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-rw-r--r--OpenSim/Framework/AssetPermissions.cs81
1 files changed, 81 insertions, 0 deletions
diff --git a/OpenSim/Framework/AssetPermissions.cs b/OpenSim/Framework/AssetPermissions.cs
new file mode 100644
index 0000000..d276def
--- /dev/null
+++ b/OpenSim/Framework/AssetPermissions.cs
@@ -0,0 +1,81 @@
1using System;
2using System.Collections.Generic;
3using System.Reflection;
4
5using Nini.Config;
6using log4net;
7
8using OpenMetaverse;
9
10namespace OpenSim.Framework
11{
12 public class AssetPermissions
13 {
14 private static readonly ILog m_log =
15 LogManager.GetLogger(
16 MethodBase.GetCurrentMethod().DeclaringType);
17
18 private bool[] m_DisallowExport, m_DisallowImport;
19 private string[] m_AssetTypeNames;
20
21 public AssetPermissions(IConfig config)
22 {
23 Type enumType = typeof(AssetType);
24 m_AssetTypeNames = Enum.GetNames(enumType);
25 for (int i = 0; i < m_AssetTypeNames.Length; i++)
26 m_AssetTypeNames[i] = m_AssetTypeNames[i].ToLower();
27 int n = Enum.GetValues(enumType).Length;
28 m_DisallowExport = new bool[n];
29 m_DisallowImport = new bool[n];
30
31 LoadPermsFromConfig(config, "DisallowExport", m_DisallowExport);
32 LoadPermsFromConfig(config, "DisallowImport", m_DisallowImport);
33
34 }
35
36 private void LoadPermsFromConfig(IConfig assetConfig, string variable, bool[] bitArray)
37 {
38 string perms = assetConfig.GetString(variable, String.Empty);
39 string[] parts = perms.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
40 foreach (string s in parts)
41 {
42 int index = Array.IndexOf(m_AssetTypeNames, s.Trim().ToLower());
43 if (index >= 0)
44 bitArray[index] = true;
45 else
46 m_log.WarnFormat("[Asset Permissions]: Invalid AssetType {0}", s);
47 }
48
49 }
50
51 public bool AllowedExport(sbyte type)
52 {
53 string assetTypeName = ((AssetType)type).ToString();
54
55 int index = Array.IndexOf(m_AssetTypeNames, assetTypeName.ToLower());
56 if (index >= 0 && m_DisallowExport[index])
57 {
58 m_log.DebugFormat("[Asset Permissions]: Export denied: configuration does not allow export of AssetType {0}", assetTypeName);
59 return false;
60 }
61
62 return true;
63 }
64
65 public bool AllowedImport(sbyte type)
66 {
67 string assetTypeName = ((AssetType)type).ToString();
68
69 int index = Array.IndexOf(m_AssetTypeNames, assetTypeName.ToLower());
70 if (index >= 0 && m_DisallowImport[index])
71 {
72 m_log.DebugFormat("[Asset Permissions]: Import denied: configuration does not allow import of AssetType {0}", assetTypeName);
73 return false;
74 }
75
76 return true;
77 }
78
79
80 }
81}