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path: root/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEnginesManager.cs
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Diffstat (limited to 'OpenSim/Grid/ScriptServer/ScriptServer/ScriptEnginesManager.cs')
-rw-r--r--OpenSim/Grid/ScriptServer/ScriptServer/ScriptEnginesManager.cs9
1 files changed, 3 insertions, 6 deletions
diff --git a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEnginesManager.cs b/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEnginesManager.cs
index 4ec2b35..7b49127 100644
--- a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEnginesManager.cs
+++ b/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEnginesManager.cs
@@ -26,9 +26,7 @@
26* 26*
27*/ 27*/
28 28
29using System;
30using System.Collections.Generic; 29using System.Collections.Generic;
31using System.Text;
32using OpenSim.Framework.Console; 30using OpenSim.Framework.Console;
33 31
34namespace OpenSim.Grid.ScriptServer 32namespace OpenSim.Grid.ScriptServer
@@ -46,10 +44,11 @@ namespace OpenSim.Grid.ScriptServer
46 m_ScriptServerMain = scm; 44 m_ScriptServerMain = scm;
47 m_log = logger; 45 m_log = logger;
48 ScriptEngineLoader = new ScriptEngineLoader(m_log); 46 ScriptEngineLoader = new ScriptEngineLoader(m_log);
49 47
50 // Temp - we should not load during initialize... Loading should be done later. 48 // Temp - we should not load during initialize... Loading should be done later.
51 LoadEngine("DotNetScriptEngine"); 49 LoadEngine("DotNetScriptEngine");
52 } 50 }
51
53 ~ScriptEngineManager() 52 ~ScriptEngineManager()
54 { 53 {
55 } 54 }
@@ -63,7 +62,5 @@ namespace OpenSim.Grid.ScriptServer
63 scriptEngines.Add(sei); 62 scriptEngines.Add(sei);
64 } 63 }
65 } 64 }
66
67
68 } 65 }
69} 66} \ No newline at end of file