diff options
Diffstat (limited to 'OpenSim/Framework')
29 files changed, 1243 insertions, 319 deletions
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs new file mode 100644 index 0000000..3b1cc6a --- /dev/null +++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs | |||
@@ -0,0 +1,359 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using System.IO; | ||
33 | using libsecondlife; | ||
34 | using OpenSim.Framework.Servers; | ||
35 | using OpenSim.Framework.Types; | ||
36 | using OpenSim.Framework.Utilities; | ||
37 | using OpenSim.Framework.Communications.Caches; | ||
38 | |||
39 | namespace OpenSim.Region.Capabilities | ||
40 | { | ||
41 | public delegate void UpLoadedTexture(string assetName, LLUUID assetID, LLUUID inventoryItem, byte[] data); | ||
42 | |||
43 | public class Caps | ||
44 | { | ||
45 | private string m_httpListenerHostName; | ||
46 | private int m_httpListenPort; | ||
47 | private string m_capsObjectPath = "00001-"; | ||
48 | private string m_requestPath = "0000/"; | ||
49 | private string m_mapLayerPath = "0001/"; | ||
50 | private string m_newInventory = "0002/"; | ||
51 | // private string m_requestTexture = "0003/"; | ||
52 | private string m_notecardUpdatePath = "0004/"; | ||
53 | //private string eventQueue = "0100/"; | ||
54 | private BaseHttpServer httpListener; | ||
55 | private LLUUID agentID; | ||
56 | private AssetCache assetCache; | ||
57 | private int eventQueueCount = 1; | ||
58 | private Queue<string> CapsEventQueue = new Queue<string>(); | ||
59 | |||
60 | public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, int httpPort, string capsPath, LLUUID agent) | ||
61 | { | ||
62 | assetCache = assetCach; | ||
63 | m_capsObjectPath = capsPath; | ||
64 | httpListener = httpServer; | ||
65 | m_httpListenerHostName = httpListen; | ||
66 | m_httpListenPort = httpPort; | ||
67 | agentID = agent; | ||
68 | } | ||
69 | |||
70 | /// <summary> | ||
71 | /// | ||
72 | /// </summary> | ||
73 | public void RegisterHandlers() | ||
74 | { | ||
75 | Console.WriteLine("registering CAPS handlers"); | ||
76 | string capsBase = "/CAPS/" + m_capsObjectPath; | ||
77 | |||
78 | httpListener.AddStreamHandler(new LLSDStreamhandler<LLSDMapRequest, LLSDMapLayerResponse>("POST", capsBase + m_mapLayerPath, this.GetMapLayer )); | ||
79 | httpListener.AddStreamHandler( new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>("POST", capsBase + m_newInventory, this.NewAgentInventoryRequest)); | ||
80 | |||
81 | AddLegacyCapsHandler(httpListener, m_requestPath, CapsRequest); | ||
82 | AddLegacyCapsHandler(httpListener, m_notecardUpdatePath, NoteCardAgentInventory); | ||
83 | } | ||
84 | |||
85 | [Obsolete("Use BaseHttpServer.AddStreamHandler(new LLSDStreamHandler( LLSDMethod delegate )) instead.")] | ||
86 | private void AddLegacyCapsHandler(BaseHttpServer httpListener, string path, RestMethod restMethod) | ||
87 | { | ||
88 | string capsBase = "/CAPS/" + m_capsObjectPath; | ||
89 | httpListener.AddStreamHandler(new RestStreamHandler("POST", capsBase + path, restMethod)); | ||
90 | } | ||
91 | |||
92 | /// <summary> | ||
93 | /// | ||
94 | /// </summary> | ||
95 | /// <param name="request"></param> | ||
96 | /// <param name="path"></param> | ||
97 | /// <param name="param"></param> | ||
98 | /// <returns></returns> | ||
99 | public string CapsRequest(string request, string path, string param) | ||
100 | { | ||
101 | //Console.WriteLine("caps request " + request); | ||
102 | string result = LLSDHelpers.SerialiseLLSDReply(this.GetCapabilities()); | ||
103 | return result; | ||
104 | } | ||
105 | |||
106 | /// <summary> | ||
107 | /// | ||
108 | /// </summary> | ||
109 | /// <returns></returns> | ||
110 | protected LLSDCapsDetails GetCapabilities() | ||
111 | { | ||
112 | LLSDCapsDetails caps = new LLSDCapsDetails(); | ||
113 | string capsBaseUrl = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + m_capsObjectPath; | ||
114 | caps.MapLayer = capsBaseUrl + m_mapLayerPath; | ||
115 | caps.NewFileAgentInventory = capsBaseUrl + m_newInventory; | ||
116 | //caps.RequestTextureDownload = capsBaseUrl + m_requestTexture; | ||
117 | caps.UpdateNotecardAgentInventory = capsBaseUrl + m_notecardUpdatePath; | ||
118 | return caps; | ||
119 | } | ||
120 | |||
121 | /// <summary> | ||
122 | /// | ||
123 | /// </summary> | ||
124 | /// <param name="mapReq"></param> | ||
125 | /// <returns></returns> | ||
126 | public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) | ||
127 | { | ||
128 | LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); | ||
129 | mapResponse.LayerData.Array.Add(this.GetLLSDMapLayerResponse()); | ||
130 | return mapResponse; | ||
131 | } | ||
132 | |||
133 | /// <summary> | ||
134 | /// | ||
135 | /// </summary> | ||
136 | /// <returns></returns> | ||
137 | protected LLSDMapLayer GetLLSDMapLayerResponse() | ||
138 | { | ||
139 | LLSDMapLayer mapLayer = new LLSDMapLayer(); | ||
140 | mapLayer.Right = 5000; | ||
141 | mapLayer.Top = 5000; | ||
142 | mapLayer.ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); | ||
143 | return mapLayer; | ||
144 | } | ||
145 | |||
146 | /// <summary> | ||
147 | /// | ||
148 | /// </summary> | ||
149 | /// <param name="request"></param> | ||
150 | /// <param name="path"></param> | ||
151 | /// <param name="param"></param> | ||
152 | /// <returns></returns> | ||
153 | public string RequestTexture(string request, string path, string param) | ||
154 | { | ||
155 | Console.WriteLine("texture request " + request); | ||
156 | // Needs implementing (added to remove compiler warning) | ||
157 | return ""; | ||
158 | } | ||
159 | |||
160 | #region EventQueue (Currently not enabled) | ||
161 | /// <summary> | ||
162 | /// | ||
163 | /// </summary> | ||
164 | /// <param name="request"></param> | ||
165 | /// <param name="path"></param> | ||
166 | /// <param name="param"></param> | ||
167 | /// <returns></returns> | ||
168 | public string ProcessEventQueue(string request, string path, string param) | ||
169 | { | ||
170 | string res = ""; | ||
171 | |||
172 | if (this.CapsEventQueue.Count > 0) | ||
173 | { | ||
174 | lock (this.CapsEventQueue) | ||
175 | { | ||
176 | string item = CapsEventQueue.Dequeue(); | ||
177 | res = item; | ||
178 | } | ||
179 | } | ||
180 | else | ||
181 | { | ||
182 | res = this.CreateEmptyEventResponse(); | ||
183 | } | ||
184 | return res; | ||
185 | } | ||
186 | |||
187 | /// <summary> | ||
188 | /// | ||
189 | /// </summary> | ||
190 | /// <param name="caps"></param> | ||
191 | /// <param name="ipAddressPort"></param> | ||
192 | /// <returns></returns> | ||
193 | public string CreateEstablishAgentComms(string caps, string ipAddressPort) | ||
194 | { | ||
195 | LLSDCapEvent eventItem = new LLSDCapEvent(); | ||
196 | eventItem.id = eventQueueCount; | ||
197 | //should be creating a EstablishAgentComms item, but there isn't a class for it yet | ||
198 | eventItem.events.Array.Add(new LLSDEmpty()); | ||
199 | string res = LLSDHelpers.SerialiseLLSDReply(eventItem); | ||
200 | eventQueueCount++; | ||
201 | |||
202 | this.CapsEventQueue.Enqueue(res); | ||
203 | return res; | ||
204 | } | ||
205 | |||
206 | /// <summary> | ||
207 | /// | ||
208 | /// </summary> | ||
209 | /// <returns></returns> | ||
210 | public string CreateEmptyEventResponse() | ||
211 | { | ||
212 | LLSDCapEvent eventItem = new LLSDCapEvent(); | ||
213 | eventItem.id = eventQueueCount; | ||
214 | eventItem.events.Array.Add(new LLSDEmpty()); | ||
215 | string res = LLSDHelpers.SerialiseLLSDReply(eventItem); | ||
216 | eventQueueCount++; | ||
217 | return res; | ||
218 | } | ||
219 | #endregion | ||
220 | |||
221 | /// <summary> | ||
222 | /// | ||
223 | /// </summary> | ||
224 | /// <param name="request"></param> | ||
225 | /// <param name="path"></param> | ||
226 | /// <param name="param"></param> | ||
227 | /// <returns></returns> | ||
228 | public string NoteCardAgentInventory(string request, string path, string param) | ||
229 | { | ||
230 | Console.WriteLine("notecard update request " + request); | ||
231 | string assetName = "notecardupdate"; | ||
232 | string capsBase = "/CAPS/" + m_capsObjectPath; | ||
233 | LLUUID newAsset = LLUUID.Random(); | ||
234 | LLUUID newInvItem = LLUUID.Random(); | ||
235 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||
236 | |||
237 | AssetUploader uploader = new AssetUploader(assetName, newAsset, newInvItem, capsBase + uploaderPath, this.httpListener); | ||
238 | httpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); | ||
239 | string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + uploaderPath; | ||
240 | |||
241 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | ||
242 | uploadResponse.uploader = uploaderURL; | ||
243 | uploadResponse.state = "upload"; | ||
244 | // uploader.OnUpLoad += this.UploadCompleteHandler; | ||
245 | return LLSDHelpers.SerialiseLLSDReply(uploadResponse); | ||
246 | } | ||
247 | |||
248 | /// <summary> | ||
249 | /// | ||
250 | /// </summary> | ||
251 | /// <param name="llsdRequest"></param> | ||
252 | /// <returns></returns> | ||
253 | public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest) | ||
254 | { | ||
255 | // Console.WriteLine("asset upload request via CAPS"); | ||
256 | string assetName = llsdRequest.name; | ||
257 | string capsBase = "/CAPS/" + m_capsObjectPath; | ||
258 | LLUUID newAsset = LLUUID.Random(); | ||
259 | LLUUID newInvItem = LLUUID.Random(); | ||
260 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||
261 | |||
262 | AssetUploader uploader = new AssetUploader(assetName, newAsset, newInvItem, capsBase + uploaderPath, this.httpListener); | ||
263 | httpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); | ||
264 | string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + uploaderPath; | ||
265 | |||
266 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | ||
267 | uploadResponse.uploader = uploaderURL; | ||
268 | uploadResponse.state = "upload"; | ||
269 | uploader.OnUpLoad += this.UploadCompleteHandler; | ||
270 | return uploadResponse; | ||
271 | } | ||
272 | |||
273 | /// <summary> | ||
274 | /// | ||
275 | /// </summary> | ||
276 | /// <param name="assetID"></param> | ||
277 | /// <param name="inventoryItem"></param> | ||
278 | /// <param name="data"></param> | ||
279 | public void UploadCompleteHandler(string assetName, LLUUID assetID, LLUUID inventoryItem, byte[] data) | ||
280 | { | ||
281 | AssetBase asset; | ||
282 | asset = new AssetBase(); | ||
283 | asset.FullID = assetID; | ||
284 | asset.Type = 0; | ||
285 | asset.InvType = 0; | ||
286 | asset.Name = assetName; | ||
287 | asset.Data = data; | ||
288 | this.assetCache.AddAsset(asset); | ||
289 | } | ||
290 | |||
291 | public class AssetUploader | ||
292 | { | ||
293 | public event UpLoadedTexture OnUpLoad; | ||
294 | |||
295 | private string uploaderPath = ""; | ||
296 | private LLUUID newAssetID; | ||
297 | private LLUUID inventoryItemID; | ||
298 | private BaseHttpServer httpListener; | ||
299 | private bool SaveImages = true; | ||
300 | private string m_assetName = ""; | ||
301 | |||
302 | /// <summary> | ||
303 | /// | ||
304 | /// </summary> | ||
305 | /// <param name="assetID"></param> | ||
306 | /// <param name="inventoryItem"></param> | ||
307 | /// <param name="path"></param> | ||
308 | /// <param name="httpServer"></param> | ||
309 | public AssetUploader(string assetName, LLUUID assetID, LLUUID inventoryItem, string path, BaseHttpServer httpServer) | ||
310 | { | ||
311 | m_assetName = assetName; | ||
312 | newAssetID = assetID; | ||
313 | inventoryItemID = inventoryItem; | ||
314 | uploaderPath = path; | ||
315 | httpListener = httpServer; | ||
316 | } | ||
317 | |||
318 | /// <summary> | ||
319 | /// | ||
320 | /// </summary> | ||
321 | /// <param name="data"></param> | ||
322 | /// <param name="path"></param> | ||
323 | /// <param name="param"></param> | ||
324 | /// <returns></returns> | ||
325 | public string uploaderCaps(byte[] data, string path, string param) | ||
326 | { | ||
327 | LLUUID inv = this.inventoryItemID; | ||
328 | string res = ""; | ||
329 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | ||
330 | uploadComplete.new_asset = newAssetID.ToStringHyphenated(); | ||
331 | uploadComplete.new_inventory_item = inv; | ||
332 | uploadComplete.state = "complete"; | ||
333 | |||
334 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | ||
335 | |||
336 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
337 | |||
338 | if(this.SaveImages) | ||
339 | this.SaveImageToFile(m_assetName + ".jp2", data); | ||
340 | |||
341 | if (OnUpLoad != null) | ||
342 | { | ||
343 | OnUpLoad(m_assetName, newAssetID, inv, data); | ||
344 | } | ||
345 | |||
346 | return res; | ||
347 | } | ||
348 | |||
349 | private void SaveImageToFile(string filename, byte[] data) | ||
350 | { | ||
351 | FileStream fs = File.Create(filename); | ||
352 | BinaryWriter bw = new BinaryWriter(fs); | ||
353 | bw.Write(data); | ||
354 | bw.Close(); | ||
355 | fs.Close(); | ||
356 | } | ||
357 | } | ||
358 | } | ||
359 | } | ||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDArray.cs b/OpenSim/Framework/Communications/Capabilities/LLSDArray.cs new file mode 100644 index 0000000..e04849f --- /dev/null +++ b/OpenSim/Framework/Communications/Capabilities/LLSDArray.cs | |||
@@ -0,0 +1,42 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections; | ||
29 | |||
30 | namespace OpenSim.Region.Capabilities | ||
31 | { | ||
32 | [LLSDType("ARRAY")] | ||
33 | public class LLSDArray | ||
34 | { | ||
35 | public ArrayList Array = new ArrayList(); | ||
36 | |||
37 | public LLSDArray() | ||
38 | { | ||
39 | |||
40 | } | ||
41 | } | ||
42 | } | ||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadComplete.cs b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadComplete.cs new file mode 100644 index 0000000..ce373c0 --- /dev/null +++ b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadComplete.cs | |||
@@ -0,0 +1,45 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | |||
30 | namespace OpenSim.Region.Capabilities | ||
31 | { | ||
32 | [LLSDType("MAP")] | ||
33 | public class LLSDAssetUploadComplete | ||
34 | { | ||
35 | public string new_asset = ""; | ||
36 | public LLUUID new_inventory_item = LLUUID.Zero; | ||
37 | public string state = ""; | ||
38 | //public bool success = false; | ||
39 | |||
40 | public LLSDAssetUploadComplete() | ||
41 | { | ||
42 | |||
43 | } | ||
44 | } | ||
45 | } | ||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs new file mode 100644 index 0000000..7ef77cb --- /dev/null +++ b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs | |||
@@ -0,0 +1,21 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | |||
6 | namespace OpenSim.Region.Capabilities | ||
7 | { | ||
8 | [LLSDMap] | ||
9 | public class LLSDAssetUploadRequest | ||
10 | { | ||
11 | public string asset_type = ""; | ||
12 | public string description = ""; | ||
13 | public LLUUID folder_id = LLUUID.Zero; | ||
14 | public string inventory_type = ""; | ||
15 | public string name = ""; | ||
16 | |||
17 | public LLSDAssetUploadRequest() | ||
18 | { | ||
19 | } | ||
20 | } | ||
21 | } | ||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadResponse.cs b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadResponse.cs new file mode 100644 index 0000000..1a620ae --- /dev/null +++ b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadResponse.cs | |||
@@ -0,0 +1,18 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Region.Capabilities | ||
6 | { | ||
7 | [LLSDMap] | ||
8 | public class LLSDAssetUploadResponse | ||
9 | { | ||
10 | public string uploader = ""; | ||
11 | public string state = ""; | ||
12 | |||
13 | public LLSDAssetUploadResponse() | ||
14 | { | ||
15 | |||
16 | } | ||
17 | } | ||
18 | } | ||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDCapEvent.cs b/OpenSim/Framework/Communications/Capabilities/LLSDCapEvent.cs new file mode 100644 index 0000000..51b4fe0 --- /dev/null +++ b/OpenSim/Framework/Communications/Capabilities/LLSDCapEvent.cs | |||
@@ -0,0 +1,41 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Region.Capabilities | ||
29 | { | ||
30 | [LLSDType("MAP")] | ||
31 | public class LLSDCapEvent | ||
32 | { | ||
33 | public int id = 0; | ||
34 | public LLSDArray events = new LLSDArray(); | ||
35 | |||
36 | public LLSDCapEvent() | ||
37 | { | ||
38 | |||
39 | } | ||
40 | } | ||
41 | } | ||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDCapsDetails.cs b/OpenSim/Framework/Communications/Capabilities/LLSDCapsDetails.cs new file mode 100644 index 0000000..3b6a629 --- /dev/null +++ b/OpenSim/Framework/Communications/Capabilities/LLSDCapsDetails.cs | |||
@@ -0,0 +1,18 @@ | |||
1 | namespace OpenSim.Region.Capabilities | ||
2 | { | ||
3 | [LLSDType("MAP")] | ||
4 | public class LLSDCapsDetails | ||
5 | { | ||
6 | public string MapLayer = ""; | ||
7 | public string NewFileAgentInventory = ""; | ||
8 | //public string EventQueueGet = ""; | ||
9 | //public string RequestTextureDownload = ""; | ||
10 | //public string ChatSessionRequest = ""; | ||
11 | public string UpdateNotecardAgentInventory = ""; | ||
12 | |||
13 | public LLSDCapsDetails() | ||
14 | { | ||
15 | |||
16 | } | ||
17 | } | ||
18 | } | ||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDEmpty.cs b/OpenSim/Framework/Communications/Capabilities/LLSDEmpty.cs new file mode 100644 index 0000000..d79c09e --- /dev/null +++ b/OpenSim/Framework/Communications/Capabilities/LLSDEmpty.cs | |||
@@ -0,0 +1,38 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Region.Capabilities | ||
29 | { | ||
30 | [LLSDType("MAP")] | ||
31 | public class LLSDEmpty | ||
32 | { | ||
33 | public LLSDEmpty() | ||
34 | { | ||
35 | |||
36 | } | ||
37 | } | ||
38 | } | ||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDHelpers.cs b/OpenSim/Framework/Communications/Capabilities/LLSDHelpers.cs new file mode 100644 index 0000000..19ef0c9 --- /dev/null +++ b/OpenSim/Framework/Communications/Capabilities/LLSDHelpers.cs | |||
@@ -0,0 +1,164 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using System.Xml; | ||
33 | using libsecondlife; | ||
34 | |||
35 | namespace OpenSim.Region.Capabilities | ||
36 | { | ||
37 | public class LLSDHelpers | ||
38 | { | ||
39 | public static string SerialiseLLSDReply(object obj) | ||
40 | { | ||
41 | StringWriter sw = new StringWriter(); | ||
42 | XmlTextWriter writer = new XmlTextWriter(sw); | ||
43 | writer.Formatting = Formatting.None; | ||
44 | writer.WriteStartElement(String.Empty, "llsd", String.Empty); | ||
45 | SerializeLLSDType(writer, obj); | ||
46 | writer.WriteEndElement(); | ||
47 | writer.Close(); | ||
48 | return sw.ToString(); | ||
49 | } | ||
50 | |||
51 | public static void SerializeLLSDType(XmlTextWriter writer, object obj) | ||
52 | { | ||
53 | Type myType = obj.GetType(); | ||
54 | LLSDType[] llsdattributes = (LLSDType[])myType.GetCustomAttributes(typeof(LLSDType), false); | ||
55 | if (llsdattributes.Length > 0) | ||
56 | { | ||
57 | switch (llsdattributes[0].ObjectType) | ||
58 | { | ||
59 | case "MAP": | ||
60 | writer.WriteStartElement(String.Empty, "map", String.Empty); | ||
61 | FieldInfo[] fields = myType.GetFields(); | ||
62 | for (int i = 0; i < fields.Length; i++) | ||
63 | { | ||
64 | object fieldValue = fields[i].GetValue(obj); | ||
65 | LLSDType[] fieldAttributes = (LLSDType[])fieldValue.GetType().GetCustomAttributes(typeof(LLSDType), false); | ||
66 | if (fieldAttributes.Length > 0) | ||
67 | { | ||
68 | writer.WriteStartElement(String.Empty, "key", String.Empty); | ||
69 | writer.WriteString(fields[i].Name); | ||
70 | writer.WriteEndElement(); | ||
71 | SerializeLLSDType(writer, fieldValue); | ||
72 | } | ||
73 | else | ||
74 | { | ||
75 | writer.WriteStartElement(String.Empty, "key", String.Empty); | ||
76 | writer.WriteString(fields[i].Name); | ||
77 | writer.WriteEndElement(); | ||
78 | LLSD.LLSDWriteOne(writer, fieldValue); | ||
79 | } | ||
80 | } | ||
81 | writer.WriteEndElement(); | ||
82 | break; | ||
83 | case "ARRAY": | ||
84 | // LLSDArray arrayObject = obj as LLSDArray; | ||
85 | // ArrayList a = arrayObject.Array; | ||
86 | ArrayList a = (ArrayList)obj.GetType().GetField("Array").GetValue(obj); | ||
87 | if (a != null) | ||
88 | { | ||
89 | writer.WriteStartElement(String.Empty, "array", String.Empty); | ||
90 | foreach (object item in a) | ||
91 | { | ||
92 | SerializeLLSDType(writer, item); | ||
93 | } | ||
94 | writer.WriteEndElement(); | ||
95 | } | ||
96 | break; | ||
97 | } | ||
98 | } | ||
99 | else | ||
100 | { | ||
101 | LLSD.LLSDWriteOne(writer, obj); | ||
102 | } | ||
103 | } | ||
104 | |||
105 | public static object DeserialiseLLSDMap(Hashtable llsd, object obj) | ||
106 | { | ||
107 | Type myType = obj.GetType(); | ||
108 | LLSDType[] llsdattributes = (LLSDType[])myType.GetCustomAttributes(typeof(LLSDType), false); | ||
109 | if (llsdattributes.Length > 0) | ||
110 | { | ||
111 | switch (llsdattributes[0].ObjectType) | ||
112 | { | ||
113 | case "MAP": | ||
114 | IDictionaryEnumerator enumerator = llsd.GetEnumerator(); | ||
115 | while (enumerator.MoveNext()) | ||
116 | { | ||
117 | FieldInfo field = myType.GetField((string)enumerator.Key); | ||
118 | if (field != null) | ||
119 | { | ||
120 | if (enumerator.Value is Hashtable) | ||
121 | { | ||
122 | object fieldValue = field.GetValue(obj); | ||
123 | DeserialiseLLSDMap((Hashtable) enumerator.Value, fieldValue); | ||
124 | } | ||
125 | else if (enumerator.Value is ArrayList) | ||
126 | { | ||
127 | object fieldValue = field.GetValue(obj); | ||
128 | fieldValue.GetType().GetField("Array").SetValue(fieldValue, enumerator.Value); | ||
129 | //TODO | ||
130 | // the LLSD map/array types in the array need to be deserialised | ||
131 | // but first we need to know the right class to deserialise them into. | ||
132 | } | ||
133 | else | ||
134 | { | ||
135 | field.SetValue(obj, enumerator.Value); | ||
136 | } | ||
137 | } | ||
138 | } | ||
139 | break; | ||
140 | } | ||
141 | } | ||
142 | return obj; | ||
143 | } | ||
144 | } | ||
145 | |||
146 | |||
147 | |||
148 | |||
149 | |||
150 | |||
151 | |||
152 | |||
153 | |||
154 | |||
155 | |||
156 | |||
157 | |||
158 | |||
159 | |||
160 | |||
161 | |||
162 | |||
163 | |||
164 | } | ||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDMapLayer.cs b/OpenSim/Framework/Communications/Capabilities/LLSDMapLayer.cs new file mode 100644 index 0000000..566d0e9 --- /dev/null +++ b/OpenSim/Framework/Communications/Capabilities/LLSDMapLayer.cs | |||
@@ -0,0 +1,46 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | |||
30 | namespace OpenSim.Region.Capabilities | ||
31 | { | ||
32 | [LLSDType("MAP")] | ||
33 | public class LLSDMapLayer | ||
34 | { | ||
35 | public int Left = 0; | ||
36 | public int Right = 0; | ||
37 | public int Top = 0; | ||
38 | public int Bottom = 0; | ||
39 | public LLUUID ImageID = LLUUID.Zero; | ||
40 | |||
41 | public LLSDMapLayer() | ||
42 | { | ||
43 | |||
44 | } | ||
45 | } | ||
46 | } | ||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDMapLayerResponse.cs b/OpenSim/Framework/Communications/Capabilities/LLSDMapLayerResponse.cs new file mode 100644 index 0000000..ce746ae --- /dev/null +++ b/OpenSim/Framework/Communications/Capabilities/LLSDMapLayerResponse.cs | |||
@@ -0,0 +1,41 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Region.Capabilities | ||
29 | { | ||
30 | [LLSDType("MAP")] | ||
31 | public class LLSDMapLayerResponse | ||
32 | { | ||
33 | public LLSDMapRequest AgentData = new LLSDMapRequest(); | ||
34 | public LLSDArray LayerData = new LLSDArray(); | ||
35 | |||
36 | public LLSDMapLayerResponse() | ||
37 | { | ||
38 | |||
39 | } | ||
40 | } | ||
41 | } | ||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDMapRequest.cs b/OpenSim/Framework/Communications/Capabilities/LLSDMapRequest.cs new file mode 100644 index 0000000..fb739cd --- /dev/null +++ b/OpenSim/Framework/Communications/Capabilities/LLSDMapRequest.cs | |||
@@ -0,0 +1,13 @@ | |||
1 | namespace OpenSim.Region.Capabilities | ||
2 | { | ||
3 | [LLSDType("MAP")] | ||
4 | public class LLSDMapRequest | ||
5 | { | ||
6 | public int Flags = 0; | ||
7 | |||
8 | public LLSDMapRequest() | ||
9 | { | ||
10 | |||
11 | } | ||
12 | } | ||
13 | } | ||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDMethod.cs b/OpenSim/Framework/Communications/Capabilities/LLSDMethod.cs new file mode 100644 index 0000000..5f42f44 --- /dev/null +++ b/OpenSim/Framework/Communications/Capabilities/LLSDMethod.cs | |||
@@ -0,0 +1,8 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Region.Capabilities | ||
6 | { | ||
7 | public delegate TResponse LLSDMethod<TRequest, TResponse>(TRequest request); | ||
8 | } | ||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDStreamHandler.cs b/OpenSim/Framework/Communications/Capabilities/LLSDStreamHandler.cs new file mode 100644 index 0000000..7d99b6e --- /dev/null +++ b/OpenSim/Framework/Communications/Capabilities/LLSDStreamHandler.cs | |||
@@ -0,0 +1,42 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Servers; | ||
5 | using System.IO; | ||
6 | using System.Collections; | ||
7 | using libsecondlife; | ||
8 | |||
9 | namespace OpenSim.Region.Capabilities | ||
10 | { | ||
11 | public class LLSDStreamhandler<TRequest, TResponse> : BaseStreamHandler | ||
12 | where TRequest : new() | ||
13 | { | ||
14 | private LLSDMethod<TRequest, TResponse> m_method; | ||
15 | |||
16 | public LLSDStreamhandler(string httpMethod, string path, LLSDMethod<TRequest, TResponse> method) | ||
17 | : base(httpMethod, path ) | ||
18 | { | ||
19 | m_method = method; | ||
20 | } | ||
21 | |||
22 | public override byte[] Handle(string path, Stream request) | ||
23 | { | ||
24 | //Encoding encoding = Encoding.UTF8; | ||
25 | //StreamReader streamReader = new StreamReader(request, false); | ||
26 | |||
27 | //string requestBody = streamReader.ReadToEnd(); | ||
28 | //streamReader.Close(); | ||
29 | |||
30 | Hashtable hash = (Hashtable)LLSD.LLSDDeserialize( request ); | ||
31 | TRequest llsdRequest = new TRequest(); | ||
32 | LLSDHelpers.DeserialiseLLSDMap(hash, llsdRequest); | ||
33 | |||
34 | TResponse response = m_method(llsdRequest); | ||
35 | |||
36 | Encoding encoding = new UTF8Encoding(false); | ||
37 | |||
38 | return encoding.GetBytes( LLSDHelpers.SerialiseLLSDReply(response) ); | ||
39 | |||
40 | } | ||
41 | } | ||
42 | } | ||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDTest.cs b/OpenSim/Framework/Communications/Capabilities/LLSDTest.cs new file mode 100644 index 0000000..f23e327 --- /dev/null +++ b/OpenSim/Framework/Communications/Capabilities/LLSDTest.cs | |||
@@ -0,0 +1,41 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Region.Capabilities | ||
29 | { | ||
30 | [LLSDType("MAP")] | ||
31 | public class LLSDTest | ||
32 | { | ||
33 | public int Test1 = 20; | ||
34 | public int Test2 = 10; | ||
35 | |||
36 | public LLSDTest() | ||
37 | { | ||
38 | |||
39 | } | ||
40 | } | ||
41 | } | ||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDType.cs b/OpenSim/Framework/Communications/Capabilities/LLSDType.cs new file mode 100644 index 0000000..c58a937 --- /dev/null +++ b/OpenSim/Framework/Communications/Capabilities/LLSDType.cs | |||
@@ -0,0 +1,59 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | |||
30 | namespace OpenSim.Region.Capabilities | ||
31 | { | ||
32 | [AttributeUsage(AttributeTargets.Class)] | ||
33 | public class LLSDType : Attribute | ||
34 | { | ||
35 | protected string myType; | ||
36 | |||
37 | public LLSDType(string type) | ||
38 | { | ||
39 | myType = type; | ||
40 | |||
41 | } | ||
42 | |||
43 | public string ObjectType | ||
44 | { | ||
45 | get | ||
46 | { | ||
47 | return myType; | ||
48 | } | ||
49 | } | ||
50 | } | ||
51 | |||
52 | [AttributeUsage(AttributeTargets.Class)] | ||
53 | public class LLSDMap : LLSDType | ||
54 | { | ||
55 | public LLSDMap() : base( "MAP" ) | ||
56 | { | ||
57 | } | ||
58 | } | ||
59 | } | ||
diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs index db34d1b..e220e17 100644 --- a/OpenSim/Framework/Communications/CommunicationsManager.cs +++ b/OpenSim/Framework/Communications/CommunicationsManager.cs | |||
@@ -33,6 +33,7 @@ using OpenSim.Framework.Interfaces; | |||
33 | using OpenSim.Framework.Types; | 33 | using OpenSim.Framework.Types; |
34 | using OpenSim.Framework.Servers; | 34 | using OpenSim.Framework.Servers; |
35 | using OpenSim.Framework.Communications.Caches; | 35 | using OpenSim.Framework.Communications.Caches; |
36 | |||
36 | 37 | ||
37 | namespace OpenSim.Framework.Communications | 38 | namespace OpenSim.Framework.Communications |
38 | { | 39 | { |
@@ -44,11 +45,13 @@ namespace OpenSim.Framework.Communications | |||
44 | public IInventoryServices InventoryServer; | 45 | public IInventoryServices InventoryServer; |
45 | public IInterRegionCommunications InterRegion; | 46 | public IInterRegionCommunications InterRegion; |
46 | public UserProfileCache UserProfilesCache; | 47 | public UserProfileCache UserProfilesCache; |
48 | public AssetCache AssetCache; | ||
47 | 49 | ||
48 | public NetworkServersInfo ServersInfo; | 50 | public NetworkServersInfo ServersInfo; |
49 | public CommunicationsManager(NetworkServersInfo serversInfo, BaseHttpServer httpServer) | 51 | public CommunicationsManager(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache) |
50 | { | 52 | { |
51 | ServersInfo = serversInfo; | 53 | ServersInfo = serversInfo; |
54 | this.AssetCache = assetCache; | ||
52 | UserProfilesCache = new UserProfileCache(this); | 55 | UserProfilesCache = new UserProfileCache(this); |
53 | } | 56 | } |
54 | 57 | ||
diff --git a/OpenSim/Framework/Communications/IInterRegionCommunications.cs b/OpenSim/Framework/Communications/IInterRegionCommunications.cs index 7758f2b..d82fa19 100644 --- a/OpenSim/Framework/Communications/IInterRegionCommunications.cs +++ b/OpenSim/Framework/Communications/IInterRegionCommunications.cs | |||
@@ -30,9 +30,10 @@ using OpenSim.Framework.Types; | |||
30 | 30 | ||
31 | namespace OpenSim.Framework.Communications | 31 | namespace OpenSim.Framework.Communications |
32 | { | 32 | { |
33 | public interface IInterRegionCommunications | 33 | public interface IInterRegionCommunications |
34 | { | 34 | { |
35 | bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData); | 35 | bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData); |
36 | bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position); | 36 | bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying); |
37 | bool AcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID); | ||
37 | } | 38 | } |
38 | } | 39 | } |
diff --git a/OpenSim/Framework/Communications/caches/CachedUserInfo.cs b/OpenSim/Framework/Communications/caches/CachedUserInfo.cs deleted file mode 100644 index b8d8847..0000000 --- a/OpenSim/Framework/Communications/caches/CachedUserInfo.cs +++ /dev/null | |||
@@ -1,77 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Data; | ||
5 | using libsecondlife; | ||
6 | |||
7 | namespace OpenSim.Framework.Communications.Caches | ||
8 | { | ||
9 | public class CachedUserInfo | ||
10 | { | ||
11 | public UserProfileData UserProfile; | ||
12 | //public Dictionary<LLUUID, InventoryFolder> Folders = new Dictionary<LLUUID, InventoryFolder>(); | ||
13 | public InventoryFolder RootFolder; | ||
14 | |||
15 | public CachedUserInfo() | ||
16 | { | ||
17 | |||
18 | } | ||
19 | |||
20 | /// <summary> | ||
21 | /// | ||
22 | /// </summary> | ||
23 | /// <param name="userID"></param> | ||
24 | /// <param name="folderInfo"></param> | ||
25 | public void FolderReceive(LLUUID userID, InventoryFolder folderInfo) | ||
26 | { | ||
27 | if (userID == UserProfile.UUID) | ||
28 | { | ||
29 | if (this.RootFolder == null) | ||
30 | { | ||
31 | if (folderInfo.parentID == LLUUID.Zero) | ||
32 | { | ||
33 | this.RootFolder = folderInfo; | ||
34 | } | ||
35 | } | ||
36 | else | ||
37 | { | ||
38 | if (this.RootFolder.folderID == folderInfo.parentID) | ||
39 | { | ||
40 | this.RootFolder.SubFolders.Add(folderInfo.folderID, folderInfo); | ||
41 | } | ||
42 | else | ||
43 | { | ||
44 | InventoryFolder pFolder = this.RootFolder.HasSubFolder(folderInfo.parentID); | ||
45 | if (pFolder != null) | ||
46 | { | ||
47 | pFolder.SubFolders.Add(folderInfo.folderID, folderInfo); | ||
48 | } | ||
49 | } | ||
50 | } | ||
51 | } | ||
52 | } | ||
53 | |||
54 | public void ItemReceive(LLUUID userID, InventoryItemBase itemInfo) | ||
55 | { | ||
56 | if (userID == UserProfile.UUID) | ||
57 | { | ||
58 | if (this.RootFolder != null) | ||
59 | { | ||
60 | if (itemInfo.parentFolderID == this.RootFolder.folderID) | ||
61 | { | ||
62 | this.RootFolder.Items.Add(itemInfo.inventoryID, itemInfo); | ||
63 | } | ||
64 | else | ||
65 | { | ||
66 | InventoryFolder pFolder = this.RootFolder.HasSubFolder(itemInfo.parentFolderID); | ||
67 | if (pFolder != null) | ||
68 | { | ||
69 | pFolder.Items.Add(itemInfo.inventoryID, itemInfo); | ||
70 | } | ||
71 | } | ||
72 | } | ||
73 | |||
74 | } | ||
75 | } | ||
76 | } | ||
77 | } | ||
diff --git a/OpenSim/Framework/Communications/caches/InventoryFolder.cs b/OpenSim/Framework/Communications/caches/InventoryFolder.cs deleted file mode 100644 index 8978cee..0000000 --- a/OpenSim/Framework/Communications/caches/InventoryFolder.cs +++ /dev/null | |||
@@ -1,61 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using OpenSim.Framework.Data; | ||
6 | |||
7 | namespace OpenSim.Framework.Communications.Caches | ||
8 | { | ||
9 | public class InventoryFolder : InventoryFolderBase | ||
10 | { | ||
11 | public Dictionary<LLUUID, InventoryFolder> SubFolders = new Dictionary<LLUUID, InventoryFolder>(); | ||
12 | public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>(); | ||
13 | |||
14 | public InventoryFolder() | ||
15 | { | ||
16 | } | ||
17 | |||
18 | public InventoryFolder HasSubFolder(LLUUID folderID) | ||
19 | { | ||
20 | InventoryFolder returnFolder = null; | ||
21 | if (this.SubFolders.ContainsKey(folderID)) | ||
22 | { | ||
23 | returnFolder = this.SubFolders[folderID]; | ||
24 | } | ||
25 | else | ||
26 | { | ||
27 | foreach (InventoryFolder folder in this.SubFolders.Values) | ||
28 | { | ||
29 | returnFolder = folder.HasSubFolder(folderID); | ||
30 | if (returnFolder != null) | ||
31 | { | ||
32 | break; | ||
33 | } | ||
34 | } | ||
35 | } | ||
36 | return returnFolder; | ||
37 | } | ||
38 | |||
39 | public InventoryFolder CreateNewSubFolder(LLUUID folderID, string folderName, ushort type ) | ||
40 | { | ||
41 | InventoryFolder subFold = new InventoryFolder(); | ||
42 | subFold.name = folderName; | ||
43 | subFold.folderID = folderID; | ||
44 | subFold.type = type; | ||
45 | subFold.parentID = this.folderID; | ||
46 | subFold.agentID = this.agentID; | ||
47 | this.SubFolders.Add(subFold.folderID, subFold); | ||
48 | return subFold; | ||
49 | } | ||
50 | |||
51 | public List<InventoryItemBase> RequestListOfItems() | ||
52 | { | ||
53 | List<InventoryItemBase> itemList = new List<InventoryItemBase>(); | ||
54 | foreach (InventoryItemBase item in this.Items.Values) | ||
55 | { | ||
56 | itemList.Add(item); | ||
57 | } | ||
58 | return itemList; | ||
59 | } | ||
60 | } | ||
61 | } | ||
diff --git a/OpenSim/Framework/Communications/caches/UserProfileCache.cs b/OpenSim/Framework/Communications/caches/UserProfileCache.cs deleted file mode 100644 index bfb6f07..0000000 --- a/OpenSim/Framework/Communications/caches/UserProfileCache.cs +++ /dev/null | |||
@@ -1,168 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using OpenSim.Framework.Interfaces; | ||
6 | using OpenSim.Framework.Data; | ||
7 | using OpenSim.Framework.Communications; | ||
8 | |||
9 | namespace OpenSim.Framework.Communications.Caches | ||
10 | { | ||
11 | public class UserProfileCache | ||
12 | { | ||
13 | public Dictionary<LLUUID, CachedUserInfo> UserProfiles = new Dictionary<LLUUID, CachedUserInfo>(); | ||
14 | |||
15 | private CommunicationsManager m_parent; | ||
16 | |||
17 | public UserProfileCache(CommunicationsManager parent) | ||
18 | { | ||
19 | m_parent = parent; | ||
20 | } | ||
21 | |||
22 | /// <summary> | ||
23 | /// A new user has moved into a region in this instance | ||
24 | /// so get info from servers | ||
25 | /// </summary> | ||
26 | /// <param name="userID"></param> | ||
27 | public void AddNewUser(LLUUID userID) | ||
28 | { | ||
29 | if (!this.UserProfiles.ContainsKey(userID)) | ||
30 | { | ||
31 | CachedUserInfo userInfo = new CachedUserInfo(); | ||
32 | userInfo.UserProfile = this.RequestUserProfileForUser(userID); | ||
33 | |||
34 | if (userInfo.UserProfile != null) | ||
35 | { | ||
36 | this.RequestInventoryForUser(userID, userInfo); | ||
37 | this.UserProfiles.Add(userID, userInfo); | ||
38 | } | ||
39 | else | ||
40 | { | ||
41 | //no profile for this user, what do we do now? | ||
42 | Console.WriteLine("UserProfileCache.cs: user profile for user not found"); | ||
43 | |||
44 | } | ||
45 | } | ||
46 | else | ||
47 | { | ||
48 | //already have a cached profile for this user | ||
49 | //we should make sure its upto date with the user server version | ||
50 | } | ||
51 | } | ||
52 | |||
53 | /// <summary> | ||
54 | /// A new user has moved into a region in this instance | ||
55 | /// so get info from servers | ||
56 | /// </summary> | ||
57 | /// <param name="firstName"></param> | ||
58 | /// <param name="lastName"></param> | ||
59 | public void AddNewUser(string firstName, string lastName) | ||
60 | { | ||
61 | |||
62 | } | ||
63 | |||
64 | /// <summary> | ||
65 | /// A user has left this instance | ||
66 | /// so make sure servers have been updated | ||
67 | /// Then remove cached info | ||
68 | /// </summary> | ||
69 | /// <param name="userID"></param> | ||
70 | public void UserLogOut(LLUUID userID) | ||
71 | { | ||
72 | |||
73 | } | ||
74 | |||
75 | public void HandleCreateInventoryFolder(IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID) | ||
76 | { | ||
77 | if (this.UserProfiles.ContainsKey(remoteClient.AgentId)) | ||
78 | { | ||
79 | CachedUserInfo userInfo = this.UserProfiles[remoteClient.AgentId]; | ||
80 | if (userInfo.RootFolder.folderID == parentID) | ||
81 | { | ||
82 | userInfo.RootFolder.CreateNewSubFolder(folderID, folderName, folderType); | ||
83 | } | ||
84 | else | ||
85 | { | ||
86 | InventoryFolder parentFolder = userInfo.RootFolder.HasSubFolder(parentID); | ||
87 | if (parentFolder != null) | ||
88 | { | ||
89 | parentFolder.CreateNewSubFolder(folderID, folderName, folderType); | ||
90 | } | ||
91 | } | ||
92 | } | ||
93 | } | ||
94 | |||
95 | public void HandleFecthInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder) | ||
96 | { | ||
97 | if (this.UserProfiles.ContainsKey(remoteClient.AgentId)) | ||
98 | { | ||
99 | CachedUserInfo userInfo = this.UserProfiles[remoteClient.AgentId]; | ||
100 | if (userInfo.RootFolder.folderID == folderID) | ||
101 | { | ||
102 | if (fetchItems) | ||
103 | { | ||
104 | remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, userInfo.RootFolder.RequestListOfItems()); | ||
105 | } | ||
106 | } | ||
107 | else | ||
108 | { | ||
109 | InventoryFolder parentFolder = userInfo.RootFolder.HasSubFolder(folderID); | ||
110 | if(parentFolder != null) | ||
111 | { | ||
112 | if(fetchItems) | ||
113 | { | ||
114 | remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, parentFolder.RequestListOfItems()); | ||
115 | } | ||
116 | } | ||
117 | } | ||
118 | } | ||
119 | } | ||
120 | |||
121 | /// <summary> | ||
122 | /// Request the user profile from User server | ||
123 | /// </summary> | ||
124 | /// <param name="userID"></param> | ||
125 | private UserProfileData RequestUserProfileForUser(LLUUID userID) | ||
126 | { | ||
127 | return this.m_parent.UserServer.GetUserProfile(userID); | ||
128 | } | ||
129 | |||
130 | /// <summary> | ||
131 | /// Request Iventory Info from Inventory server | ||
132 | /// </summary> | ||
133 | /// <param name="userID"></param> | ||
134 | private void RequestInventoryForUser(LLUUID userID, CachedUserInfo userInfo) | ||
135 | { | ||
136 | // this.m_parent.InventoryServer.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive); | ||
137 | |||
138 | //for now we manually create the root folder, | ||
139 | // but should be requesting all inventory from inventory server. | ||
140 | InventoryFolder rootFolder = new InventoryFolder(); | ||
141 | rootFolder.agentID = userID; | ||
142 | rootFolder.folderID = userInfo.UserProfile.rootInventoryFolderID; | ||
143 | rootFolder.name = "My Inventory"; | ||
144 | rootFolder.parentID = LLUUID.Zero; | ||
145 | rootFolder.type = 8; | ||
146 | rootFolder.version = 1; | ||
147 | userInfo.FolderReceive(userID, rootFolder); | ||
148 | } | ||
149 | |||
150 | /// <summary> | ||
151 | /// Make sure UserProfile is updated on user server | ||
152 | /// </summary> | ||
153 | /// <param name="userID"></param> | ||
154 | private void UpdateUserProfileToServer(LLUUID userID) | ||
155 | { | ||
156 | |||
157 | } | ||
158 | |||
159 | /// <summary> | ||
160 | /// Update Inventory data to Inventory server | ||
161 | /// </summary> | ||
162 | /// <param name="userID"></param> | ||
163 | private void UpdateInventoryToServer(LLUUID userID) | ||
164 | { | ||
165 | |||
166 | } | ||
167 | } | ||
168 | } | ||
diff --git a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs index d32db1b..d8bfc4d 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs | |||
@@ -152,6 +152,40 @@ namespace OpenSim.Framework.Data.MySQL | |||
152 | } | 152 | } |
153 | 153 | ||
154 | /// <summary> | 154 | /// <summary> |
155 | /// Returns the users inventory root folder. | ||
156 | /// </summary> | ||
157 | /// <param name="user"></param> | ||
158 | /// <returns></returns> | ||
159 | public InventoryFolderBase getUserRootFolder(LLUUID user) | ||
160 | { | ||
161 | try | ||
162 | { | ||
163 | lock (database) | ||
164 | { | ||
165 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
166 | param["?uuid"] = user.ToStringHyphenated(); | ||
167 | param["?zero"] = LLUUID.Zero.ToStringHyphenated(); | ||
168 | |||
169 | IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", param); | ||
170 | IDataReader reader = result.ExecuteReader(); | ||
171 | |||
172 | List<InventoryFolderBase> items = database.readInventoryFolders(reader); | ||
173 | InventoryFolderBase rootFolder = items[0]; //should only be one folder with parent set to zero (the root one). | ||
174 | reader.Close(); | ||
175 | result.Dispose(); | ||
176 | |||
177 | return rootFolder; | ||
178 | } | ||
179 | } | ||
180 | catch (Exception e) | ||
181 | { | ||
182 | database.Reconnect(); | ||
183 | Console.WriteLine(e.ToString()); | ||
184 | return null; | ||
185 | } | ||
186 | } | ||
187 | |||
188 | /// <summary> | ||
155 | /// Returns a list of folders in a users inventory contained within the specified folder | 189 | /// Returns a list of folders in a users inventory contained within the specified folder |
156 | /// </summary> | 190 | /// </summary> |
157 | /// <param name="parentID">The folder to search</param> | 191 | /// <param name="parentID">The folder to search</param> |
diff --git a/OpenSim/Framework/Data/InventoryData.cs b/OpenSim/Framework/Data/InventoryData.cs index f6aeb58..87013cf 100644 --- a/OpenSim/Framework/Data/InventoryData.cs +++ b/OpenSim/Framework/Data/InventoryData.cs | |||
@@ -143,13 +143,20 @@ namespace OpenSim.Framework.Data | |||
143 | List<InventoryItemBase> getInventoryInFolder(LLUUID folderID); | 143 | List<InventoryItemBase> getInventoryInFolder(LLUUID folderID); |
144 | 144 | ||
145 | /// <summary> | 145 | /// <summary> |
146 | /// Returns a list of folders in the users inventory root. | 146 | /// Returns a list of the root folders within a users inventory |
147 | /// </summary> | 147 | /// </summary> |
148 | /// <param name="user">The UUID of the user who is having inventory being returned</param> | 148 | /// <param name="user">The user whos inventory is to be searched</param> |
149 | /// <returns>A list of folders</returns> | 149 | /// <returns>A list of folder objects</returns> |
150 | List<InventoryFolderBase> getUserRootFolders(LLUUID user); | 150 | List<InventoryFolderBase> getUserRootFolders(LLUUID user); |
151 | 151 | ||
152 | /// <summary> | 152 | /// <summary> |
153 | /// Returns the users inventory root folder. | ||
154 | /// </summary> | ||
155 | /// <param name="user">The UUID of the user who is having inventory being returned</param> | ||
156 | /// <returns>Root inventory folder</returns> | ||
157 | InventoryFolderBase getUserRootFolder(LLUUID user); | ||
158 | |||
159 | /// <summary> | ||
153 | /// Returns a list of inventory folders contained in the folder 'parentID' | 160 | /// Returns a list of inventory folders contained in the folder 'parentID' |
154 | /// </summary> | 161 | /// </summary> |
155 | /// <param name="parentID">The folder to get subfolders for</param> | 162 | /// <param name="parentID">The folder to get subfolders for</param> |
diff --git a/OpenSim/Framework/General/IRegionCommsListener.cs b/OpenSim/Framework/General/IRegionCommsListener.cs index 81da5d4..b746671 100644 --- a/OpenSim/Framework/General/IRegionCommsListener.cs +++ b/OpenSim/Framework/General/IRegionCommsListener.cs | |||
@@ -34,13 +34,15 @@ namespace OpenSim.Framework | |||
34 | { | 34 | { |
35 | public delegate void ExpectUserDelegate(ulong regionHandle, AgentCircuitData agent); | 35 | public delegate void ExpectUserDelegate(ulong regionHandle, AgentCircuitData agent); |
36 | public delegate void UpdateNeighbours(List<RegionInfo> neighbours); | 36 | public delegate void UpdateNeighbours(List<RegionInfo> neighbours); |
37 | public delegate void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position); | 37 | public delegate void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying); |
38 | public delegate void AcknowledgeAgentCross(ulong regionHandle, LLUUID agentID); | ||
38 | 39 | ||
39 | public interface IRegionCommsListener | 40 | public interface IRegionCommsListener |
40 | { | 41 | { |
41 | event ExpectUserDelegate OnExpectUser; | 42 | event ExpectUserDelegate OnExpectUser; |
42 | event GenericCall2 OnExpectChildAgent; | 43 | event GenericCall2 OnExpectChildAgent; |
43 | event AgentCrossing OnAvatarCrossingIntoRegion; | 44 | event AgentCrossing OnAvatarCrossingIntoRegion; |
45 | event AcknowledgeAgentCross OnAcknowledgeAgentCrossed; | ||
44 | event UpdateNeighbours OnNeighboursUpdate; | 46 | event UpdateNeighbours OnNeighboursUpdate; |
45 | } | 47 | } |
46 | } | 48 | } |
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs index df65027..c2af2f4 100644 --- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs +++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs | |||
@@ -81,8 +81,9 @@ namespace OpenSim.Framework.Interfaces | |||
81 | public delegate void AddNewPrim(LLUUID ownerID, LLVector3 pos, PrimitiveBaseShape shape); | 81 | public delegate void AddNewPrim(LLUUID ownerID, LLVector3 pos, PrimitiveBaseShape shape); |
82 | 82 | ||
83 | public delegate void CreateInventoryFolder(IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID); | 83 | public delegate void CreateInventoryFolder(IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID); |
84 | public delegate void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask); | ||
84 | public delegate void FetchInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder); | 85 | public delegate void FetchInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder); |
85 | 86 | public delegate void FetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID); | |
86 | public delegate void RequestTaskInventory(IClientAPI remoteClient, uint localID); | 87 | public delegate void RequestTaskInventory(IClientAPI remoteClient, uint localID); |
87 | 88 | ||
88 | public interface IClientAPI | 89 | public interface IClientAPI |
@@ -128,8 +129,10 @@ namespace OpenSim.Framework.Interfaces | |||
128 | event NewAvatar OnNewAvatar; | 129 | event NewAvatar OnNewAvatar; |
129 | event GenericCall6 OnRemoveAvatar; | 130 | event GenericCall6 OnRemoveAvatar; |
130 | 131 | ||
132 | event CreateNewInventoryItem OnCreateNewInventoryItem; | ||
131 | event CreateInventoryFolder OnCreateNewInventoryFolder; | 133 | event CreateInventoryFolder OnCreateNewInventoryFolder; |
132 | event FetchInventoryDescendents OnFetchInventoryDescendents; | 134 | event FetchInventoryDescendents OnFetchInventoryDescendents; |
135 | event FetchInventory OnFetchInventory; | ||
133 | event RequestTaskInventory OnRequestTaskInventory; | 136 | event RequestTaskInventory OnRequestTaskInventory; |
134 | 137 | ||
135 | event UUIDNameRequest OnNameFromUUIDRequest; | 138 | event UUIDNameRequest OnNameFromUUIDRequest; |
@@ -194,7 +197,7 @@ namespace OpenSim.Framework.Interfaces | |||
194 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); | 197 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); |
195 | 198 | ||
196 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items); | 199 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items); |
197 | void SendInventoryItemDetails(LLUUID ownerID, LLUUID folderID, InventoryItemBase item); | 200 | void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item); |
198 | void SendInventoryItemUpdate(InventoryItemBase Item); | 201 | void SendInventoryItemUpdate(InventoryItemBase Item); |
199 | void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName); | 202 | void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName); |
200 | 203 | ||
diff --git a/OpenSim/Framework/General/NullClientAPI.cs b/OpenSim/Framework/General/NullClientAPI.cs index 18ac527..1b42064 100644 --- a/OpenSim/Framework/General/NullClientAPI.cs +++ b/OpenSim/Framework/General/NullClientAPI.cs | |||
@@ -52,8 +52,10 @@ namespace OpenSim.Framework | |||
52 | public event NewAvatar OnNewAvatar; | 52 | public event NewAvatar OnNewAvatar; |
53 | public event GenericCall6 OnRemoveAvatar; | 53 | public event GenericCall6 OnRemoveAvatar; |
54 | 54 | ||
55 | public event CreateNewInventoryItem OnCreateNewInventoryItem; | ||
55 | public event CreateInventoryFolder OnCreateNewInventoryFolder; | 56 | public event CreateInventoryFolder OnCreateNewInventoryFolder; |
56 | public event FetchInventoryDescendents OnFetchInventoryDescendents; | 57 | public event FetchInventoryDescendents OnFetchInventoryDescendents; |
58 | public event FetchInventory OnFetchInventory; | ||
57 | public event RequestTaskInventory OnRequestTaskInventory; | 59 | public event RequestTaskInventory OnRequestTaskInventory; |
58 | 60 | ||
59 | public event UUIDNameRequest OnNameFromUUIDRequest; | 61 | public event UUIDNameRequest OnNameFromUUIDRequest; |
@@ -127,7 +129,7 @@ namespace OpenSim.Framework | |||
127 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation){} | 129 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation){} |
128 | 130 | ||
129 | public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items){} | 131 | public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items){} |
130 | public virtual void SendInventoryItemDetails(LLUUID ownerID, LLUUID folderID, InventoryItemBase item){} | 132 | public virtual void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item){} |
131 | public virtual void SendInventoryItemUpdate(InventoryItemBase Item) { } | 133 | public virtual void SendInventoryItemUpdate(InventoryItemBase Item) { } |
132 | public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) { } | 134 | public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) { } |
133 | 135 | ||
diff --git a/OpenSim/Framework/General/RegionCommsListener.cs b/OpenSim/Framework/General/RegionCommsListener.cs index f5b8272..f7edb7e 100644 --- a/OpenSim/Framework/General/RegionCommsListener.cs +++ b/OpenSim/Framework/General/RegionCommsListener.cs | |||
@@ -39,6 +39,7 @@ namespace OpenSim.Framework | |||
39 | public event GenericCall2 OnExpectChildAgent; | 39 | public event GenericCall2 OnExpectChildAgent; |
40 | public event AgentCrossing OnAvatarCrossingIntoRegion; | 40 | public event AgentCrossing OnAvatarCrossingIntoRegion; |
41 | public event UpdateNeighbours OnNeighboursUpdate; | 41 | public event UpdateNeighbours OnNeighboursUpdate; |
42 | public event AcknowledgeAgentCross OnAcknowledgeAgentCrossed; | ||
42 | 43 | ||
43 | /// <summary> | 44 | /// <summary> |
44 | /// | 45 | /// |
@@ -57,11 +58,21 @@ namespace OpenSim.Framework | |||
57 | return false; | 58 | return false; |
58 | } | 59 | } |
59 | 60 | ||
60 | public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position) | 61 | public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) |
61 | { | 62 | { |
62 | if (OnAvatarCrossingIntoRegion != null) | 63 | if (OnAvatarCrossingIntoRegion != null) |
63 | { | 64 | { |
64 | OnAvatarCrossingIntoRegion(regionHandle, agentID, position); | 65 | OnAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying); |
66 | return true; | ||
67 | } | ||
68 | return false; | ||
69 | } | ||
70 | |||
71 | public virtual bool TriggerAcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID) | ||
72 | { | ||
73 | if (OnAcknowledgeAgentCrossed != null) | ||
74 | { | ||
75 | OnAcknowledgeAgentCrossed(regionHandle, agentID); | ||
65 | return true; | 76 | return true; |
66 | } | 77 | } |
67 | return false; | 78 | return false; |
diff --git a/OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs b/OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs new file mode 100644 index 0000000..d407cdb --- /dev/null +++ b/OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs | |||
@@ -0,0 +1,136 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Reflection; | ||
4 | using System.Text; | ||
5 | using libsecondlife; | ||
6 | using OpenSim.Framework.Console; | ||
7 | using OpenSim.Framework.Interfaces; | ||
8 | using OpenSim.Framework.Data; | ||
9 | |||
10 | namespace OpenSim.Framework.InventoryServiceBase | ||
11 | { | ||
12 | public class InventoryServiceBase | ||
13 | { | ||
14 | protected Dictionary<string, IInventoryData> m_plugins = new Dictionary<string, IInventoryData>(); | ||
15 | protected IAssetServer m_assetServer; | ||
16 | |||
17 | public InventoryServiceBase(IAssetServer assetServer) | ||
18 | { | ||
19 | m_assetServer = assetServer; | ||
20 | } | ||
21 | |||
22 | /// <summary> | ||
23 | /// Adds a new user server plugin - plugins will be requested in the order they were loaded. | ||
24 | /// </summary> | ||
25 | /// <param name="FileName">The filename to the user server plugin DLL</param> | ||
26 | public void AddPlugin(string FileName) | ||
27 | { | ||
28 | MainLog.Instance.Verbose("Inventorytorage: Attempting to load " + FileName); | ||
29 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); | ||
30 | |||
31 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
32 | { | ||
33 | if (!pluginType.IsAbstract) | ||
34 | { | ||
35 | Type typeInterface = pluginType.GetInterface("IInventoryData", true); | ||
36 | |||
37 | if (typeInterface != null) | ||
38 | { | ||
39 | IInventoryData plug = (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
40 | plug.Initialise(); | ||
41 | this.m_plugins.Add(plug.getName(), plug); | ||
42 | MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface"); | ||
43 | } | ||
44 | |||
45 | typeInterface = null; | ||
46 | } | ||
47 | } | ||
48 | |||
49 | pluginAssembly = null; | ||
50 | } | ||
51 | |||
52 | /// <summary> | ||
53 | /// | ||
54 | /// </summary> | ||
55 | /// <param name="userID"></param> | ||
56 | /// <returns></returns> | ||
57 | public List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID) | ||
58 | { | ||
59 | List<InventoryFolderBase> inventoryList = new List<InventoryFolderBase>(); | ||
60 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) | ||
61 | { | ||
62 | InventoryFolderBase rootFolder = plugin.Value.getUserRootFolder(userID); | ||
63 | if (rootFolder != null) | ||
64 | { | ||
65 | inventoryList = plugin.Value.getInventoryFolders(rootFolder.folderID); | ||
66 | inventoryList.Insert(0, rootFolder); | ||
67 | return inventoryList; | ||
68 | } | ||
69 | } | ||
70 | return inventoryList; | ||
71 | } | ||
72 | |||
73 | /// <summary> | ||
74 | /// | ||
75 | /// </summary> | ||
76 | public InventoryFolderBase RequestUsersRoot(LLUUID userID) | ||
77 | { | ||
78 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) | ||
79 | { | ||
80 | return plugin.Value.getUserRootFolder(userID); | ||
81 | } | ||
82 | return null; | ||
83 | } | ||
84 | |||
85 | /// <summary> | ||
86 | /// | ||
87 | /// </summary> | ||
88 | /// <param name="parentFolderID"></param> | ||
89 | /// <returns></returns> | ||
90 | public List<InventoryFolderBase> RequestSubFolders(LLUUID parentFolderID) | ||
91 | { | ||
92 | List<InventoryFolderBase> inventoryList = new List<InventoryFolderBase>(); | ||
93 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) | ||
94 | { | ||
95 | return plugin.Value.getInventoryFolders(parentFolderID); | ||
96 | } | ||
97 | return inventoryList; | ||
98 | } | ||
99 | |||
100 | public List<InventoryItemBase> RequestFolderItems(LLUUID folderID) | ||
101 | { | ||
102 | List<InventoryItemBase> itemsList = new List<InventoryItemBase>(); | ||
103 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) | ||
104 | { | ||
105 | itemsList = plugin.Value.getInventoryInFolder(folderID); | ||
106 | return itemsList; | ||
107 | } | ||
108 | return itemsList; | ||
109 | } | ||
110 | |||
111 | /// <summary> | ||
112 | /// | ||
113 | /// </summary> | ||
114 | /// <param name="inventory"></param> | ||
115 | public void AddNewInventorySet(UsersInventory inventory) | ||
116 | { | ||
117 | |||
118 | } | ||
119 | |||
120 | public class UsersInventory | ||
121 | { | ||
122 | public Dictionary<LLUUID, InventoryFolderBase> Folders = new Dictionary<LLUUID, InventoryFolderBase>(); | ||
123 | public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>(); | ||
124 | |||
125 | public UsersInventory() | ||
126 | { | ||
127 | |||
128 | } | ||
129 | |||
130 | protected virtual void CreateNewInventorySet() | ||
131 | { | ||
132 | |||
133 | } | ||
134 | } | ||
135 | } | ||
136 | } | ||
diff --git a/OpenSim/Framework/InventoryServiceBase/Properties/AssemblyInfo.cs b/OpenSim/Framework/InventoryServiceBase/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..35cca07 --- /dev/null +++ b/OpenSim/Framework/InventoryServiceBase/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,35 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("InventoryServiceBase")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("")] | ||
12 | [assembly: AssemblyProduct("InventoryServiceBase")] | ||
13 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("7e1fbd0b-4a25-4804-a01f-89b04eb5b349")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | // You can specify all the values or you can default the Revision and Build Numbers | ||
33 | // by using the '*' as shown below: | ||
34 | [assembly: AssemblyVersion("1.0.0.0")] | ||
35 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||