diff options
Diffstat (limited to '')
6 files changed, 26 insertions, 187 deletions
diff --git a/OpenSim/Grid/ScriptServer/RemotingObject.cs b/OpenSim/Grid/ScriptServer/RemotingObject.cs index 915d020..54aff7a 100644 --- a/OpenSim/Grid/ScriptServer/RemotingObject.cs +++ b/OpenSim/Grid/ScriptServer/RemotingObject.cs | |||
@@ -10,18 +10,10 @@ namespace OpenSim.Grid.ScriptServer | |||
10 | { | 10 | { |
11 | // This object will be exposed over remoting. It is a singleton, so it exists only in as one instance. | 11 | // This object will be exposed over remoting. It is a singleton, so it exists only in as one instance. |
12 | 12 | ||
13 | // Expose ScriptEngine directly for now ... this is not very secure :) | ||
14 | // NOTE! CURRENTLY JUST HARDWIRED DOTNETENGINE! | ||
15 | //private OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine SE = | ||
16 | // new OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine(); | ||
17 | //public OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents Events = | ||
18 | // (OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents)SE.m_EventManager; | ||
19 | |||
20 | //private ScriptServerInterfaces.RemoteEvents _events = new abc; | ||
21 | 13 | ||
22 | ScriptServerInterfaces.RemoteEvents ScriptServerInterfaces.ServerRemotingObject.Events() | 14 | ScriptServerInterfaces.RemoteEvents ScriptServerInterfaces.ServerRemotingObject.Events() |
23 | { | 15 | { |
24 | return null; | 16 | return ScriptServerMain.Engine.EventManager(); |
25 | } | 17 | } |
26 | } | 18 | } |
27 | } | 19 | } |
diff --git a/OpenSim/Grid/ScriptServer/RemotingServer.cs b/OpenSim/Grid/ScriptServer/RemotingServer.cs index 33d8dc8..eb29740 100644 --- a/OpenSim/Grid/ScriptServer/RemotingServer.cs +++ b/OpenSim/Grid/ScriptServer/RemotingServer.cs | |||
@@ -4,17 +4,18 @@ using System.Text; | |||
4 | using System.Runtime.Remoting; | 4 | using System.Runtime.Remoting; |
5 | using System.Runtime.Remoting.Channels; | 5 | using System.Runtime.Remoting.Channels; |
6 | using System.Runtime.Remoting.Channels.Tcp; | 6 | using System.Runtime.Remoting.Channels.Tcp; |
7 | using OpenSim.Region.ScriptEngine.Common; | ||
7 | 8 | ||
8 | 9 | ||
9 | namespace OpenSim.Grid.ScriptServer | 10 | namespace OpenSim.Grid.ScriptServer |
10 | { | 11 | { |
11 | class RemotingServer | 12 | class RemotingServer |
12 | { | 13 | { |
13 | 14 | TcpChannel channel; | |
14 | public void CreateServer(int port, string instanceName) | 15 | public RemotingServer(int port, string instanceName) |
15 | { | 16 | { |
16 | // Create an instance of a channel | 17 | // Create an instance of a channel |
17 | TcpChannel channel = new TcpChannel(port); | 18 | channel = new TcpChannel(port); |
18 | ChannelServices.RegisterChannel(channel, true); | 19 | ChannelServices.RegisterChannel(channel, true); |
19 | 20 | ||
20 | // Register as an available service with the name HelloWorld | 21 | // Register as an available service with the name HelloWorld |
diff --git a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineManager/ScriptEngineInterface.cs b/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineManager/ScriptEngineInterface.cs deleted file mode 100644 index 518c198..0000000 --- a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineManager/ScriptEngineInterface.cs +++ /dev/null | |||
@@ -1,38 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using OpenSim.Framework.Console; | ||
29 | |||
30 | namespace OpenSim.Grid.ScriptServer | ||
31 | { | ||
32 | public interface ScriptEngineInterface | ||
33 | { | ||
34 | void InitializeEngine(RegionConnectionManager Region, LogBase logger); | ||
35 | void Shutdown(); | ||
36 | // void StartScript(string ScriptID, IScriptHost ObjectID); | ||
37 | } | ||
38 | } \ No newline at end of file | ||
diff --git a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineManager/ScriptEngineLoader.cs b/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineManager/ScriptEngineLoader.cs deleted file mode 100644 index 7f39931..0000000 --- a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineManager/ScriptEngineLoader.cs +++ /dev/null | |||
@@ -1,124 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Reflection; | ||
31 | using OpenSim.Framework.Console; | ||
32 | |||
33 | namespace OpenSim.Grid.ScriptServer | ||
34 | { | ||
35 | internal class ScriptEngineLoader | ||
36 | { | ||
37 | private LogBase m_log; | ||
38 | |||
39 | |||
40 | public ScriptEngineLoader(LogBase logger) | ||
41 | { | ||
42 | m_log = logger; | ||
43 | } | ||
44 | |||
45 | public ScriptEngineInterface LoadScriptEngine(string EngineName) | ||
46 | { | ||
47 | ScriptEngineInterface ret = null; | ||
48 | try | ||
49 | { | ||
50 | ret = | ||
51 | LoadAndInitAssembly( | ||
52 | Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine." + EngineName + ".dll"), | ||
53 | "OpenSim.Region.ScriptEngine." + EngineName + ".ScriptEngine"); | ||
54 | } | ||
55 | catch (Exception e) | ||
56 | { | ||
57 | m_log.Error("ScriptEngine", | ||
58 | "Error loading assembly \"" + EngineName + "\": " + e.Message + ", " + | ||
59 | e.StackTrace.ToString()); | ||
60 | } | ||
61 | return ret; | ||
62 | } | ||
63 | |||
64 | /// <summary> | ||
65 | /// Does actual loading and initialization of script Assembly | ||
66 | /// </summary> | ||
67 | /// <param name="FreeAppDomain">AppDomain to load script into</param> | ||
68 | /// <param name="FileName">FileName of script assembly (.dll)</param> | ||
69 | /// <returns></returns> | ||
70 | private ScriptEngineInterface LoadAndInitAssembly(string FileName, string NameSpace) | ||
71 | { | ||
72 | //Common.SendToDebug("Loading ScriptEngine Assembly " + FileName); | ||
73 | // Load .Net Assembly (.dll) | ||
74 | // Initialize and return it | ||
75 | |||
76 | // TODO: Add error handling | ||
77 | |||
78 | Assembly a; | ||
79 | //try | ||
80 | //{ | ||
81 | |||
82 | |||
83 | // Load to default appdomain (temporary) | ||
84 | a = Assembly.LoadFrom(FileName); | ||
85 | // Load to specified appdomain | ||
86 | // TODO: Insert security | ||
87 | //a = FreeAppDomain.Load(FileName); | ||
88 | //} | ||
89 | //catch (Exception e) | ||
90 | //{ | ||
91 | // m_log.Error("ScriptEngine", "Error loading assembly \"" + FileName + "\": " + e.ToString()); | ||
92 | //} | ||
93 | |||
94 | |||
95 | //Console.WriteLine("Loading: " + FileName); | ||
96 | //foreach (Type _t in a.GetTypes()) | ||
97 | //{ | ||
98 | // Console.WriteLine("Type: " + _t.ToString()); | ||
99 | //} | ||
100 | |||
101 | Type t; | ||
102 | //try | ||
103 | //{ | ||
104 | t = a.GetType(NameSpace, true); | ||
105 | //} | ||
106 | //catch (Exception e) | ||
107 | //{ | ||
108 | // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString()); | ||
109 | //} | ||
110 | |||
111 | ScriptEngineInterface ret; | ||
112 | //try | ||
113 | //{ | ||
114 | ret = (ScriptEngineInterface) Activator.CreateInstance(t); | ||
115 | //} | ||
116 | //catch (Exception e) | ||
117 | //{ | ||
118 | // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString()); | ||
119 | //} | ||
120 | |||
121 | return ret; | ||
122 | } | ||
123 | } | ||
124 | } \ No newline at end of file | ||
diff --git a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEnginesManager.cs b/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEnginesManager.cs index 7b49127..3bfca87 100644 --- a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEnginesManager.cs +++ b/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEnginesManager.cs | |||
@@ -28,14 +28,15 @@ | |||
28 | 28 | ||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using OpenSim.Framework.Console; | 30 | using OpenSim.Framework.Console; |
31 | using OpenSim.Region.ScriptEngine.Common; | ||
31 | 32 | ||
32 | namespace OpenSim.Grid.ScriptServer | 33 | namespace OpenSim.Grid.ScriptServer.ScriptServer |
33 | { | 34 | { |
34 | internal class ScriptEngineManager | 35 | internal class ScriptEngineManager |
35 | { | 36 | { |
36 | private LogBase m_log; | 37 | private LogBase m_log; |
37 | private ScriptEngineLoader ScriptEngineLoader; | 38 | private ScriptEngineLoader ScriptEngineLoader; |
38 | private List<ScriptEngineInterface> scriptEngines = new List<ScriptEngineInterface>(); | 39 | private List<ScriptServerInterfaces.ScriptEngine> scriptEngines = new List<ScriptServerInterfaces.ScriptEngine>(); |
39 | private ScriptServerMain m_ScriptServerMain; | 40 | private ScriptServerMain m_ScriptServerMain; |
40 | 41 | ||
41 | // Initialize | 42 | // Initialize |
@@ -44,23 +45,21 @@ namespace OpenSim.Grid.ScriptServer | |||
44 | m_ScriptServerMain = scm; | 45 | m_ScriptServerMain = scm; |
45 | m_log = logger; | 46 | m_log = logger; |
46 | ScriptEngineLoader = new ScriptEngineLoader(m_log); | 47 | ScriptEngineLoader = new ScriptEngineLoader(m_log); |
47 | |||
48 | // Temp - we should not load during initialize... Loading should be done later. | ||
49 | LoadEngine("DotNetScriptEngine"); | ||
50 | } | 48 | } |
51 | 49 | ||
52 | ~ScriptEngineManager() | 50 | ~ScriptEngineManager() |
53 | { | 51 | { |
54 | } | 52 | } |
55 | 53 | ||
56 | public void LoadEngine(string engineName) | 54 | public ScriptServerInterfaces.ScriptEngine LoadEngine(string engineName) |
57 | { | 55 | { |
58 | // Load and add to list of ScriptEngines | 56 | // Load and add to list of ScriptEngines |
59 | ScriptEngineInterface sei = ScriptEngineLoader.LoadScriptEngine(engineName); | 57 | ScriptServerInterfaces.ScriptEngine sei = ScriptEngineLoader.LoadScriptEngine(engineName); |
60 | if (sei != null) | 58 | if (sei != null) |
61 | { | 59 | { |
62 | scriptEngines.Add(sei); | 60 | scriptEngines.Add(sei); |
63 | } | 61 | } |
62 | return sei; | ||
64 | } | 63 | } |
65 | } | 64 | } |
66 | } \ No newline at end of file | 65 | } \ No newline at end of file |
diff --git a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs index 884a09e..568c12b 100644 --- a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs +++ b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs | |||
@@ -29,6 +29,8 @@ | |||
29 | using System.IO; | 29 | using System.IO; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Framework.Console; | 31 | using OpenSim.Framework.Console; |
32 | using OpenSim.Grid.ScriptServer.ScriptServer; | ||
33 | using OpenSim.Region.ScriptEngine.Common; | ||
32 | 34 | ||
33 | namespace OpenSim.Grid.ScriptServer | 35 | namespace OpenSim.Grid.ScriptServer |
34 | { | 36 | { |
@@ -41,19 +43,26 @@ namespace OpenSim.Grid.ScriptServer | |||
41 | private readonly string m_logFilename = ("region-console.log"); | 43 | private readonly string m_logFilename = ("region-console.log"); |
42 | private LogBase m_log; | 44 | private LogBase m_log; |
43 | 45 | ||
46 | // TEMP | ||
47 | public static ScriptServerInterfaces.ScriptEngine Engine; | ||
48 | |||
44 | // Objects we use | 49 | // Objects we use |
45 | internal RegionCommManager RegionScriptDaemon; // Listen for incoming from region | 50 | internal RegionCommManager RegionScriptDaemon; // Listen for incoming from region |
46 | //internal ScriptEngineManager ScriptEngines; // Loads scriptengines | 51 | internal ScriptEngineManager ScriptEngines; // Loads scriptengines |
47 | internal RemotingServer m_RemotingServer; | 52 | internal RemotingServer m_RemotingServer; |
48 | 53 | ||
49 | public ScriptServerMain() | 54 | public ScriptServerMain() |
50 | { | 55 | { |
51 | m_log = CreateLog(); | 56 | m_log = CreateLog(); |
52 | 57 | ||
53 | RegionScriptDaemon = new RegionCommManager(this, m_log); | 58 | // Set up script engine mananger |
54 | //ScriptEngines = new ScriptEngineManager(this, m_log); | 59 | ScriptEngines = new ScriptEngineManager(this, m_log); |
55 | m_RemotingServer = new RemotingServer(); | 60 | |
56 | m_RemotingServer.CreateServer(listenPort, "DotNetEngine"); | 61 | // Load DotNetEngine |
62 | Engine = ScriptEngines.LoadEngine("DotNetEngine"); | ||
63 | |||
64 | // Set up server | ||
65 | m_RemotingServer = new RemotingServer(listenPort, "DotNetEngine"); | ||
57 | System.Console.ReadLine(); | 66 | System.Console.ReadLine(); |
58 | } | 67 | } |
59 | 68 | ||
@@ -68,7 +77,7 @@ namespace OpenSim.Grid.ScriptServer | |||
68 | Directory.CreateDirectory(Util.logDir()); | 77 | Directory.CreateDirectory(Util.logDir()); |
69 | } | 78 | } |
70 | 79 | ||
71 | return new LogBase((Path.Combine(Util.logDir(), m_logFilename)), "Region", this, true); | 80 | return new LogBase((Path.Combine(Util.logDir(), m_logFilename)), "ScriptServer", this, true); |
72 | } | 81 | } |
73 | 82 | ||
74 | public void RunCmd(string command, string[] cmdparams) | 83 | public void RunCmd(string command, string[] cmdparams) |