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-rw-r--r-- | OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs | 550 |
1 files changed, 0 insertions, 550 deletions
diff --git a/OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs b/OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs deleted file mode 100644 index 923b06c..0000000 --- a/OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs +++ /dev/null | |||
@@ -1,550 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using System.Threading; | ||
33 | using log4net; | ||
34 | using Nwc.XmlRpc; | ||
35 | using OpenMetaverse; | ||
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Framework.Console; | ||
38 | using OpenSim.Framework.Communications; | ||
39 | using OpenSim.Framework.Servers; | ||
40 | using OpenSim.Framework.Servers.HttpServer; | ||
41 | using OpenSim.Grid.Framework; | ||
42 | |||
43 | |||
44 | namespace OpenSim.Grid.UserServer.Modules | ||
45 | { | ||
46 | public class AvatarCreationModule | ||
47 | { | ||
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
49 | |||
50 | private UserDataBaseService m_userDataBaseService; | ||
51 | // private BaseHttpServer m_httpServer; | ||
52 | // TODO: unused: private UserConfig m_config; | ||
53 | |||
54 | private string m_inventoryServerUrl; | ||
55 | private IInterServiceInventoryServices m_inventoryService; | ||
56 | |||
57 | public AvatarCreationModule(UserDataBaseService userDataBaseService, UserConfig config, IInterServiceInventoryServices inventoryService) | ||
58 | { | ||
59 | // TODO: unused: m_config = config; | ||
60 | m_userDataBaseService = userDataBaseService; | ||
61 | m_inventoryService = inventoryService; | ||
62 | m_inventoryServerUrl = config.InventoryUrl.OriginalString; | ||
63 | } | ||
64 | |||
65 | public void Initialise(IGridServiceCore core) | ||
66 | { | ||
67 | CommandConsole console; | ||
68 | if (core.TryGet<CommandConsole>(out console)) | ||
69 | { | ||
70 | console.Commands.AddCommand("userserver", false, "clone avatar", | ||
71 | "clone avatar <TemplateAvatarFirstName> <TemplateAvatarLastName> <TargetAvatarFirstName> <TargetAvatarLastName>", | ||
72 | "Clone the template avatar's inventory into a target avatar", RunCommand); | ||
73 | } | ||
74 | } | ||
75 | |||
76 | public void PostInitialise() | ||
77 | { | ||
78 | |||
79 | } | ||
80 | |||
81 | public void RegisterHandlers(BaseHttpServer httpServer) | ||
82 | { | ||
83 | } | ||
84 | |||
85 | public void RunCommand(string module, string[] cmd) | ||
86 | { | ||
87 | if ((cmd.Length == 6) && (cmd[0] == "clone") && (cmd[1] == "avatar")) | ||
88 | { | ||
89 | try | ||
90 | { | ||
91 | string tFirst = cmd[2]; | ||
92 | string tLast = cmd[3]; | ||
93 | |||
94 | string nFirst = cmd[4]; | ||
95 | string nLast = cmd[5]; | ||
96 | |||
97 | UserProfileData templateAvatar = m_userDataBaseService.GetUserProfile(tFirst, tLast); | ||
98 | UserProfileData newAvatar = m_userDataBaseService.GetUserProfile(nFirst, nLast); | ||
99 | |||
100 | if (templateAvatar == null) | ||
101 | { | ||
102 | m_log.ErrorFormat("[AvatarAppearance] Clone Avatar: Could not find template avatar {0} , {1}", tFirst, tLast); | ||
103 | return; | ||
104 | } | ||
105 | |||
106 | if (newAvatar == null) | ||
107 | { | ||
108 | m_log.ErrorFormat("[AvatarAppearance] Clone Avatar: Could not find target avatar {0} , {1}", nFirst, nLast); | ||
109 | return; | ||
110 | } | ||
111 | Guid avatar = newAvatar.ID.Guid; | ||
112 | Guid template = templateAvatar.ID.Guid; | ||
113 | CloneAvatar(avatar, template, true, true); | ||
114 | |||
115 | } | ||
116 | catch (Exception e) | ||
117 | { | ||
118 | m_log.Error("Error: " + e.ToString()); | ||
119 | } | ||
120 | } | ||
121 | } | ||
122 | #region Avatar Appearance Creation | ||
123 | |||
124 | public bool CloneAvatar(Guid avatarID, Guid templateID, bool modifyPermissions, bool removeTargetsClothes) | ||
125 | { | ||
126 | m_log.InfoFormat("[AvatarAppearance] Starting to clone avatar {0} inventory to avatar {1}", templateID.ToString(), avatarID.ToString()); | ||
127 | // TODO: unused: Guid bodyFolder = Guid.Empty; | ||
128 | // TODO: unused: Guid clothesFolder = Guid.Empty; | ||
129 | bool success = false; | ||
130 | |||
131 | UUID avID = new UUID(avatarID); | ||
132 | List<InventoryFolderBase> avatarInventory = m_inventoryService.GetInventorySkeleton(avID); | ||
133 | if ((avatarInventory == null) || (avatarInventory.Count == 0)) | ||
134 | { | ||
135 | m_log.InfoFormat("[AvatarAppearance] No inventory found for user {0} , so creating it", avID.ToString()); | ||
136 | m_inventoryService.CreateNewUserInventory(avID); | ||
137 | Thread.Sleep(5000); | ||
138 | avatarInventory = m_inventoryService.GetInventorySkeleton(avID); | ||
139 | } | ||
140 | |||
141 | if ((avatarInventory != null) && (avatarInventory.Count > 0)) | ||
142 | { | ||
143 | UUID tempOwnID = new UUID(templateID); | ||
144 | AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(tempOwnID); | ||
145 | |||
146 | if (removeTargetsClothes) | ||
147 | { | ||
148 | //remove clothes and attachments from target avatar so that the end result isn't a merger of its existing clothes | ||
149 | // and the clothes from the template avatar. | ||
150 | RemoveClothesAndAttachments(avID); | ||
151 | } | ||
152 | |||
153 | List<InventoryFolderBase> templateInventory = m_inventoryService.GetInventorySkeleton(tempOwnID); | ||
154 | if ((templateInventory != null) && (templateInventory.Count != 0)) | ||
155 | { | ||
156 | for (int i = 0; i < templateInventory.Count; i++) | ||
157 | { | ||
158 | if (templateInventory[i].ParentID == UUID.Zero) | ||
159 | { | ||
160 | success = CloneFolder(avatarInventory, avID, UUID.Zero, appearance, templateInventory[i], templateInventory, modifyPermissions); | ||
161 | break; | ||
162 | } | ||
163 | } | ||
164 | } | ||
165 | else | ||
166 | { | ||
167 | m_log.InfoFormat("[AvatarAppearance] Failed to find the template owner's {0} inventory", tempOwnID); | ||
168 | } | ||
169 | } | ||
170 | m_log.InfoFormat("[AvatarAppearance] finished cloning avatar with result: {0}", success); | ||
171 | return success; | ||
172 | } | ||
173 | |||
174 | private bool CloneFolder(List<InventoryFolderBase> avatarInventory, UUID avID, UUID parentFolder, AvatarAppearance appearance, InventoryFolderBase templateFolder, List<InventoryFolderBase> templateFolders, bool modifyPermissions) | ||
175 | { | ||
176 | bool success = false; | ||
177 | UUID templateFolderId = templateFolder.ID; | ||
178 | if (templateFolderId != UUID.Zero) | ||
179 | { | ||
180 | InventoryFolderBase toFolder = FindFolder(templateFolder.Name, parentFolder.Guid, avatarInventory); | ||
181 | if (toFolder == null) | ||
182 | { | ||
183 | //create new folder | ||
184 | toFolder = new InventoryFolderBase(); | ||
185 | toFolder.ID = UUID.Random(); | ||
186 | toFolder.Name = templateFolder.Name; | ||
187 | toFolder.Owner = avID; | ||
188 | toFolder.Type = templateFolder.Type; | ||
189 | toFolder.Version = 1; | ||
190 | toFolder.ParentID = parentFolder; | ||
191 | if (!SynchronousRestObjectRequester.MakeRequest<InventoryFolderBase, bool>( | ||
192 | "POST", m_inventoryServerUrl + "CreateFolder/", toFolder)) | ||
193 | { | ||
194 | m_log.InfoFormat("[AvatarApperance] Couldn't make new folder {0} in users inventory", toFolder.Name); | ||
195 | return false; | ||
196 | } | ||
197 | else | ||
198 | { | ||
199 | // m_log.InfoFormat("made new folder {0} in users inventory", toFolder.Name); | ||
200 | } | ||
201 | } | ||
202 | |||
203 | List<InventoryItemBase> templateItems = SynchronousRestObjectRequester.MakeRequest<Guid, List<InventoryItemBase>>( | ||
204 | "POST", m_inventoryServerUrl + "GetItems/", templateFolderId.Guid); | ||
205 | if ((templateItems != null) && (templateItems.Count > 0)) | ||
206 | { | ||
207 | List<ClothesAttachment> wornClothes = new List<ClothesAttachment>(); | ||
208 | List<ClothesAttachment> attachedItems = new List<ClothesAttachment>(); | ||
209 | |||
210 | foreach (InventoryItemBase item in templateItems) | ||
211 | { | ||
212 | |||
213 | UUID clonedItemId = CloneInventoryItem(avID, toFolder.ID, item, modifyPermissions); | ||
214 | if (clonedItemId != UUID.Zero) | ||
215 | { | ||
216 | int appearanceType = ItemIsPartOfAppearance(item, appearance); | ||
217 | if (appearanceType >= 0) | ||
218 | { | ||
219 | // UpdateAvatarAppearance(avID, appearanceType, clonedItemId, item.AssetID); | ||
220 | wornClothes.Add(new ClothesAttachment(appearanceType, clonedItemId, item.AssetID)); | ||
221 | } | ||
222 | |||
223 | if (appearance != null) | ||
224 | { | ||
225 | int attachment = appearance.GetAttachpoint(item.ID); | ||
226 | if (attachment > 0) | ||
227 | { | ||
228 | //UpdateAvatarAttachment(avID, attachment, clonedItemId, item.AssetID); | ||
229 | attachedItems.Add(new ClothesAttachment(attachment, clonedItemId, item.AssetID)); | ||
230 | } | ||
231 | } | ||
232 | success = true; | ||
233 | } | ||
234 | } | ||
235 | |||
236 | if ((wornClothes.Count > 0) || (attachedItems.Count > 0)) | ||
237 | { | ||
238 | //Update the worn clothes and attachments | ||
239 | AvatarAppearance targetAppearance = GetAppearance(avID); | ||
240 | if (targetAppearance != null) | ||
241 | { | ||
242 | foreach (ClothesAttachment wornItem in wornClothes) | ||
243 | { | ||
244 | targetAppearance.Wearables[wornItem.Type].AssetID = wornItem.AssetID; | ||
245 | targetAppearance.Wearables[wornItem.Type].ItemID = wornItem.ItemID; | ||
246 | } | ||
247 | |||
248 | foreach (ClothesAttachment wornItem in attachedItems) | ||
249 | { | ||
250 | targetAppearance.SetAttachment(wornItem.Type, wornItem.ItemID, wornItem.AssetID); | ||
251 | } | ||
252 | |||
253 | m_userDataBaseService.UpdateUserAppearance(avID, targetAppearance); | ||
254 | wornClothes.Clear(); | ||
255 | attachedItems.Clear(); | ||
256 | } | ||
257 | } | ||
258 | } | ||
259 | else if ((templateItems != null) && (templateItems.Count == 0)) | ||
260 | { | ||
261 | // m_log.Info("[AvatarAppearance]Folder being cloned was empty"); | ||
262 | success = true; | ||
263 | } | ||
264 | |||
265 | List<InventoryFolderBase> subFolders = FindSubFolders(templateFolder.ID.Guid, templateFolders); | ||
266 | foreach (InventoryFolderBase subFolder in subFolders) | ||
267 | { | ||
268 | if (subFolder.Name.ToLower() != "trash") | ||
269 | { | ||
270 | success = CloneFolder(avatarInventory, avID, toFolder.ID, appearance, subFolder, templateFolders, modifyPermissions); | ||
271 | } | ||
272 | } | ||
273 | } | ||
274 | else | ||
275 | { | ||
276 | m_log.Info("[AvatarAppearance] Failed to find the template folder"); | ||
277 | } | ||
278 | return success; | ||
279 | } | ||
280 | |||
281 | private UUID CloneInventoryItem(UUID avatarID, UUID avatarFolder, InventoryItemBase item, bool modifyPerms) | ||
282 | { | ||
283 | if (avatarFolder != UUID.Zero) | ||
284 | { | ||
285 | InventoryItemBase clonedItem = new InventoryItemBase(); | ||
286 | clonedItem.Owner = avatarID; | ||
287 | clonedItem.AssetID = item.AssetID; | ||
288 | clonedItem.AssetType = item.AssetType; | ||
289 | clonedItem.BasePermissions = item.BasePermissions; | ||
290 | clonedItem.CreationDate = item.CreationDate; | ||
291 | clonedItem.CreatorId = item.CreatorId; | ||
292 | clonedItem.CreatorIdAsUuid = item.CreatorIdAsUuid; | ||
293 | clonedItem.CurrentPermissions = item.CurrentPermissions; | ||
294 | clonedItem.Description = item.Description; | ||
295 | clonedItem.EveryOnePermissions = item.EveryOnePermissions; | ||
296 | clonedItem.Flags = item.Flags; | ||
297 | clonedItem.Folder = avatarFolder; | ||
298 | clonedItem.GroupID = item.GroupID; | ||
299 | clonedItem.GroupOwned = item.GroupOwned; | ||
300 | clonedItem.GroupPermissions = item.GroupPermissions; | ||
301 | clonedItem.ID = UUID.Random(); | ||
302 | clonedItem.InvType = item.InvType; | ||
303 | clonedItem.Name = item.Name; | ||
304 | clonedItem.NextPermissions = item.NextPermissions; | ||
305 | clonedItem.SalePrice = item.SalePrice; | ||
306 | clonedItem.SaleType = item.SaleType; | ||
307 | |||
308 | if (modifyPerms) | ||
309 | { | ||
310 | ModifyPermissions(ref clonedItem); | ||
311 | } | ||
312 | |||
313 | SynchronousRestObjectRequester.MakeRequest<InventoryItemBase, bool>( | ||
314 | "POST", m_inventoryServerUrl + "AddNewItem/", clonedItem); | ||
315 | |||
316 | return clonedItem.ID; | ||
317 | } | ||
318 | |||
319 | return UUID.Zero; | ||
320 | } | ||
321 | |||
322 | // TODO: unused | ||
323 | // private void UpdateAvatarAppearance(UUID avatarID, int wearableType, UUID itemID, UUID assetID) | ||
324 | // { | ||
325 | // AvatarAppearance appearance = GetAppearance(avatarID); | ||
326 | // appearance.Wearables[wearableType].AssetID = assetID; | ||
327 | // appearance.Wearables[wearableType].ItemID = itemID; | ||
328 | // m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); | ||
329 | // } | ||
330 | |||
331 | // TODO: unused | ||
332 | // private void UpdateAvatarAttachment(UUID avatarID, int attachmentPoint, UUID itemID, UUID assetID) | ||
333 | // { | ||
334 | // AvatarAppearance appearance = GetAppearance(avatarID); | ||
335 | // appearance.SetAttachment(attachmentPoint, itemID, assetID); | ||
336 | // m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); | ||
337 | // } | ||
338 | |||
339 | private void RemoveClothesAndAttachments(UUID avatarID) | ||
340 | { | ||
341 | AvatarAppearance appearance = GetAppearance(avatarID); | ||
342 | |||
343 | appearance.ClearWearables(); | ||
344 | appearance.ClearAttachments(); | ||
345 | m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); | ||
346 | |||
347 | } | ||
348 | |||
349 | private AvatarAppearance GetAppearance(UUID avatarID) | ||
350 | { | ||
351 | AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(avatarID); | ||
352 | if (appearance == null) | ||
353 | { | ||
354 | appearance = CreateDefaultAppearance(avatarID); | ||
355 | } | ||
356 | return appearance; | ||
357 | } | ||
358 | |||
359 | // TODO: unused | ||
360 | // private UUID FindFolderID(string name, List<InventoryFolderBase> folders) | ||
361 | // { | ||
362 | // foreach (InventoryFolderBase folder in folders) | ||
363 | // { | ||
364 | // if (folder.Name == name) | ||
365 | // { | ||
366 | // return folder.ID; | ||
367 | // } | ||
368 | // } | ||
369 | // return UUID.Zero; | ||
370 | // } | ||
371 | |||
372 | // TODO: unused | ||
373 | // private InventoryFolderBase FindFolder(string name, List<InventoryFolderBase> folders) | ||
374 | // { | ||
375 | // foreach (InventoryFolderBase folder in folders) | ||
376 | // { | ||
377 | // if (folder.Name == name) | ||
378 | // { | ||
379 | // return folder; | ||
380 | // } | ||
381 | // } | ||
382 | // return null; | ||
383 | // } | ||
384 | |||
385 | private InventoryFolderBase FindFolder(string name, Guid parentFolderID, List<InventoryFolderBase> folders) | ||
386 | { | ||
387 | foreach (InventoryFolderBase folder in folders) | ||
388 | { | ||
389 | if ((folder.Name == name) && (folder.ParentID.Guid == parentFolderID)) | ||
390 | { | ||
391 | return folder; | ||
392 | } | ||
393 | } | ||
394 | return null; | ||
395 | } | ||
396 | |||
397 | // TODO: unused | ||
398 | // private InventoryItemBase GetItem(string itemName, List<InventoryItemBase> items) | ||
399 | // { | ||
400 | // foreach (InventoryItemBase item in items) | ||
401 | // { | ||
402 | // if (item.Name.ToLower() == itemName.ToLower()) | ||
403 | // { | ||
404 | // return item; | ||
405 | // } | ||
406 | // } | ||
407 | // return null; | ||
408 | // } | ||
409 | |||
410 | private List<InventoryFolderBase> FindSubFolders(Guid parentFolderID, List<InventoryFolderBase> folders) | ||
411 | { | ||
412 | List<InventoryFolderBase> subFolders = new List<InventoryFolderBase>(); | ||
413 | foreach (InventoryFolderBase folder in folders) | ||
414 | { | ||
415 | if (folder.ParentID.Guid == parentFolderID) | ||
416 | { | ||
417 | subFolders.Add(folder); | ||
418 | } | ||
419 | } | ||
420 | return subFolders; | ||
421 | } | ||
422 | |||
423 | protected virtual void ModifyPermissions(ref InventoryItemBase item) | ||
424 | { | ||
425 | // Propagate Permissions | ||
426 | item.BasePermissions = item.BasePermissions & item.NextPermissions; | ||
427 | item.CurrentPermissions = item.BasePermissions; | ||
428 | item.EveryOnePermissions = item.EveryOnePermissions & item.NextPermissions; | ||
429 | item.GroupPermissions = item.GroupPermissions & item.NextPermissions; | ||
430 | |||
431 | } | ||
432 | |||
433 | private AvatarAppearance CreateDefaultAppearance(UUID avatarId) | ||
434 | { | ||
435 | AvatarAppearance appearance = null; | ||
436 | AvatarWearable[] wearables; | ||
437 | byte[] visualParams; | ||
438 | GetDefaultAvatarAppearance(out wearables, out visualParams); | ||
439 | appearance = new AvatarAppearance(avatarId, wearables, visualParams); | ||
440 | |||
441 | return appearance; | ||
442 | } | ||
443 | |||
444 | private static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams) | ||
445 | { | ||
446 | visualParams = GetDefaultVisualParams(); | ||
447 | wearables = AvatarWearable.DefaultWearables; | ||
448 | } | ||
449 | |||
450 | private static byte[] GetDefaultVisualParams() | ||
451 | { | ||
452 | byte[] visualParams; | ||
453 | visualParams = new byte[218]; | ||
454 | for (int i = 0; i < 218; i++) | ||
455 | { | ||
456 | visualParams[i] = 100; | ||
457 | } | ||
458 | return visualParams; | ||
459 | } | ||
460 | |||
461 | private int ItemIsPartOfAppearance(InventoryItemBase item, AvatarAppearance appearance) | ||
462 | { | ||
463 | if (appearance != null) | ||
464 | { | ||
465 | if (appearance.BodyItem == item.ID) | ||
466 | return (int)WearableType.Shape; | ||
467 | |||
468 | if (appearance.EyesItem == item.ID) | ||
469 | return (int)WearableType.Eyes; | ||
470 | |||
471 | if (appearance.GlovesItem == item.ID) | ||
472 | return (int)WearableType.Gloves; | ||
473 | |||
474 | if (appearance.HairItem == item.ID) | ||
475 | return (int)WearableType.Hair; | ||
476 | |||
477 | if (appearance.JacketItem == item.ID) | ||
478 | return (int)WearableType.Jacket; | ||
479 | |||
480 | if (appearance.PantsItem == item.ID) | ||
481 | return (int)WearableType.Pants; | ||
482 | |||
483 | if (appearance.ShirtItem == item.ID) | ||
484 | return (int)WearableType.Shirt; | ||
485 | |||
486 | if (appearance.ShoesItem == item.ID) | ||
487 | return (int)WearableType.Shoes; | ||
488 | |||
489 | if (appearance.SkinItem == item.ID) | ||
490 | return (int)WearableType.Skin; | ||
491 | |||
492 | if (appearance.SkirtItem == item.ID) | ||
493 | return (int)WearableType.Skirt; | ||
494 | |||
495 | if (appearance.SocksItem == item.ID) | ||
496 | return (int)WearableType.Socks; | ||
497 | |||
498 | if (appearance.UnderPantsItem == item.ID) | ||
499 | return (int)WearableType.Underpants; | ||
500 | |||
501 | if (appearance.UnderShirtItem == item.ID) | ||
502 | return (int)WearableType.Undershirt; | ||
503 | } | ||
504 | return -1; | ||
505 | } | ||
506 | #endregion | ||
507 | |||
508 | public enum PermissionMask | ||
509 | { | ||
510 | None = 0, | ||
511 | Transfer = 8192, | ||
512 | Modify = 16384, | ||
513 | Copy = 32768, | ||
514 | Move = 524288, | ||
515 | Damage = 1048576, | ||
516 | All = 2147483647, | ||
517 | } | ||
518 | |||
519 | public enum WearableType | ||
520 | { | ||
521 | Shape = 0, | ||
522 | Skin = 1, | ||
523 | Hair = 2, | ||
524 | Eyes = 3, | ||
525 | Shirt = 4, | ||
526 | Pants = 5, | ||
527 | Shoes = 6, | ||
528 | Socks = 7, | ||
529 | Jacket = 8, | ||
530 | Gloves = 9, | ||
531 | Undershirt = 10, | ||
532 | Underpants = 11, | ||
533 | Skirt = 12, | ||
534 | } | ||
535 | |||
536 | public class ClothesAttachment | ||
537 | { | ||
538 | public int Type; | ||
539 | public UUID ItemID; | ||
540 | public UUID AssetID; | ||
541 | |||
542 | public ClothesAttachment(int type, UUID itemID, UUID assetID) | ||
543 | { | ||
544 | Type = type; | ||
545 | ItemID = itemID; | ||
546 | AssetID = assetID; | ||
547 | } | ||
548 | } | ||
549 | } | ||
550 | } \ No newline at end of file | ||