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-rw-r--r--OpenSim/OpenSim.Region/World/Avatar.Client.cs75
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diff --git a/OpenSim/OpenSim.Region/World/Avatar.Client.cs b/OpenSim/OpenSim.Region/World/Avatar.Client.cs
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1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using libsecondlife.Packets;
32
33namespace OpenSim.Region
34{
35 partial class Avatar
36 {
37 private List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> updateList = new List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>();
38 private List<Entity> interestList = new List<Entity>();
39
40 /// <summary>
41 /// Forwards a packet to the Avatar's client (IClientAPI object).
42 /// Note: Quite likely to be obsolete once the Client API is finished
43 /// </summary>
44 /// <param name="packet"></param>
45 public void SendPacketToViewer(Packet packet)
46 {
47 this.ControllingClient.OutPacket(packet);
48 }
49
50 /// <summary>
51 ///
52 /// </summary>
53 /// <param name="terseBlock"></param>
54 public void AddTerseUpdateToViewersList(ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock)
55 {
56
57 }
58
59 /// <summary>
60 ///
61 /// </summary>
62 public void SendUpdateListToViewer()
63 {
64
65 }
66
67 /// <summary>
68 ///
69 /// </summary>
70 private void UpdateInterestList()
71 {
72
73 }
74 }
75}