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-rw-r--r--OpenSim/Framework/AssetBase.cs1
-rw-r--r--OpenSim/Framework/AvatarAppearance.cs2
2 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs
index e8c85c9..d2c6c57 100644
--- a/OpenSim/Framework/AssetBase.cs
+++ b/OpenSim/Framework/AssetBase.cs
@@ -167,6 +167,7 @@ namespace OpenSim.Framework
167 get { return m_metadata.FullID; } 167 get { return m_metadata.FullID; }
168 set { m_metadata.FullID = value; } 168 set { m_metadata.FullID = value; }
169 } 169 }
170
170 /// <summary> 171 /// <summary>
171 /// Asset MetaData ID (transferring from UUID to string ID) 172 /// Asset MetaData ID (transferring from UUID to string ID)
172 /// </summary> 173 /// </summary>
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs
index c69dde3..72b580b 100644
--- a/OpenSim/Framework/AvatarAppearance.cs
+++ b/OpenSim/Framework/AvatarAppearance.cs
@@ -225,6 +225,8 @@ namespace OpenSim.Framework
225 /// </summary> 225 /// </summary>
226 public virtual void ResetAppearance() 226 public virtual void ResetAppearance()
227 { 227 {
228// m_log.WarnFormat("[AVATAR APPEARANCE]: Reset appearance");
229
228 m_serial = 0; 230 m_serial = 0;
229 231
230 SetDefaultTexture(); 232 SetDefaultTexture();