from OpenSim/OpenSim.RegionServer/ClientView.AgentAssetUpload.cs) | 4 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs (renamed from OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs) | 4 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs (renamed from OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs) | 10 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs (renamed from OpenSim/OpenSim.RegionServer/ClientView.cs) | 4 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientViewBase.cs (renamed from OpenSim/OpenSim.RegionServer/ClientViewBase.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.csproj (renamed from OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj) | 69 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build (renamed from OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build) | 33 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/PacketServer.cs (renamed from OpenSim/OpenSim.RegionServer/PacketServer.cs) | 4 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/RegionApplicationBase.cs (renamed from OpenSim/OpenSim.RegionServer/RegionApplicationBase.cs) | 9 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/UDPServer.cs (renamed from OpenSim/OpenSim.RegionServer/UDPServer.cs) | 9 | ||||
-rw-r--r-- | OpenSim/Region/Environment/EstateManager.cs (renamed from OpenSim/OpenSim.Region/EstateManager.cs) | 8 | ||||
-rw-r--r-- | OpenSim/Region/Environment/OpenSim.Region.Environment.csproj (renamed from OpenSim/OpenSim.Region/OpenSim.Region.csproj) | 83 | ||||
-rw-r--r-- | OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build (renamed from OpenSim/OpenSim.Region/OpenSim.Region.dll.build) | 39 | ||||
-rw-r--r-- | OpenSim/Region/Environment/ParcelManager.cs (renamed from OpenSim/OpenSim.Region/ParcelManager.cs) | 8 | ||||
-rw-r--r-- | OpenSim/Region/Environment/RegionManager.cs (renamed from OpenSim/OpenSim.Region/RegionManager.cs) | 7 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Entity.cs (renamed from OpenSim/OpenSim.Region/Scenes/Entity.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs (renamed from OpenSim/OpenSim.Region/Scenes/IScenePresenceBody.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Primitive.cs (renamed from OpenSim/OpenSim.Region/Scenes/Primitive.cs) | 6 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs (renamed from OpenSim/OpenSim.Region/Scenes/Scene.PacketHandlers.cs) | 6 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs (renamed from OpenSim/OpenSim.Region/Scenes/Scene.cs) | 25 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneBase.cs (renamed from OpenSim/OpenSim.Region/Scenes/SceneBase.cs) | 6 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObject.cs (renamed from OpenSim/OpenSim.Region/Scenes/SceneObject.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs (renamed from OpenSim/OpenSim.Region/Scenes/ScenePresence.Animations.cs) | 4 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs (renamed from OpenSim/OpenSim.Region/Scenes/ScenePresence.Body.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs (renamed from OpenSim/OpenSim.Region/Scenes/ScenePresence.cs) | 82 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs (renamed from OpenSim/OpenSim.Region/Scenes/scripting/Engines/CSharpScriptEngine.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs (renamed from OpenSim/OpenSim.Region/Scenes/scripting/Engines/JScriptEngine.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/Script.cs (renamed from OpenSim/OpenSim.Region/Scenes/scripting/Script.cs) | 8 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs (renamed from OpenSim/OpenSim.Region/Scenes/scripting/ScriptInfo.cs) | 4 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs (renamed from OpenSim/OpenSim.Region/Scenes/scripting/ScriptManager.cs) | 9 |
38 files changed, 261 insertions, 610 deletions
diff --git a/OpenSim/OpenSim.Region/Scenes/Scene.Scripting.cs b/OpenSim/OpenSim.Region/Scenes/Scene.Scripting.cs deleted file mode 100644 index 7b53388..0000000 --- a/OpenSim/OpenSim.Region/Scenes/Scene.Scripting.cs +++ /dev/null | |||
@@ -1,184 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using System.IO; | ||
32 | using System.Reflection; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Types; | ||
36 | using libsecondlife; | ||
37 | |||
38 | namespace OpenSim.Region.Scenes | ||
39 | { | ||
40 | public partial class Scene | ||
41 | { | ||
42 | private Dictionary<string, IScriptEngine> scriptEngines = new Dictionary<string, IScriptEngine>(); | ||
43 | |||
44 | /// <summary> | ||
45 | /// | ||
46 | /// </summary> | ||
47 | private void LoadScriptEngines() | ||
48 | { | ||
49 | this.LoadScriptPlugins(); | ||
50 | } | ||
51 | |||
52 | /// <summary> | ||
53 | /// | ||
54 | /// </summary> | ||
55 | public void LoadScriptPlugins() | ||
56 | { | ||
57 | string path = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "ScriptEngines"); | ||
58 | string[] pluginFiles = Directory.GetFiles(path, "*.dll"); | ||
59 | |||
60 | |||
61 | for (int i = 0; i < pluginFiles.Length; i++) | ||
62 | { | ||
63 | this.AddPlugin(pluginFiles[i]); | ||
64 | } | ||
65 | } | ||
66 | |||
67 | /// <summary> | ||
68 | /// | ||
69 | /// </summary> | ||
70 | /// <param name="FileName"></param> | ||
71 | private void AddPlugin(string FileName) | ||
72 | { | ||
73 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); | ||
74 | |||
75 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
76 | { | ||
77 | if (pluginType.IsPublic) | ||
78 | { | ||
79 | if (!pluginType.IsAbstract) | ||
80 | { | ||
81 | Type typeInterface = pluginType.GetInterface("IScriptEngine", true); | ||
82 | |||
83 | if (typeInterface != null) | ||
84 | { | ||
85 | IScriptEngine plug = (IScriptEngine)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
86 | plug.Init(this); | ||
87 | this.scriptEngines.Add(plug.GetName(), plug); | ||
88 | |||
89 | } | ||
90 | |||
91 | typeInterface = null; | ||
92 | } | ||
93 | } | ||
94 | } | ||
95 | |||
96 | pluginAssembly = null; | ||
97 | } | ||
98 | |||
99 | /// <summary> | ||
100 | /// | ||
101 | /// </summary> | ||
102 | /// <param name="scriptType"></param> | ||
103 | /// <param name="scriptName"></param> | ||
104 | /// <param name="script"></param> | ||
105 | /// <param name="ent"></param> | ||
106 | public void LoadScript(string scriptType, string scriptName, string script, Entity ent) | ||
107 | { | ||
108 | if(this.scriptEngines.ContainsKey(scriptType)) | ||
109 | { | ||
110 | this.scriptEngines[scriptType].LoadScript(script, scriptName, ent.LocalId); | ||
111 | } | ||
112 | } | ||
113 | |||
114 | #region IScriptAPI Methods | ||
115 | |||
116 | /// <summary> | ||
117 | /// | ||
118 | /// </summary> | ||
119 | /// <param name="localID"></param> | ||
120 | /// <returns></returns> | ||
121 | public LLVector3 GetEntityPosition(uint localID) | ||
122 | { | ||
123 | LLVector3 res = new LLVector3(); | ||
124 | // Console.WriteLine("script- getting entity " + localID + " position"); | ||
125 | foreach (Entity entity in this.Entities.Values) | ||
126 | { | ||
127 | if (entity.LocalId == localID) | ||
128 | { | ||
129 | res.X = entity.Pos.X; | ||
130 | res.Y = entity.Pos.Y; | ||
131 | res.Z = entity.Pos.Z; | ||
132 | } | ||
133 | } | ||
134 | return res; | ||
135 | } | ||
136 | |||
137 | /// <summary> | ||
138 | /// | ||
139 | /// </summary> | ||
140 | /// <param name="localID"></param> | ||
141 | /// <param name="x"></param> | ||
142 | /// <param name="y"></param> | ||
143 | /// <param name="z"></param> | ||
144 | public void SetEntityPosition(uint localID, float x , float y, float z) | ||
145 | { | ||
146 | foreach (Entity entity in this.Entities.Values) | ||
147 | { | ||
148 | if (entity.LocalId == localID && entity is Primitive) | ||
149 | { | ||
150 | LLVector3 pos = entity.Pos; | ||
151 | pos.X = x; | ||
152 | pos.Y = y; | ||
153 | Primitive prim = entity as Primitive; | ||
154 | // Of course, we really should have asked the physEngine if this is possible, and if not, returned false. | ||
155 | //prim.UpdatePosition(pos); | ||
156 | // Console.WriteLine("script- setting entity " + localID + " positon"); | ||
157 | } | ||
158 | } | ||
159 | |||
160 | } | ||
161 | |||
162 | /// <summary> | ||
163 | /// | ||
164 | /// </summary> | ||
165 | /// <returns></returns> | ||
166 | public uint GetRandomAvatarID() | ||
167 | { | ||
168 | //Console.WriteLine("script- getting random avatar id"); | ||
169 | uint res = 0; | ||
170 | foreach (Entity entity in this.Entities.Values) | ||
171 | { | ||
172 | if (entity is ScenePresence) | ||
173 | { | ||
174 | res = entity.LocalId; | ||
175 | } | ||
176 | } | ||
177 | return res; | ||
178 | } | ||
179 | |||
180 | #endregion | ||
181 | |||
182 | |||
183 | } | ||
184 | } | ||
diff --git a/OpenSim/OpenSim.Region/Scenes/SceneEvents.cs b/OpenSim/OpenSim.Region/Scenes/SceneEvents.cs deleted file mode 100644 index 4b39e51..0000000 --- a/OpenSim/OpenSim.Region/Scenes/SceneEvents.cs +++ /dev/null | |||
@@ -1,79 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Region.Scenes | ||
33 | { | ||
34 | /// <summary> | ||
35 | /// A class for triggering remote scene events. | ||
36 | /// </summary> | ||
37 | public class EventManager | ||
38 | { | ||
39 | public delegate void OnFrameDelegate(); | ||
40 | public event OnFrameDelegate OnFrame; | ||
41 | |||
42 | public delegate void OnNewPresenceDelegate(ScenePresence presence); | ||
43 | public event OnNewPresenceDelegate OnNewPresence; | ||
44 | |||
45 | public delegate void OnNewPrimitiveDelegate(Primitive prim); | ||
46 | public event OnNewPrimitiveDelegate OnNewPrimitive; | ||
47 | |||
48 | public delegate void OnRemovePresenceDelegate(libsecondlife.LLUUID uuid); | ||
49 | public event OnRemovePresenceDelegate OnRemovePresence; | ||
50 | |||
51 | public void TriggerOnFrame() | ||
52 | { | ||
53 | if (OnFrame != null) | ||
54 | { | ||
55 | OnFrame(); | ||
56 | } | ||
57 | } | ||
58 | |||
59 | public void TriggerOnNewPrimitive(Primitive prim) | ||
60 | { | ||
61 | if (OnNewPrimitive != null) | ||
62 | OnNewPrimitive(prim); | ||
63 | } | ||
64 | |||
65 | public void TriggerOnNewPresence(ScenePresence presence) | ||
66 | { | ||
67 | if (OnNewPresence != null) | ||
68 | OnNewPresence(presence); | ||
69 | } | ||
70 | |||
71 | public void TriggerOnRemovePresence(libsecondlife.LLUUID uuid) | ||
72 | { | ||
73 | if (OnRemovePresence != null) | ||
74 | { | ||
75 | OnRemovePresence(uuid); | ||
76 | } | ||
77 | } | ||
78 | } | ||
79 | } | ||
diff --git a/OpenSim/OpenSim.Region/Scenes/scripting/Engines/JSharpScriptEngine.cs b/OpenSim/OpenSim.Region/Scenes/scripting/Engines/JSharpScriptEngine.cs deleted file mode 100644 index b33b55d..0000000 --- a/OpenSim/OpenSim.Region/Scenes/scripting/Engines/JSharpScriptEngine.cs +++ /dev/null | |||
@@ -1,104 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | // Compilation stuff | ||
33 | using System.CodeDom; | ||
34 | using System.CodeDom.Compiler; | ||
35 | using Microsoft.VJSharp; | ||
36 | |||
37 | namespace OpenSim.Scripting | ||
38 | { | ||
39 | public class JSharpScriptEngine : IScriptCompiler | ||
40 | { | ||
41 | public string FileExt() | ||
42 | { | ||
43 | return ".jsl"; | ||
44 | } | ||
45 | |||
46 | private Dictionary<string, IScript> LoadDotNetScript(ICodeCompiler compiler, string filename) | ||
47 | { | ||
48 | CompilerParameters compilerParams = new CompilerParameters(); | ||
49 | CompilerResults compilerResults; | ||
50 | compilerParams.GenerateExecutable = false; | ||
51 | compilerParams.GenerateInMemory = true; | ||
52 | compilerParams.IncludeDebugInformation = false; | ||
53 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); | ||
54 | compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); | ||
55 | compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); | ||
56 | compilerParams.ReferencedAssemblies.Add("System.dll"); | ||
57 | |||
58 | compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); | ||
59 | |||
60 | if (compilerResults.Errors.Count > 0) | ||
61 | { | ||
62 | OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors"); | ||
63 | foreach (CompilerError error in compilerResults.Errors) | ||
64 | { | ||
65 | OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); | ||
66 | } | ||
67 | } | ||
68 | else | ||
69 | { | ||
70 | Dictionary<string, IScript> scripts = new Dictionary<string, IScript>(); | ||
71 | |||
72 | foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) | ||
73 | { | ||
74 | Type testInterface = pluginType.GetInterface("IScript", true); | ||
75 | |||
76 | if (testInterface != null) | ||
77 | { | ||
78 | IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); | ||
79 | |||
80 | string scriptName = "J#/" + script.getName(); | ||
81 | Console.WriteLine("Script: " + scriptName + " loaded."); | ||
82 | |||
83 | if (!scripts.ContainsKey(scriptName)) | ||
84 | { | ||
85 | scripts.Add(scriptName, script); | ||
86 | } | ||
87 | else | ||
88 | { | ||
89 | scripts[scriptName] = script; | ||
90 | } | ||
91 | } | ||
92 | } | ||
93 | return scripts; | ||
94 | } | ||
95 | return null; | ||
96 | } | ||
97 | |||
98 | public Dictionary<string, IScript> compile(string filename) | ||
99 | { | ||
100 | VJSharpCodeProvider jsharpProvider = new VJSharpCodeProvider(); | ||
101 | return LoadDotNetScript(jsharpProvider.CreateCompiler(), filename); | ||
102 | } | ||
103 | } | ||
104 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/VersionInfo.cs b/OpenSim/Region/Application/VersionInfo.cs index 5d1354e..5d1354e 100644 --- a/OpenSim/OpenSim.RegionServer/VersionInfo.cs +++ b/OpenSim/Region/Application/VersionInfo.cs | |||
diff --git a/OpenSim/OpenSim.Region/Caps.cs b/OpenSim/Region/Capabilities/Caps.cs index 13a351d..416a6bc 100644 --- a/OpenSim/OpenSim.Region/Caps.cs +++ b/OpenSim/Region/Capabilities/Caps.cs | |||
@@ -1,17 +1,44 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
1 | using System; | 28 | using System; |
2 | using System.Collections; | 29 | using System.Collections; |
3 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
4 | using System.Text; | 31 | using System.Text; |
5 | using System.IO; | 32 | using System.IO; |
6 | using System.Xml; | 33 | using System.Xml; |
7 | using OpenSim.Servers; | 34 | using OpenSim.Framework.Servers; |
8 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
9 | using OpenSim.Framework.Utilities; | 36 | using OpenSim.Framework.Utilities; |
10 | using OpenSim.Framework.Types; | 37 | using OpenSim.Framework.Types; |
11 | using OpenSim.Caches; | 38 | using OpenSim.Region.Caches; |
12 | using libsecondlife; | 39 | using libsecondlife; |
13 | 40 | ||
14 | namespace OpenSim.Region | 41 | namespace OpenSim.Region.Capabilities |
15 | { | 42 | { |
16 | public delegate void UpLoadedTexture(LLUUID assetID, LLUUID inventoryItem, byte[] data); | 43 | public delegate void UpLoadedTexture(LLUUID assetID, LLUUID inventoryItem, byte[] data); |
17 | 44 | ||
@@ -126,14 +153,8 @@ namespace OpenSim.Region | |||
126 | 153 | ||
127 | public string ProcessEventQueue(string request, string path, string param) | 154 | public string ProcessEventQueue(string request, string path, string param) |
128 | { | 155 | { |
129 | // Console.WriteLine("event queue request " + request); | ||
130 | string res = ""; | 156 | string res = ""; |
131 | int timer = 0; | 157 | |
132 | |||
133 | /*while ((timer < 200) || (this.CapsEventQueue.Count < 1)) | ||
134 | { | ||
135 | timer++; | ||
136 | }*/ | ||
137 | if (this.CapsEventQueue.Count > 0) | 158 | if (this.CapsEventQueue.Count > 0) |
138 | { | 159 | { |
139 | lock (this.CapsEventQueue) | 160 | lock (this.CapsEventQueue) |
diff --git a/OpenSim/OpenSim.RegionServer/Assets/InventoryCache.cs b/OpenSim/Region/ClientStack/Assets/InventoryCache.cs index 5d5021c..da74f85 100644 --- a/OpenSim/OpenSim.RegionServer/Assets/InventoryCache.cs +++ b/OpenSim/Region/ClientStack/Assets/InventoryCache.cs | |||
@@ -35,6 +35,7 @@ using libsecondlife.Packets; | |||
35 | using OpenSim.Framework.Inventory; | 35 | using OpenSim.Framework.Inventory; |
36 | using OpenSim.Framework.Types; | 36 | using OpenSim.Framework.Types; |
37 | using OpenSim.Framework.Interfaces; | 37 | using OpenSim.Framework.Interfaces; |
38 | using OpenSim.Region.ClientStack; | ||
38 | 39 | ||
39 | namespace OpenSim.Assets | 40 | namespace OpenSim.Assets |
40 | { | 41 | { |
diff --git a/OpenSim/OpenSim.RegionServer/ClientStackNetworkHandler.cs b/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs index 7552195..f99cf79 100644 --- a/OpenSim/OpenSim.RegionServer/ClientStackNetworkHandler.cs +++ b/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs | |||
@@ -33,7 +33,7 @@ using System.Net.Sockets; | |||
33 | using libsecondlife; | 33 | using libsecondlife; |
34 | 34 | ||
35 | 35 | ||
36 | namespace OpenSim | 36 | namespace OpenSim.Region.ClientStack |
37 | { | 37 | { |
38 | 38 | ||
39 | public interface ClientStackNetworkHandler | 39 | public interface ClientStackNetworkHandler |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs index 902f3c7..9650b42 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.API.cs +++ b/OpenSim/Region/ClientStack/ClientView.API.cs | |||
@@ -35,7 +35,7 @@ using OpenSim.Framework.Types; | |||
35 | using libsecondlife; | 35 | using libsecondlife; |
36 | using libsecondlife.Packets; | 36 | using libsecondlife.Packets; |
37 | 37 | ||
38 | namespace OpenSim | 38 | namespace OpenSim.Region.ClientStack |
39 | { | 39 | { |
40 | partial class ClientView | 40 | partial class ClientView |
41 | { | 41 | { |
@@ -68,6 +68,8 @@ namespace OpenSim | |||
68 | public event GenericCall6 OnRemoveAvatar; | 68 | public event GenericCall6 OnRemoveAvatar; |
69 | public event RequestMapBlocks OnRequestMapBlocks; | 69 | public event RequestMapBlocks OnRequestMapBlocks; |
70 | public event TeleportLocationRequest OnTeleportLocationRequest; | 70 | public event TeleportLocationRequest OnTeleportLocationRequest; |
71 | |||
72 | public event UUIDNameRequest OnNameFromUUIDRequest; | ||
71 | 73 | ||
72 | public event ParcelPropertiesRequest OnParcelPropertiesRequest; | 74 | public event ParcelPropertiesRequest OnParcelPropertiesRequest; |
73 | public event ParcelDivideRequest OnParcelDivideRequest; | 75 | public event ParcelDivideRequest OnParcelDivideRequest; |
@@ -75,7 +77,6 @@ namespace OpenSim | |||
75 | public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; | 77 | public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; |
76 | 78 | ||
77 | public event EstateOwnerMessageRequest OnEstateOwnerMessage; | 79 | public event EstateOwnerMessageRequest OnEstateOwnerMessage; |
78 | |||
79 | /// <summary> | 80 | /// <summary> |
80 | /// | 81 | /// |
81 | /// </summary> | 82 | /// </summary> |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.AgentAssetUpload.cs b/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs index 914c38a..bc6cc21 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.AgentAssetUpload.cs +++ b/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs | |||
@@ -32,11 +32,11 @@ using OpenSim.Assets; | |||
32 | using OpenSim.Framework.Types; | 32 | using OpenSim.Framework.Types; |
33 | using OpenSim.Framework.Interfaces; | 33 | using OpenSim.Framework.Interfaces; |
34 | using OpenSim.Framework.Utilities; | 34 | using OpenSim.Framework.Utilities; |
35 | using OpenSim.Caches; | 35 | using OpenSim.Region.Caches; |
36 | using libsecondlife; | 36 | using libsecondlife; |
37 | using libsecondlife.Packets; | 37 | using libsecondlife.Packets; |
38 | 38 | ||
39 | namespace OpenSim | 39 | namespace OpenSim.Region.ClientStack |
40 | { | 40 | { |
41 | partial class ClientView | 41 | partial class ClientView |
42 | { | 42 | { |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs index 32aed02..0456e3c 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs +++ b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs | |||
@@ -42,7 +42,7 @@ using OpenSim.Framework.Inventory; | |||
42 | using OpenSim.Framework.Utilities; | 42 | using OpenSim.Framework.Utilities; |
43 | using OpenSim.Assets; | 43 | using OpenSim.Assets; |
44 | 44 | ||
45 | namespace OpenSim | 45 | namespace OpenSim.Region.ClientStack |
46 | { | 46 | { |
47 | public partial class ClientView | 47 | public partial class ClientView |
48 | { | 48 | { |
@@ -192,7 +192,5 @@ namespace OpenSim | |||
192 | this.OutPacket(mbReply); | 192 | this.OutPacket(mbReply); |
193 | */ | 193 | */ |
194 | } | 194 | } |
195 | |||
196 | |||
197 | } | 195 | } |
198 | } | 196 | } |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs index 191ef21..794ce79 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs +++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | |||
@@ -42,7 +42,7 @@ using OpenSim.Framework.Inventory; | |||
42 | using OpenSim.Framework.Utilities; | 42 | using OpenSim.Framework.Utilities; |
43 | using OpenSim.Assets; | 43 | using OpenSim.Assets; |
44 | 44 | ||
45 | namespace OpenSim | 45 | namespace OpenSim.Region.ClientStack |
46 | { | 46 | { |
47 | public partial class ClientView | 47 | public partial class ClientView |
48 | { | 48 | { |
@@ -492,7 +492,13 @@ namespace OpenSim | |||
492 | case PacketType.MoneyBalanceRequest: | 492 | case PacketType.MoneyBalanceRequest: |
493 | this.SendMoneyBalance(LLUUID.Zero, true, new byte[0], 1000); | 493 | this.SendMoneyBalance(LLUUID.Zero, true, new byte[0], 1000); |
494 | break; | 494 | break; |
495 | 495 | case PacketType.UUIDNameRequest: | |
496 | UUIDNameRequestPacket incoming = (UUIDNameRequestPacket)Pack; | ||
497 | foreach (UUIDNameRequestPacket.UUIDNameBlockBlock UUIDBlock in incoming.UUIDNameBlock) | ||
498 | { | ||
499 | OnNameFromUUIDRequest(UUIDBlock.ID, this); | ||
500 | } | ||
501 | break; | ||
496 | #region Parcel related packets | 502 | #region Parcel related packets |
497 | case PacketType.ParcelPropertiesRequest: | 503 | case PacketType.ParcelPropertiesRequest: |
498 | ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack; | 504 | ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack; |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 312da9d..9c4462d 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -42,9 +42,9 @@ using OpenSim.Framework.Types; | |||
42 | using OpenSim.Framework.Inventory; | 42 | using OpenSim.Framework.Inventory; |
43 | using OpenSim.Framework.Utilities; | 43 | using OpenSim.Framework.Utilities; |
44 | using OpenSim.Assets; | 44 | using OpenSim.Assets; |
45 | using OpenSim.Caches; | 45 | using OpenSim.Region.Caches; |
46 | 46 | ||
47 | namespace OpenSim | 47 | namespace OpenSim.Region.ClientStack |
48 | { | 48 | { |
49 | public delegate bool PacketMethod(ClientView simClient, Packet packet); | 49 | public delegate bool PacketMethod(ClientView simClient, Packet packet); |
50 | 50 | ||
diff --git a/OpenSim/OpenSim.RegionServer/ClientViewBase.cs b/OpenSim/Region/ClientStack/ClientViewBase.cs index 8b503f0..7d39405 100644 --- a/OpenSim/OpenSim.RegionServer/ClientViewBase.cs +++ b/OpenSim/Region/ClientStack/ClientViewBase.cs | |||
@@ -39,7 +39,7 @@ using System.Timers; | |||
39 | using OpenSim.Framework.Utilities; | 39 | using OpenSim.Framework.Utilities; |
40 | using OpenSim.Framework.Interfaces; | 40 | using OpenSim.Framework.Interfaces; |
41 | 41 | ||
42 | namespace OpenSim | 42 | namespace OpenSim.Region.ClientStack |
43 | { | 43 | { |
44 | public class ClientViewBase | 44 | public class ClientViewBase |
45 | { | 45 | { |
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.csproj index b1ce3eb..3093eb0 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.csproj | |||
@@ -3,20 +3,20 @@ | |||
3 | <ProjectType>Local</ProjectType> | 3 | <ProjectType>Local</ProjectType> |
4 | <ProductVersion>8.0.50727</ProductVersion> | 4 | <ProductVersion>8.0.50727</ProductVersion> |
5 | <SchemaVersion>2.0</SchemaVersion> | 5 | <SchemaVersion>2.0</SchemaVersion> |
6 | <ProjectGuid>{632E1BFD-0000-0000-0000-000000000000}</ProjectGuid> | 6 | <ProjectGuid>{DC3698B2-0000-0000-0000-000000000000}</ProjectGuid> |
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
9 | <ApplicationIcon></ApplicationIcon> | 9 | <ApplicationIcon></ApplicationIcon> |
10 | <AssemblyKeyContainerName> | 10 | <AssemblyKeyContainerName> |
11 | </AssemblyKeyContainerName> | 11 | </AssemblyKeyContainerName> |
12 | <AssemblyName>OpenSim.RegionServer</AssemblyName> | 12 | <AssemblyName>OpenSim.Region.ClientStack</AssemblyName> |
13 | <DefaultClientScript>JScript</DefaultClientScript> | 13 | <DefaultClientScript>JScript</DefaultClientScript> |
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | 14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> |
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | 15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> |
16 | <DelaySign>false</DelaySign> | 16 | <DelaySign>false</DelaySign> |
17 | <OutputType>Library</OutputType> | 17 | <OutputType>Library</OutputType> |
18 | <AppDesignerFolder></AppDesignerFolder> | 18 | <AppDesignerFolder></AppDesignerFolder> |
19 | <RootNamespace>OpenSim.RegionServer</RootNamespace> | 19 | <RootNamespace>OpenSim.Region.ClientStack</RootNamespace> |
20 | <StartupObject></StartupObject> | 20 | <StartupObject></StartupObject> |
21 | <FileUpgradeFlags> | 21 | <FileUpgradeFlags> |
22 | </FileUpgradeFlags> | 22 | </FileUpgradeFlags> |
@@ -32,7 +32,7 @@ | |||
32 | <DebugSymbols>True</DebugSymbols> | 32 | <DebugSymbols>True</DebugSymbols> |
33 | <FileAlignment>4096</FileAlignment> | 33 | <FileAlignment>4096</FileAlignment> |
34 | <Optimize>False</Optimize> | 34 | <Optimize>False</Optimize> |
35 | <OutputPath>..\..\bin\</OutputPath> | 35 | <OutputPath>..\..\..\bin\</OutputPath> |
36 | <RegisterForComInterop>False</RegisterForComInterop> | 36 | <RegisterForComInterop>False</RegisterForComInterop> |
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
@@ -50,7 +50,7 @@ | |||
50 | <DebugSymbols>False</DebugSymbols> | 50 | <DebugSymbols>False</DebugSymbols> |
51 | <FileAlignment>4096</FileAlignment> | 51 | <FileAlignment>4096</FileAlignment> |
52 | <Optimize>True</Optimize> | 52 | <Optimize>True</Optimize> |
53 | <OutputPath>..\..\bin\</OutputPath> | 53 | <OutputPath>..\..\..\bin\</OutputPath> |
54 | <RegisterForComInterop>False</RegisterForComInterop> | 54 | <RegisterForComInterop>False</RegisterForComInterop> |
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
@@ -59,15 +59,15 @@ | |||
59 | </PropertyGroup> | 59 | </PropertyGroup> |
60 | <ItemGroup> | 60 | <ItemGroup> |
61 | <Reference Include="Axiom.MathLib.dll" > | 61 | <Reference Include="Axiom.MathLib.dll" > |
62 | <HintPath>..\..\bin\Axiom.MathLib.dll</HintPath> | 62 | <HintPath>..\..\..\bin\Axiom.MathLib.dll</HintPath> |
63 | <Private>False</Private> | 63 | <Private>False</Private> |
64 | </Reference> | 64 | </Reference> |
65 | <Reference Include="Db4objects.Db4o.dll" > | 65 | <Reference Include="Db4objects.Db4o.dll" > |
66 | <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath> | 66 | <HintPath>..\..\..\bin\Db4objects.Db4o.dll</HintPath> |
67 | <Private>False</Private> | 67 | <Private>False</Private> |
68 | </Reference> | 68 | </Reference> |
69 | <Reference Include="libsecondlife.dll" > | 69 | <Reference Include="libsecondlife.dll" > |
70 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> | 70 | <HintPath>..\..\..\bin\libsecondlife.dll</HintPath> |
71 | <Private>False</Private> | 71 | <Private>False</Private> |
72 | </Reference> | 72 | </Reference> |
73 | <Reference Include="System" > | 73 | <Reference Include="System" > |
@@ -78,59 +78,45 @@ | |||
78 | <HintPath>System.Xml.dll</HintPath> | 78 | <HintPath>System.Xml.dll</HintPath> |
79 | <Private>False</Private> | 79 | <Private>False</Private> |
80 | </Reference> | 80 | </Reference> |
81 | <Reference Include="XMLRPC.dll" > | ||
82 | <HintPath>..\..\..\bin\XMLRPC.dll</HintPath> | ||
83 | <Private>False</Private> | ||
84 | </Reference> | ||
81 | </ItemGroup> | 85 | </ItemGroup> |
82 | <ItemGroup> | 86 | <ItemGroup> |
83 | <ProjectReference Include="..\OpenSim.Caches\OpenSim.Caches.csproj"> | 87 | <ProjectReference Include="..\..\Framework\General\OpenSim.Framework.csproj"> |
84 | <Name>OpenSim.Caches</Name> | ||
85 | <Project>{1938EB12-0000-0000-0000-000000000000}</Project> | ||
86 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
87 | <Private>False</Private> | ||
88 | </ProjectReference> | ||
89 | <ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj"> | ||
90 | <Name>OpenSim.Framework</Name> | 88 | <Name>OpenSim.Framework</Name> |
91 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | 89 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> |
92 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 90 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
93 | <Private>False</Private> | 91 | <Private>False</Private> |
94 | </ProjectReference> | 92 | </ProjectReference> |
95 | <ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | 93 | <ProjectReference Include="..\..\Framework\Console\OpenSim.Framework.Console.csproj"> |
96 | <Name>OpenSim.Framework.Console</Name> | 94 | <Name>OpenSim.Framework.Console</Name> |
97 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | 95 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> |
98 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 96 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
99 | <Private>False</Private> | 97 | <Private>False</Private> |
100 | </ProjectReference> | 98 | </ProjectReference> |
101 | <ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> | 99 | <ProjectReference Include="..\..\Framework\Servers\OpenSim.Framework.Servers.csproj"> |
102 | <Name>OpenSim.GenericConfig.Xml</Name> | 100 | <Name>OpenSim.Framework.Servers</Name> |
103 | <Project>{E88EF749-0000-0000-0000-000000000000}</Project> | 101 | <Project>{2CC71860-0000-0000-0000-000000000000}</Project> |
104 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 102 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
105 | <Private>False</Private> | 103 | <Private>False</Private> |
106 | </ProjectReference> | 104 | </ProjectReference> |
107 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> | 105 | <ProjectReference Include="..\Caches\OpenSim.Region.Caches.csproj"> |
108 | <Name>OpenSim.Physics.Manager</Name> | 106 | <Name>OpenSim.Region.Caches</Name> |
109 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> | 107 | <Project>{61FCCDB3-0000-0000-0000-000000000000}</Project> |
110 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 108 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
111 | <Private>False</Private> | 109 | <Private>False</Private> |
112 | </ProjectReference> | 110 | </ProjectReference> |
113 | <ProjectReference Include="..\OpenSim.Region\OpenSim.Region.csproj"> | 111 | <ProjectReference Include="..\Physics\Manager\OpenSim.Region.Physics.Manager.csproj"> |
114 | <Name>OpenSim.Region</Name> | 112 | <Name>OpenSim.Region.Physics.Manager</Name> |
115 | <Project>{196916AF-0000-0000-0000-000000000000}</Project> | 113 | <Project>{F4FF31EB-0000-0000-0000-000000000000}</Project> |
116 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 114 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
117 | <Private>False</Private> | 115 | <Private>False</Private> |
118 | </ProjectReference> | 116 | </ProjectReference> |
119 | <ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj"> | 117 | <ProjectReference Include="..\Terrain.BasicTerrain\OpenSim.Region.Terrain.BasicTerrain.csproj"> |
120 | <Name>OpenSim.Servers</Name> | 118 | <Name>OpenSim.Region.Terrain.BasicTerrain</Name> |
121 | <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> | 119 | <Project>{C9E0F891-0000-0000-0000-000000000000}</Project> |
122 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
123 | <Private>False</Private> | ||
124 | </ProjectReference> | ||
125 | <ProjectReference Include="..\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj"> | ||
126 | <Name>OpenSim.Terrain.BasicTerrain</Name> | ||
127 | <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> | ||
128 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
129 | <Private>False</Private> | ||
130 | </ProjectReference> | ||
131 | <ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj"> | ||
132 | <Name>XMLRPC</Name> | ||
133 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> | ||
134 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 120 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
135 | <Private>False</Private> | 121 | <Private>False</Private> |
136 | </ProjectReference> | 122 | </ProjectReference> |
@@ -166,9 +152,6 @@ | |||
166 | <Compile Include="UDPServer.cs"> | 152 | <Compile Include="UDPServer.cs"> |
167 | <SubType>Code</SubType> | 153 | <SubType>Code</SubType> |
168 | </Compile> | 154 | </Compile> |
169 | <Compile Include="VersionInfo.cs"> | ||
170 | <SubType>Code</SubType> | ||
171 | </Compile> | ||
172 | <Compile Include="Assets\InventoryCache.cs"> | 155 | <Compile Include="Assets\InventoryCache.cs"> |
173 | <SubType>Code</SubType> | 156 | <SubType>Code</SubType> |
174 | </Compile> | 157 | </Compile> |
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build index 12dca8a..f76a4c8 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build | |||
@@ -1,5 +1,5 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.RegionServer" default="build"> | 2 | <project name="OpenSim.Region.ClientStack" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
@@ -8,7 +8,7 @@ | |||
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Region.ClientStack" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="ClientStackNetworkHandler.cs" /> | 14 | <include name="ClientStackNetworkHandler.cs" /> |
@@ -21,7 +21,6 @@ | |||
21 | <include name="PacketServer.cs" /> | 21 | <include name="PacketServer.cs" /> |
22 | <include name="RegionApplicationBase.cs" /> | 22 | <include name="RegionApplicationBase.cs" /> |
23 | <include name="UDPServer.cs" /> | 23 | <include name="UDPServer.cs" /> |
24 | <include name="VersionInfo.cs" /> | ||
25 | <include name="Assets/InventoryCache.cs" /> | 24 | <include name="Assets/InventoryCache.cs" /> |
26 | </sources> | 25 | </sources> |
27 | <references basedir="${project::get-base-directory()}"> | 26 | <references basedir="${project::get-base-directory()}"> |
@@ -29,25 +28,23 @@ | |||
29 | <include name="${project::get-base-directory()}" /> | 28 | <include name="${project::get-base-directory()}" /> |
30 | <include name="${project::get-base-directory()}/${build.dir}" /> | 29 | <include name="${project::get-base-directory()}/${build.dir}" /> |
31 | </lib> | 30 | </lib> |
32 | <include name="../../bin/Axiom.MathLib.dll" /> | 31 | <include name="../../../bin/Axiom.MathLib.dll" /> |
33 | <include name="../../bin/Db4objects.Db4o.dll" /> | 32 | <include name="../../../bin/Db4objects.Db4o.dll" /> |
34 | <include name="../../bin/libsecondlife.dll" /> | 33 | <include name="../../../bin/libsecondlife.dll" /> |
35 | <include name="../../bin/OpenSim.Caches.dll" /> | 34 | <include name="../../../bin/OpenSim.Framework.dll" /> |
36 | <include name="../../bin/OpenSim.Framework.dll" /> | 35 | <include name="../../../bin/OpenSim.Framework.Console.dll" /> |
37 | <include name="../../bin/OpenSim.Framework.Console.dll" /> | 36 | <include name="../../../bin/OpenSim.Framework.Servers.dll" /> |
38 | <include name="../../bin/OpenSim.GenericConfig.Xml.dll" /> | 37 | <include name="../../../bin/OpenSim.Region.Caches.dll" /> |
39 | <include name="../../bin/OpenSim.Physics.Manager.dll" /> | 38 | <include name="../../../bin/OpenSim.Region.Physics.Manager.dll" /> |
40 | <include name="../../bin/OpenSim.Region.dll" /> | 39 | <include name="../../../bin/OpenSim.Region.Terrain.BasicTerrain.dll" /> |
41 | <include name="../../bin/OpenSim.Servers.dll" /> | ||
42 | <include name="../../bin/OpenSim.Terrain.BasicTerrain.dll" /> | ||
43 | <include name="System.dll" /> | 40 | <include name="System.dll" /> |
44 | <include name="System.Xml.dll" /> | 41 | <include name="System.Xml.dll" /> |
45 | <include name="../../bin/XMLRPC.dll" /> | 42 | <include name="../../../bin/XMLRPC.dll" /> |
46 | </references> | 43 | </references> |
47 | </csc> | 44 | </csc> |
48 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> | 45 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" /> |
49 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> | 46 | <mkdir dir="${project::get-base-directory()}/../../../bin/"/> |
50 | <copy todir="${project::get-base-directory()}/../../bin/"> | 47 | <copy todir="${project::get-base-directory()}/../../../bin/"> |
51 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 48 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
52 | <include name="*.dll"/> | 49 | <include name="*.dll"/> |
53 | <include name="*.exe"/> | 50 | <include name="*.exe"/> |
diff --git a/OpenSim/OpenSim.RegionServer/PacketServer.cs b/OpenSim/Region/ClientStack/PacketServer.cs index 229570c..ffd254e 100644 --- a/OpenSim/OpenSim.RegionServer/PacketServer.cs +++ b/OpenSim/Region/ClientStack/PacketServer.cs | |||
@@ -34,9 +34,9 @@ using OpenSim.Framework; | |||
34 | using System.Net; | 34 | using System.Net; |
35 | using System.Net.Sockets; | 35 | using System.Net.Sockets; |
36 | using OpenSim.Assets; | 36 | using OpenSim.Assets; |
37 | using OpenSim.Caches; | 37 | using OpenSim.Region.Caches; |
38 | 38 | ||
39 | namespace OpenSim | 39 | namespace OpenSim.Region.ClientStack |
40 | { | 40 | { |
41 | public class PacketServer | 41 | public class PacketServer |
42 | { | 42 | { |
diff --git a/OpenSim/OpenSim.RegionServer/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index 68a140b..94db8ee 100644 --- a/OpenSim/OpenSim.RegionServer/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -37,19 +37,18 @@ using System.Collections; | |||
37 | using System.Collections.Generic; | 37 | using System.Collections.Generic; |
38 | using libsecondlife; | 38 | using libsecondlife; |
39 | using libsecondlife.Packets; | 39 | using libsecondlife.Packets; |
40 | using OpenSim.Terrain; | 40 | using OpenSim.Region.Terrain; |
41 | using OpenSim.Framework.Interfaces; | 41 | using OpenSim.Framework.Interfaces; |
42 | using OpenSim.Framework.Types; | 42 | using OpenSim.Framework.Types; |
43 | using OpenSim.Framework; | 43 | using OpenSim.Framework; |
44 | using OpenSim.Assets; | 44 | using OpenSim.Assets; |
45 | using OpenSim.Caches; | 45 | using OpenSim.Region.Caches; |
46 | using OpenSim.Framework.Console; | 46 | using OpenSim.Framework.Console; |
47 | using OpenSim.Physics.Manager; | 47 | using OpenSim.Physics.Manager; |
48 | using Nwc.XmlRpc; | 48 | using Nwc.XmlRpc; |
49 | using OpenSim.Servers; | 49 | using OpenSim.Framework.Servers; |
50 | using OpenSim.GenericConfig; | ||
51 | 50 | ||
52 | namespace OpenSim | 51 | namespace OpenSim.Region.ClientStack |
53 | { | 52 | { |
54 | public class RegionApplicationBase | 53 | public class RegionApplicationBase |
55 | { | 54 | { |
diff --git a/OpenSim/OpenSim.RegionServer/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs index f2a02d9..259352c 100644 --- a/OpenSim/OpenSim.RegionServer/UDPServer.cs +++ b/OpenSim/Region/ClientStack/UDPServer.cs | |||
@@ -37,18 +37,17 @@ using System.Collections; | |||
37 | using System.Collections.Generic; | 37 | using System.Collections.Generic; |
38 | using libsecondlife; | 38 | using libsecondlife; |
39 | using libsecondlife.Packets; | 39 | using libsecondlife.Packets; |
40 | using OpenSim.Terrain; | 40 | using OpenSim.Region.Terrain; |
41 | using OpenSim.Framework.Interfaces; | 41 | using OpenSim.Framework.Interfaces; |
42 | using OpenSim.Framework.Types; | 42 | using OpenSim.Framework.Types; |
43 | using OpenSim.Assets; | 43 | using OpenSim.Assets; |
44 | using OpenSim.Caches; | 44 | using OpenSim.Region.Caches; |
45 | using OpenSim.Framework.Console; | 45 | using OpenSim.Framework.Console; |
46 | using OpenSim.Framework; | 46 | using OpenSim.Framework; |
47 | using Nwc.XmlRpc; | 47 | using Nwc.XmlRpc; |
48 | using OpenSim.Servers; | 48 | using OpenSim.Framework.Servers; |
49 | using OpenSim.GenericConfig; | ||
50 | 49 | ||
51 | namespace OpenSim | 50 | namespace OpenSim.Region.ClientStack |
52 | { | 51 | { |
53 | 52 | ||
54 | public class UDPServer : ClientStackNetworkHandler | 53 | public class UDPServer : ClientStackNetworkHandler |
diff --git a/OpenSim/OpenSim.Region/EstateManager.cs b/OpenSim/Region/Environment/EstateManager.cs index dcb5564..c2c1ecf 100644 --- a/OpenSim/OpenSim.Region/EstateManager.cs +++ b/OpenSim/Region/Environment/EstateManager.cs | |||
@@ -30,15 +30,15 @@ using System.Collections.Generic; | |||
30 | using System.Text; | 30 | using System.Text; |
31 | using OpenSim.Framework.Types; | 31 | using OpenSim.Framework.Types; |
32 | using OpenSim.Framework.Interfaces; | 32 | using OpenSim.Framework.Interfaces; |
33 | using OpenSim.Region; | 33 | using OpenSim.Region.Environment; |
34 | using OpenSim.Region.Scenes; | 34 | using OpenSim.Region.Environment.Scenes; |
35 | using OpenSim; | 35 | using OpenSim; |
36 | using libsecondlife; | 36 | using libsecondlife; |
37 | using libsecondlife.Packets; | 37 | using libsecondlife.Packets; |
38 | using Avatar = OpenSim.Region.Scenes.ScenePresence; | 38 | using Avatar = OpenSim.Region.Environment.Scenes.ScenePresence; |
39 | 39 | ||
40 | 40 | ||
41 | namespace OpenSim.Region | 41 | namespace OpenSim.Region.Environment |
42 | { | 42 | { |
43 | 43 | ||
44 | /// <summary> | 44 | /// <summary> |
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.csproj b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj index 79f204d..428f381 100644 --- a/OpenSim/OpenSim.Region/OpenSim.Region.csproj +++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj | |||
@@ -3,20 +3,20 @@ | |||
3 | <ProjectType>Local</ProjectType> | 3 | <ProjectType>Local</ProjectType> |
4 | <ProductVersion>8.0.50727</ProductVersion> | 4 | <ProductVersion>8.0.50727</ProductVersion> |
5 | <SchemaVersion>2.0</SchemaVersion> | 5 | <SchemaVersion>2.0</SchemaVersion> |
6 | <ProjectGuid>{196916AF-0000-0000-0000-000000000000}</ProjectGuid> | 6 | <ProjectGuid>{DCBA491C-0000-0000-0000-000000000000}</ProjectGuid> |
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
9 | <ApplicationIcon></ApplicationIcon> | 9 | <ApplicationIcon></ApplicationIcon> |
10 | <AssemblyKeyContainerName> | 10 | <AssemblyKeyContainerName> |
11 | </AssemblyKeyContainerName> | 11 | </AssemblyKeyContainerName> |
12 | <AssemblyName>OpenSim.Region</AssemblyName> | 12 | <AssemblyName>OpenSim.Region.Environment</AssemblyName> |
13 | <DefaultClientScript>JScript</DefaultClientScript> | 13 | <DefaultClientScript>JScript</DefaultClientScript> |
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | 14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> |
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | 15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> |
16 | <DelaySign>false</DelaySign> | 16 | <DelaySign>false</DelaySign> |
17 | <OutputType>Library</OutputType> | 17 | <OutputType>Library</OutputType> |
18 | <AppDesignerFolder></AppDesignerFolder> | 18 | <AppDesignerFolder></AppDesignerFolder> |
19 | <RootNamespace>OpenSim.Region</RootNamespace> | 19 | <RootNamespace>OpenSim.Region.Environment</RootNamespace> |
20 | <StartupObject></StartupObject> | 20 | <StartupObject></StartupObject> |
21 | <FileUpgradeFlags> | 21 | <FileUpgradeFlags> |
22 | </FileUpgradeFlags> | 22 | </FileUpgradeFlags> |
@@ -32,7 +32,7 @@ | |||
32 | <DebugSymbols>True</DebugSymbols> | 32 | <DebugSymbols>True</DebugSymbols> |
33 | <FileAlignment>4096</FileAlignment> | 33 | <FileAlignment>4096</FileAlignment> |
34 | <Optimize>False</Optimize> | 34 | <Optimize>False</Optimize> |
35 | <OutputPath>..\..\bin\</OutputPath> | 35 | <OutputPath>..\..\..\bin\</OutputPath> |
36 | <RegisterForComInterop>False</RegisterForComInterop> | 36 | <RegisterForComInterop>False</RegisterForComInterop> |
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
@@ -50,7 +50,7 @@ | |||
50 | <DebugSymbols>False</DebugSymbols> | 50 | <DebugSymbols>False</DebugSymbols> |
51 | <FileAlignment>4096</FileAlignment> | 51 | <FileAlignment>4096</FileAlignment> |
52 | <Optimize>True</Optimize> | 52 | <Optimize>True</Optimize> |
53 | <OutputPath>..\..\bin\</OutputPath> | 53 | <OutputPath>..\..\..\bin\</OutputPath> |
54 | <RegisterForComInterop>False</RegisterForComInterop> | 54 | <RegisterForComInterop>False</RegisterForComInterop> |
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
@@ -59,15 +59,15 @@ | |||
59 | </PropertyGroup> | 59 | </PropertyGroup> |
60 | <ItemGroup> | 60 | <ItemGroup> |
61 | <Reference Include="Axiom.MathLib.dll" > | 61 | <Reference Include="Axiom.MathLib.dll" > |
62 | <HintPath>..\..\bin\Axiom.MathLib.dll</HintPath> | 62 | <HintPath>..\..\..\bin\Axiom.MathLib.dll</HintPath> |
63 | <Private>False</Private> | 63 | <Private>False</Private> |
64 | </Reference> | 64 | </Reference> |
65 | <Reference Include="Db4objects.Db4o.dll" > | 65 | <Reference Include="Db4objects.Db4o.dll" > |
66 | <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath> | 66 | <HintPath>..\..\..\bin\Db4objects.Db4o.dll</HintPath> |
67 | <Private>False</Private> | 67 | <Private>False</Private> |
68 | </Reference> | 68 | </Reference> |
69 | <Reference Include="libsecondlife.dll" > | 69 | <Reference Include="libsecondlife.dll" > |
70 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> | 70 | <HintPath>..\..\..\bin\libsecondlife.dll</HintPath> |
71 | <Private>False</Private> | 71 | <Private>False</Private> |
72 | </Reference> | 72 | </Reference> |
73 | <Reference Include="Microsoft.JScript" > | 73 | <Reference Include="Microsoft.JScript" > |
@@ -82,71 +82,68 @@ | |||
82 | <HintPath>System.Xml.dll</HintPath> | 82 | <HintPath>System.Xml.dll</HintPath> |
83 | <Private>False</Private> | 83 | <Private>False</Private> |
84 | </Reference> | 84 | </Reference> |
85 | <Reference Include="VJSharpCodeProvider" > | 85 | <Reference Include="XMLRPC.dll" > |
86 | <HintPath>VJSharpCodeProvider.dll</HintPath> | 86 | <HintPath>..\..\..\bin\XMLRPC.dll</HintPath> |
87 | <Private>False</Private> | 87 | <Private>False</Private> |
88 | </Reference> | 88 | </Reference> |
89 | </ItemGroup> | 89 | </ItemGroup> |
90 | <ItemGroup> | 90 | <ItemGroup> |
91 | <ProjectReference Include="..\..\Common\OpenGrid.Framework.Communications\OpenGrid.Framework.Communications.csproj"> | 91 | <ProjectReference Include="..\..\Framework\General\OpenSim.Framework.csproj"> |
92 | <Name>OpenGrid.Framework.Communications</Name> | 92 | <Name>OpenSim.Framework</Name> |
93 | <Project>{683344D5-0000-0000-0000-000000000000}</Project> | 93 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> |
94 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 94 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
95 | <Private>False</Private> | 95 | <Private>False</Private> |
96 | </ProjectReference> | 96 | </ProjectReference> |
97 | <ProjectReference Include="..\OpenSim.Caches\OpenSim.Caches.csproj"> | 97 | <ProjectReference Include="..\..\Framework\Communications\OpenSim.Framework.Communications.csproj"> |
98 | <Name>OpenSim.Caches</Name> | 98 | <Name>OpenSim.Framework.Communications</Name> |
99 | <Project>{1938EB12-0000-0000-0000-000000000000}</Project> | 99 | <Project>{CB52B7E7-0000-0000-0000-000000000000}</Project> |
100 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 100 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
101 | <Private>False</Private> | 101 | <Private>False</Private> |
102 | </ProjectReference> | 102 | </ProjectReference> |
103 | <ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj"> | 103 | <ProjectReference Include="..\..\Framework\Console\OpenSim.Framework.Console.csproj"> |
104 | <Name>OpenSim.Framework</Name> | 104 | <Name>OpenSim.Framework.Console</Name> |
105 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | 105 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> |
106 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 106 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
107 | <Private>False</Private> | 107 | <Private>False</Private> |
108 | </ProjectReference> | 108 | </ProjectReference> |
109 | <ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | 109 | <ProjectReference Include="..\..\Framework\GenericConfig\Xml\OpenSim.Framework.GenericConfig.Xml.csproj"> |
110 | <Name>OpenSim.Framework.Console</Name> | 110 | <Name>OpenSim.Framework.GenericConfig.Xml</Name> |
111 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | 111 | <Project>{C74E4A30-0000-0000-0000-000000000000}</Project> |
112 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 112 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
113 | <Private>False</Private> | 113 | <Private>False</Private> |
114 | </ProjectReference> | 114 | </ProjectReference> |
115 | <ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> | 115 | <ProjectReference Include="..\..\Framework\Servers\OpenSim.Framework.Servers.csproj"> |
116 | <Name>OpenSim.GenericConfig.Xml</Name> | 116 | <Name>OpenSim.Framework.Servers</Name> |
117 | <Project>{E88EF749-0000-0000-0000-000000000000}</Project> | 117 | <Project>{2CC71860-0000-0000-0000-000000000000}</Project> |
118 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 118 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
119 | <Private>False</Private> | 119 | <Private>False</Private> |
120 | </ProjectReference> | 120 | </ProjectReference> |
121 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> | 121 | <ProjectReference Include="..\Caches\OpenSim.Region.Caches.csproj"> |
122 | <Name>OpenSim.Physics.Manager</Name> | 122 | <Name>OpenSim.Region.Caches</Name> |
123 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> | 123 | <Project>{61FCCDB3-0000-0000-0000-000000000000}</Project> |
124 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 124 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
125 | <Private>False</Private> | 125 | <Private>False</Private> |
126 | </ProjectReference> | 126 | </ProjectReference> |
127 | <ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj"> | 127 | <ProjectReference Include="..\Capabilities\OpenSim.Region.Capabilities.csproj"> |
128 | <Name>OpenSim.Servers</Name> | 128 | <Name>OpenSim.Region.Capabilities</Name> |
129 | <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> | 129 | <Project>{39038E85-0000-0000-0000-000000000000}</Project> |
130 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 130 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
131 | <Private>False</Private> | 131 | <Private>False</Private> |
132 | </ProjectReference> | 132 | </ProjectReference> |
133 | <ProjectReference Include="..\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj"> | 133 | <ProjectReference Include="..\Physics\Manager\OpenSim.Region.Physics.Manager.csproj"> |
134 | <Name>OpenSim.Terrain.BasicTerrain</Name> | 134 | <Name>OpenSim.Region.Physics.Manager</Name> |
135 | <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> | 135 | <Project>{F4FF31EB-0000-0000-0000-000000000000}</Project> |
136 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 136 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
137 | <Private>False</Private> | 137 | <Private>False</Private> |
138 | </ProjectReference> | 138 | </ProjectReference> |
139 | <ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj"> | 139 | <ProjectReference Include="..\Terrain.BasicTerrain\OpenSim.Region.Terrain.BasicTerrain.csproj"> |
140 | <Name>XMLRPC</Name> | 140 | <Name>OpenSim.Region.Terrain.BasicTerrain</Name> |
141 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> | 141 | <Project>{C9E0F891-0000-0000-0000-000000000000}</Project> |
142 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 142 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
143 | <Private>False</Private> | 143 | <Private>False</Private> |
144 | </ProjectReference> | 144 | </ProjectReference> |
145 | </ItemGroup> | 145 | </ItemGroup> |
146 | <ItemGroup> | 146 | <ItemGroup> |
147 | <Compile Include="Caps.cs"> | ||
148 | <SubType>Code</SubType> | ||
149 | </Compile> | ||
150 | <Compile Include="EstateManager.cs"> | 147 | <Compile Include="EstateManager.cs"> |
151 | <SubType>Code</SubType> | 148 | <SubType>Code</SubType> |
152 | </Compile> | 149 | </Compile> |
@@ -171,9 +168,6 @@ | |||
171 | <Compile Include="Scenes\Scene.PacketHandlers.cs"> | 168 | <Compile Include="Scenes\Scene.PacketHandlers.cs"> |
172 | <SubType>Code</SubType> | 169 | <SubType>Code</SubType> |
173 | </Compile> | 170 | </Compile> |
174 | <Compile Include="Scenes\Scene.Scripting.cs"> | ||
175 | <SubType>Code</SubType> | ||
176 | </Compile> | ||
177 | <Compile Include="Scenes\SceneBase.cs"> | 171 | <Compile Include="Scenes\SceneBase.cs"> |
178 | <SubType>Code</SubType> | 172 | <SubType>Code</SubType> |
179 | </Compile> | 173 | </Compile> |
@@ -207,9 +201,6 @@ | |||
207 | <Compile Include="Scenes\scripting\Engines\JScriptEngine.cs"> | 201 | <Compile Include="Scenes\scripting\Engines\JScriptEngine.cs"> |
208 | <SubType>Code</SubType> | 202 | <SubType>Code</SubType> |
209 | </Compile> | 203 | </Compile> |
210 | <Compile Include="Scenes\scripting\Engines\JSharpScriptEngine.cs"> | ||
211 | <SubType>Code</SubType> | ||
212 | </Compile> | ||
213 | </ItemGroup> | 204 | </ItemGroup> |
214 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | 205 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> |
215 | <PropertyGroup> | 206 | <PropertyGroup> |
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build index 926b9ed..2fa5e76 100644 --- a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build +++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build | |||
@@ -1,5 +1,5 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.Region" default="build"> | 2 | <project name="OpenSim.Region.Environment" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
@@ -8,10 +8,9 @@ | |||
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.Region" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="Caps.cs" /> | ||
15 | <include name="EstateManager.cs" /> | 14 | <include name="EstateManager.cs" /> |
16 | <include name="ParcelManager.cs" /> | 15 | <include name="ParcelManager.cs" /> |
17 | <include name="RegionManager.cs" /> | 16 | <include name="RegionManager.cs" /> |
@@ -20,7 +19,6 @@ | |||
20 | <include name="Scenes/Primitive.cs" /> | 19 | <include name="Scenes/Primitive.cs" /> |
21 | <include name="Scenes/Scene.cs" /> | 20 | <include name="Scenes/Scene.cs" /> |
22 | <include name="Scenes/Scene.PacketHandlers.cs" /> | 21 | <include name="Scenes/Scene.PacketHandlers.cs" /> |
23 | <include name="Scenes/Scene.Scripting.cs" /> | ||
24 | <include name="Scenes/SceneBase.cs" /> | 22 | <include name="Scenes/SceneBase.cs" /> |
25 | <include name="Scenes/SceneEvents.cs" /> | 23 | <include name="Scenes/SceneEvents.cs" /> |
26 | <include name="Scenes/SceneObject.cs" /> | 24 | <include name="Scenes/SceneObject.cs" /> |
@@ -32,34 +30,33 @@ | |||
32 | <include name="Scenes/scripting/ScriptManager.cs" /> | 30 | <include name="Scenes/scripting/ScriptManager.cs" /> |
33 | <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> | 31 | <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> |
34 | <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> | 32 | <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> |
35 | <include name="Scenes/scripting/Engines/JSharpScriptEngine.cs" /> | ||
36 | </sources> | 33 | </sources> |
37 | <references basedir="${project::get-base-directory()}"> | 34 | <references basedir="${project::get-base-directory()}"> |
38 | <lib> | 35 | <lib> |
39 | <include name="${project::get-base-directory()}" /> | 36 | <include name="${project::get-base-directory()}" /> |
40 | <include name="${project::get-base-directory()}/${build.dir}" /> | 37 | <include name="${project::get-base-directory()}/${build.dir}" /> |
41 | </lib> | 38 | </lib> |
42 | <include name="../../bin/Axiom.MathLib.dll" /> | 39 | <include name="../../../bin/Axiom.MathLib.dll" /> |
43 | <include name="../../bin/Db4objects.Db4o.dll" /> | 40 | <include name="../../../bin/Db4objects.Db4o.dll" /> |
44 | <include name="../../bin/libsecondlife.dll" /> | 41 | <include name="../../../bin/libsecondlife.dll" /> |
45 | <include name="Microsoft.JScript.dll" /> | 42 | <include name="Microsoft.JScript.dll" /> |
46 | <include name="../../bin/OpenGrid.Framework.Communications.dll" /> | 43 | <include name="../../../bin/OpenSim.Framework.dll" /> |
47 | <include name="../../bin/OpenSim.Caches.dll" /> | 44 | <include name="../../../bin/OpenSim.Framework.Communications.dll" /> |
48 | <include name="../../bin/OpenSim.Framework.dll" /> | 45 | <include name="../../../bin/OpenSim.Framework.Console.dll" /> |
49 | <include name="../../bin/OpenSim.Framework.Console.dll" /> | 46 | <include name="../../../bin/OpenSim.Framework.GenericConfig.Xml.dll" /> |
50 | <include name="../../bin/OpenSim.GenericConfig.Xml.dll" /> | 47 | <include name="../../../bin/OpenSim.Framework.Servers.dll" /> |
51 | <include name="../../bin/OpenSim.Physics.Manager.dll" /> | 48 | <include name="../../../bin/OpenSim.Region.Caches.dll" /> |
52 | <include name="../../bin/OpenSim.Servers.dll" /> | 49 | <include name="../../../bin/OpenSim.Region.Capabilities.dll" /> |
53 | <include name="../../bin/OpenSim.Terrain.BasicTerrain.dll" /> | 50 | <include name="../../../bin/OpenSim.Region.Physics.Manager.dll" /> |
51 | <include name="../../../bin/OpenSim.Region.Terrain.BasicTerrain.dll" /> | ||
54 | <include name="System.dll" /> | 52 | <include name="System.dll" /> |
55 | <include name="System.Xml.dll" /> | 53 | <include name="System.Xml.dll" /> |
56 | <include name="VJSharpCodeProvider.dll" /> | 54 | <include name="../../../bin/XMLRPC.dll" /> |
57 | <include name="../../bin/XMLRPC.dll" /> | ||
58 | </references> | 55 | </references> |
59 | </csc> | 56 | </csc> |
60 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> | 57 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" /> |
61 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> | 58 | <mkdir dir="${project::get-base-directory()}/../../../bin/"/> |
62 | <copy todir="${project::get-base-directory()}/../../bin/"> | 59 | <copy todir="${project::get-base-directory()}/../../../bin/"> |
63 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 60 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
64 | <include name="*.dll"/> | 61 | <include name="*.dll"/> |
65 | <include name="*.exe"/> | 62 | <include name="*.exe"/> |
diff --git a/OpenSim/OpenSim.Region/ParcelManager.cs b/OpenSim/Region/Environment/ParcelManager.cs index d15d77d..1cab4ab 100644 --- a/OpenSim/OpenSim.Region/ParcelManager.cs +++ b/OpenSim/Region/Environment/ParcelManager.cs | |||
@@ -32,10 +32,10 @@ using libsecondlife; | |||
32 | using libsecondlife.Packets; | 32 | using libsecondlife.Packets; |
33 | using OpenSim.Framework.Interfaces; | 33 | using OpenSim.Framework.Interfaces; |
34 | using OpenSim.Framework.Types; | 34 | using OpenSim.Framework.Types; |
35 | using OpenSim.Region.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
36 | using Avatar = OpenSim.Region.Scenes.ScenePresence; | 36 | using Avatar = OpenSim.Region.Environment.Scenes.ScenePresence; |
37 | 37 | ||
38 | namespace OpenSim.Region | 38 | namespace OpenSim.Region.Environment |
39 | { | 39 | { |
40 | 40 | ||
41 | 41 | ||
@@ -420,7 +420,7 @@ namespace OpenSim.Region | |||
420 | { | 420 | { |
421 | for (y = 0; y < inc_y; y++) | 421 | for (y = 0; y < inc_y; y++) |
422 | { | 422 | { |
423 | OpenSim.Region.Parcel currentParcel = getParcel(start_x + x, start_y + y); | 423 | OpenSim.Region.Environment.Parcel currentParcel = getParcel(start_x + x, start_y + y); |
424 | if (!temp.Contains(currentParcel)) | 424 | if (!temp.Contains(currentParcel)) |
425 | { | 425 | { |
426 | currentParcel.forceUpdateParcelInfo(); | 426 | currentParcel.forceUpdateParcelInfo(); |
diff --git a/OpenSim/OpenSim.Region/RegionManager.cs b/OpenSim/Region/Environment/RegionManager.cs index a317f0f..4ff55a8 100644 --- a/OpenSim/OpenSim.Region/RegionManager.cs +++ b/OpenSim/Region/Environment/RegionManager.cs | |||
@@ -1,12 +1,13 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using OpenGrid.Framework.Communications; | 4 | using OpenSim.Framework.Communications; |
5 | using OpenSim.Framework; | 5 | using OpenSim.Framework; |
6 | using OpenSim.Framework.Types; | 6 | using OpenSim.Framework.Types; |
7 | using OpenSim.Servers; | 7 | using OpenSim.Framework.Servers; |
8 | using OpenSim.Region.Capabilities; | ||
8 | 9 | ||
9 | namespace OpenSim.Region | 10 | namespace OpenSim.Region.Environment |
10 | { | 11 | { |
11 | public class RegionManager //needs renaming , but first we need to rename the namespace | 12 | public class RegionManager //needs renaming , but first we need to rename the namespace |
12 | { | 13 | { |
diff --git a/OpenSim/OpenSim.Region/Scenes/Entity.cs b/OpenSim/Region/Environment/Scenes/Entity.cs index 77f8854..db5070d 100644 --- a/OpenSim/OpenSim.Region/Scenes/Entity.cs +++ b/OpenSim/Region/Environment/Scenes/Entity.cs | |||
@@ -32,7 +32,7 @@ using Axiom.MathLib; | |||
32 | using OpenSim.Physics.Manager; | 32 | using OpenSim.Physics.Manager; |
33 | using libsecondlife; | 33 | using libsecondlife; |
34 | 34 | ||
35 | namespace OpenSim.Region.Scenes | 35 | namespace OpenSim.Region.Environment.Scenes |
36 | { | 36 | { |
37 | public abstract class Entity | 37 | public abstract class Entity |
38 | { | 38 | { |
diff --git a/OpenSim/OpenSim.Region/Scenes/IScenePresenceBody.cs b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs index 65077e6..36023d0 100644 --- a/OpenSim/OpenSim.Region/Scenes/IScenePresenceBody.cs +++ b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs | |||
@@ -7,7 +7,7 @@ using OpenSim.Physics.Manager; | |||
7 | using OpenSim.Framework.Interfaces; | 7 | using OpenSim.Framework.Interfaces; |
8 | using OpenSim.Framework.Types; | 8 | using OpenSim.Framework.Types; |
9 | 9 | ||
10 | namespace OpenSim.Region.Scenes | 10 | namespace OpenSim.Region.Environment.Scenes |
11 | { | 11 | { |
12 | public interface IScenePresenceBody | 12 | public interface IScenePresenceBody |
13 | { | 13 | { |
diff --git a/OpenSim/OpenSim.Region/Scenes/Primitive.cs b/OpenSim/Region/Environment/Scenes/Primitive.cs index e04c711..0f649b2 100644 --- a/OpenSim/OpenSim.Region/Scenes/Primitive.cs +++ b/OpenSim/Region/Environment/Scenes/Primitive.cs | |||
@@ -36,7 +36,7 @@ using OpenSim.Physics.Manager; | |||
36 | using OpenSim.Framework.Types; | 36 | using OpenSim.Framework.Types; |
37 | using OpenSim.Framework.Inventory; | 37 | using OpenSim.Framework.Inventory; |
38 | 38 | ||
39 | namespace OpenSim.Region.Scenes | 39 | namespace OpenSim.Region.Environment.Scenes |
40 | { | 40 | { |
41 | public class Primitive : Entity | 41 | public class Primitive : Entity |
42 | { | 42 | { |
@@ -174,9 +174,9 @@ namespace OpenSim.Region.Scenes | |||
174 | dataArrays.Add(primData.ToBytes()); | 174 | dataArrays.Add(primData.ToBytes()); |
175 | foreach (Entity child in children) | 175 | foreach (Entity child in children) |
176 | { | 176 | { |
177 | if (child is OpenSim.Region.Scenes.Primitive) | 177 | if (child is OpenSim.Region.Environment.Scenes.Primitive) |
178 | { | 178 | { |
179 | dataArrays.Add(((OpenSim.Region.Scenes.Primitive)child).GetByteArray()); | 179 | dataArrays.Add(((OpenSim.Region.Environment.Scenes.Primitive)child).GetByteArray()); |
180 | } | 180 | } |
181 | } | 181 | } |
182 | byte[] primstart = Helpers.StringToField("<Prim>"); | 182 | byte[] primstart = Helpers.StringToField("<Prim>"); |
diff --git a/OpenSim/OpenSim.Region/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index d1a2717..1d55c4d 100644 --- a/OpenSim/OpenSim.Region/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -36,7 +36,7 @@ using OpenSim.Framework.Types; | |||
36 | using OpenSim.Framework.Inventory; | 36 | using OpenSim.Framework.Inventory; |
37 | using OpenSim.Framework.Utilities; | 37 | using OpenSim.Framework.Utilities; |
38 | 38 | ||
39 | namespace OpenSim.Region.Scenes | 39 | namespace OpenSim.Region.Environment.Scenes |
40 | { | 40 | { |
41 | public partial class Scene | 41 | public partial class Scene |
42 | { | 42 | { |
@@ -218,7 +218,7 @@ namespace OpenSim.Region.Scenes | |||
218 | { | 218 | { |
219 | if (ent.LocalId == primLocalID) | 219 | if (ent.LocalId == primLocalID) |
220 | { | 220 | { |
221 | ((OpenSim.Region.Scenes.Primitive)ent).GetProperites(remoteClient); | 221 | ((OpenSim.Region.Environment.Scenes.Primitive)ent).GetProperites(remoteClient); |
222 | break; | 222 | break; |
223 | } | 223 | } |
224 | } | 224 | } |
@@ -266,7 +266,7 @@ namespace OpenSim.Region.Scenes | |||
266 | { | 266 | { |
267 | if (ent.LocalId == localID) | 267 | if (ent.LocalId == localID) |
268 | { | 268 | { |
269 | ((OpenSim.Region.Scenes.Primitive)ent).UpdatePosition(pos); | 269 | ((OpenSim.Region.Environment.Scenes.Primitive)ent).UpdatePosition(pos); |
270 | break; | 270 | break; |
271 | } | 271 | } |
272 | } | 272 | } |
diff --git a/OpenSim/OpenSim.Region/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index f7d90fa..8c912d0 100644 --- a/OpenSim/OpenSim.Region/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -39,18 +39,20 @@ using OpenSim.Framework.Interfaces; | |||
39 | using OpenSim.Framework.Types; | 39 | using OpenSim.Framework.Types; |
40 | using OpenSim.Framework.Inventory; | 40 | using OpenSim.Framework.Inventory; |
41 | using OpenSim.Framework; | 41 | using OpenSim.Framework; |
42 | using OpenSim.Terrain; | 42 | using OpenSim.Region.Terrain; |
43 | using OpenGrid.Framework.Communications; | 43 | using OpenSim.Framework.Communications; |
44 | using OpenSim.Caches; | 44 | using OpenSim.Region.Caches; |
45 | using OpenSim.Region; | 45 | using OpenSim.Region.Environment; |
46 | using OpenSim.Servers; | 46 | using OpenSim.Framework.Servers; |
47 | using OpenSim.Scripting; | 47 | using OpenSim.Region.Enviorment.Scripting; |
48 | 48 | using OpenSim.Region.Capabilities; | |
49 | namespace OpenSim.Region.Scenes | 49 | using Caps = OpenSim.Region.Capabilities.Caps; |
50 | |||
51 | namespace OpenSim.Region.Environment.Scenes | ||
50 | { | 52 | { |
51 | public delegate bool FilterAvatarList(ScenePresence avatar); | 53 | public delegate bool FilterAvatarList(ScenePresence avatar); |
52 | 54 | ||
53 | public partial class Scene : SceneBase, ILocalStorageReceiver, IScriptAPI | 55 | public partial class Scene : SceneBase, ILocalStorageReceiver |
54 | { | 56 | { |
55 | protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); | 57 | protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); |
56 | protected Dictionary<libsecondlife.LLUUID, ScenePresence> Avatars; | 58 | protected Dictionary<libsecondlife.LLUUID, ScenePresence> Avatars; |
@@ -66,7 +68,7 @@ namespace OpenSim.Region.Scenes | |||
66 | protected RegionCommsListener regionCommsHost; | 68 | protected RegionCommsListener regionCommsHost; |
67 | protected CommunicationsManager commsManager; | 69 | protected CommunicationsManager commsManager; |
68 | 70 | ||
69 | protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>(); | 71 | protected Dictionary<LLUUID,Caps> capsHandlers = new Dictionary<LLUUID, Caps>(); |
70 | protected BaseHttpServer httpListener; | 72 | protected BaseHttpServer httpListener; |
71 | 73 | ||
72 | public ParcelManager parcelManager; | 74 | public ParcelManager parcelManager; |
@@ -503,6 +505,7 @@ namespace OpenSim.Region.Scenes | |||
503 | remoteClient.OnTeleportLocationRequest += this.RequestTeleportLocation; | 505 | remoteClient.OnTeleportLocationRequest += this.RequestTeleportLocation; |
504 | //remoteClient.OnObjectSelect += this.SelectPrim; | 506 | //remoteClient.OnObjectSelect += this.SelectPrim; |
505 | remoteClient.OnGrapUpdate += this.MoveObject; | 507 | remoteClient.OnGrapUpdate += this.MoveObject; |
508 | remoteClient.OnNameFromUUIDRequest += this.commsManager.HandleUUIDNameRequest; | ||
506 | 509 | ||
507 | /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest); | 510 | /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest); |
508 | remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest); | 511 | remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest); |
@@ -510,7 +513,7 @@ namespace OpenSim.Region.Scenes | |||
510 | remoteClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(parcelManager.handleParcelPropertiesUpdateRequest); | 513 | remoteClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(parcelManager.handleParcelPropertiesUpdateRequest); |
511 | remoteClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage); | 514 | remoteClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage); |
512 | */ | 515 | */ |
513 | 516 | ||
514 | ScenePresence newAvatar = null; | 517 | ScenePresence newAvatar = null; |
515 | try | 518 | try |
516 | { | 519 | { |
diff --git a/OpenSim/OpenSim.Region/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index 5275fcf..50d3b82 100644 --- a/OpenSim/OpenSim.Region/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs | |||
@@ -37,10 +37,10 @@ using OpenSim.Physics.Manager; | |||
37 | using OpenSim.Framework.Interfaces; | 37 | using OpenSim.Framework.Interfaces; |
38 | using OpenSim.Framework.Types; | 38 | using OpenSim.Framework.Types; |
39 | using OpenSim.Framework.Inventory; | 39 | using OpenSim.Framework.Inventory; |
40 | using OpenSim.Terrain; | 40 | using OpenSim.Region.Terrain; |
41 | using OpenSim.Caches; | 41 | using OpenSim.Region.Caches; |
42 | 42 | ||
43 | namespace OpenSim.Region.Scenes | 43 | namespace OpenSim.Region.Environment.Scenes |
44 | { | 44 | { |
45 | public abstract class SceneBase : IWorld | 45 | public abstract class SceneBase : IWorld |
46 | { | 46 | { |
diff --git a/OpenSim/OpenSim.Region/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs index 5df87bf..88fb160 100644 --- a/OpenSim/OpenSim.Region/Scenes/SceneObject.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs | |||
@@ -35,7 +35,7 @@ using OpenSim.Physics.Manager; | |||
35 | using OpenSim.Framework.Types; | 35 | using OpenSim.Framework.Types; |
36 | using OpenSim.Framework.Inventory; | 36 | using OpenSim.Framework.Inventory; |
37 | 37 | ||
38 | namespace OpenSim.Region.Scenes | 38 | namespace OpenSim.Region.Environment.Scenes |
39 | { | 39 | { |
40 | public class SceneObject : Entity | 40 | public class SceneObject : Entity |
41 | { | 41 | { |
diff --git a/OpenSim/OpenSim.Region/Scenes/ScenePresence.Animations.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs index f0a8721..2caabc2 100644 --- a/OpenSim/OpenSim.Region/Scenes/ScenePresence.Animations.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs | |||
@@ -31,7 +31,7 @@ using System.Text; | |||
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using System.Xml; | 32 | using System.Xml; |
33 | 33 | ||
34 | namespace OpenSim.Region.Scenes | 34 | namespace OpenSim.Region.Environment.Scenes |
35 | { | 35 | { |
36 | partial class ScenePresence | 36 | partial class ScenePresence |
37 | { | 37 | { |
@@ -66,7 +66,7 @@ namespace OpenSim.Region.Scenes | |||
66 | 66 | ||
67 | // OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); | 67 | // OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); |
68 | 68 | ||
69 | foreach (KeyValuePair<string, LLUUID> kp in OpenSim.Region.Scenes.ScenePresence.Animations.AnimsLLUUID) | 69 | foreach (KeyValuePair<string, LLUUID> kp in OpenSim.Region.Environment.Scenes.ScenePresence.Animations.AnimsLLUUID) |
70 | { | 70 | { |
71 | AnimsNames.Add(kp.Value, kp.Key); | 71 | AnimsNames.Add(kp.Value, kp.Key); |
72 | } | 72 | } |
diff --git a/OpenSim/OpenSim.Region/Scenes/ScenePresence.Body.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs index d21b11f..2c81d2a 100644 --- a/OpenSim/OpenSim.Region/Scenes/ScenePresence.Body.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs | |||
@@ -34,7 +34,7 @@ using OpenSim.Physics.Manager; | |||
34 | using OpenSim.Framework.Interfaces; | 34 | using OpenSim.Framework.Interfaces; |
35 | using OpenSim.Framework.Types; | 35 | using OpenSim.Framework.Types; |
36 | 36 | ||
37 | namespace OpenSim.Region.Scenes | 37 | namespace OpenSim.Region.Environment.Scenes |
38 | { | 38 | { |
39 | partial class ScenePresence | 39 | partial class ScenePresence |
40 | { | 40 | { |
diff --git a/OpenSim/OpenSim.Region/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 45d3fed..b90004e 100644 --- a/OpenSim/OpenSim.Region/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -37,7 +37,7 @@ using OpenSim.Framework.Interfaces; | |||
37 | using OpenSim.Framework.Types; | 37 | using OpenSim.Framework.Types; |
38 | using Axiom.MathLib; | 38 | using Axiom.MathLib; |
39 | 39 | ||
40 | namespace OpenSim.Region.Scenes | 40 | namespace OpenSim.Region.Environment.Scenes |
41 | { | 41 | { |
42 | public partial class ScenePresence : Entity | 42 | public partial class ScenePresence : Entity |
43 | { | 43 | { |
@@ -66,6 +66,17 @@ namespace OpenSim.Region.Scenes | |||
66 | 66 | ||
67 | protected RegionInfo m_regionInfo; | 67 | protected RegionInfo m_regionInfo; |
68 | 68 | ||
69 | private Vector3[] Dir_Vectors = new Vector3[6]; | ||
70 | private enum Dir_ControlFlags | ||
71 | { | ||
72 | DIR_CONTROL_FLAG_FOWARD = MainAvatar.ControlFlags.AGENT_CONTROL_AT_POS, | ||
73 | DIR_CONTROL_FLAG_BACK = MainAvatar.ControlFlags.AGENT_CONTROL_AT_NEG, | ||
74 | DIR_CONTROL_FLAG_LEFT = MainAvatar.ControlFlags.AGENT_CONTROL_LEFT_POS, | ||
75 | DIR_CONTROL_FLAG_RIGHT = MainAvatar.ControlFlags.AGENT_CONTROL_LEFT_NEG, | ||
76 | DIR_CONTROL_FLAG_UP = MainAvatar.ControlFlags.AGENT_CONTROL_UP_POS, | ||
77 | DIR_CONTROL_FLAG_DOWN = MainAvatar.ControlFlags.AGENT_CONTROL_UP_NEG | ||
78 | } | ||
79 | |||
69 | #region Properties | 80 | #region Properties |
70 | /// <summary> | 81 | /// <summary> |
71 | /// | 82 | /// |
@@ -125,6 +136,13 @@ namespace OpenSim.Region.Scenes | |||
125 | // ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); | 136 | // ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); |
126 | //ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); | 137 | //ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); |
127 | 138 | ||
139 | Dir_Vectors[0] = new Vector3(1, 0, 0); //FOWARD | ||
140 | Dir_Vectors[1] = new Vector3(-1, 0, 0); //BACK | ||
141 | Dir_Vectors[2] = new Vector3(0, 1, 0); //LEFT | ||
142 | Dir_Vectors[3] = new Vector3(0, -1, 0); //RIGHT | ||
143 | Dir_Vectors[4] = new Vector3(0, 0, 1); //UP | ||
144 | Dir_Vectors[5] = new Vector3(0, 0, -1); //DOWN | ||
145 | |||
128 | } | 146 | } |
129 | #endregion | 147 | #endregion |
130 | 148 | ||
@@ -216,40 +234,46 @@ namespace OpenSim.Region.Scenes | |||
216 | /// </summary> | 234 | /// </summary> |
217 | /// <param name="pack"></param> | 235 | /// <param name="pack"></param> |
218 | public void HandleAgentUpdate(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) | 236 | public void HandleAgentUpdate(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) |
219 | { | 237 | { |
220 | if ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_AT_POS) != 0) | 238 | int i = 0; |
239 | bool update_movementflag = false; | ||
240 | bool update_rotation = false; | ||
241 | bool DCFlagKeyPressed = false; | ||
242 | Vector3 agent_control_v3 = new Vector3(0, 0, 0); | ||
243 | Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z); | ||
244 | |||
245 | this.PhysActor.Flying = ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_FLY) != 0); | ||
246 | |||
247 | if (q != this.bodyRot) | ||
221 | { | 248 | { |
222 | Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z); | 249 | this.bodyRot = q; |
223 | if (((movementflag & 1) == 0) || (q != this.bodyRot)) | 250 | update_rotation = true; |
224 | { | ||
225 | Axiom.MathLib.Vector3 v3 = new Axiom.MathLib.Vector3(1, 0, 0); | ||
226 | this.AddNewMovement(v3, q); | ||
227 | movementflag = 1; | ||
228 | this.bodyRot = q; | ||
229 | } | ||
230 | } | 251 | } |
231 | else if ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_AT_NEG) != 0) | 252 | foreach (Dir_ControlFlags DCF in Enum.GetValues(typeof(Dir_ControlFlags))) |
232 | { | 253 | { |
233 | Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z); | 254 | if ((flags & (uint)DCF) != 0) |
234 | if (((movementflag & 2) == 0) || (q != this.bodyRot)) | 255 | { |
235 | { | 256 | DCFlagKeyPressed = true; |
236 | Axiom.MathLib.Vector3 v3 = new Axiom.MathLib.Vector3(-1, 0, 0); | 257 | agent_control_v3 += Dir_Vectors[i]; |
237 | this.AddNewMovement(v3, q); | 258 | if ((movementflag & (uint)DCF) == 0) |
238 | movementflag = 2; | 259 | { |
239 | this.bodyRot = q; | 260 | movementflag += (byte)(uint)DCF; |
261 | update_movementflag = true; | ||
262 | } | ||
240 | } | 263 | } |
241 | } | 264 | else |
242 | else | ||
243 | { | ||
244 | if ((movementflag) != 0) | ||
245 | { | 265 | { |
246 | NewForce newVelocity = new NewForce(); | 266 | if ((movementflag & (uint)DCF) != 0) |
247 | newVelocity.X = 0; | 267 | { |
248 | newVelocity.Y = 0; | 268 | movementflag -= (byte)(uint)DCF; |
249 | newVelocity.Z = 0; | 269 | update_movementflag = true; |
250 | this.forcesList.Add(newVelocity); | 270 | } |
251 | movementflag = 0; | ||
252 | } | 271 | } |
272 | i++; | ||
273 | } | ||
274 | if ((update_movementflag) || (update_rotation && DCFlagKeyPressed)) | ||
275 | { | ||
276 | this.AddNewMovement(agent_control_v3, q); | ||
253 | } | 277 | } |
254 | 278 | ||
255 | } | 279 | } |
diff --git a/OpenSim/OpenSim.Region/Scenes/scripting/Engines/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs index 870303f..a232b65 100644 --- a/OpenSim/OpenSim.Region/Scenes/scripting/Engines/CSharpScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs | |||
@@ -34,7 +34,7 @@ using System.CodeDom; | |||
34 | using System.CodeDom.Compiler; | 34 | using System.CodeDom.Compiler; |
35 | using Microsoft.CSharp; | 35 | using Microsoft.CSharp; |
36 | 36 | ||
37 | namespace OpenSim.Scripting | 37 | namespace OpenSim.Region.Enviorment.Scripting |
38 | { | 38 | { |
39 | public class CSharpScriptEngine : IScriptCompiler | 39 | public class CSharpScriptEngine : IScriptCompiler |
40 | { | 40 | { |
diff --git a/OpenSim/OpenSim.Region/Scenes/scripting/Engines/JScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs index ffae1d7..2d44223 100644 --- a/OpenSim/OpenSim.Region/Scenes/scripting/Engines/JScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs | |||
@@ -34,7 +34,7 @@ using System.CodeDom; | |||
34 | using System.CodeDom.Compiler; | 34 | using System.CodeDom.Compiler; |
35 | using Microsoft.JScript; | 35 | using Microsoft.JScript; |
36 | 36 | ||
37 | namespace OpenSim.Scripting | 37 | namespace OpenSim.Region.Enviorment.Scripting |
38 | { | 38 | { |
39 | public class JScriptEngine : IScriptCompiler | 39 | public class JScriptEngine : IScriptCompiler |
40 | { | 40 | { |
diff --git a/OpenSim/OpenSim.Region/Scenes/scripting/Script.cs b/OpenSim/Region/Environment/Scenes/scripting/Script.cs index 56bd1db..1e64675 100644 --- a/OpenSim/OpenSim.Region/Scenes/scripting/Script.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Script.cs | |||
@@ -31,10 +31,10 @@ using System.Text; | |||
31 | 31 | ||
32 | using OpenSim.Framework.Console; | 32 | using OpenSim.Framework.Console; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region; | 34 | using OpenSim.Region.Environment; |
35 | using OpenSim.Region.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
36 | 36 | ||
37 | namespace OpenSim.Scripting | 37 | namespace OpenSim.Region.Enviorment.Scripting |
38 | { | 38 | { |
39 | public interface IScript | 39 | public interface IScript |
40 | { | 40 | { |
@@ -54,7 +54,7 @@ namespace OpenSim.Scripting | |||
54 | public void Initialise(ScriptInfo scriptInfo) | 54 | public void Initialise(ScriptInfo scriptInfo) |
55 | { | 55 | { |
56 | script = scriptInfo; | 56 | script = scriptInfo; |
57 | script.events.OnFrame += new OpenSim.Region.Scenes.EventManager.OnFrameDelegate(events_OnFrame); | 57 | script.events.OnFrame += new OpenSim.Region.Environment.Scenes.EventManager.OnFrameDelegate(events_OnFrame); |
58 | script.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence); | 58 | script.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence); |
59 | } | 59 | } |
60 | 60 | ||
diff --git a/OpenSim/OpenSim.Region/Scenes/scripting/ScriptInfo.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs index cf627dd..522a572 100644 --- a/OpenSim/OpenSim.Region/Scenes/scripting/ScriptInfo.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs | |||
@@ -29,10 +29,10 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | 31 | ||
32 | using OpenSim.Region.Scenes; | 32 | using OpenSim.Region.Environment.Scenes; |
33 | using OpenSim.Framework.Console; | 33 | using OpenSim.Framework.Console; |
34 | 34 | ||
35 | namespace OpenSim.Scripting | 35 | namespace OpenSim.Region.Enviorment.Scripting |
36 | { | 36 | { |
37 | /// <summary> | 37 | /// <summary> |
38 | /// Class which provides access to the world | 38 | /// Class which provides access to the world |
diff --git a/OpenSim/OpenSim.Region/Scenes/scripting/ScriptManager.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs index abffffa..eb1c1d9 100644 --- a/OpenSim/OpenSim.Region/Scenes/scripting/ScriptManager.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs | |||
@@ -29,12 +29,12 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | 31 | ||
32 | namespace OpenSim.Scripting | 32 | namespace OpenSim.Region.Enviorment.Scripting |
33 | { | 33 | { |
34 | public class ScriptManager | 34 | public class ScriptManager |
35 | { | 35 | { |
36 | List<IScript> scripts = new List<IScript>(); | 36 | List<IScript> scripts = new List<IScript>(); |
37 | OpenSim.Region.Scenes.Scene scene; | 37 | OpenSim.Region.Environment.Scenes.Scene scene; |
38 | Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>(); | 38 | Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>(); |
39 | 39 | ||
40 | private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts) | 40 | private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts) |
@@ -49,7 +49,7 @@ namespace OpenSim.Scripting | |||
49 | OpenSim.Framework.Console.MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)"); | 49 | OpenSim.Framework.Console.MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)"); |
50 | } | 50 | } |
51 | 51 | ||
52 | public ScriptManager(OpenSim.Region.Scenes.Scene world) | 52 | public ScriptManager(OpenSim.Region.Environment.Scenes.Scene world) |
53 | { | 53 | { |
54 | scene = world; | 54 | scene = world; |
55 | 55 | ||
@@ -59,9 +59,6 @@ namespace OpenSim.Scripting | |||
59 | 59 | ||
60 | JScriptEngine jscriptCompiler = new JScriptEngine(); | 60 | JScriptEngine jscriptCompiler = new JScriptEngine(); |
61 | compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); | 61 | compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); |
62 | |||
63 | JSharpScriptEngine jsharpCompiler = new JSharpScriptEngine(); | ||
64 | compilers.Add(jsharpCompiler.FileExt(), jsharpCompiler); | ||
65 | } | 62 | } |
66 | 63 | ||
67 | public void Compile(string filename) | 64 | public void Compile(string filename) |