diff options
Diffstat (limited to 'OpenSim/OpenSim.Region/Scenes/ScenePresence.Update.cs')
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/ScenePresence.Update.cs | 212 |
1 files changed, 0 insertions, 212 deletions
diff --git a/OpenSim/OpenSim.Region/Scenes/ScenePresence.Update.cs b/OpenSim/OpenSim.Region/Scenes/ScenePresence.Update.cs deleted file mode 100644 index b14db31..0000000 --- a/OpenSim/OpenSim.Region/Scenes/ScenePresence.Update.cs +++ /dev/null | |||
@@ -1,212 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using OpenSim.Physics.Manager; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Types; | ||
36 | |||
37 | namespace OpenSim.Region.Scenes | ||
38 | { | ||
39 | partial class ScenePresence | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// | ||
43 | /// </summary> | ||
44 | public override void update() | ||
45 | { | ||
46 | if (this.childAvatar == false) | ||
47 | { | ||
48 | if (this.newForce) | ||
49 | { | ||
50 | this.SendTerseUpdateToALLClients(); | ||
51 | _updateCount = 0; | ||
52 | } | ||
53 | else if (movementflag != 0) | ||
54 | { | ||
55 | _updateCount++; | ||
56 | if (_updateCount > 3) | ||
57 | { | ||
58 | this.SendTerseUpdateToALLClients(); | ||
59 | _updateCount = 0; | ||
60 | } | ||
61 | } | ||
62 | |||
63 | this.CheckForBorderCrossing(); | ||
64 | } | ||
65 | } | ||
66 | |||
67 | /// <summary> | ||
68 | /// | ||
69 | /// </summary> | ||
70 | /// <param name="remoteAvatar"></param> | ||
71 | public void SendUpdateToOtherClient(ScenePresence remoteAvatar) | ||
72 | { | ||
73 | |||
74 | } | ||
75 | |||
76 | /// <summary> | ||
77 | /// | ||
78 | /// </summary> | ||
79 | public void SendInitialPosition() | ||
80 | { | ||
81 | this.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.firstname, this.lastname, this.uuid, this.LocalId, this.Pos); | ||
82 | if (this.newAvatar) | ||
83 | { | ||
84 | this.m_world.InformClientOfNeighbours(this.ControllingClient); | ||
85 | this.newAvatar = false; | ||
86 | } | ||
87 | } | ||
88 | |||
89 | /// <summary> | ||
90 | /// | ||
91 | /// </summary> | ||
92 | /// <param name="OurClient"></param> | ||
93 | public void SendOurAppearance(IClientAPI OurClient) | ||
94 | { | ||
95 | this.ControllingClient.SendWearables(this.Wearables); | ||
96 | } | ||
97 | |||
98 | /// <summary> | ||
99 | /// | ||
100 | /// </summary> | ||
101 | /// <param name="avatarInfo"></param> | ||
102 | public void SendAppearanceToOtherAgent(ScenePresence avatarInfo) | ||
103 | { | ||
104 | |||
105 | } | ||
106 | |||
107 | /// <summary> | ||
108 | /// | ||
109 | /// </summary> | ||
110 | /// <param name="texture"></param> | ||
111 | /// <param name="visualParam"></param> | ||
112 | public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) | ||
113 | { | ||
114 | |||
115 | } | ||
116 | |||
117 | /// <summary> | ||
118 | /// | ||
119 | /// </summary> | ||
120 | public void StopMovement() | ||
121 | { | ||
122 | |||
123 | } | ||
124 | |||
125 | /// <summary> | ||
126 | /// | ||
127 | /// </summary> | ||
128 | /// <param name="animID"></param> | ||
129 | /// <param name="seq"></param> | ||
130 | public void SendAnimPack(LLUUID animID, int seq) | ||
131 | { | ||
132 | |||
133 | |||
134 | } | ||
135 | |||
136 | /// <summary> | ||
137 | /// | ||
138 | /// </summary> | ||
139 | public void SendAnimPack() | ||
140 | { | ||
141 | |||
142 | } | ||
143 | |||
144 | /// <summary> | ||
145 | /// | ||
146 | /// </summary> | ||
147 | protected void CheckForBorderCrossing() | ||
148 | { | ||
149 | LLVector3 pos2 = this.Pos; | ||
150 | LLVector3 vel = this.Velocity; | ||
151 | |||
152 | float timeStep = 0.2f; | ||
153 | pos2.X = pos2.X + (vel.X * timeStep); | ||
154 | pos2.Y = pos2.Y + (vel.Y * timeStep); | ||
155 | pos2.Z = pos2.Z + (vel.Z * timeStep); | ||
156 | |||
157 | if ((pos2.X < 0) || (pos2.X > 256)) | ||
158 | { | ||
159 | this.CrossToNewRegion(); | ||
160 | } | ||
161 | |||
162 | if ((pos2.Y < 0) || (pos2.Y > 256)) | ||
163 | { | ||
164 | this.CrossToNewRegion(); | ||
165 | } | ||
166 | } | ||
167 | |||
168 | /// <summary> | ||
169 | /// | ||
170 | /// </summary> | ||
171 | protected void CrossToNewRegion() | ||
172 | { | ||
173 | LLVector3 pos = this.Pos; | ||
174 | LLVector3 newpos = new LLVector3(pos.X, pos.Y, pos.Z); | ||
175 | uint neighbourx = this.m_regionInfo.RegionLocX; | ||
176 | uint neighboury = this.m_regionInfo.RegionLocY; | ||
177 | |||
178 | if (pos.X < 2) | ||
179 | { | ||
180 | neighbourx -= 1; | ||
181 | newpos.X = 254; | ||
182 | } | ||
183 | if (pos.X > 253) | ||
184 | { | ||
185 | neighbourx += 1; | ||
186 | newpos.X = 1; | ||
187 | } | ||
188 | if (pos.Y < 2) | ||
189 | { | ||
190 | neighboury -= 1; | ||
191 | newpos.Y = 254; | ||
192 | } | ||
193 | if (pos.Y > 253) | ||
194 | { | ||
195 | neighboury += 1; | ||
196 | newpos.Y = 1; | ||
197 | } | ||
198 | |||
199 | LLVector3 vel = this.velocity; | ||
200 | ulong neighbourHandle = Helpers.UIntsToLong((uint)(neighbourx * 256), (uint)(neighboury* 256)); | ||
201 | RegionInfo neighbourRegion = this.m_world.RequestNeighbouringRegionInfo(neighbourHandle); | ||
202 | if (neighbourRegion != null) | ||
203 | { | ||
204 | this.m_world.InformNeighbourOfCrossing(neighbourHandle, this.ControllingClient.AgentId, newpos); | ||
205 | this.DownGradeAvatar(); | ||
206 | this.ControllingClient.CrossRegion(neighbourHandle, newpos, vel, System.Net.IPAddress.Parse(neighbourRegion.IPListenAddr), (ushort)neighbourRegion.IPListenPort); | ||
207 | |||
208 | } | ||
209 | } | ||
210 | |||
211 | } | ||
212 | } | ||