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-rw-r--r--OpenSim/Framework/Cache.cs83
-rw-r--r--OpenSim/Framework/IClientAPI.cs15
2 files changed, 67 insertions, 31 deletions
diff --git a/OpenSim/Framework/Cache.cs b/OpenSim/Framework/Cache.cs
index 79e20fc..31cab4a 100644
--- a/OpenSim/Framework/Cache.cs
+++ b/OpenSim/Framework/Cache.cs
@@ -199,7 +199,14 @@ namespace OpenSim.Framework
199 // 199 //
200 public class Cache 200 public class Cache
201 { 201 {
202 /// <summary>
203 /// Must only be accessed under lock.
204 /// </summary>
202 private List<CacheItemBase> m_Index = new List<CacheItemBase>(); 205 private List<CacheItemBase> m_Index = new List<CacheItemBase>();
206
207 /// <summary>
208 /// Must only be accessed under m_Index lock.
209 /// </summary>
203 private Dictionary<string, CacheItemBase> m_Lookup = 210 private Dictionary<string, CacheItemBase> m_Lookup =
204 new Dictionary<string, CacheItemBase>(); 211 new Dictionary<string, CacheItemBase>();
205 212
@@ -320,19 +327,19 @@ namespace OpenSim.Framework
320 { 327 {
321 if (m_Lookup.ContainsKey(index)) 328 if (m_Lookup.ContainsKey(index))
322 item = m_Lookup[index]; 329 item = m_Lookup[index];
323 }
324 330
325 if (item == null) 331 if (item == null)
326 { 332 {
333 Expire(true);
334 return null;
335 }
336
337 item.hits++;
338 item.lastUsed = DateTime.Now;
339
327 Expire(true); 340 Expire(true);
328 return null;
329 } 341 }
330 342
331 item.hits++;
332 item.lastUsed = DateTime.Now;
333
334 Expire(true);
335
336 return item; 343 return item;
337 } 344 }
338 345
@@ -385,7 +392,10 @@ namespace OpenSim.Framework
385 // 392 //
386 public Object Find(Predicate<CacheItemBase> d) 393 public Object Find(Predicate<CacheItemBase> d)
387 { 394 {
388 CacheItemBase item = m_Index.Find(d); 395 CacheItemBase item;
396
397 lock (m_Index)
398 item = m_Index.Find(d);
389 399
390 if (item == null) 400 if (item == null)
391 return null; 401 return null;
@@ -419,12 +429,12 @@ namespace OpenSim.Framework
419 public virtual void Store(string index, Object data, Type container, 429 public virtual void Store(string index, Object data, Type container,
420 Object[] parameters) 430 Object[] parameters)
421 { 431 {
422 Expire(false);
423
424 CacheItemBase item; 432 CacheItemBase item;
425 433
426 lock (m_Index) 434 lock (m_Index)
427 { 435 {
436 Expire(false);
437
428 if (m_Index.Contains(new CacheItemBase(index))) 438 if (m_Index.Contains(new CacheItemBase(index)))
429 { 439 {
430 if ((m_Flags & CacheFlags.AllowUpdate) != 0) 440 if ((m_Flags & CacheFlags.AllowUpdate) != 0)
@@ -450,9 +460,17 @@ namespace OpenSim.Framework
450 m_Index.Add(item); 460 m_Index.Add(item);
451 m_Lookup[index] = item; 461 m_Lookup[index] = item;
452 } 462 }
463
453 item.Store(data); 464 item.Store(data);
454 } 465 }
455 466
467 /// <summary>
468 /// Expire items as appropriate.
469 /// </summary>
470 /// <remarks>
471 /// Callers must lock m_Index.
472 /// </remarks>
473 /// <param name='getting'></param>
456 protected virtual void Expire(bool getting) 474 protected virtual void Expire(bool getting)
457 { 475 {
458 if (getting && (m_Strategy == CacheStrategy.Aggressive)) 476 if (getting && (m_Strategy == CacheStrategy.Aggressive))
@@ -475,12 +493,10 @@ namespace OpenSim.Framework
475 493
476 switch (m_Strategy) 494 switch (m_Strategy)
477 { 495 {
478 case CacheStrategy.Aggressive: 496 case CacheStrategy.Aggressive:
479 if (Count < Size) 497 if (Count < Size)
480 return; 498 return;
481 499
482 lock (m_Index)
483 {
484 m_Index.Sort(new SortLRU()); 500 m_Index.Sort(new SortLRU());
485 m_Index.Reverse(); 501 m_Index.Reverse();
486 502
@@ -490,7 +506,7 @@ namespace OpenSim.Framework
490 506
491 ExpireDelegate doExpire = OnExpire; 507 ExpireDelegate doExpire = OnExpire;
492 508
493 if (doExpire != null) 509 if (doExpire != null)
494 { 510 {
495 List<CacheItemBase> candidates = 511 List<CacheItemBase> candidates =
496 m_Index.GetRange(target, Count - target); 512 m_Index.GetRange(target, Count - target);
@@ -513,27 +529,34 @@ namespace OpenSim.Framework
513 foreach (CacheItemBase item in m_Index) 529 foreach (CacheItemBase item in m_Index)
514 m_Lookup[item.uuid] = item; 530 m_Lookup[item.uuid] = item;
515 } 531 }
516 } 532
517 break; 533 break;
518 default: 534
519 break; 535 default:
536 break;
520 } 537 }
521 } 538 }
522 539
523 public void Invalidate(string uuid) 540 public void Invalidate(string uuid)
524 { 541 {
525 if (!m_Lookup.ContainsKey(uuid)) 542 lock (m_Index)
526 return; 543 {
544 if (!m_Lookup.ContainsKey(uuid))
545 return;
527 546
528 CacheItemBase item = m_Lookup[uuid]; 547 CacheItemBase item = m_Lookup[uuid];
529 m_Lookup.Remove(uuid); 548 m_Lookup.Remove(uuid);
530 m_Index.Remove(item); 549 m_Index.Remove(item);
550 }
531 } 551 }
532 552
533 public void Clear() 553 public void Clear()
534 { 554 {
535 m_Index.Clear(); 555 lock (m_Index)
536 m_Lookup.Clear(); 556 {
557 m_Index.Clear();
558 m_Lookup.Clear();
559 }
537 } 560 }
538 } 561 }
539} 562} \ No newline at end of file
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 6be2bd7..91f36a5 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -1046,8 +1046,21 @@ namespace OpenSim.Framework
1046 1046
1047 void InPacket(object NewPack); 1047 void InPacket(object NewPack);
1048 void ProcessInPacket(Packet NewPack); 1048 void ProcessInPacket(Packet NewPack);
1049
1050 /// <summary>
1051 /// Close this client
1052 /// </summary>
1049 void Close(); 1053 void Close();
1050 void Close(bool sendStop); 1054
1055 /// <summary>
1056 /// Close this client
1057 /// </summary>
1058 /// <param name='force'>
1059 /// If true, attempts the close without checking active status. You do not want to try this except as a last
1060 /// ditch attempt where Active == false but the ScenePresence still exists.
1061 /// </param>
1062 void Close(bool sendStop, bool force);
1063
1051 void Kick(string message); 1064 void Kick(string message);
1052 1065
1053 /// <summary> 1066 /// <summary>