diff options
Diffstat (limited to 'OpenSim/Grid/AssetInventoryServer/Extensions/OpenSimInventoryFrontend.cs')
-rw-r--r-- | OpenSim/Grid/AssetInventoryServer/Extensions/OpenSimInventoryFrontend.cs | 1272 |
1 files changed, 636 insertions, 636 deletions
diff --git a/OpenSim/Grid/AssetInventoryServer/Extensions/OpenSimInventoryFrontend.cs b/OpenSim/Grid/AssetInventoryServer/Extensions/OpenSimInventoryFrontend.cs index a0ebba5..340e00c 100644 --- a/OpenSim/Grid/AssetInventoryServer/Extensions/OpenSimInventoryFrontend.cs +++ b/OpenSim/Grid/AssetInventoryServer/Extensions/OpenSimInventoryFrontend.cs | |||
@@ -1,636 +1,636 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) 2008 Intel Corporation | 2 | * Copyright (c) 2008 Intel Corporation |
3 | * All rights reserved. | 3 | * All rights reserved. |
4 | * Redistribution and use in source and binary forms, with or without | 4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions | 5 | * modification, are permitted provided that the following conditions |
6 | * are met: | 6 | * are met: |
7 | * | 7 | * |
8 | * -- Redistributions of source code must retain the above copyright | 8 | * -- Redistributions of source code must retain the above copyright |
9 | * notice, this list of conditions and the following disclaimer. | 9 | * notice, this list of conditions and the following disclaimer. |
10 | * -- Redistributions in binary form must reproduce the above copyright | 10 | * -- Redistributions in binary form must reproduce the above copyright |
11 | * notice, this list of conditions and the following disclaimer in the | 11 | * notice, this list of conditions and the following disclaimer in the |
12 | * documentation and/or other materials provided with the distribution. | 12 | * documentation and/or other materials provided with the distribution. |
13 | * -- Neither the name of the Intel Corporation nor the names of its | 13 | * -- Neither the name of the Intel Corporation nor the names of its |
14 | * contributors may be used to endorse or promote products derived from | 14 | * contributors may be used to endorse or promote products derived from |
15 | * this software without specific prior written permission. | 15 | * this software without specific prior written permission. |
16 | * | 16 | * |
17 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 17 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
18 | * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 18 | * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
19 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A | 19 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A |
20 | * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE INTEL OR ITS | 20 | * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE INTEL OR ITS |
21 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 21 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
22 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 22 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
23 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 23 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
24 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF | 24 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
25 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING | 25 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
26 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 26 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
27 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 27 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
28 | */ | 28 | */ |
29 | 29 | ||
30 | using System; | 30 | using System; |
31 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
32 | using System.Net; | 32 | using System.Net; |
33 | using System.IO; | 33 | using System.IO; |
34 | using System.Xml; | 34 | using System.Xml; |
35 | using ExtensionLoader; | 35 | using ExtensionLoader; |
36 | using OpenMetaverse; | 36 | using OpenMetaverse; |
37 | using OpenMetaverse.StructuredData; | 37 | using OpenMetaverse.StructuredData; |
38 | using HttpServer; | 38 | using HttpServer; |
39 | 39 | ||
40 | namespace OpenSim.Grid.AssetInventoryServer.Extensions | 40 | namespace OpenSim.Grid.AssetInventoryServer.Extensions |
41 | { | 41 | { |
42 | public class OpenSimInventoryFrontend : IExtension<AssetInventoryServer> | 42 | public class OpenSimInventoryFrontend : IExtension<AssetInventoryServer> |
43 | { | 43 | { |
44 | AssetInventoryServer server; | 44 | AssetInventoryServer server; |
45 | Utils.InventoryItemSerializer itemSerializer = new Utils.InventoryItemSerializer(); | 45 | Utils.InventoryItemSerializer itemSerializer = new Utils.InventoryItemSerializer(); |
46 | Utils.InventoryFolderSerializer folderSerializer = new Utils.InventoryFolderSerializer(); | 46 | Utils.InventoryFolderSerializer folderSerializer = new Utils.InventoryFolderSerializer(); |
47 | Utils.InventoryCollectionSerializer collectionSerializer = new Utils.InventoryCollectionSerializer(); | 47 | Utils.InventoryCollectionSerializer collectionSerializer = new Utils.InventoryCollectionSerializer(); |
48 | 48 | ||
49 | public OpenSimInventoryFrontend() | 49 | public OpenSimInventoryFrontend() |
50 | { | 50 | { |
51 | } | 51 | } |
52 | 52 | ||
53 | public void Start(AssetInventoryServer server) | 53 | public void Start(AssetInventoryServer server) |
54 | { | 54 | { |
55 | this.server = server; | 55 | this.server = server; |
56 | 56 | ||
57 | server.HttpServer.AddHandler("post", null, @"^/GetInventory/", GetInventoryHandler); | 57 | server.HttpServer.AddHandler("post", null, @"^/GetInventory/", GetInventoryHandler); |
58 | server.HttpServer.AddHandler("post", null, @"^/CreateInventory/", CreateInventoryHandler); | 58 | server.HttpServer.AddHandler("post", null, @"^/CreateInventory/", CreateInventoryHandler); |
59 | server.HttpServer.AddHandler("post", null, @"^/NewFolder/", NewFolderHandler); | 59 | server.HttpServer.AddHandler("post", null, @"^/NewFolder/", NewFolderHandler); |
60 | server.HttpServer.AddHandler("post", null, @"^/UpdateFolder/", UpdateFolderHandler); | 60 | server.HttpServer.AddHandler("post", null, @"^/UpdateFolder/", UpdateFolderHandler); |
61 | server.HttpServer.AddHandler("post", null, @"^/MoveFolder/", MoveFolderHandler); | 61 | server.HttpServer.AddHandler("post", null, @"^/MoveFolder/", MoveFolderHandler); |
62 | server.HttpServer.AddHandler("post", null, @"^/PurgeFolder/", PurgeFolderHandler); | 62 | server.HttpServer.AddHandler("post", null, @"^/PurgeFolder/", PurgeFolderHandler); |
63 | server.HttpServer.AddHandler("post", null, @"^/NewItem/", NewItemHandler); | 63 | server.HttpServer.AddHandler("post", null, @"^/NewItem/", NewItemHandler); |
64 | server.HttpServer.AddHandler("post", null, @"^/DeleteItem/", DeleteItemHandler); | 64 | server.HttpServer.AddHandler("post", null, @"^/DeleteItem/", DeleteItemHandler); |
65 | server.HttpServer.AddHandler("post", null, @"^/RootFolders/", RootFoldersHandler); | 65 | server.HttpServer.AddHandler("post", null, @"^/RootFolders/", RootFoldersHandler); |
66 | server.HttpServer.AddHandler("post", null, @"^/ActiveGestures/", ActiveGesturesHandler); | 66 | server.HttpServer.AddHandler("post", null, @"^/ActiveGestures/", ActiveGesturesHandler); |
67 | } | 67 | } |
68 | 68 | ||
69 | public void Stop() | 69 | public void Stop() |
70 | { | 70 | { |
71 | } | 71 | } |
72 | 72 | ||
73 | bool GetInventoryHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) | 73 | bool GetInventoryHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) |
74 | { | 74 | { |
75 | UUID sessionID, agentID; | 75 | UUID sessionID, agentID; |
76 | UUID ownerID = DeserializeUUID(request.Body, out agentID, out sessionID); | 76 | UUID ownerID = DeserializeUUID(request.Body, out agentID, out sessionID); |
77 | 77 | ||
78 | if (ownerID != UUID.Zero) | 78 | if (ownerID != UUID.Zero) |
79 | { | 79 | { |
80 | Logger.Log.Warn("GetInventory is not scalable on some inventory backends, avoid calling it wherever possible"); | 80 | Logger.Log.Warn("GetInventory is not scalable on some inventory backends, avoid calling it wherever possible"); |
81 | 81 | ||
82 | Uri owner = Utils.GetOpenSimUri(ownerID); | 82 | Uri owner = Utils.GetOpenSimUri(ownerID); |
83 | InventoryCollection inventory; | 83 | InventoryCollection inventory; |
84 | BackendResponse storageResponse = server.InventoryProvider.TryFetchInventory(owner, out inventory); | 84 | BackendResponse storageResponse = server.InventoryProvider.TryFetchInventory(owner, out inventory); |
85 | 85 | ||
86 | if (storageResponse == BackendResponse.Success) | 86 | if (storageResponse == BackendResponse.Success) |
87 | { | 87 | { |
88 | collectionSerializer.Serialize(response.Body, inventory); | 88 | collectionSerializer.Serialize(response.Body, inventory); |
89 | response.Body.Flush(); | 89 | response.Body.Flush(); |
90 | } | 90 | } |
91 | else if (storageResponse == BackendResponse.NotFound) | 91 | else if (storageResponse == BackendResponse.NotFound) |
92 | { | 92 | { |
93 | // Return an empty inventory set to mimic OpenSim.Grid.InventoryServer.exe | 93 | // Return an empty inventory set to mimic OpenSim.Grid.InventoryServer.exe |
94 | inventory = new InventoryCollection(); | 94 | inventory = new InventoryCollection(); |
95 | inventory.UserID = ownerID; | 95 | inventory.UserID = ownerID; |
96 | inventory.Folders = new Dictionary<UUID, InventoryFolder>(); | 96 | inventory.Folders = new Dictionary<UUID, InventoryFolder>(); |
97 | inventory.Items = new Dictionary<UUID, InventoryItem>(); | 97 | inventory.Items = new Dictionary<UUID, InventoryItem>(); |
98 | collectionSerializer.Serialize(response.Body, inventory); | 98 | collectionSerializer.Serialize(response.Body, inventory); |
99 | response.Body.Flush(); | 99 | response.Body.Flush(); |
100 | } | 100 | } |
101 | else | 101 | else |
102 | { | 102 | { |
103 | response.Status = HttpStatusCode.InternalServerError; | 103 | response.Status = HttpStatusCode.InternalServerError; |
104 | } | 104 | } |
105 | } | 105 | } |
106 | else | 106 | else |
107 | { | 107 | { |
108 | response.Status = HttpStatusCode.BadRequest; | 108 | response.Status = HttpStatusCode.BadRequest; |
109 | } | 109 | } |
110 | 110 | ||
111 | return true; | 111 | return true; |
112 | } | 112 | } |
113 | 113 | ||
114 | bool CreateInventoryHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) | 114 | bool CreateInventoryHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) |
115 | { | 115 | { |
116 | UUID ownerID = DeserializeUUID(request.Body); | 116 | UUID ownerID = DeserializeUUID(request.Body); |
117 | 117 | ||
118 | if (ownerID != UUID.Zero) | 118 | if (ownerID != UUID.Zero) |
119 | { | 119 | { |
120 | Uri owner = Utils.GetOpenSimUri(ownerID); | 120 | Uri owner = Utils.GetOpenSimUri(ownerID); |
121 | Logger.Log.DebugFormat("Created URI {0} for inventory creation", owner); | 121 | Logger.Log.DebugFormat("Created URI {0} for inventory creation", owner); |
122 | 122 | ||
123 | InventoryFolder rootFolder = new InventoryFolder("My Inventory", ownerID, UUID.Zero, (short)AssetType.Folder); | 123 | InventoryFolder rootFolder = new InventoryFolder("My Inventory", ownerID, UUID.Zero, (short)AssetType.Folder); |
124 | BackendResponse storageResponse = server.InventoryProvider.TryCreateInventory(owner, rootFolder); | 124 | BackendResponse storageResponse = server.InventoryProvider.TryCreateInventory(owner, rootFolder); |
125 | if (storageResponse == BackendResponse.Success) | 125 | if (storageResponse == BackendResponse.Success) |
126 | { | 126 | { |
127 | CreateFolder("Animations", ownerID, rootFolder.ID, AssetType.Animation); | 127 | CreateFolder("Animations", ownerID, rootFolder.ID, AssetType.Animation); |
128 | CreateFolder("Body Parts", ownerID, rootFolder.ID, AssetType.Bodypart); | 128 | CreateFolder("Body Parts", ownerID, rootFolder.ID, AssetType.Bodypart); |
129 | CreateFolder("Calling Cards", ownerID, rootFolder.ID, AssetType.CallingCard); | 129 | CreateFolder("Calling Cards", ownerID, rootFolder.ID, AssetType.CallingCard); |
130 | CreateFolder("Clothing", ownerID, rootFolder.ID, AssetType.Clothing); | 130 | CreateFolder("Clothing", ownerID, rootFolder.ID, AssetType.Clothing); |
131 | CreateFolder("Gestures", ownerID, rootFolder.ID, AssetType.Gesture); | 131 | CreateFolder("Gestures", ownerID, rootFolder.ID, AssetType.Gesture); |
132 | CreateFolder("Landmarks", ownerID, rootFolder.ID, AssetType.Landmark); | 132 | CreateFolder("Landmarks", ownerID, rootFolder.ID, AssetType.Landmark); |
133 | CreateFolder("Lost and Found", ownerID, rootFolder.ID, AssetType.LostAndFoundFolder); | 133 | CreateFolder("Lost and Found", ownerID, rootFolder.ID, AssetType.LostAndFoundFolder); |
134 | CreateFolder("Notecards", ownerID, rootFolder.ID, AssetType.Notecard); | 134 | CreateFolder("Notecards", ownerID, rootFolder.ID, AssetType.Notecard); |
135 | CreateFolder("Objects", ownerID, rootFolder.ID, AssetType.Object); | 135 | CreateFolder("Objects", ownerID, rootFolder.ID, AssetType.Object); |
136 | CreateFolder("Photo Album", ownerID, rootFolder.ID, AssetType.SnapshotFolder); | 136 | CreateFolder("Photo Album", ownerID, rootFolder.ID, AssetType.SnapshotFolder); |
137 | CreateFolder("Scripts", ownerID, rootFolder.ID, AssetType.LSLText); | 137 | CreateFolder("Scripts", ownerID, rootFolder.ID, AssetType.LSLText); |
138 | CreateFolder("Sounds", ownerID, rootFolder.ID, AssetType.Sound); | 138 | CreateFolder("Sounds", ownerID, rootFolder.ID, AssetType.Sound); |
139 | CreateFolder("Textures", ownerID, rootFolder.ID, AssetType.Texture); | 139 | CreateFolder("Textures", ownerID, rootFolder.ID, AssetType.Texture); |
140 | CreateFolder("Trash", ownerID, rootFolder.ID, AssetType.TrashFolder); | 140 | CreateFolder("Trash", ownerID, rootFolder.ID, AssetType.TrashFolder); |
141 | 141 | ||
142 | SerializeBool(response.Body, true); | 142 | SerializeBool(response.Body, true); |
143 | return true; | 143 | return true; |
144 | } | 144 | } |
145 | } | 145 | } |
146 | 146 | ||
147 | SerializeBool(response.Body, false); | 147 | SerializeBool(response.Body, false); |
148 | return true; | 148 | return true; |
149 | } | 149 | } |
150 | 150 | ||
151 | bool NewFolderHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) | 151 | bool NewFolderHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) |
152 | { | 152 | { |
153 | UUID agentID, sessionID; | 153 | UUID agentID, sessionID; |
154 | InventoryFolder folder = DeserializeFolder(request.Body, out agentID, out sessionID); | 154 | InventoryFolder folder = DeserializeFolder(request.Body, out agentID, out sessionID); |
155 | 155 | ||
156 | if (folder != null) | 156 | if (folder != null) |
157 | { | 157 | { |
158 | Uri owner = Utils.GetOpenSimUri(folder.Owner); | 158 | Uri owner = Utils.GetOpenSimUri(folder.Owner); |
159 | 159 | ||
160 | // Some calls that are moving or updating a folder instead of creating a new one | 160 | // Some calls that are moving or updating a folder instead of creating a new one |
161 | // will pass in an InventoryFolder without the name set. If this is the case we | 161 | // will pass in an InventoryFolder without the name set. If this is the case we |
162 | // need to look up the name first | 162 | // need to look up the name first |
163 | if (String.IsNullOrEmpty(folder.Name)) | 163 | if (String.IsNullOrEmpty(folder.Name)) |
164 | { | 164 | { |
165 | InventoryFolder oldFolder; | 165 | InventoryFolder oldFolder; |
166 | if (server.InventoryProvider.TryFetchFolder(owner, folder.ID, out oldFolder) == BackendResponse.Success) | 166 | if (server.InventoryProvider.TryFetchFolder(owner, folder.ID, out oldFolder) == BackendResponse.Success) |
167 | folder.Name = oldFolder.Name; | 167 | folder.Name = oldFolder.Name; |
168 | } | 168 | } |
169 | 169 | ||
170 | BackendResponse storageResponse = server.InventoryProvider.TryCreateFolder(owner, folder); | 170 | BackendResponse storageResponse = server.InventoryProvider.TryCreateFolder(owner, folder); |
171 | 171 | ||
172 | if (storageResponse == BackendResponse.Success) | 172 | if (storageResponse == BackendResponse.Success) |
173 | { | 173 | { |
174 | SerializeBool(response.Body, true); | 174 | SerializeBool(response.Body, true); |
175 | return true; | 175 | return true; |
176 | } | 176 | } |
177 | } | 177 | } |
178 | 178 | ||
179 | SerializeBool(response.Body, false); | 179 | SerializeBool(response.Body, false); |
180 | return true; | 180 | return true; |
181 | } | 181 | } |
182 | 182 | ||
183 | bool UpdateFolderHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) | 183 | bool UpdateFolderHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) |
184 | { | 184 | { |
185 | return NewFolderHandler(client, request, response); | 185 | return NewFolderHandler(client, request, response); |
186 | } | 186 | } |
187 | 187 | ||
188 | bool MoveFolderHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) | 188 | bool MoveFolderHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) |
189 | { | 189 | { |
190 | return NewFolderHandler(client, request, response); | 190 | return NewFolderHandler(client, request, response); |
191 | } | 191 | } |
192 | 192 | ||
193 | bool PurgeFolderHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) | 193 | bool PurgeFolderHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) |
194 | { | 194 | { |
195 | UUID agentID, sessionID; | 195 | UUID agentID, sessionID; |
196 | InventoryFolder folder = DeserializeFolder(request.Body, out agentID, out sessionID); | 196 | InventoryFolder folder = DeserializeFolder(request.Body, out agentID, out sessionID); |
197 | 197 | ||
198 | if (folder != null) | 198 | if (folder != null) |
199 | { | 199 | { |
200 | Uri owner = Utils.GetOpenSimUri(folder.Owner); | 200 | Uri owner = Utils.GetOpenSimUri(folder.Owner); |
201 | BackendResponse storageResponse = server.InventoryProvider.TryPurgeFolder(owner, folder.ID); | 201 | BackendResponse storageResponse = server.InventoryProvider.TryPurgeFolder(owner, folder.ID); |
202 | 202 | ||
203 | if (storageResponse == BackendResponse.Success) | 203 | if (storageResponse == BackendResponse.Success) |
204 | { | 204 | { |
205 | SerializeBool(response.Body, true); | 205 | SerializeBool(response.Body, true); |
206 | return true; | 206 | return true; |
207 | } | 207 | } |
208 | } | 208 | } |
209 | 209 | ||
210 | SerializeBool(response.Body, false); | 210 | SerializeBool(response.Body, false); |
211 | return true; | 211 | return true; |
212 | } | 212 | } |
213 | 213 | ||
214 | bool NewItemHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) | 214 | bool NewItemHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) |
215 | { | 215 | { |
216 | UUID agentID, sessionID; | 216 | UUID agentID, sessionID; |
217 | InventoryItem item = DeserializeItem(request.Body, out agentID, out sessionID); | 217 | InventoryItem item = DeserializeItem(request.Body, out agentID, out sessionID); |
218 | 218 | ||
219 | if (item != null) | 219 | if (item != null) |
220 | { | 220 | { |
221 | Uri owner = Utils.GetOpenSimUri(agentID); | 221 | Uri owner = Utils.GetOpenSimUri(agentID); |
222 | BackendResponse storageResponse = server.InventoryProvider.TryCreateItem(owner, item); | 222 | BackendResponse storageResponse = server.InventoryProvider.TryCreateItem(owner, item); |
223 | 223 | ||
224 | if (storageResponse == BackendResponse.Success) | 224 | if (storageResponse == BackendResponse.Success) |
225 | { | 225 | { |
226 | SerializeBool(response.Body, true); | 226 | SerializeBool(response.Body, true); |
227 | return true; | 227 | return true; |
228 | } | 228 | } |
229 | } | 229 | } |
230 | 230 | ||
231 | SerializeBool(response.Body, false); | 231 | SerializeBool(response.Body, false); |
232 | return true; | 232 | return true; |
233 | } | 233 | } |
234 | 234 | ||
235 | bool DeleteItemHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) | 235 | bool DeleteItemHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) |
236 | { | 236 | { |
237 | UUID agentID, sessionID; | 237 | UUID agentID, sessionID; |
238 | InventoryItem item = DeserializeItem(request.Body, out agentID, out sessionID); | 238 | InventoryItem item = DeserializeItem(request.Body, out agentID, out sessionID); |
239 | 239 | ||
240 | if (item != null) | 240 | if (item != null) |
241 | { | 241 | { |
242 | Uri owner = Utils.GetOpenSimUri(item.Owner); | 242 | Uri owner = Utils.GetOpenSimUri(item.Owner); |
243 | BackendResponse storageResponse = server.InventoryProvider.TryDeleteItem(owner, item.ID); | 243 | BackendResponse storageResponse = server.InventoryProvider.TryDeleteItem(owner, item.ID); |
244 | 244 | ||
245 | if (storageResponse == BackendResponse.Success) | 245 | if (storageResponse == BackendResponse.Success) |
246 | { | 246 | { |
247 | SerializeBool(response.Body, true); | 247 | SerializeBool(response.Body, true); |
248 | return true; | 248 | return true; |
249 | } | 249 | } |
250 | } | 250 | } |
251 | 251 | ||
252 | SerializeBool(response.Body, false); | 252 | SerializeBool(response.Body, false); |
253 | return true; | 253 | return true; |
254 | } | 254 | } |
255 | 255 | ||
256 | bool RootFoldersHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) | 256 | bool RootFoldersHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) |
257 | { | 257 | { |
258 | UUID ownerID = DeserializeUUID(request.Body); | 258 | UUID ownerID = DeserializeUUID(request.Body); |
259 | 259 | ||
260 | if (ownerID != UUID.Zero) | 260 | if (ownerID != UUID.Zero) |
261 | { | 261 | { |
262 | Uri owner = Utils.GetOpenSimUri(ownerID); | 262 | Uri owner = Utils.GetOpenSimUri(ownerID); |
263 | List<InventoryFolder> skeleton; | 263 | List<InventoryFolder> skeleton; |
264 | BackendResponse storageResponse = server.InventoryProvider.TryFetchFolderList(owner, out skeleton); | 264 | BackendResponse storageResponse = server.InventoryProvider.TryFetchFolderList(owner, out skeleton); |
265 | 265 | ||
266 | if (storageResponse == BackendResponse.Success) | 266 | if (storageResponse == BackendResponse.Success) |
267 | { | 267 | { |
268 | SerializeFolderList(response.Body, skeleton); | 268 | SerializeFolderList(response.Body, skeleton); |
269 | } | 269 | } |
270 | else if (storageResponse == BackendResponse.NotFound) | 270 | else if (storageResponse == BackendResponse.NotFound) |
271 | { | 271 | { |
272 | // Return an empty set of inventory so the requester knows that | 272 | // Return an empty set of inventory so the requester knows that |
273 | // an inventory needs to be created for this agent | 273 | // an inventory needs to be created for this agent |
274 | SerializeFolderList(response.Body, new List<InventoryFolder>(0)); | 274 | SerializeFolderList(response.Body, new List<InventoryFolder>(0)); |
275 | } | 275 | } |
276 | else | 276 | else |
277 | { | 277 | { |
278 | response.Status = HttpStatusCode.InternalServerError; | 278 | response.Status = HttpStatusCode.InternalServerError; |
279 | } | 279 | } |
280 | } | 280 | } |
281 | else | 281 | else |
282 | { | 282 | { |
283 | response.Status = HttpStatusCode.BadRequest; | 283 | response.Status = HttpStatusCode.BadRequest; |
284 | } | 284 | } |
285 | 285 | ||
286 | return true; | 286 | return true; |
287 | } | 287 | } |
288 | 288 | ||
289 | bool ActiveGesturesHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) | 289 | bool ActiveGesturesHandler(IHttpClientContext client, IHttpRequest request, IHttpResponse response) |
290 | { | 290 | { |
291 | UUID ownerID = DeserializeUUID(request.Body); | 291 | UUID ownerID = DeserializeUUID(request.Body); |
292 | 292 | ||
293 | if (ownerID != UUID.Zero) | 293 | if (ownerID != UUID.Zero) |
294 | { | 294 | { |
295 | Uri owner = Utils.GetOpenSimUri(ownerID); | 295 | Uri owner = Utils.GetOpenSimUri(ownerID); |
296 | List<InventoryItem> gestures; | 296 | List<InventoryItem> gestures; |
297 | BackendResponse storageResponse = server.InventoryProvider.TryFetchActiveGestures(owner, out gestures); | 297 | BackendResponse storageResponse = server.InventoryProvider.TryFetchActiveGestures(owner, out gestures); |
298 | 298 | ||
299 | if (storageResponse == BackendResponse.Success) | 299 | if (storageResponse == BackendResponse.Success) |
300 | { | 300 | { |
301 | SerializeItemList(response.Body, gestures); | 301 | SerializeItemList(response.Body, gestures); |
302 | } | 302 | } |
303 | else if (storageResponse == BackendResponse.NotFound) | 303 | else if (storageResponse == BackendResponse.NotFound) |
304 | { | 304 | { |
305 | // Return an empty set of gestures to match OpenSim.Grid.InventoryServer.exe behavior | 305 | // Return an empty set of gestures to match OpenSim.Grid.InventoryServer.exe behavior |
306 | SerializeItemList(response.Body, new List<InventoryItem>(0)); | 306 | SerializeItemList(response.Body, new List<InventoryItem>(0)); |
307 | } | 307 | } |
308 | else | 308 | else |
309 | { | 309 | { |
310 | response.Status = HttpStatusCode.InternalServerError; | 310 | response.Status = HttpStatusCode.InternalServerError; |
311 | } | 311 | } |
312 | } | 312 | } |
313 | else | 313 | else |
314 | { | 314 | { |
315 | response.Status = HttpStatusCode.BadRequest; | 315 | response.Status = HttpStatusCode.BadRequest; |
316 | } | 316 | } |
317 | 317 | ||
318 | return true; | 318 | return true; |
319 | } | 319 | } |
320 | 320 | ||
321 | BackendResponse CreateFolder(string name, UUID ownerID, UUID parentID, AssetType assetType) | 321 | BackendResponse CreateFolder(string name, UUID ownerID, UUID parentID, AssetType assetType) |
322 | { | 322 | { |
323 | InventoryFolder folder = new InventoryFolder(name, ownerID, parentID, (short)assetType); | 323 | InventoryFolder folder = new InventoryFolder(name, ownerID, parentID, (short)assetType); |
324 | Uri owner = Utils.GetOpenSimUri(ownerID); | 324 | Uri owner = Utils.GetOpenSimUri(ownerID); |
325 | return server.InventoryProvider.TryCreateFolder(owner, folder); | 325 | return server.InventoryProvider.TryCreateFolder(owner, folder); |
326 | } | 326 | } |
327 | 327 | ||
328 | UUID DeserializeUUID(Stream stream) | 328 | UUID DeserializeUUID(Stream stream) |
329 | { | 329 | { |
330 | UUID id = UUID.Zero; | 330 | UUID id = UUID.Zero; |
331 | 331 | ||
332 | try | 332 | try |
333 | { | 333 | { |
334 | using (XmlReader reader = XmlReader.Create(stream)) | 334 | using (XmlReader reader = XmlReader.Create(stream)) |
335 | { | 335 | { |
336 | reader.MoveToContent(); | 336 | reader.MoveToContent(); |
337 | UUID.TryParse(reader.ReadElementContentAsString("guid", String.Empty), out id); | 337 | UUID.TryParse(reader.ReadElementContentAsString("guid", String.Empty), out id); |
338 | } | 338 | } |
339 | } | 339 | } |
340 | catch (Exception ex) | 340 | catch (Exception ex) |
341 | { | 341 | { |
342 | Logger.Log.Warn("Failed to parse POST data (expecting guid): " + ex.Message); | 342 | Logger.Log.Warn("Failed to parse POST data (expecting guid): " + ex.Message); |
343 | } | 343 | } |
344 | 344 | ||
345 | return id; | 345 | return id; |
346 | } | 346 | } |
347 | 347 | ||
348 | UUID DeserializeUUID(Stream stream, out UUID agentID, out UUID sessionID) | 348 | UUID DeserializeUUID(Stream stream, out UUID agentID, out UUID sessionID) |
349 | { | 349 | { |
350 | UUID id; | 350 | UUID id; |
351 | 351 | ||
352 | try | 352 | try |
353 | { | 353 | { |
354 | using (XmlReader reader = XmlReader.Create(stream)) | 354 | using (XmlReader reader = XmlReader.Create(stream)) |
355 | { | 355 | { |
356 | reader.MoveToContent(); | 356 | reader.MoveToContent(); |
357 | reader.ReadStartElement("RestSessionObjectOfGuid"); | 357 | reader.ReadStartElement("RestSessionObjectOfGuid"); |
358 | UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID); | 358 | UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID); |
359 | UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID); | 359 | UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID); |
360 | UUID.TryParse(reader.ReadElementContentAsString("Body", String.Empty), out id); | 360 | UUID.TryParse(reader.ReadElementContentAsString("Body", String.Empty), out id); |
361 | reader.ReadEndElement(); | 361 | reader.ReadEndElement(); |
362 | } | 362 | } |
363 | } | 363 | } |
364 | catch (Exception ex) | 364 | catch (Exception ex) |
365 | { | 365 | { |
366 | Logger.Log.Warn("Failed to parse GetInventory POST data: " + ex.Message); | 366 | Logger.Log.Warn("Failed to parse GetInventory POST data: " + ex.Message); |
367 | agentID = UUID.Zero; | 367 | agentID = UUID.Zero; |
368 | sessionID = UUID.Zero; | 368 | sessionID = UUID.Zero; |
369 | return UUID.Zero; | 369 | return UUID.Zero; |
370 | } | 370 | } |
371 | 371 | ||
372 | return id; | 372 | return id; |
373 | } | 373 | } |
374 | 374 | ||
375 | InventoryFolder DeserializeFolder(Stream stream, out UUID agentID, out UUID sessionID) | 375 | InventoryFolder DeserializeFolder(Stream stream, out UUID agentID, out UUID sessionID) |
376 | { | 376 | { |
377 | InventoryFolder folder = new InventoryFolder(); | 377 | InventoryFolder folder = new InventoryFolder(); |
378 | 378 | ||
379 | try | 379 | try |
380 | { | 380 | { |
381 | using (XmlReader reader = XmlReader.Create(stream)) | 381 | using (XmlReader reader = XmlReader.Create(stream)) |
382 | { | 382 | { |
383 | reader.MoveToContent(); | 383 | reader.MoveToContent(); |
384 | reader.ReadStartElement("RestSessionObjectOfInventoryFolderBase"); | 384 | reader.ReadStartElement("RestSessionObjectOfInventoryFolderBase"); |
385 | UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID); | 385 | UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID); |
386 | UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID); | 386 | UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID); |
387 | reader.ReadStartElement("Body"); | 387 | reader.ReadStartElement("Body"); |
388 | if (reader.Name == "Name") | 388 | if (reader.Name == "Name") |
389 | folder.Name = reader.ReadElementContentAsString("Name", String.Empty); | 389 | folder.Name = reader.ReadElementContentAsString("Name", String.Empty); |
390 | else | 390 | else |
391 | folder.Name = String.Empty; | 391 | folder.Name = String.Empty; |
392 | ReadUUID(reader, "Owner", out folder.Owner); | 392 | ReadUUID(reader, "Owner", out folder.Owner); |
393 | ReadUUID(reader, "ParentID", out folder.ParentID); | 393 | ReadUUID(reader, "ParentID", out folder.ParentID); |
394 | ReadUUID(reader, "ID", out folder.ID); | 394 | ReadUUID(reader, "ID", out folder.ID); |
395 | Int16.TryParse(reader.ReadElementContentAsString("Type", String.Empty), out folder.Type); | 395 | Int16.TryParse(reader.ReadElementContentAsString("Type", String.Empty), out folder.Type); |
396 | UInt16.TryParse(reader.ReadElementContentAsString("Version", String.Empty), out folder.Version); | 396 | UInt16.TryParse(reader.ReadElementContentAsString("Version", String.Empty), out folder.Version); |
397 | reader.ReadEndElement(); | 397 | reader.ReadEndElement(); |
398 | reader.ReadEndElement(); | 398 | reader.ReadEndElement(); |
399 | } | 399 | } |
400 | } | 400 | } |
401 | catch (Exception ex) | 401 | catch (Exception ex) |
402 | { | 402 | { |
403 | Logger.Log.Warn("Failed to parse POST data (expecting InventoryFolderBase): " + ex.Message); | 403 | Logger.Log.Warn("Failed to parse POST data (expecting InventoryFolderBase): " + ex.Message); |
404 | agentID = UUID.Zero; | 404 | agentID = UUID.Zero; |
405 | sessionID = UUID.Zero; | 405 | sessionID = UUID.Zero; |
406 | return null; | 406 | return null; |
407 | } | 407 | } |
408 | 408 | ||
409 | return folder; | 409 | return folder; |
410 | } | 410 | } |
411 | 411 | ||
412 | InventoryItem DeserializeItem(Stream stream, out UUID agentID, out UUID sessionID) | 412 | InventoryItem DeserializeItem(Stream stream, out UUID agentID, out UUID sessionID) |
413 | { | 413 | { |
414 | InventoryItem item = new InventoryItem(); | 414 | InventoryItem item = new InventoryItem(); |
415 | 415 | ||
416 | try | 416 | try |
417 | { | 417 | { |
418 | using (XmlReader reader = XmlReader.Create(stream)) | 418 | using (XmlReader reader = XmlReader.Create(stream)) |
419 | { | 419 | { |
420 | reader.MoveToContent(); | 420 | reader.MoveToContent(); |
421 | reader.ReadStartElement("RestSessionObjectOfInventoryItemBase"); | 421 | reader.ReadStartElement("RestSessionObjectOfInventoryItemBase"); |
422 | UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID); | 422 | UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID); |
423 | UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID); | 423 | UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID); |
424 | reader.ReadStartElement("Body"); | 424 | reader.ReadStartElement("Body"); |
425 | ReadUUID(reader, "ID", out item.ID); | 425 | ReadUUID(reader, "ID", out item.ID); |
426 | Int32.TryParse(reader.ReadElementContentAsString("InvType", String.Empty), out item.InvType); | 426 | Int32.TryParse(reader.ReadElementContentAsString("InvType", String.Empty), out item.InvType); |
427 | ReadUUID(reader, "Folder", out item.Folder); | 427 | ReadUUID(reader, "Folder", out item.Folder); |
428 | ReadUUID(reader, "Owner", out item.Owner); | 428 | ReadUUID(reader, "Owner", out item.Owner); |
429 | ReadUUID(reader, "Creator", out item.Creator); | 429 | ReadUUID(reader, "Creator", out item.Creator); |
430 | item.Name = reader.ReadElementContentAsString("Name", String.Empty); | 430 | item.Name = reader.ReadElementContentAsString("Name", String.Empty); |
431 | item.Description = reader.ReadElementContentAsString("Description", String.Empty); | 431 | item.Description = reader.ReadElementContentAsString("Description", String.Empty); |
432 | UInt32.TryParse(reader.ReadElementContentAsString("NextPermissions", String.Empty), out item.NextPermissions); | 432 | UInt32.TryParse(reader.ReadElementContentAsString("NextPermissions", String.Empty), out item.NextPermissions); |
433 | UInt32.TryParse(reader.ReadElementContentAsString("CurrentPermissions", String.Empty), out item.CurrentPermissions); | 433 | UInt32.TryParse(reader.ReadElementContentAsString("CurrentPermissions", String.Empty), out item.CurrentPermissions); |
434 | UInt32.TryParse(reader.ReadElementContentAsString("BasePermissions", String.Empty), out item.BasePermissions); | 434 | UInt32.TryParse(reader.ReadElementContentAsString("BasePermissions", String.Empty), out item.BasePermissions); |
435 | UInt32.TryParse(reader.ReadElementContentAsString("EveryOnePermissions", String.Empty), out item.EveryOnePermissions); | 435 | UInt32.TryParse(reader.ReadElementContentAsString("EveryOnePermissions", String.Empty), out item.EveryOnePermissions); |
436 | UInt32.TryParse(reader.ReadElementContentAsString("GroupPermissions", String.Empty), out item.GroupPermissions); | 436 | UInt32.TryParse(reader.ReadElementContentAsString("GroupPermissions", String.Empty), out item.GroupPermissions); |
437 | Int32.TryParse(reader.ReadElementContentAsString("AssetType", String.Empty), out item.AssetType); | 437 | Int32.TryParse(reader.ReadElementContentAsString("AssetType", String.Empty), out item.AssetType); |
438 | ReadUUID(reader, "AssetID", out item.AssetID); | 438 | ReadUUID(reader, "AssetID", out item.AssetID); |
439 | ReadUUID(reader, "GroupID", out item.GroupID); | 439 | ReadUUID(reader, "GroupID", out item.GroupID); |
440 | Boolean.TryParse(reader.ReadElementContentAsString("GroupOwned", String.Empty), out item.GroupOwned); | 440 | Boolean.TryParse(reader.ReadElementContentAsString("GroupOwned", String.Empty), out item.GroupOwned); |
441 | Int32.TryParse(reader.ReadElementContentAsString("SalePrice", String.Empty), out item.SalePrice); | 441 | Int32.TryParse(reader.ReadElementContentAsString("SalePrice", String.Empty), out item.SalePrice); |
442 | Byte.TryParse(reader.ReadElementContentAsString("SaleType", String.Empty), out item.SaleType); | 442 | Byte.TryParse(reader.ReadElementContentAsString("SaleType", String.Empty), out item.SaleType); |
443 | UInt32.TryParse(reader.ReadElementContentAsString("Flags", String.Empty), out item.Flags); | 443 | UInt32.TryParse(reader.ReadElementContentAsString("Flags", String.Empty), out item.Flags); |
444 | Int32.TryParse(reader.ReadElementContentAsString("CreationDate", String.Empty), out item.CreationDate); | 444 | Int32.TryParse(reader.ReadElementContentAsString("CreationDate", String.Empty), out item.CreationDate); |
445 | reader.ReadEndElement(); | 445 | reader.ReadEndElement(); |
446 | reader.ReadEndElement(); | 446 | reader.ReadEndElement(); |
447 | } | 447 | } |
448 | } | 448 | } |
449 | catch (Exception ex) | 449 | catch (Exception ex) |
450 | { | 450 | { |
451 | Logger.Log.Warn("Failed to parse POST data (expecting InventoryItemBase): " + ex.Message); | 451 | Logger.Log.Warn("Failed to parse POST data (expecting InventoryItemBase): " + ex.Message); |
452 | agentID = UUID.Zero; | 452 | agentID = UUID.Zero; |
453 | sessionID = UUID.Zero; | 453 | sessionID = UUID.Zero; |
454 | return null; | 454 | return null; |
455 | } | 455 | } |
456 | 456 | ||
457 | return item; | 457 | return item; |
458 | } | 458 | } |
459 | 459 | ||
460 | void SerializeBool(Stream stream, bool value) | 460 | void SerializeBool(Stream stream, bool value) |
461 | { | 461 | { |
462 | using (XmlWriter writer = XmlWriter.Create(stream)) | 462 | using (XmlWriter writer = XmlWriter.Create(stream)) |
463 | { | 463 | { |
464 | writer.WriteStartDocument(); | 464 | writer.WriteStartDocument(); |
465 | writer.WriteStartElement("boolean"); | 465 | writer.WriteStartElement("boolean"); |
466 | writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance"); | 466 | writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance"); |
467 | writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema"); | 467 | writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema"); |
468 | writer.WriteString(value.ToString().ToLower()); | 468 | writer.WriteString(value.ToString().ToLower()); |
469 | writer.WriteEndElement(); | 469 | writer.WriteEndElement(); |
470 | writer.WriteEndDocument(); | 470 | writer.WriteEndDocument(); |
471 | writer.Flush(); | 471 | writer.Flush(); |
472 | } | 472 | } |
473 | 473 | ||
474 | stream.Flush(); | 474 | stream.Flush(); |
475 | } | 475 | } |
476 | 476 | ||
477 | void SerializeFolderList(Stream stream, List<InventoryFolder> folders) | 477 | void SerializeFolderList(Stream stream, List<InventoryFolder> folders) |
478 | { | 478 | { |
479 | using (XmlWriter writer = XmlWriter.Create(stream)) | 479 | using (XmlWriter writer = XmlWriter.Create(stream)) |
480 | { | 480 | { |
481 | writer.WriteStartDocument(); | 481 | writer.WriteStartDocument(); |
482 | writer.WriteStartElement("ArrayOfInventoryFolderBase"); | 482 | writer.WriteStartElement("ArrayOfInventoryFolderBase"); |
483 | writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance"); | 483 | writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance"); |
484 | writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema"); | 484 | writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema"); |
485 | 485 | ||
486 | if (folders != null) | 486 | if (folders != null) |
487 | { | 487 | { |
488 | foreach (InventoryFolder folder in folders) | 488 | foreach (InventoryFolder folder in folders) |
489 | { | 489 | { |
490 | writer.WriteStartElement("InventoryFolderBase"); | 490 | writer.WriteStartElement("InventoryFolderBase"); |
491 | writer.WriteElementString("Name", folder.Name); | 491 | writer.WriteElementString("Name", folder.Name); |
492 | WriteUUID(writer, "Owner", folder.Owner); | 492 | WriteUUID(writer, "Owner", folder.Owner); |
493 | WriteUUID(writer, "ParentID", folder.ParentID); | 493 | WriteUUID(writer, "ParentID", folder.ParentID); |
494 | WriteUUID(writer, "ID", folder.ID); | 494 | WriteUUID(writer, "ID", folder.ID); |
495 | writer.WriteElementString("Type", XmlConvert.ToString(folder.Type)); | 495 | writer.WriteElementString("Type", XmlConvert.ToString(folder.Type)); |
496 | writer.WriteElementString("Version", XmlConvert.ToString(folder.Version)); | 496 | writer.WriteElementString("Version", XmlConvert.ToString(folder.Version)); |
497 | writer.WriteEndElement(); | 497 | writer.WriteEndElement(); |
498 | } | 498 | } |
499 | } | 499 | } |
500 | 500 | ||
501 | writer.WriteEndElement(); | 501 | writer.WriteEndElement(); |
502 | writer.WriteEndDocument(); | 502 | writer.WriteEndDocument(); |
503 | 503 | ||
504 | writer.Flush(); | 504 | writer.Flush(); |
505 | } | 505 | } |
506 | 506 | ||
507 | stream.Flush(); | 507 | stream.Flush(); |
508 | } | 508 | } |
509 | 509 | ||
510 | void SerializeItemList(Stream stream, List<InventoryItem> items) | 510 | void SerializeItemList(Stream stream, List<InventoryItem> items) |
511 | { | 511 | { |
512 | using (XmlWriter writer = XmlWriter.Create(stream)) | 512 | using (XmlWriter writer = XmlWriter.Create(stream)) |
513 | { | 513 | { |
514 | writer.WriteStartDocument(); | 514 | writer.WriteStartDocument(); |
515 | writer.WriteStartElement("ArrayOfInventoryItemBase"); | 515 | writer.WriteStartElement("ArrayOfInventoryItemBase"); |
516 | writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance"); | 516 | writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance"); |
517 | writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema"); | 517 | writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema"); |
518 | 518 | ||
519 | if (items != null) | 519 | if (items != null) |
520 | { | 520 | { |
521 | foreach (InventoryItem item in items) | 521 | foreach (InventoryItem item in items) |
522 | { | 522 | { |
523 | writer.WriteStartElement("InventoryItemBase"); | 523 | writer.WriteStartElement("InventoryItemBase"); |
524 | WriteUUID(writer, "ID", item.ID); | 524 | WriteUUID(writer, "ID", item.ID); |
525 | writer.WriteElementString("InvType", XmlConvert.ToString(item.InvType)); | 525 | writer.WriteElementString("InvType", XmlConvert.ToString(item.InvType)); |
526 | WriteUUID(writer, "Folder", item.Folder); | 526 | WriteUUID(writer, "Folder", item.Folder); |
527 | WriteUUID(writer, "Owner", item.Owner); | 527 | WriteUUID(writer, "Owner", item.Owner); |
528 | WriteUUID(writer, "Creator", item.Creator); | 528 | WriteUUID(writer, "Creator", item.Creator); |
529 | writer.WriteElementString("Name", item.Name); | 529 | writer.WriteElementString("Name", item.Name); |
530 | writer.WriteElementString("Description", item.Description); | 530 | writer.WriteElementString("Description", item.Description); |
531 | writer.WriteElementString("NextPermissions", XmlConvert.ToString(item.NextPermissions)); | 531 | writer.WriteElementString("NextPermissions", XmlConvert.ToString(item.NextPermissions)); |
532 | writer.WriteElementString("CurrentPermissions", XmlConvert.ToString(item.CurrentPermissions)); | 532 | writer.WriteElementString("CurrentPermissions", XmlConvert.ToString(item.CurrentPermissions)); |
533 | writer.WriteElementString("BasePermissions", XmlConvert.ToString(item.BasePermissions)); | 533 | writer.WriteElementString("BasePermissions", XmlConvert.ToString(item.BasePermissions)); |
534 | writer.WriteElementString("EveryOnePermissions", XmlConvert.ToString(item.EveryOnePermissions)); | 534 | writer.WriteElementString("EveryOnePermissions", XmlConvert.ToString(item.EveryOnePermissions)); |
535 | writer.WriteElementString("GroupPermissions", XmlConvert.ToString(item.GroupPermissions)); | 535 | writer.WriteElementString("GroupPermissions", XmlConvert.ToString(item.GroupPermissions)); |
536 | writer.WriteElementString("AssetType", XmlConvert.ToString(item.AssetType)); | 536 | writer.WriteElementString("AssetType", XmlConvert.ToString(item.AssetType)); |
537 | WriteUUID(writer, "AssetID", item.AssetID); | 537 | WriteUUID(writer, "AssetID", item.AssetID); |
538 | WriteUUID(writer, "GroupID", item.GroupID); | 538 | WriteUUID(writer, "GroupID", item.GroupID); |
539 | writer.WriteElementString("GroupOwned", XmlConvert.ToString(item.GroupOwned)); | 539 | writer.WriteElementString("GroupOwned", XmlConvert.ToString(item.GroupOwned)); |
540 | writer.WriteElementString("SalePrice", XmlConvert.ToString(item.SalePrice)); | 540 | writer.WriteElementString("SalePrice", XmlConvert.ToString(item.SalePrice)); |
541 | writer.WriteElementString("SaleType", XmlConvert.ToString(item.SaleType)); | 541 | writer.WriteElementString("SaleType", XmlConvert.ToString(item.SaleType)); |
542 | writer.WriteElementString("Flags", XmlConvert.ToString(item.Flags)); | 542 | writer.WriteElementString("Flags", XmlConvert.ToString(item.Flags)); |
543 | writer.WriteElementString("CreationDate", XmlConvert.ToString(item.CreationDate)); | 543 | writer.WriteElementString("CreationDate", XmlConvert.ToString(item.CreationDate)); |
544 | writer.WriteEndElement(); | 544 | writer.WriteEndElement(); |
545 | } | 545 | } |
546 | } | 546 | } |
547 | 547 | ||
548 | writer.WriteEndElement(); | 548 | writer.WriteEndElement(); |
549 | writer.WriteEndDocument(); | 549 | writer.WriteEndDocument(); |
550 | 550 | ||
551 | writer.Flush(); | 551 | writer.Flush(); |
552 | } | 552 | } |
553 | 553 | ||
554 | stream.Flush(); | 554 | stream.Flush(); |
555 | } | 555 | } |
556 | 556 | ||
557 | void WriteUUID(XmlWriter writer, string name, UUID id) | 557 | void WriteUUID(XmlWriter writer, string name, UUID id) |
558 | { | 558 | { |
559 | writer.WriteStartElement(name); | 559 | writer.WriteStartElement(name); |
560 | writer.WriteElementString("Guid", XmlConvert.ToString(id.Guid)); | 560 | writer.WriteElementString("Guid", XmlConvert.ToString(id.Guid)); |
561 | writer.WriteEndElement(); | 561 | writer.WriteEndElement(); |
562 | } | 562 | } |
563 | 563 | ||
564 | void ReadUUID(XmlReader reader, string name, out UUID id) | 564 | void ReadUUID(XmlReader reader, string name, out UUID id) |
565 | { | 565 | { |
566 | reader.ReadStartElement(name); | 566 | reader.ReadStartElement(name); |
567 | UUID.TryParse(reader.ReadElementContentAsString("Guid", String.Empty), out id); | 567 | UUID.TryParse(reader.ReadElementContentAsString("Guid", String.Empty), out id); |
568 | reader.ReadEndElement(); | 568 | reader.ReadEndElement(); |
569 | } | 569 | } |
570 | } | 570 | } |
571 | 571 | ||
572 | #region OpenSim AssetType | 572 | #region OpenSim AssetType |
573 | 573 | ||
574 | /// <summary> | 574 | /// <summary> |
575 | /// The different types of grid assets | 575 | /// The different types of grid assets |
576 | /// </summary> | 576 | /// </summary> |
577 | public enum AssetType : sbyte | 577 | public enum AssetType : sbyte |
578 | { | 578 | { |
579 | /// <summary>Unknown asset type</summary> | 579 | /// <summary>Unknown asset type</summary> |
580 | Unknown = -1, | 580 | Unknown = -1, |
581 | /// <summary>Texture asset, stores in JPEG2000 J2C stream format</summary> | 581 | /// <summary>Texture asset, stores in JPEG2000 J2C stream format</summary> |
582 | Texture = 0, | 582 | Texture = 0, |
583 | /// <summary>Sound asset</summary> | 583 | /// <summary>Sound asset</summary> |
584 | Sound = 1, | 584 | Sound = 1, |
585 | /// <summary>Calling card for another avatar</summary> | 585 | /// <summary>Calling card for another avatar</summary> |
586 | CallingCard = 2, | 586 | CallingCard = 2, |
587 | /// <summary>Link to a location in world</summary> | 587 | /// <summary>Link to a location in world</summary> |
588 | Landmark = 3, | 588 | Landmark = 3, |
589 | // <summary>Legacy script asset, you should never see one of these</summary> | 589 | // <summary>Legacy script asset, you should never see one of these</summary> |
590 | //[Obsolete] | 590 | //[Obsolete] |
591 | //Script = 4, | 591 | //Script = 4, |
592 | /// <summary>Collection of textures and parameters that can be | 592 | /// <summary>Collection of textures and parameters that can be |
593 | /// worn by an avatar</summary> | 593 | /// worn by an avatar</summary> |
594 | Clothing = 5, | 594 | Clothing = 5, |
595 | /// <summary>Primitive that can contain textures, sounds, | 595 | /// <summary>Primitive that can contain textures, sounds, |
596 | /// scripts and more</summary> | 596 | /// scripts and more</summary> |
597 | Object = 6, | 597 | Object = 6, |
598 | /// <summary>Notecard asset</summary> | 598 | /// <summary>Notecard asset</summary> |
599 | Notecard = 7, | 599 | Notecard = 7, |
600 | /// <summary>Holds a collection of inventory items</summary> | 600 | /// <summary>Holds a collection of inventory items</summary> |
601 | Folder = 8, | 601 | Folder = 8, |
602 | /// <summary>Root inventory folder</summary> | 602 | /// <summary>Root inventory folder</summary> |
603 | RootFolder = 9, | 603 | RootFolder = 9, |
604 | /// <summary>Linden scripting language script</summary> | 604 | /// <summary>Linden scripting language script</summary> |
605 | LSLText = 10, | 605 | LSLText = 10, |
606 | /// <summary>LSO bytecode for a script</summary> | 606 | /// <summary>LSO bytecode for a script</summary> |
607 | LSLBytecode = 11, | 607 | LSLBytecode = 11, |
608 | /// <summary>Uncompressed TGA texture</summary> | 608 | /// <summary>Uncompressed TGA texture</summary> |
609 | TextureTGA = 12, | 609 | TextureTGA = 12, |
610 | /// <summary>Collection of textures and shape parameters that can | 610 | /// <summary>Collection of textures and shape parameters that can |
611 | /// be worn</summary> | 611 | /// be worn</summary> |
612 | Bodypart = 13, | 612 | Bodypart = 13, |
613 | /// <summary>Trash folder</summary> | 613 | /// <summary>Trash folder</summary> |
614 | TrashFolder = 14, | 614 | TrashFolder = 14, |
615 | /// <summary>Snapshot folder</summary> | 615 | /// <summary>Snapshot folder</summary> |
616 | SnapshotFolder = 15, | 616 | SnapshotFolder = 15, |
617 | /// <summary>Lost and found folder</summary> | 617 | /// <summary>Lost and found folder</summary> |
618 | LostAndFoundFolder = 16, | 618 | LostAndFoundFolder = 16, |
619 | /// <summary>Uncompressed sound</summary> | 619 | /// <summary>Uncompressed sound</summary> |
620 | SoundWAV = 17, | 620 | SoundWAV = 17, |
621 | /// <summary>Uncompressed TGA non-square image, not to be used as a | 621 | /// <summary>Uncompressed TGA non-square image, not to be used as a |
622 | /// texture</summary> | 622 | /// texture</summary> |
623 | ImageTGA = 18, | 623 | ImageTGA = 18, |
624 | /// <summary>Compressed JPEG non-square image, not to be used as a | 624 | /// <summary>Compressed JPEG non-square image, not to be used as a |
625 | /// texture</summary> | 625 | /// texture</summary> |
626 | ImageJPEG = 19, | 626 | ImageJPEG = 19, |
627 | /// <summary>Animation</summary> | 627 | /// <summary>Animation</summary> |
628 | Animation = 20, | 628 | Animation = 20, |
629 | /// <summary>Sequence of animations, sounds, chat, and pauses</summary> | 629 | /// <summary>Sequence of animations, sounds, chat, and pauses</summary> |
630 | Gesture = 21, | 630 | Gesture = 21, |
631 | /// <summary>Simstate file</summary> | 631 | /// <summary>Simstate file</summary> |
632 | Simstate = 22, | 632 | Simstate = 22, |
633 | } | 633 | } |
634 | 634 | ||
635 | #endregion OpenSim AssetType | 635 | #endregion OpenSim AssetType |
636 | } | 636 | } |