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-rw-r--r--OpenSim/Grid/ScriptServer/RemotingObject.cs10
1 files changed, 1 insertions, 9 deletions
diff --git a/OpenSim/Grid/ScriptServer/RemotingObject.cs b/OpenSim/Grid/ScriptServer/RemotingObject.cs
index 915d020..54aff7a 100644
--- a/OpenSim/Grid/ScriptServer/RemotingObject.cs
+++ b/OpenSim/Grid/ScriptServer/RemotingObject.cs
@@ -10,18 +10,10 @@ namespace OpenSim.Grid.ScriptServer
10 { 10 {
11 // This object will be exposed over remoting. It is a singleton, so it exists only in as one instance. 11 // This object will be exposed over remoting. It is a singleton, so it exists only in as one instance.
12 12
13 // Expose ScriptEngine directly for now ... this is not very secure :)
14 // NOTE! CURRENTLY JUST HARDWIRED DOTNETENGINE!
15 //private OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine SE =
16 // new OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine();
17 //public OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents Events =
18 // (OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents)SE.m_EventManager;
19
20 //private ScriptServerInterfaces.RemoteEvents _events = new abc;
21 13
22 ScriptServerInterfaces.RemoteEvents ScriptServerInterfaces.ServerRemotingObject.Events() 14 ScriptServerInterfaces.RemoteEvents ScriptServerInterfaces.ServerRemotingObject.Events()
23 { 15 {
24 return null; 16 return ScriptServerMain.Engine.EventManager();
25 } 17 }
26 } 18 }
27} 19}