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Diffstat (limited to '')
-rw-r--r-- | OpenSim/Grid/AssetServer/Main.cs | 146 |
1 files changed, 0 insertions, 146 deletions
diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs deleted file mode 100644 index ac8f888..0000000 --- a/OpenSim/Grid/AssetServer/Main.cs +++ /dev/null | |||
@@ -1,146 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using log4net.Config; | ||
33 | using OpenMetaverse; | ||
34 | using OpenSim.Data; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Framework.AssetLoader.Filesystem; | ||
37 | using OpenSim.Framework.Console; | ||
38 | using OpenSim.Framework.Servers; | ||
39 | using OpenSim.Framework.Servers.HttpServer; | ||
40 | using OpenSim.Framework.Statistics; | ||
41 | |||
42 | namespace OpenSim.Grid.AssetServer | ||
43 | { | ||
44 | /// <summary> | ||
45 | /// An asset server | ||
46 | /// </summary> | ||
47 | public class OpenAsset_Main : BaseOpenSimServer | ||
48 | { | ||
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
50 | |||
51 | public static OpenAsset_Main assetserver; | ||
52 | |||
53 | // Temporarily hardcoded - should be a plugin | ||
54 | protected IAssetLoader assetLoader = new AssetLoaderFileSystem(); | ||
55 | |||
56 | private IAssetDataPlugin m_assetProvider; | ||
57 | |||
58 | public static void Main(string[] args) | ||
59 | { | ||
60 | XmlConfigurator.Configure(); | ||
61 | |||
62 | assetserver = new OpenAsset_Main(); | ||
63 | assetserver.Startup(); | ||
64 | |||
65 | assetserver.Work(); | ||
66 | } | ||
67 | |||
68 | private void Work() | ||
69 | { | ||
70 | m_console.Output("Enter help for a list of commands"); | ||
71 | |||
72 | while (true) | ||
73 | { | ||
74 | m_console.Prompt(); | ||
75 | } | ||
76 | } | ||
77 | |||
78 | public OpenAsset_Main() | ||
79 | { | ||
80 | m_console = new LocalConsole("Asset"); | ||
81 | |||
82 | MainConsole.Instance = m_console; | ||
83 | } | ||
84 | |||
85 | protected override void StartupSpecific() | ||
86 | { | ||
87 | AssetConfig config = new AssetConfig("ASSET SERVER", (Path.Combine(Util.configDir(), "AssetServer_Config.xml"))); | ||
88 | |||
89 | m_log.Info("[ASSET]: Setting up asset DB"); | ||
90 | setupDB(config); | ||
91 | |||
92 | m_log.Info("[ASSET]: Loading default asset set from '" + config.AssetSetsLocation + "'"); | ||
93 | LoadDefaultAssets(config.AssetSetsLocation); | ||
94 | |||
95 | m_log.Info("[ASSET]: Starting HTTP process"); | ||
96 | m_httpServer = new BaseHttpServer(config.HttpPort); | ||
97 | |||
98 | m_stats = StatsManager.StartCollectingAssetStats(); | ||
99 | |||
100 | AddHttpHandlers(); | ||
101 | |||
102 | m_httpServer.Start(); | ||
103 | |||
104 | base.StartupSpecific(); | ||
105 | } | ||
106 | |||
107 | protected void AddHttpHandlers() | ||
108 | { | ||
109 | m_httpServer.AddStreamHandler(new GetAssetStreamHandler(m_assetProvider)); | ||
110 | m_httpServer.AddStreamHandler(new PostAssetStreamHandler(m_assetProvider)); | ||
111 | } | ||
112 | |||
113 | public byte[] GetAssetData(UUID assetID, bool isTexture) | ||
114 | { | ||
115 | return null; | ||
116 | } | ||
117 | |||
118 | public void setupDB(AssetConfig config) | ||
119 | { | ||
120 | try | ||
121 | { | ||
122 | m_assetProvider = DataPluginFactory.LoadDataPlugin<IAssetDataPlugin>(config.DatabaseProvider, config.DatabaseConnect); | ||
123 | if (m_assetProvider == null) | ||
124 | { | ||
125 | m_log.Error("[ASSET]: Failed to load a database plugin, server halting"); | ||
126 | Environment.Exit(-1); | ||
127 | } | ||
128 | } | ||
129 | catch (Exception e) | ||
130 | { | ||
131 | m_log.Warn("[ASSET]: setupDB() - Exception occured"); | ||
132 | m_log.Warn("[ASSET]: " + e.ToString()); | ||
133 | } | ||
134 | } | ||
135 | |||
136 | public void LoadDefaultAssets(string pAssetSetsLocation) | ||
137 | { | ||
138 | assetLoader.ForEachDefaultXmlAsset(pAssetSetsLocation, StoreAsset); | ||
139 | } | ||
140 | |||
141 | protected void StoreAsset(AssetBase asset) | ||
142 | { | ||
143 | m_assetProvider.StoreAsset(asset); | ||
144 | } | ||
145 | } | ||
146 | } | ||